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animemun001

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Everything posted by animemun001

  1. Hmmm So it might be best to change the scheming nobles to Mild Punishment and the Guild to Watching? Certainly would make more sense to me. I think the idea was used from Teen Champions books for the "Strict Parents" have to admit with your statement it certainly seems to make more sense. Unless the guild is actively causing problems for its members. Watching does make more sense for a boss and employee vibe
  2. Well if my bus driving times change this sounds like a fun Saturday. Just recently moved back to Northern Virginia. Sadly right now my days off are weds and thurs.
  3. Multipower with HKA and RKA with the Variable Special Effect advantage. While the effects and damage might not change the cause of the damage would. Novices would take the extra time and concentration Limitations on the Multipower, but once created would function in a similar manner to the Masters, except maybe damage output. Hope this idea helps
  4. using the hero designer program just wondering if this character looks like it would be playable. The campaign style seems to be following elements from the series Goblin Slayer mostly the guild ranking system. thus every PC is suppose to have the disadvantages of Hunted-Adventurers Guild (More Powerful, NCI, and Mild Punishments) Basically like a Strict Boss watching what you do and if you'll cause problems for the guild and the social limitation- Member of the Adventurer's Guild, which is used to show how well your treated by the guild based on the Perk Guild Rank (Example, 0pts- Porcelian Rank, 1pt- Obsidian Rank, 2pt- Iron Rank, etc) Alexander Eldoria.HTML
  5. Example Character WonderBra WomanValCharPointsTotalRollNotes40STR304017-HTH Damage 8d6 END [4]13DEX91312-OCV 4 DCV 420CON202013-10BODY01011-12INT21211-PER Roll 11-10EGO01011-ECV: 320PRE102013-PRE Attack: 4d620COM52013-8PD08/188/18 PD (8/18 rPD)8ED48/188/18 ED (8/18 rED)4SPD174Phases: 3, 6, 9, 1212REC01240END04040STUN0406"Running06"2"Swimming02"8"Leaping08"Total Characteristics Cost: 97CostPowersEND10Near-Invulnerability: Damage Resistance (8 PD/8 ED), Hardened (+1/4) (10 Active Points)30Near-Invulnerability: Armor (10 PD/10 ED)25Super-Flight: Flight 6", Position Shift, MegaScale (1" = 1 km; +1/4), Can Be Scaled Down: 1" = 1km (+1/4) (25 Active Points)212Super Sight & Hearing: +4 versus Range Modifier for Normal Sight and Normal Hearing Skills5Combat flying 13-3Breakfall 12-3Seduction 13-15+3 with HTH CombatTotal Powers & Skills Cost: 103 Total Cost: 200 100+Disadvantages20Dependent NPC: Alex Knight 14- (Normal)15Distinctive Features: Exaggerated Sexual Characteristics (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)5Hunted: Dedicated Fans 11- (Less Pow, PC has a Public ID or is otherwise very easy to find, Watching)20Psychological Limitation: Believes in ComicBook Physics (Common, Total)20Psychological Limitation: Completely Smitten with creator (Very Common, Strong)20Social Limitation: Not A Real Person (Frequently, Severe)Total Disadvantages Points: 100
