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Mortuorum`

HERO Member
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About Mortuorum`

  • Birthday 07/01/1965

Profile Information

  • Biography
    Long-Time Gamer, Dad
  • Occupation
    IT

Mortuorum`'s Achievements

  1. Thank you for providing the link, but I've been fiddling with the process for a couple of hours and can't get it to work. I may be using the wrong tool to export to JSON*, but think I'm otherwise following the instructions to the letter without success. In fact, it looks like the ImportHS6e script has been abandoned. Is there a more appropriate forum to request assistance with importing characters from HERO Designer into Roll20? Without that functionality, Champions Roll20 is frankly pretty useless to me. Thank you in advance for your help. *For exporting to JSON, I've been using the file at this link: For anyone in my situation in the future, I did get it to work. This video and the associated links were extremely helpful to me and I hope they will be to others in the future.
  2. Thank you for providing the link, but I've been fiddling with the process for a couple of hours and can't get it to work. I may be using the wrong tool to export to JSON*, but think I'm otherwise following the instructions to the letter without success. In fact, it looks like the ImportHS6e script has been abandoned. Is there a more appropriate forum to request assistance with importing characters from HERO Designer into Roll20? Without that functionality, Champions Roll20 is frankly pretty useless to me. Thank you in advance for your help. *For exporting to JSON, I've been using the file at this link:
  3. Re: Opinions Sought: Limitations that great additional function IIRC, that sort of nonsense was addressed in an Adventurer's Club (or other semi-canonical source) over a decade ago. It's also covered by the First Rule of Limitations: If it Doesn't Limit the Character, it's Not Worth any Points. (I don't have my book handy, but you get the idea.) Any Limitation that effectively means "doesn't hurt my enemies" is a flat-out Bozo no-no. In fact, I wouldn't even allow it as an Advantage (or if I did, it'd be huge). If you want an AoE that doesn't affect "evil" or whatever, you need to buy the Advantage Selective Targeting and a linked Detect/Sense for the quality you want to use as a determinant for who is and isn't affected by the attack. I'd probably allow a -1/2 Limitation on the Selective Targeting Advantage, though.
  4. Re: Do Lower Powered Player Characters Lead To More Roleplaying? Lower-powered characters do not automatically make for more or better roleplaying. That said, a GM has more tools to encourage roleplaying in a lower-powered campaign. A team of lower-powered character perforce must cover for each-others' shortcomings. This leads to teamwork. The challenge then is to encourage the teamwork to be roleplayed. With some groups, this is not necessary. When you have a group of capital-"r" Roleplayers at the table, this follows naturally. However, many players would rather take the quicker but (IMO) less-desirable approach of making plans and discussing tactics out-of-character. This is a perfect opportunity for the GM to encourage the players to take the conversation in-character. This approach can be used for reconnaissance, breaking into an enemy base, combat or just the characters ordering a pizza at the end of a busy day. Also, in my experience, in a high-powered campaign, players tend to assume that combat is the answer to everything. In a lower-powered campaign, the players are more likely to consider a roleplaying solution. To an extent, this is an example of metagame thinking, but it would make sense that the characters would be as aware of their limitations as the players and behave accordingly. This is not to say that the GM of a cosmic power-level campaign cannot occasionally throw an encounter at the players that they cannot beat just by coordinating energy blasts, but in this type of campaign, the results of such bad judgment are more likely to have world-altering consequences that the GM must be prepared to deal with.
  5. Re: In Real World Terms... Uh no, that's 2 kilotons, not two kilograms. Huge difference.
  6. Re: In Real World Terms... Depends on the nuke. A Hiroshima-class (20-kiloton) Uranium fission bomb probably wouldn't, assuming he had the requisite Immunity to Radiation Life Support. A sufficiently large deuterium-tritium fusion bomb would certainly do well in excess of 40 ED. While there's no theoretical upper limit to the size of a fusion bomb, the largest one ever actually detonated had a yield of 50 megatons. Given that the US H-Bomb test at Bikini Atoll (a "mere" 13.6 megatons) "vapourised two islands, half of a third one, and millions of tonnes of sand, coral and sea and plant life" and left a crater with an 1800-meter diamater(Guiness Book of World Records), I'm going to guess a 50-megaton device would probably do the trick. A flamethrower wouldn't touch the character, except that they'd probably asphyxiate if they needed to breathe. An arcwelder or similar high-energy device might do the trick, but even that's questionable against 30rPD, 2xHD.
  7. Re: [Newbie] Is desolidification truly unbalancing ? Agreed. As a GM, I recommend never allowing a character with Desolid and Invisibility or boatloads of Stealth. Then every other game becomes an exercise in the Desolid character scouting the base for two hours while the rest of the players sit around bored out of their skulls. Lots of Shrinking can have the same result.
  8. Re: A Modern League of Extroardinary Gentlemen Respectfully, I have a couple of beefs with this position. Firstly, many of the characters featured in League were not considered "literature" at the time, but mindless entertainment for the unwashed masses. It's only after 100+ years of hindsight that these works are considered classics. Thus, it's wholly appropriate, when constructing a modern League, to include characters from today's most popular media: television and film. Perhaps the League of the '00s should include Gordon Freeman and Master Chief; I spsuect that more people today are familiar with their exploits than -- say -- Nora Sinclair. (And I did not pick this book at random; it's the current New York Times Bestseller.) Secondly, it's impossible to guess what contemporary fictional characters, regardless of medium of presentation, will be considered significant 100 years from now. Perhaps Buffy -- or even Michael Knight -- will be viewed with the same reverence attributed by modern scholars to Tom Sawyer. (I doubt it, but you never know.) Speculation is probably futile, but I can pretty much guarantee that the works from our lifetimes that will be remembered by posterity will not be the ones that we think will. (The only one I'd bet money on is Harry Potter.)
  9. Re: What would your character LIKE TO do? Impact: Wants to abdicate from the ruling oligarchy of Overworld and finish medical school. Demon: Wants some quality time alone with his wine cellar. Quantum: Wants to complete the Grand Unified Theory. Strife: Wants to graduate high school and find out where her grandfather's "magic" sword really came from. Eon: Wants to overthrow Earth's alien overlords. 51: Wants her PBEM game to finish so she can get on with her life!
  10. Re: How do you track END? Keep it simple. Scratch paper. I supply notepads for all my playes for keeping track of END/STUN/BODY, passing notes and other purposes. And I'd eat all the m&ms.
  11. Re: Request for plot ideas for an Anarchist villain team. Anarchy: It's not the law, it's just a good idea!
  12. Mortuorum`

    IHA Help

    Re: IHA Help Mothers Alliance for Saving Humanity (MASH) Campus Crusade Against Vigilantism Secular Alliance for the Preservation of Humanity
  13. Re: Classes of Minds OK, so to recap what I think is the sentiment of most present... If you're a machine, but are self-aware (Mechanon), you have a human-class mind. If you're an animal, but are evolved to human-level intelligence (Dr. Silverback), you have a human-class mind. If you're an alien, but are of a mentality that is essentially human-like (Ironclad), you have a human-class mind. If you're a PC and you fall into one of the above categories, you have a human-class mind. If you can be affected by mental powers that affect human-class minds and another class of mind, it is a Disadvantage. Is that about right?
  14. Re: Request for plot ideas for an Anarchist villain team. Why does a group of anarchists need a leader? (Yes, I know. That's a joke.)
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