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Xavier Onassiss

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Everything posted by Xavier Onassiss

  1. Re: A DC Animated-style HeroMachine Schadenfreude: 1. Satisfaction or pleasure felt at someone else's misfortune; 2. A really nasty villain from my old Champions campaign. Here's the updated HeroMachine 3.0 version:
  2. Re: Cloud cities of Venus: I am totally gonna use this idea! Question: Should there be a 2pt adder on Life Support called "Safe in Corrosive Environments"?
  3. Re: Cloud cities of Venus: I am totally gonna use this idea! Using the thermal differential could probably be made to work. Another idea that's been put forward is lowering a tether with a wind turbine on the end.
  4. Re: Cloud cities of Venus: I am totally gonna use this idea! And with all those stained-glass cities floating in the sky, we'll have to get Roger Dean to do the album cover art....
  5. Re: Cloud cities of Venus: I am totally gonna use this idea!
  6. Re: A Thread for Random Videos And now for a short announcement:
  7. Re: Cloud cities of Venus: I am totally gonna use this idea! Stained glass. Just in case the original concept wasn't completely over-the-top.
  8. Re: The Non Sequitor Thread Haven't posted here in a while. Okay who's hungry for Italian?
  9. Re: Cloud cities of Venus: I am totally gonna use this idea! Sigh. There's always a party pooper.
  10. From (where else?) the latest Rocketpunk Manifesto blog entry, discussing the colonization of Venus: To my surprise there has even been some credible discussion of colonization - not of the hellish surface but the upper atmosphere, with aerostats AKA balloons. At 50 km above the surface the atmospheric pressure is equal to Earth's, and temperatures are near the human comfort zone, 0-50 C. Human breathing mix is a lifting gas on Venus (with roughly half the lifting power per cubic meter of helium on Earth), so the entire gas envelope can contain breathing air. I love this image: a magnificent floating city inside a gigantic bubble of air, drifting on poisonous winds, 50 kilometers over hell. Humanity collectively lifts a technological middle finger to the hostile universe, signaling our intention to thrive everywhere....
  11. Re: How Give Target Clinging Here's how I look at it: If you're giving someone a permanent power, rather than just temporarily letting them use of a power with the UBA advantage, you're effectively changing their character sheet. In cases like that, I opt for a transformation attack.
  12. Re: Life stinks! Bwahahahaha!!!! My campaign has aliens kinda like this... appropriately enough they're known as 'Titans'. Technologically advanced and intrinsically hostile, they're one of the BBEG's of the setting. (Not originally from Titan, just given the name because of the type of worlds they prefer, and their level of technology.)
  13. Re: Combat Luck Talent v. Armor Piercing Advantage Looks like this really isn't a problem, then. Thanks.
  14. What's the consensus on this? The PD/ED from combat luck aren't really 'armor' as such, so when a character with combat luck gets hit with an A-P attack, should they be halved, or should they be considered hardened? Same question goes for Piercing Points if they're in use.
  15. Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough? Actually, most folks in my Star Hero campaign carry a uPad; universal portable all-purpose device. Mainly because I'm sick of those generic 'hand computers.'
  16. Re: How best to replace "Find Weakness" This was one of those 6E changes I couldn't really get too worked up about; I won't really miss Find Weakness. Using 6E rules to 'toolkit' something similar in a way that's legal and makes more sense invariably seems to result in a power that's either less useful, or a good deal more costly, which says a lot about the old version of Find Weakness, IMHO. I don't even use the 'half defense' rule for the Armor Piercing advantage any more; the alternate rules in the APG raise a good point -- halving just penalizes those who bought higher defenses. Find Weakness abused this concept even more than Armor Piercing does.
  17. Re: Another weird science post: Laser Recoil! With particle beams, special relativity rears its ugly head. You're going to want particles accelerated close to light speed, so their mass is going to increase a lot. At 99% of light speed, they're seven times more massive than at rest. At 99.9%; multiply their mass x22. Recoil will increase correspondingly.
  18. Re: ET Stay Home We don't necessarily need to 'stick our heads in the sand'. But sending signals into space and deliberately shouting 'here we are' might turn out to be counter-productive in the long run. We still don't know why we haven't detected any signals from other, more advanced civilizations. It's possible the answer is: because they know better.
  19. Re: Martial Arts iiinnn ssspppaaaccceee!!! Which style is flexible enough?
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