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AdamLeisemann

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Posts posted by AdamLeisemann

  1. Re: The Super Darwin Awards

     

    You mean like deciding to follow a supervillian known for booby traps, stumbling on his conveniently easy to find "escepe vehicle" climbing inside only to discover it was empty and instead of immediately jumping out when it started up on it's own thniking that "It must be automated to return to his base!"

     

    Of course, once it reached an altitude of thousands of feet it exploded. My character surivived the blast only to plummet to the earth. The gm being kind, allow a radiation accident so the character was reborn with massive cybernetic replacement (basically a brain a robotic body).

     

    Not my best moment. :)

     

    That's what I was looking for thank you.

  2. Re: The Super Darwin Awards

     

    You mean like the character with the x2 BODY vs Find Weakness attacks? The one that Pantera ate?

     

    I was thinking more in terms of the Character himself making a really poor choice, like for instance some of the stuff you see in the Darwin Awards website.

     

    EDIT: My brother has an excellent example of such.

  3. It occurred to me.

     

    Having Superpowers would probably not result in any increased intelligence to the Gene Pool. In fact, some supers might be tempted to do some REALLY stupid things, only to overestimate their capabilities. :jawdrop:

     

    So, in cosideration of this, I figured on a thread for some of the stupid, but still hilarious, ways you lost or nearly lost a character.

     

    This could be a Darwin Award (the character is dead because of his/her stupidity) or an Honorable Mention (The character survived, either because of a really good dice roll or the sweet, sweet mercy of the GM whom your sister is probably dating.)

     

    The criteria involved are basically as follows: It has to be the character's own fault. A bad die roll is not enough, nor is some arbitrary something pulled out of the GM's keister. However, If the GM gave you every out he could, and the character was still a moron, then it counts perfectly.

     

    So, any outrageous character losses or near-losses you remember? They don't have to be your own character. :eg:

     

    EDIT: Here's a more thorough set of rules.

     

    1: Metagame doesn't count. If it was a poor die roll or bad character design, it does not count, although mechanics can play a role in the character's death/near-death.

     

    2: Keep it Stupid, Simple: The character must have done something astonishingly stupid, the sort of thing that demonstrates a poor implementation of the brain.

     

    3: At least you must find it funny: If it doesn't amuse you, don't expect it to amuse anyone else.

     

    Nice and simple, really.

  4. Re: Realism vs cynicism The world's reactions to superhumans

     

    I feel that while that might have been the intent behind the article and that message in and of itself has merit' date=' I think it was written very poorly if that was the purpose; the message was lost under layers of snark and condescension mostly directed at “comic book fanboys” and other lesser minds. If you’re trying to make a point or illustrate a differing point of view snidely insulting your audience isn’t the best way to start. That and Aberrant had too many tropes from comics for it to be as totally divorced from the genre/medium as the writers and developers so often claimed. There was a definite air that considering it a “comic book” was an insult to the writer. And like so many rants of the sort it seemed to have been written by a person whose ideas about comics and superheroes formed and calcified when the Superfriends were still on the air. [/quote']

     

    It's White Wolf. Can you expect anything less than Totally Pretentious?

     

    I mean, Street Fighter: The Storytelling Game (a game I loved because they ditched all that pretentiousness) was a total accident as far as those guys are concerned.

  5. Re: Native American Supers: Post Your's Here

     

    I've never played a "Native American" character, mostly because in a way, I have no ability to play one effectively, especially given how easy it is to resort to stereotype.

     

    Of course, it seems that in order to create a convincing nativew american, you have to resort to stereotype...

  6. Re: Why do you like to play Super Hero Games?

     

    Well, a good supers RPG allows for both flexibility and the ability to do cool stuff.

     

    In most genres, you are constrained by a sense of realism that does not allow for being awesome-- or constrained by a sense of balance that says for every way you can be awesome, there is a way you must be lame. And most balancing systems fall in favor of "lame."

     

    The Supers genre is all about experiencing what it means to be awesome, if you know how to work the system. Admittedly, that is an area I need help in.

     

    EDIT: Of course, I just like any game/genre that lets me go wild with ideas.

  7. Re: Quote of the Week from my gaming group...

     

    Tonight's game. I wasn't paying close attention and heard Dave (the GM) say something like this:

     

    They're a race of butts. They're all different kinds of butts, some are flying, although the man-sized butts are really the only sentient ones. Even the flying butts. The bigger butts are only semi-sentient and the really big behemoth butts are more just point them in the direction you want to go...