  6. Some ideas for the character creation rules All characters get 100 Character PointsThey can also take 100 Additional Points in disadvantagesPower Activation Cost Max is 40pt's characteristic Max's are also at 40No Multipowers, However Elemental Controls and VPP are allowed with GM approvalRemember this is a humor/adult game,So character Creation should be handle with humor and sex in mind.I'll also try and set up a rotation of GM's so as to keep everyone entertained.I'd like at least three, that way even the Gm's get the chance to play.Standard DisadvantagesSocial Limitation: Not a Real Person [Freq/Sever] +20[generally getting by day to day is okay for just cash buys, but anything requiring identification tends to get a bit annoying]Distinctive Features: Exaggerated Sexual Characteristics +15 (for ladies)[Not Concealable, Noticed and recognized](for guys its only +5, it's concealable)Psychological Limitation: Belives in ComicBook Physics +20 (common/total)[EI/yes you really do believer that glasses completely disguise your identity)DNPC: Comic Creator 14- [Normal] +20Total Disadvantage Points if Taken: 75Optional Disadvantages1)- Hunted: Fans 8- (normals) +0, Dedicated Fans 11- (normals) +5, Very Dedicated Fans 14- (normals) +10 (all with Public Id, and watching)2)- Hunted: Obsessive Fan 14- (Normal, Harshly Punish, Public ID) +203)- Money: Destitute +104)- Psychological Limitations: Completely Smitten with creator (V.Com/Strong) +205)- Psychological Limitations: Complete Hatred with creator (uncommon/total) +15 (Generally lacks the DNPC and also has...)6)- Psychological Limitations: Hunting & Hatred Comic Creators (Common/total) +20 Link: http://games.groups.yahoo.com/group/WBW_Heroes/
  7. animemun001

    RPG idea

    Well here I go again with more time on my hands I'd like to start another Pbem rpg. While it will be an adult rated game. (I guess with nudity, likely some sex, but mostly just for fun playing champions) The game is not a serious one, in fact it has some anime elements to it. Let me post the basic (not to mention rough) idea. A world where super heroes didn't exist until the storm. The storm imbued a few artists with a strange energy that allowed them to pull they're characters from the ether into reality. For whatever reason these artists where working on adult-style characters for the same mysterious comic company "X-wave publishing house." Now the world is having to deal with these strange new heroes and some villians. Now some of these artists have a powerful hold over there creations, others have none, the unlucky ones have characters that hated and depised they're creators and took the liberty of slaying them hoping for a quick release. But they remained on the world that spawned them, some have even taken up hunting the creators. Luckily most of these creators have super characters that actually like them and are willing to protect them. So it begs the questions? Who will win? Light or Dark? Who will care as long as they get to see sexy characters duking it out over the streets?
  8. Re: Darkfire & Brainwave Jr. Hope so too
  9. Like father like son, at least the animated Teen Titans version I can see the child started off bad and getting better with more exposure to the Titans. (after alot of historical changes of course) Now as I link the picture here for viewing I also have another question. Anyone know of a Pbem Teen Titans game going on based on the hero system?
  10. Re: DC Universe Character Question Wow you can't believe what you learn on google and other search engines. Thanks for all the help with finding Brainwave Senior pics. Although it seemed for a short while he son went to the 'darkside' I thinking of drawing him a teen and evil with Darkfire. Although I forgot about doctor destiny....that could be fun
  11. Re: Teen Mutants Unlimited Ah yes the press are always fun. Even with campus security tabloids would have a field day with super humans popping up not to mention police officers shooting at them randomly out of fear
  12. Re: DC Universe Character Question I guess that character works then, I'm having trouble finding a pic of him tho on google. (Plenty of his son) wouldn't be able to scan a pic would you of this fellow?
