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hooligan x

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Everything posted by hooligan x

  1. Re: Online Steampulp Game Ok, anyone? Bueler?
  2. Re: Potential Minis for Post Apocalyptic Hero I love HassleFree. It's literaly a mom & pop operation and their customer service is great. They also sell 25mm hex-shaped bases for cheap.
  3. Re: Hell's Heroes I wouldn't call it pressure, but I have discussed the theme of redemption and the PCs living up to the campaign name. The hardest case isn't Vlad, as he has had 531 years to reflect on his life and sins. The hard case is Julian, who still feels justified in striking back at the people who made his life a "living hell". A taste of the real Hell might make him question that. Our Vlad is a bad dude, but no worse than any other ruler of that time. I am discounting the exaggerated German & Russian stories of forests of thousands of impaled victims.
  4. Re: Hell's Heroes There May be some internal conflict, but outside circumstances will soon make it advantageous for everyone to work for a common goal.
  5. Re: Hell's Heroes Game On! Session 1: St Vincent High School, Physical Education, period 4. Julian Cross is brought out of his daydream by the fire alarm. He is momentarily confused, then notices the shotgun in his hand. Mr. Swarski is lying on the tumbling mat, his hands still clutching his clipboard and whistle. Three bodies dressed in gym uniforms lie nearby. It's not a dream this time. He briefly thinks of the school chapel, then the aneurysm ruptures. Julian's plan was to terminate the sixteen people on his list, then quickly confess his sins so as to be in a state of grace when the snipers arrived. After killing thirteen students and teachers, a weak blood vessel has robbed him of any chance to test his loophole theory. No matter, it was a stupid plan anyway. Julian's foolproof revenge spree has landed him in Hell. He is sent to an admissions councilor who then sends him to the 9th grade. For eternity. On his first day he is threatened by a bully and discovers his shotgun in his locker. He shoots the bully and is called to the dean of student's office. Torturer's Cove, Hell. Vlad Tepes awakes to discover the hulking scaly demon who puts a pole through his body every morning has not shown up. Instead, a well dressed Italian man named Cesare has come with an offer. The impaling demon has been paid off and will let Vlad loose if he agrees to take on a task for Cesare. All Vlad has to do is travel Hell and quietly recruit an army of the damned to gather at Suicide Wood. As his roommate is dragged away to the fires again, Vlad enthusiastically agrees. Suicide Wood, Hell Robin of Locksley bemoans the lack of a proper forest in Hell. He hides among the groaning trees of Suicide Wood and quietly follows the armoured boy on horseback. The boy exits the wood and rides to the gates of a charming little villa. He is shown inside and Robin scales the wall to follow. He is amazed to see lush gardens and fruit trees. He follows the boy into the main house. Robin eavesdrops on the lad's audience with Pope Alexander VI. He quickly realizes the boy is in fact a teenaged girl. The Pope explains to young Jeanne that there are several factions arming for the coming war over Hell. The damned are being conscripted by the demons Ashtoreth and The Thorn king. Alexander lays out a plan where his armies, under astute military command, might change the whole landscape of Hell.
  6. Re: Hell's Heroes One of the themes I plan to explore is the nature of Hell and faith. I warned my players when I pitched the game that it would not adhere to a Christian dogma. A particularly devout person might be offended by my version of the afterlife. The landscape of my hell is like an old European city with sections created at different times by different cultures. Or maybe it's Epcot. (Insert your Disney World = Hell joke here). Hell is constantly changing and being influenced by the beliefs of mankind. There are demons and fallen angels, but they don't seem to be the same thing. The Angels are not inmates or guards and have free run of the place. The great war in Heaven was a result of Lucifer's heresy that God was just one of the Archangels behind an Oz-like curtain, intent on maintaining the hierarchy in Heaven. The player's concept of Robin Hood is a bandit and thief who got really great spin through the centuries. During his time in Hell he has decided he needs to start living up to the hype. Joan of Arc was betrayed for politics and burnt as a heretic. She got to Hell and was sure someone made a mistake. 500 years later, someone told her about the canonization and she was expecting apologies and a ticket to Heaven. When that didn't happen, she got angry.