     

    Me (mental imagery getting very weird as brain starts to process what it thinks it is hearing): They're what?? What are we talking about??

     

    Dave: Bugs. What did you think I said?

     

    Me: Butts (and then proceeded to riff with the rest of the crew on sentient butts etc).

     

    Needless to say I got a bad mark against my name tonight :) Serves me right - I should listen and keep my mis-hears to myself.

     

    I guess that made you the butt of that night's jokes, huh?

  8. For those among you who like the SpaceMaster Privateers setting (but not the system, obviously), how would you convert things over?

     

    Admittedly, my introduction came through this document on the HARP website (HARP being a significant improvement over RMSS): http://www.harphq.com/free_downloads/Heikkinen.MARP2.5.pdf

     

    If you have the SM: P Core book or any supplements, feel free to use those for additional reference.

     

    The point is to just see how you would do this in package deal formats for the various races, professions, cultures, and training packages.

     

    Good luck.

  9. Suddenly, all over the city, Heroes are dying mysterious deaths in their sleep, with all the scars and burns indicative of battle or outright murder. The most bizarre part is that when they went to bed, they were unmarred. Police are clueless, and it would seem that the heroes are largely helpless according to what's been happening so far.

     

    And then, one night while you sleep, you see a mysterious man with a horrifying visage, and the following exchange occurs:

     

    "Who are you?"

     

    "I am your greastest fear, hero... I am The Nightmare!" And he lunges to attack you, leaving a nasty slash (yes, it even gets past any kind of invulnerability you may actually have). You struggle against him and tear off a part of his cape before something wakes you up (like maybe the cat in the real world jumps onto your belly, for example). Once you awaken, you have a peice of fabric in your hands, and a nasty set of cuts on you from the struggle.

     

    What would your character do?

     

    [NOTE: Obviously, we are dealing with a rip-off of Freddy Kreuger, only without the mirthfulness of all the really bad sequels. Of course, this is also a superhero world. If you have some way of bringing him to the real world, he might still have his powers. Just things to consider...]

  10. Re: Mad, Beautiful Ideas

     

    I happen to like T&J because it keeps the flexibility without bogging down the way most Champions games do. Even the broad strokes make character creation easier.

     

    However, better suited to topic; I have come up with "mad beautiful ideas" but very few of them become playable in the HERO system because by their nature, they tend to be overpowered by HERO standards. Here's some of them:

     

    Reinard the Fox: A living cartoon. Build can be found here: http://www.herogames.com/forums/showthread.php?t=46981 This character is currently undergoing a rewrite to expand upon ideas discussed from a game he was in that went defunct because the GM ran out of steam.

     

    The Morfox: A "spell golem" pure metamorph with no true form of its own. Simply needed way too big a point base, including the cosmic power pool used for shapeshifting.

     

    K. Dogma: A megalomaniac dog with psychic powers, much akin to a canine M. Bison. My brother statted him up after an attempt I made (neither one of us can do master villains. My brother is too point-efficient (being an accountant and all) and I am just not efficient enough.)

     

    And yeah, I know, I presented anthropomorphic animal characters, but so what...

  11. Re: Quote of the Week from my gaming group...

     

    During a discussion Heroes, Inc is having, they begin discussing Biostorm's archenemy, Simon Logos.

     

    Biostorm: Yeah, it all began in high school when I slept with his girlfriend Helen just before prom night, in his car.

     

    Glaze (Butch lesbian heroine with nail polish powers): That was you? I can't believe you went to my high school.

     

    Biostorm: Yeah, and then we went to college, and he slept with my girlfriend in my dorm room. But it didn't end there. He always had to be better than me. He even broke up with his fiance because he thought I was sleeping with her.

     

    Wallop: Did you?

     

    Biostorm: No, I paid someone else to do it and made sure I was in plain sight the whole time.

     

    OOC: I don't tell the team how I got my powers...

     

    Glaze: Still, it was a crappy thing to do.

     

    Biostorm: Yeah, but I'm not going to lie to you. It's who I am. It was who I was then, too. She was fine...

     

    At this point, Bestiary, who has been listening to the conversation and doesn't like the turn it was taking, walks out.

     

    Glaze: I'm going to have some girl talk with Bestiary. You guys talk about whatever.

     

    Glaze heads off to talk to Bestiary. She raps on Bestiary's door.