  13. Re: DC Universe Character Question Despero's one idea, Would Brainwave or BW jr be willing to manipulate her by making her feel love and desire towards them so that would be a "willing" Ally? From what I understand the group is a bunch of independents whom are being forced to work together to perform missions. Similar to the Suicide Squad I think
  14. Re: Your PCs might be overpowered if... If your characters calculate their character costs the same way scientists write the mathematics of distance between planets. If the local planet devouring entity makes it a point not to go near your planet again after the indigestion he got last time. If Warrior Races come to you daily from space to politely ask if it's alright to invade a planet or not (With a white flag of truce of course) If people begin creating cults to your characters and no one see's anything wrong with this. you might be over powered
  15. What characters in the DC universe had emotion manipulation powers? I know about Psycho Pirate's power to project fear, but I need someone along the lines of my Character called Eric Drake with love based powers for a piece of artwork of DarkFire being manipulated. So far the player isn't very knowledgeable about the DC universe and the game is strictly DC Universe based characters, and I could use the help because I know only a few characters (Teen Titans, and JLA & JLE) the only love based character I know is female and that certainly won't work. I can't offer much for info so I'll post the picture once it's done. Thanks in advance ((I knew I shoulda read more DC comics as a kid ^^; ))
  16. Re: Teen Mutants Unlimited hmm Well Arizona Power University sounds good to me
  17. It happened after the strange meteor hit the north pole. The flash of light had spread over the world. Suddenly Children and Teenagers starting at 16 years of age have started gaining strange and terrifing powers. It seems to have infected 1 in 100 children. This is a world that has never seen super humans except as comic books now there are teenagers gaining super human powers and abilities. Some have become victims of there own powers and desires seeking quick pleasures by breaking the laws, some have become as heroic as those in any comic book. While the few out of the lot seek to become normal. To deal with this growing problem a new school has been opened in Arizonia State in the desert. A bit of Terra forming made the area plentiful and nice and with the dorms it helps the children have a place to stay. But other than teach right, wrong and knowledge what else will the country get? Character creation 100 Points + 100 Disadvantages No Variable Pools or Multipowers Active Cost Maxium: 40 starting Skill Maxium: 14 or less Required Disadvantages for super powered characters Social Limitation: 16 Years Old +5 Reach at Micheal_saber@yahoo.com
  18. Re: (mature warning) Team X Thanks I had fun designing the characters
  19. Re: (mature warning) Team X really? ok I understand if they do. Maybe It would have been better to place links instead then?
  20. Well I'm doing a rather comical comic with six super females, however the twist is that they come from adult level comics. Worse of all they have all landed here via a Dimensional death trap that sent them all to our universe. They still have all there powers, there physiology, and because they come from another version of our world there perceptions will be some what ascew. What I would like to see on this thread is other peoples ideas about what there character sheets in Champions would be. Here are some descriptions of there powers and there personalities as much of them that they have. WonderBra Woman: Super Strength, Uber Tough and Capable of flight. Very serious personality down to earth but tends to have a weakness for the finer things she can buy. Wonderbra Girl: cloned from her mentor Wonderbra Woman she has the same powers but finds boys to be far more fun than shopping. So far she hasn't gotten past the kissing stage..and not likely going to considering her bodies toughness. 0_0 poor earth guys. The Flasher: Her cloak grants her the power to teleport herself and others...but only the cloak out of all garments comes along for the ride. Strangely she isn't as embarressed by this power as she should be but still tends to hide when she teleports in battle. StarRaven: She generates photonic Energy from her hands and is highly resistant to all energy attacks. while an outragous flirt she mostly does it to get free drinks from bars or to earn a free meal at a restaurant. Joanna The Martian Man Slayer: Martial Artist and Weapon User, very much the tough cookie personality demeanor, but inwardly she doesn't want to kill anyone so she ran away to earth and joined the only group that would take her. She also wants a pet kitten.... Magic Bunny & Her Talking Bunny Fluffy: Ditz sums up her personality, she was granted the arcane powers by a strange man at the playboy mansion and her pet bunny gained the ability to speak perfect english (with accent) and contains more than enough intelligence to make up for her lack thereof. These are some of the main characters of the comic comedy. OH! also any ideas for there reactions to the real world (or visa versa) would be nice to read. So far I have written them in script meeting there creator who actually made them to pay the bills and was shocked that they actually arrived in the real world...namely his back porch. So far a few humorous ideas for the comic are them trying to get jobs and just get along with human society. The Martian is certainly going to have the worst of it. I'd actually debated on a shape shifting catgirl but that was done by marvel so.... oh well went with a combat machine Martian. ((asked to remove attachments by TB, If pictures help anyone you can still find them at my art site http://crazycowproductions.deviantart.com/ ))
  21. Re: Teen Guardians Looks quite good and the reading was excellent. Good Job. I have time again so I should be able to help with the game again.
