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Siberian Tiger

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Everything posted by Siberian Tiger

  1. Best resource on the web to find out more about the Suicide Squad is Bodycount - the Unofficial Suicide Squad webpage Thankfully it doesn't cover the awful Keith Giffen "Suicide Squad" series that was around about a year ago
  2. In campaigns I've run the player's secret ID's have tended to be fairly typical ie computer programmer, private detective, businesswoman, student. Also had a Russian diplomat and a fair number of characters employed by the government / military However the one that has been the most interesting has been a vigilante whose day job is a police officer. Got very interesting when he was assigned to the anti-vigilante task force ! [This was about eight years ago - long before DC did it with Nightwing / Dick Grayson]
  3. Dean Thanks for the update - have seen Champions Battlegrounds in Playing Games near the British Museum. Steve
  4. Any sighting of Snakes in the UK yet? Any of our UK contingent seen the VIPER book yet in our few and far-between game shops ?
  5. Villains that I've used and enjoyed: VIPER - always a good opportunity for my players to remember how to use their powers and skills in bashing a few green and yellow heads. White Lightning (from one of the Dark Champions books) - made him into an annoying whelp who drifted from serving one criminal enterprise to another. I remember my dear friend George Mcleod's character Retribution cutting short Lightning's plea for mercy with a short "Shut it" followed by a punch to the head. Bulldozer - just for the benefit of the females in my gaming group Villains that I've liked but never had a chance to use Dr Yin Wu Eurostar The Card Shark organisation
  6. Suicide Squad deaths A listing of all those killed in DC Comics' Suicide Squad series can be found at Bodycount - the unofficial Suicide Squad website
  7. Do Dragonfly, Halfjack and Mastodon exist in the current Champions Unverse ?
  8. Another list of names drawn from other messages on this board: Agent Smith Alchemy Big House Bigfoot Blacklight Breakneck Bunyip (Australian monster) Carolina Panther Chao Naai Fan (Thai - Master Dream) Charlotte Hornet Contract Cybershock Demon Deacon Doc Atomic Fuschia Geist (German - ghost) Glory Hass (German - Hate) Highrise Human Dynamo Ixlan (Aztec god) Johnny Angel Juice Kid Vorpal King of Spades Kira Klansman Kokoda (Australian) Lady White Lightning Kid Loremaster Lucky Strike Luminary Madam Palm Mademoiselle Damnation Mangrove Metabolic Mindscape Miss Melee Negavolt Neolith Nilequeen Opera Phantomhawk Pleasure Portal Pounder Powerbroker Rache (German - Revenge) Ridicule River King Shadow Bird Shaka Zulu Shining Swordsman Shooting Star Stray Cat Swordbearer Tarheel The Unspoken Thundercracker Thundergal Thunderman Time Sinc Timur Khan Ultraman Valt Skaald White Widow Wirraway (Australian WW2 plane) Wolfpack Zim Zorn (German - Anger)
  9. Here's an idea that I had for a low-powered superheroes game with an urban setting. 1. Get the players to design their characters as normals but as normals with a grudge against organised crime. Examples might include the mechanic whose daughter was a victim of a drive-by shooting, the businessman who was a victim of an illegal hostile takeover, the policeman who is angry at the corrupt legal system, the restaurant owner who is a victim of extortion etc. If possible, have each character have a different organised crime group as the subject of their vengence. 2. Run an opening scenario where each character is invited to attend a meeting to help them meet their vengence. 3. At the meeting, introduce an NPC who will help them unlock their inner potential / perform a ritual / inject them with superserum - whatever take their fancy. The NPC needs to explain that he/she has been crippled by criminals and wants to restore law and justice to the mean city streets. 4. Characters should go through with the ritual which will give them minor superpowers. If they don't wish to go through with it, have them equipped with weaponry, body armour 5. NPC then feeds the players with details of organised crime in the city and encourages them to go out and seek justice. 6. Over the next few episodes, players take on and defeat a number of crime rings operating in the city. 7. In a subtle way, reveal that a crime gang that hasn't been encountered yet is growing in power as the opposition is taken out. 8. Leads to a dramatic conclusion where it is revealed that their sponsor is leader of the remaining criminal empire and that he has been using the players to eliminate the opposition. 9. Leads to a big battle as the same ritual has been used to give this crime ring superpowers. Whatcha think about that
