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starblaze

HERO Member
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Everything posted by starblaze

  1. 1. The Incredible Hulk. Not a hero you say? HULK SMASH! HULK HERO! Primarily the 70's-80's Hulk and the Peter David stuff. The Monster with the heart of a child. 2. Captain Marvel: Chosen hero, I love mythology and his whole connection to it. 3. The Invisible Woman: Strong willed heroine. She could be a strong role-model, good as any man without having to be some amazon bitch type. 4. Captian America: You have to respect someone who can order Thor around! 5. Thor: He's a god! NUFF SAID! 6. Spider Man. The hero who could be you who is his own sidekick. 7. BatMan. The true existential hero. 8. SuperMan. The Hero of all heroes. 9. The Tick! We don't prevent crime, we fight it! SPOON!!!! 10. The Thing. IT"S CLOBBERIN TIME!!!!!!!!
  2. I just got done playing the game and I had alot of fun playing it. My favorite hero was Man-Bot. I just have a soft spot for tragic heroes.
  3. Maybe it would help if we had some Champions write-ups of these characters? Or at least an outline.
  4. Pretty good, but his legs look kind of wierd.
  5. I never really like PRIMUS so I created my own organization: S.O.U.L.E. Special Operations Unit of Law-Enforcement. They were a federal agency connected to the F.B.I. who actually recruited superheroes to their ranks. I always felt that PRIMUS was too much like someones private little army and I also wanted to have an organization that was more superhero friendly.
  6. Well, to give you a better understanding of how you want to do this let me give more detail. Basically this player's character Makeshift is a gadgeteer/mentalist, in a Golden Age Champions campaign. He is believed to have recieved his powers as a part of the Philadelphia experiment of 1942. Now how he really got his powers was by coming in contact with an alien entity of some kind that is really evil. It somehow merged with his psyche giving him mental powers as well the ability to create some golden age style gadgets. He has a lightning gun, antigravity belt and so forth. Up until now he has been acting fine but when I start the next story arc he will start to do some things in secret which will be when the entity takes control. He will probably have some different powers when this creature takes control so that at first no one will know that he Makeshift is doing it. Now the campaign itself is sort of in a transition period since the team known as the Elites are just done with a long adventure and I am still not sure what new direction to go with it. The one idea I have is that when the entity is in control it will redo some of the powers of Makeshift so that if he is seen commiting evil than the betrayel will not be so obvious at first. It will be alot better at using this power than Makeshift will at first but will have to limit his activities at first in order to protect itself. Any assistance will be helpful.
  7. Hello, I have a player in my game who is interested in having a character with a sort of alternative personality. He bascally wants to play a superhero who has another personality just beneath his own. He then wants to play the game with me having his character doing things against the other players while this other personality is in control. The Hero will not know what is happening at first, until they decide that someone is traitor. What I want to ask is, should I do this? Or will doing this be a really big mistake?
  8. Re: Re: what if Yeah, but we have to wait until he gets out of the Betty Ford clinic to deal with his cocaine problem.
  9. Wow, that was really good. Sometimes I miss the old champions.
  10. And don't forget: UP AND AT "EM ATOM ANT!!!!!!!!
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