  22. Re: WWYCD: The Spray's The Thing...(some mature themes) Eric/Crush: If they have any link to Nu-Tech he'd likely be in on the scam of the perfume and be more than willing to test out alternate variants of the emotion manipulating chemical. (considering his powers are emotion controling themselves) As a Teenager he'd get a great kick out of it and as a Teen Villian with some morals, it prevents them from getting hurt or killed stopping criminals.
  23. Re: Adopt A Character Headmaster Player: Villian Leader Val Char Cost 15 STR 5 15 DEX 15 20 CON 20 20 BODY 20 20 INT 10 20 EGO 20 20 PRE 10 10 COM 0 3 PD 0 4 ED 0 2 SPD 0 7 REC 0 40 END 0 38 STUN 0 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 100 Cost Power END 60 Genetic Manipulation Powers: Multipower, 60-point reserve 4u 1) Cellular Disruption: Killing Attack - Ranged 1d6, No Normal Defense (+1), Does BODY (+1) (45 Active Points); No Knockback (-1/4) 4 6u 2) Genetically Empowered: Major Transform 1d6 (Normal To SuperHuman, Healing), Reduced Endurance (1/2 END; +1/4), Partial Transform (+1/2), Uncontrolled (+1/2), Difficult To Dispel (x3 Active Points; +3/4), Continuous (+1) (60 Active Points) 3 3u 3) Inflict Pain: Ego Attack 4d6 ( Human, Alien, Animals, Additional Class of Minds and Additional Class of Minds classes of minds) (60 Active Points); Concentration (0 DCV; -1/2), Activation Roll 14- (-1/2) 6 6u 4) Nullification Power: Major Transform 1d6 (SuperBeing into Regular Being, Healing), Reduced Endurance (1/2 END; +1/4), Uncontrolled (+1/2), Partial Transform (+1/2), Difficult To Dispel (x3 Active Points; +3/4), Continuous (+1) (60 Active Points) 3 3u 5) Seizure Induction: Entangle 2d6, 3 DEF, Cannot Be Escaped With Teleportation (+1/4), Takes No Damage From Attacks All Attacks (+1/2), Indirect ( Any origin, always fired away from attacker; +1/2) (56 Active Points); Vulnerable (Mental Attacks; -1/2), Cannot Form Barriers (-1/4), Vulnerable (Biomanipulation Attacks; -1/4) 6 25 Immortality: Life Support (Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents; Longevity: Immortal) 36 Cellular Recovery: Healing 5 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (100 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) 7 Power Defense (7 points) Powers Cost: 150 Cost Martial Arts Maneuver Dark Art Fighting 5 1) Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 4 2) Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 4 1/2d6 NND 5 3) Defensive Punch: 1/2 Phase, +1 OCV, +3 DCV, 8d6 Strike 5 4) Offensive Punch: 1/2 Phase, -2 OCV, +1 DCV, 12d6 Strike 4 5) Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 55 STR vs. Grabs 3 6) Sweep Kick: 1/2 Phase, +2 OCV, -1 DCV, 9d6 Strike, Target Falls 4 7) Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 50 STR to Disarm 20 8) +5 HTH Damage Class(es) Martial Arts Cost: 50 Cost Skill 3 Conversation 13- 3 High Society 13- 3 Deduction 13- 3 Criminology 13- 3 Interrogation 13- Skills Cost: 15 Cost Perk 15 Money: Filthy Rich 20 Base [100pts] Perks Cost: 35 Total Character Cost: 350 Val Disadvantages 10 Dependent NPC: Girlfriend Of The Week 8- (Normal) 30 Hunted: Interpol 14- (Mo Pow, NCI, Harshly Punish) 30 Hunted: U.S. Government 14- (Mo Pow, NCI, Harshly Punish) 20 Psychological Limitation: Overconfidence (Very Common, Strong) 20 Psychological Limitation: Show Off (Very Common, Strong) 10 Social Limitation: Secret Identity (Occasionally, Major) 15 Vulnerability: 1 1/2 x BODY Bullets (Very Common) 15 Vulnerability: 1 1/2 x STUN Bullets (Very Common) Disadvantage Points: 150 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0
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