Re: [Campeign Creation Project] Pirates of the Naebbirac Astroid Belt
Here's the write ups I promised, sorry it took a little longer than I expected.
Weapons and Armor of the Naebirrac System
Standard Power Pack
120 Endurance, 12 Recovery (Only when plugged into an active power socket, -1½ to recovery only), OIF (-1/2), Independent (-2)
Active Cost: 24. Real Cost: 6
A black wafer, 9cm x 4cm x 1cm, the human-designed Standard Power Pack has become the most common method of powering small arms and personal items in the Naebirrac.
Personal Deflection Field (Belt Pack)
40PD Force Field, Protects Carried Items, Reduced Endurance Cost ½, (+1/4),
Full Phase Activation (-1/2), Inobvious Inaccessible Focus (Beltpack(-1/4), Independent (-2), Only Affects High-Velocity Objects (-1/2). End Reserve (Standard Power Pack ) Only (+0)
Active Cost: 62points. Real Cost: 15points. END Cost 3/Phase.
The beltpack version of the Personal Deflection Field is a relatively new development, it’s bulkier predecessor having been part of spacesuits and military powered armour for some years. Equally as powerful, the beltpack model is known as an energy hog, capable of draining a Standard Power Pack dry in only two to three minutes of use. To alleviate this, each belt comes with connectors for up to six packs.
Ionic Pulse Blaster Pistol
6d6 EB, OAF (-1), Independent (-2), Single Shot Only: No Rapid Fire or Blazing Away (-1/4), Beam Attack (-1/4), Real Weapon (-1/4). End Reserve (Standard Power Pack ) Only (+0)
Active Cost: 30points. Real Cost: 8points. END Cost 3/shot.
The basic blaster. With forty rounds off of a single clip and reasonable capacity to put an unarmored human down (if unlikely to be dead), the most commonly seen sidearm in the Naebirrac. Like all Ion Pulse weapons, has a relatively slow rate of fire, and virtually no recoil.
Ionic Pulse Blaster Rifle
8d6 EB, OAF (-1), Independent (-2), Single Shot Only: No Rapid Fire or Blazing Away (-1/4), Beam Attack (-1/4), Real Weapon (-1/4), 1½ -Handed Weapon(-1/4,
-1OCV penalty to 1-handed use). End Reserve (Standard Power Pack ) Only (+0)
Active Cost: 40points. Real Cost 8points. END Cost 4/shot.
Less popular than it’s pistol counterpart, the Ionic Pulse Blaster Rifle (or more properly, carbine) has gained some measure of acceptance among security officers and other professionals, who appreciate it’s greater stopping power, and capacity to hold up to two Standard Power Packs, giving up to sixty shots before needing to reload.
Support Laser
2d6 RKA, Continuous (+1), Concentration (½ DCV, -1/4), ½ Phase to Maintain (-½ Extra Time Limitation), OAF (-1), Bulky (½ DCV,-1/2), Fragile (-1/2), Independent (-2), 2-Handed Weapon (Cannot be used 1-Handed) (-1/2), Real Weapon (-1/4), x3 Endurance (-1), End Reserve (Standard Power Pack ) Only (+0)
Active Cost: 60points. Real Cost: 8points. End Cost: 18
Heavy, fragile, a power hog, and quite lethal to unarmored opponents, the Support Laser is that last of the military laser designs. Centuries of work have not solved the basic inadequacies of the weapon as a personal arm, but have at least created one capable of being toted by a single man. Quite uncommon in the Naebirrac.
Civilian Space Suit
Life Support: Self Contained Breathing, 1 Fuel Charge of 1 Day (+1/2), OIF Space Suit (-1/2), Independent (-2).
Active Cost: 15. Real Cost: 4
40PD Force Field, Protects Carried Items, Reduced Endurance Cost 0, (+1/2),
OIF Space Suit(-1/4), Independent (-2), Only Affects High-Velocity Objects (-1/2).
Active Cost: 75 Real Cost: 20
Life Support: Safe Environment Low Pressure/Vacuum, Intense Heat, Intense Cold, High Radiation, OIF Space Suit (-1/2), Independent (-2).
Active Cost: 8 Real Cost: 2
5 PD/15 ED Armour, OIF Space Suit (-1/2), Independent (-2), Real Armour (-1/4), One Quarter Mass (20 Kg) (-1/4)
Active Cost: 30 Real Cost: 7
Total Active Cost: 128points Total Real Cost: 33points
The common rockhopper’s suit. Will keep you safe even under the extreme conditions of the Naebirrac, and allow a full day’s work. Usually the single most expensive item owned by a miner, other than perhaps his ship. Includes a powerful kinetic deflection field to ward off micrometeorites.
Armoured Space Suit
Life Support: Self Contained Breathing, 1 Fuel Charge of 1 Day (+1/2), OIF Space Suit (-1/2), Independent (-2).
Active Cost: 15. Real Cost: 4
40PD Force Field, Protects Carried Items, Reduced Endurance Cost 0, (+1/2),
OIF Space Suit(-1/4), Independent (-2), Only Affects High-Velocity Objects (-1/2).
Active Cost: 75 Real Cost: 20
Life Support: Safe Environment Low Pressure/Vacuum, Intense Heat, Intense Cold, High Radiation, OIF Space Suit (-1/2), Independent (-2).
Active Cost: 8 Real Cost: 2
10 PD/20 ED Armour, OIF Space Suit (-1/2), Independent (-2), Real Armour (-1/4)
Active Cost: 45 Real Cost: 12
Total Active Cost: 143points Total Real Cost: 38
Preferred by Security, Military and Pirate forces throughout space, the Armoured Space Suit includes power assist technology to compensate for it’s greater weight and bulk. Significantly more expensive than the purely civlian model.
Comm Node
High Range Radio Perception, OAF Earbud and Visor (-1).
Active Cost: 12 Points. Real Cost: 6 Points.
The most common communications device galaxy-wide. Capable of simultaneous receive/transmit on almost any band, and you can watch the news on the extendable visor. Operates off of the heat emanations of the wearer (cold-blooded species require a battery pack). Comm Nodes are commonly worn under space helmets.
Power/Vibro/Chain Cutlass
1d6+1 HKA, Penetrating (+1/2), OAF (-1), Independent (-2), Str Minimum 11 (-1/2), Real Weapon (-1/4).
Active Cost: 30points Real Cost: 6
Whether by Terran vibration enhancers, ((Advanced Alien Race)) powerfields or ((Barbaric Alien Race))’s simple chainsaw approach, powered melee weapons are enjoying a renaissance. Capable of cutting through almost any substance given time, they have restored the balance of power to the attacker – provided he can reach his target.
The short, chopping blade of the cutlass has proven remarkably easy to enhance. However, rapier, axe and sabre forms are also common.
What do people think?