  10. Of the various issues facing Europe in the late 20th century, two that caused the most concern were the ethnic conflict in the Balkans and, sometimes related, the issue of refugees and asylum seekers. The United Nations decided to act in an area of greatest concern to tackle both problems. Much of Bosnia-Herzogovina had been destroyed in the conflicts including the entire razing of cities by local superhuman militiamen. Once the UN superteam had pacified the situation, the UN decided to build a new city to house the dispossessed. Naming it Haven, the city is open to any refugee. To avoid racial strife, the city is governed by the UN and policed by UN peacekeepers. A council consisting of representatives from each ethnic communty works with the governor to ensure equality. Whilst much of the city is inhabited by Croats, Serbs, Bosnian Muslims - other groups represented include Afghans, Kurds, Albanians, Kosovans, Somalis etc. However in this city whose ideals are equalty, opportunity and democracy, not everyone is playing by the same rules and it is believed that a number of terrorist groups have infiltrated the city.. Haven is a port city of approximately 3million inhabitants living in a relatively modern city where corporate sponsorship has enabled the UN and UNESCO to build grandiose schemes. The idea for the city came from the issue of DC Comics' Spectre when the Spectre destroys Vlatvala the home of Count Vertigo. Also from Grant Morrison's JLA and the creation of Superbia over the ruins of Montevideo.
  11. I'll be the first to bite and say count me in - especially interested in looking at how the rest of the world views and develops superhumans
  12. Another take on the subject is Runaways from Marvel. Premise of the storyline is that a group of teenagers discover their parents are supervillains. Has only been going for 4 issues so far so should still be easily found in your local comic shop.
  13. Just to give you a bit of background on the Siberian Tiger that I created for one of my players in my campaign. As a small boy, the South Korean plane in which he was travelling with his parents was shot down over Siberia in my remaking of the 1983 KAL007 incident. His father was a British industrialist working on oil pipelines in the region. When the Soviet authorities found the wreckage of the plane, they discovered that all passengers were dead except for one young boy who had managed to survive the perils of the cold winter night. Suspecting he had metahuman powers, they took him in for training and development - which involved considerable brainwashing. Although he registered as a metahuman, no powers manifested. He was however a very athletic and strong young man, and was trained/brainwashed to become an assassin. His first job was to kill a dissident in London. On returning to his homeland, his memories of his true identity manifested and he sought to escape from the KGB. When confronted by his opponents, he fought long and hard but to little avail against overwhelming odds. Just when it looked as if he was beaten, he somehow produced a shield of ice to protect him and the a ray of cold to paralysis his assailents. He sought sanctuary with the British authorities, revealing what he knew of the Russian superhuman programme. He became a government operative and became well-known in the martial arts world. He keeps his superhuman powers a secret and uses them as a last resort as a final ace in the hole. He later discovered that his father was actually an alien from another planet - using a scenario published in the old Superhero UK and Fantasia magazines - do any Brits remember those publications. If the campaign had continued, he would have discovered that his mutant ice powers came from his mother's bloodline. He would also face his nemesis from a parallel dimension - Snow Leopard.
