Re: World of HEROCraft?
The Days Ride Inn.
Two decades ago, James Hallman was a young warrior mustered out of the Menethil Bay militia and seeking his fortune as an adventurer. As luck would have it, he joined an adventuring company that was getting started nearby and spent a good five years living the wild life. A few close calls and a windfall adventure later, James retired and with his new wife and fellow adventurer, Priscilla, set about putting his fortune to good use. He called in some favors and beat back the Dragonmaw Orcs and some of the Mosshide Gnolls long enough for a fortified structure to be built about a day's ride from Menethil Bay.
The Days Ride Inn was a fairly immediate success. the Dwarves from Dun Modr appreciated the location and the Goblins who ran trade through the wetlands found it invaluable during the rainy seasons. After a year, one of the Goblin Merchants approached James and Priscilla about the possibility of building a large, covered semi permanent bazzar/stables for their caravans. He agreed and the goblins built a small dwelling for the Caravan Masters and later another for a few permanent merchants.
When the Dark Iron Dwarves attacked Dun Modr, the populace that escaped was given shelter at the Inn and in return built a watch tower and small barracks. A garrison of 50 dwarven warriors now provide protection along with a few dwarven master smiths who maintain the garrison's weapons and armor as well as rendering services for the Inn and her patrons.
Menethil Keep, seeing how the little inn was becoming so important began sending militia patrols to keep the peace along the roads nearby, and eventually with permission from the Hallmans also built a permanent structure for patrols to stay out and protect the caravans, dwarven archeologists, and dignitaries. A wall and two more guard towers were added.
Fifteen years after it's formation, Days Ride is a tiny but well protected and funded community built around a stout inn. James and Priscilla still run the inn with their eldest daughter Emma being taught the business. The Goblins have a permanent custodian at the caravan cover, Gratzel Gearshift who runs a tiny engineering supply business on the side.
The Dwarf community is very small (the Garrison rotates to and from Loch Modan and once Dun Modr is returned to them some of the Garrison will return to their homes) and the leader is Burren Stonewalker, he's a weaponsmith of some skill, and he and Gratzel have an ongoing weapons design rivalry that is surprisingly friendly.
Days Ride is roughly centralized on the road that passes through the wetlands. Including the Caravan Cover and towers there are seven buildings. The architecture is mostly human with though the Caravan Cover is obviously Goblin design and the dwarven Tower and barracks are built to dwarven standards. Days Ride is considered a protectorate of Menethil Bay.