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Bluefire

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Everything posted by Bluefire

  1. Re: Possession and MASS mind control OMG! They stole my story idea I agree to a certain extent about if a Power breaks the game its how the rules are being used. However I honestly believe that there are problems and shortcomings with the rules as they are today. Not as bad as when I started (Density Increase anyone?). Personally I think multiform is now more broke then it was in 4th, but then I'm just one person.
  2. Re: Marvel's Rogue Didn't want to hi-jack this thread with non-Rogue stuff, so..... http://herogames.com/forums/showthread.php?t=26286
  3. I was asked to elaborate, so here goes. First Possession: This is for possessing Normals. 5d6 Major Transform to Possessed being. Heals all-or-nothing by being exercised. note; as per pg. 153 I wrote this one up as a "Spirit" Transform, leaving all knowledge and physical traits the same. This ability was used by an Etheral Badguy. He would body jump to do whatever ugly thing he wanted to do that day. Mass Mindcontrol is done the same basic way, just your defining that the Major Transform affects the Mind. Turning the subject into a loyal follower. Slap an AE advantage on it and you have some nastiness going. Personally the Advantage Megascale will never make it into my campaign (I think its broke) and I warn against allowing it into your game. So what DO you do as a hero when 50,000 Fans in a stadium all become transformed by MasterMind? powergaming note: how ugly is sticky, persistant, End only to activate would this be? Bad guy walks in and "whispers" into one ear, then it spreads like a plague, transforming one person then the next. Victim would transform into a Mind Controlled person. (yes, this is a 1/2 advantage) -Jason
  4. Re: Marvel's Rogue Possession and MASS mind control is easily done by making a Transform. What happens when the "MasterMind" transforms all the fans in a football stadium to "fanatically loyal cannonfodder"? Heroes are going to have to figure out how to deal with 50,000 people that they don't want to hurt.
  5. Very nice work. I honestly would have liked to see a little better art, but then again its all better then I can do The only thing that I was hoping for that was not in the book, was the "power armor" section that was in the previous edition. I have not read all the way thru the book, but I will be looking to add more comments.
  6. Very nice work on that one Storn. I like it quite a bit.
  7. WOW..... I feel so pathetic now. ...oooOOOO(Must Try Harder!!!)
  8. Yes, I was talking about physically moving the "victim" on the battlefield. Maybe Teleport useable against others bought as a damage shield?
  9. Well, I was going to mention the Images thing, but I see its has been covered Now I did start giggling to myself when I started thinking of a teleporting speedster. Think if you will a cross between nightcrawler and the flash. Scenerio: Blasterboy lines up a shot at Speedster. and Speedster sees this. Speedster teleports over to Blasterboy's teammate and teleports him back to where Speedster was just standing and then waits for Blasterboy to finish his shot! I have the end result, now to just get the mechanics of it worked out
  10. To answer the original question... No I would not allow that in my game Thank you, have a nice day. Try again tomorrow.
  11. Psyfire Being that this character is a mostly unstable mentalist and prone to being rash I might end up loosing control of the character again due to official police detainment. As to what he would do to this guy would depend entirely on the mood and desire I had to describe the mental powers I would use. It would not be pretty either way. Bluefire Unfortunately this would be a hard bit of "roleplaying" due to the fact that he would want to "help" this guy. He is obviously sick and needs some serious help. Now, on to the actual issue that we are starting to get to. What does our character do when we see an act commited that if we bring it to light will cause negative repurcussions for all, in this case supers? Its been a long while since I have played in a campaign so it would be hard to say as a player, but as a GM I would only want to bring this situation up and develop it if the social tensions were high. Maybe I would use this as the vehicle to cause those tensions to become high, I don't know. It is a harsh topic and I honestly tip my hat to the original poster because this one gave me reason for pause. There is a bunch more that I would love to go into, but I don't think its really needed. -Bluefire
  12. Of course, there could be no other!
  13. JLA should have it all the way.... Now you do throw a few wrenches in there... Phoenix is not really on the same level as the rest of them, she would more likely be against all of them, but that is a different poll. I do believe you were thinking collossus when you said Juggs. Now if you make Phoenix just her normal Jean Grey self and put in Prof X then you would have a much more balanced battle. But still, all said and done I still say that JLA would win.