  7. Re: Hell's Heroes Starting PCs are a Columbine-style school shooter, Joan of Arc, Robin Hood, and Vlad Tepes. First game is tomorrow night.
  8. I am running a new campaign for my regular group set in Hell. The PCs are damned souls attempting to escape Hell during a civil war. Lucifer is missing and his lieutenants are vying for power. In the resulting chaos, the punishment of the damned de-prioritized in favor of conscription. As the armies of Hell gather, some souls seek to better their lot. The PCs will wander Hell, having adventures, and trying to escape. Kinda like Land of the Lost, with 100% more Borgias. I hope you will find this entertaining.
  9. Re: Quote of the Week from my gaming group... Moving to CO just made my Lotto fantasy list.
  10. Re: Online Steampulp Game Well, the board persona thing isn't carved in stone. Of course, you could combine into Basil J Telson. Sir Basil J Telson, OBE.
  11. Re: Online Steampulp Game Bunneh, I think I'd prefer if you ran the Devil Bunny and the Major Nelson so that all PCs will be equally vital. I also am amused by the mental image of you as Edgar Bergen & Charlie McCarthy.
  12. Re: Quote of the Week from my gaming group... I am totally stealing "goulet" for karaoke night.
  13. Re: Bedouin tribesmen I am so watching Lawrence of Arabia when I get home.
  14. Re: Online Steampulp Game There is no magic, per se, but with lost worlds, Martian cities, and the wonder of the Aethernet, who knows what is to be unearthed next? If everyone is having difficulty with their builds, I am open to revisiting the base points. As long as we have balanced builds based on the same points, another 50 points won't destroy my unique vision.
  15. Re: [Campaign] The Fearless Monster Hunters It's like when your UNITY thingy ended. We are sad but can't wait to see what comes next.
  16. Re: Online Steampulp Game So, like anyone at all interested in this here mofo post up a character background in the next week. i have stimulated the economy sumphin fierce and have a new laptop and I need to start wasting my free time.
  17. Re: Music to Kill Zombies By 1. Mossberg 590 Special Purpose 2. Hunting Humans- The Misfits 3. Jason Borne
  18. Re: Online Steampulp Game Ok, we will be using 75pts base/50 disads, heroic builds. I'll take any questions on this thread or by PM. Again, I'd prefer if the characters were somehow based, or a twist on your forum persona. Feel free to post characters and backgrounds right here. I am looking for about 6 players.
  19. Re: Online Steampulp Game A gentleman from British Saknussia
  20. Re: Online Steampulp Game A little more background: I will be using historical figures but their motives/personalities might not be 100% historically accurate. Athernet operators are able to transfer information across the Empire. The Empire even extends to the underground world of the Saknussum Caverns where British culture and science has civilized a tribe of Dryptosaurus Sapiens.
  21. Re: Online Steampulp Game Ok, quick notes: The game is set in 1880. Since Victoria's assassination in 1866, King Edward has reigned. The Confederate States and the USA have an uneasy truce. Babbage's difference engine has been followed by airships and the Aethernet which allow for rapid communication all over the Empire.
  22. Re: Online Steampulp Game I will be posting Sun, Tues, & Thurs. Players can post at will. I'll be taking character ideas/writups before deciding on the final cast. I'll post some background later today.
  23. Since I am not going to any cons this summer I have decided to turn one of my con games into a HeroCentral game. Players would make characters based on their forum name/persona. The game would take place in an early Edwardian timeline quite different from ours. The tone would be very light, with anachronistic puns welcome. Any interest out there? This would be my second HC game (after my neglect caused the demise of the spooky pirates game). I plan to water and feed this one much more regularly. Promise.
  24. Re: Storn's Art & Characters thread. Do you have a Hero Designer file for the mango?
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