     

    Glaze: Bestiary, don't worry about this. You're just mad because he's talking about all that macho jock crap.

     

    Bestiary: Yeah.

     

    Glaze: And you shouldn't worry too much about Helen either.

     

    Bestiary: ????

     

    Glaze: She was FINE...:)

     

    Uhm... Glaze... That was not a smart thing to say...

  12. Re: Iconic Heroes

     

    Unfortunately, I do not read many comic books, so I can't really say whom all of my icons would be.

     

    Though I would have to say I like Batman in some of the graphic novels I've read and I like him in TAS. Yeah, his wealth is superhuman, as are his detective skills, but otherwise, he is a normal person in extraordinary situations.

     

    And besides, he was able to put up with Silver Age Robin; which makes him a good icon of patience as well as of intuition.

  13. Re: Quote of the Week from my gaming group...

     

    Amongst those attempting to claim the prize is Laser' date=' who The Spectre has been up against before. Since then, however, The Spectre has grown even faster, and even learnt a few little magic tricks off of [b']3[/b]'s people the Tanashim. Some wrestling ensues with Laser trying to drop a grenade, and the Spectre holding his hand shut, etc, but eventually the rest of the PCs available turn up and Laser decides that survival is the better part of valour.

     

    Laser
    , prone, pinned, and about to have
    Vitus
    's Elephant Prod (like a cattle prod, but worse) rammed up his nose : I surrender!

     

     

    Vitus : *
    surly, and clearly annoyed that the man is still able to talk and thus give up
    * Spoilsport.

     

     

    The Spectre : Hey! Vitus accepted a surrender! He gets ice cream!

     

    and later, discussing other ways for the Spectre being sacrificed as a major source of death energy.

     

    The Spectre : Not unless you can raise the dead.

     

     

    Vitus, without looking up : I'm working on it.

     

    Eventually, the Spectre decides he'll be safest in protective custody at PRIMUS, and the Big Bad decides to send thru a half-dozen Leeches into his room to get him.

     

    The Spectre, being swamped by the things, as the rest of us try to get the cell door open and help him : Hey! THis is MY cell! Occupancy : One!

     

     

    Vitus : No visitors after midnight!

    And in an unrelated incident, Vitus is told more about Earth religions

     

    The Spectre : Hinduism, the last great polytheism. Altho there is Taoism, too, but that's more a theological Mafia.

     

    All great quotes.

  14. Re: Your Character/Game Equation

     

    A handful of characters:

     

    Lab Rat = Jyrras* - that particular love life + Mr. Fantastic - elasticity

    Reinard the Fox = Batman + Bug Bunny + classic cartoon indestructability

    Liberty Lash = Lady Heather** + Captain America -sheild

    Gunner = Sawa*** - being abused by boss + Hamtaro****

     

    * From DMFA, http://www.missmab.com

    ** From a few episodes of CSI

    *** From Kite, a bad H anime my brother rented out of curiosity once.

    **** Kid's anime.

     

    Some Game ideas I had:

     

    VG Heroes = Reverse Captain N + 1990s action cartoon conventions

    Star Mice = Rats of NIMH***** + Star Trek

    BEACONs of the Night = Ultimate Avengers + Darkstalkers

     

    ***** You may opt for any cartoon focused on mice/rodents living beneath the notice of humanity.

  15. Re: Silly Star Hero game idea: Star Mice

     

    Trek meets the Rats of NIMH? It's an interesting premise' date=' as thought-experiments go. How much of Trek tech could the mice use? Do they have tricorders acting as computer mainframes in their burrows? What about phasers? :)[/quote']

     

    They probably would purloin some tri-corders or other handheld computers for the purpose, and phasers would probaby be like laser cannons with a stun setting. Of course, an inventive rodent may find some way to make smaller phasers that can fit in the paws of mice.

     

    Admittedly, there were some mousey inspirations that got this idea up. Childhood classics like Cinderella (back whenm Disney was really good), Chip & Dale Rescue Rangers, and Danger Mouse, and the recently discovered, highly obscure cartoon Capitol Critters all had some influence in conceiving this idea.

     

    EDIT: My god, what would Klingon mice look like?

     

    Hopefully not like tribbles. :P

     

    -----

     

    EDIT: Though the really tricky part is scaling HERO system to better suit the scale of mice; where one cat is more dangerous than a trio of klingons.

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