  14. Very nice picture! Another hero female, the signifigant other will be pleased! Thank you for posting another, please keep it up.
  15. Storn, Your work is simply amazing, truely it is... but I have to pass this one comment on that my wife made as she was looking at your work. "Why aren't there more female heroes?" With which I just responded with the stupid husband response of "uhhh...." Now since I haven't commented on any of your art I will do so on a few, if you don't mind. Viktor: The use of the yellow was awesome, it brought out a sense of holy like and divine purpose to the character that was much more then just a warrior in plate with a few magic items. Well done! Vector family: Awesome emotion in this piece. For those of us that play superhero roleplaying or even imagine it and have families, this is a touching piece to say the least. My only dislike about the picture was that the wife was kinda bland, not many line to define her as a character and she was pushed to the side of the frame loosing focus. Sirocco / Speedball: You have a very good nack a catching the feel and moment of a speedster. I particularly enjoyed the color choices and overall designs of there outfits. Judging by the suits I would say that Sirocco is use to going a bit faster then Speedball. Sina Catalyst: This piece jumped at me. But then I am a sucker for green on black I'm not sure which is which but overall I like the one wielding the energy sword, except for the chest area, something just doesn't sit right about it. The energy projector has a few things I disliked, mainly in the face/head area. The hair was a bit to long, but only because it confuses the gender at quick glance. I would have liked to seen maybe a bit more radiosity from the right hand energy glow on the right cheek. Overall very grabbing picture! Neko: Beautiful. I enjoy this one a lot. The Girl in Flight: This one has jumped at me since I first saw it in the book. More so since you colored it. I don't know why, but you seemed to capture the female superhero form in flight perfect. Great job. Firewing: What is there to say? Earth doesn't look quite right. Energetix: I would love to see her polished and colored. Chango: This guy looks like a mean one. Would be interesting to see him interact as a character. Beacon: I like this one, but there are a few points I would like to address. The staff looks correct perspective wise, but the magical ring looks flat to the viewer. The inside of the cloak could maybe use some more cloth lines? The biggest one that jumped at me was her chest, mainly the left side is wrong, at least visually. I like the fact that the fireball casts a yellow glow on the surrounding cloth, good work. Good work. Ash: I instantly recognized the ship and the setting you were portraying. Loved the style! Awesome work. Sorry if this was so long. Please keep up the good work Storn
  16. And its all countered by one word.... "NO!" -GM
  17. One of my players came up to me with a character concept that thru me for a small loop. Basically it boils down to he wants play a Piro He cannot create the force in question, but he can manipulate it in many different ways. I did not find an easy way to give him this (first time plyer) without giving him a VPP with a ton of limitations. Anyways, just wanted to ask some of you what your opinions were. Thanks -Jason
  18. Super-Dude (picture surfer that is 6ft tall, 3 of which is mohawk) is flying on his mystical surfboard as we are fighting a 2000ft "Killer Robot" The rest of us have been a bit injured but nothing bad. Super-Dude: Ok I think I have enough running room for a move-thru. GM: Ok you set up your move-thru, is there anything your going to do before you start the manuver? Super-Dude: yea, I'm jumping off my board so it doesn't get messed up when I punch a hole in this guys chest. -[side note: Super-Dude's powers came from his board, all of them]- --Moment of silence-- GM: Are you sure? Super-Dude: yep. cowabunga!!! We all laughed VERY hard when Nate(Super-Dude) figured out that he was in trouble. He didn't really do a move-thru... well, not exactly. Flowers were sent to the hospital.
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