  14. Oh Death Tribble, no need to panic. A few simple steps we can take to help reach 10000 1. Get an atlas. Make a list of all countries in the world. Add Captain eg Captain Botswana, Cpt Fiji Repeat for Major, Lady, etc - Lady Lithuania, Major Namibia Play around with variations ie the Romanian Shield, Pakistani Justice etc 2. Duplicate all the colour-related names on the list ie Crimson Arrow, Golden Arrow, Greenish Arrow, Turquoise Arrow, Cyan Arrow 3. Name your heroes after famous places (rivers, mountains etc) although "the brook that runs behind the superstore" isn't as impressive as Danube, Thames or Mississippi 4. Raid the Silver Age Sentinels and Mutants & Masterminds boards for more names
  15. Whilst I've always preferred the DC Universe over its Marvel counterpart, Marvel do seem to have a better range of low-level super-thugs that can be pitted against a range of heroes or recruited for the latest incarnation of the Masters of Evil. DC's villains seem to be either 1) Limited to one particular hero - Killer Croc is a Batman villain and only seems to encounter the Batman family. Cpt Cold and the Rogues Gallery only really appear in the Flash. 2) Overused and over-powered - how many times do we see the Joker, Neron, Darkseid. There was even a time when Dr Polaris was appearing in about half a dozen un-related titles within a couple of months Anyway as to my choices: Marvel - Rhino, Electro, Scorpion, Titania, Speed Demon DC - Sledge, Deadshot, Bolt, Deadline, Killer Frost, Catman
  16. Another take on this issue is to have the serial killer stalking and targetting superhumans - maybe as a result of some deluded belief that he has to prove that normal humanity is superior to these superfreaks. If I was going to run this, I'd introduce a few super NPCs, get the characters to interact with them and them have the NPC killed off. I'd also have an apparently normal character like a secretary, relative, the guy who runs the bar down the road, killed off by the same serial killer and have it revealed that he/she was also a superhuman. I have run a campaign where England was struck by fear at the rampage of a super-strong serial killer whom the PCs had to track down. Twist was that the victims were not random but rather retired superhumans from the Golden and Silver Age. Killer in fact was a former teammate and patriotic hero sent mad by spending time trapped in another dimension.
  17. When my players took so long to think up a team name for themselves, I had the media christen them The Unknown.
  18. Since we've had fun and games compiling a list of super names, I thought it might be useful if we began constructing a list of super team names. So to start with, these are from my campaigns: Hero Groups The Unknown Street Justice Stormfront (loose federation of vigilantes led by the character Storm) EuroGuard Team UK The Paladins (WW2 international super alliance) The New Paladins (1950s superteam) Project Tricolour - French superteam League of Patriots Villain Groups SHOCK - Super Humans Opposing Christ's Kingdom (Satanic villain group Dragon Circle, the Armada - Spanish criminal alliance HeadHunters .. there have been others but my memory fails at the moment (rolled an 18) What teams have you used ?
  19. A few more names gathered up from a trawl round these forums and those on the Mutants & Masterminds site America Man Black Hercules Breakdance Bright Star Earth Angel Forest Fire Frogman Frost Lord GiftGeist Grand Canyon Hardpoint Hi-Fidelity Jack B. Nimble Kid Cyclone Little Dragon Nowhere Man Omni Outrage Proctor Resistance Runaround Sue Seraphim Sgt Granite ShadowCross Slammer Spectrum
  20. also.. Hero of the Future sent back in time to save the world - Cable, Terminator2 Clone of a major hero - Superboy, Scarlet Spider Son/Daughter of a villainous mastermind - Shang-Chi Shapechanger - Changeling, Mystique
  21. Saw this on the DC Comics Board and had to share it with you guys. Alabaman Was originally a typo - adding the n to Alabama
  22. I got a copy of Strikeforce via the Uk version of ebay for £2.20 - just under $4 - again grateful that the seller didn't have a clue to what he was selling !
  23. A few more from me: Cerebellion - mentalist who makes you do the opposite of what you believe in - the devout Christian becomes an atheist hedonist, the ruthless corporate businessman turns into a socialist etc Roblivion - thief who was cursed to steal for eternity American Angel - appeared at Ground Zero on 12th September to help the disaster recovery programme. Looks like an angel, dresses in the stars and stripes. In reality, an agent of a hostile power seeking to inflitrate the USA's superteams. Okavango -one of the longest rivers in Africa Agwe - African divine force of the sea Painmonger - torturer supreme Interesting names spotted around the web (Apologies for any duplication) Tomcat Spotlight Zero G Bronco Shadowjack Honeybee Damascus Nightscream Clockwork Man Triangle
  24. A few brief thoughts off the top of my head 1) Hitler was Austrian 2) Austria recently elected as prime minister or president (don't recollect which) a politician on an extreme right-wing, almost neo-nazi political platform (Jorge Haider) 3) Freud was Austrian 4) The Alps - have the heroes battling on the edge of a mountain 5) Whilst Austria wasn't part of the Eastern Bloc / Warsaw Pact - it was located next door so many legacies of Cold War espionage - might want to think about the film The Third Man 6) Bond movie "The Living Daylights" began in Austria - Vienna Enjoy !
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