GCMorris Posted August 30, 2016 Report Share Posted August 30, 2016 I'm basically recreating Toad from Marvel (but less pathetic) as a villain. He basically is just tongue and leaping abilities. His tongue can puncture people and I guess I'm treating it as an HKA with stretching. I know there are some obvious stretching tricks I can do with his tongue but what are some not so obvious tricks with leaping and the tongue? Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted August 30, 2016 Report Share Posted August 30, 2016 Multipower; Tongue Powers Clinging - gecko tongue Entangle - Lockout Stretching - gecko tongue Swinging - Telekinesis; Fine Manipulation - Extra Limb - tongue typing, wield weapon with tongue Flash - poke in the eye Presence Attack - Licking soneones neck in the elevator, Serpentine Enhanced Smell, Specking With Forked Tongue Weakness - Tongue Twisters, Tongue Depressors, Dry Mouth, Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted August 30, 2016 Report Share Posted August 30, 2016 Multipower; Leaping Tricks - Not versus Garlic and Butter Leaping - Combat, Noncombat, Hand Attack - Area Effect Radius; Bouncing Around Hand Attack - Double Knockback Hand Attack - Area Effect Line; Dive Bys/Throughs Bonus to Dive For Cover Charm (Sex Appeal) - Dirty Minds Only Enhanced Smell/Taste Sense Group, Discriminatory, 360 - Flickering tongue KS: Scents More later QM Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted August 30, 2016 Report Share Posted August 30, 2016 Contact - Taste Buds Quote Link to comment Share on other sites More sharing options...
Nothere Posted August 31, 2016 Report Share Posted August 31, 2016 Physical eb indirect. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted August 31, 2016 Report Share Posted August 31, 2016 or Powers - Blast (Physical) plus Advantage - Indirect Quote Link to comment Share on other sites More sharing options...
Christopher Posted August 31, 2016 Report Share Posted August 31, 2016 I'm basically recreating Toad from Marvel (but less pathetic) as a villain. He basically is just tongue and leaping abilities. His tongue can puncture people and I guess I'm treating it as an HKA with stretching. I know there are some obvious stretching tricks I can do with his tongue but what are some not so obvious tricks with leaping and the tongue? Toad has become less pathethic in recent years. Apparently that started with the Ray Park version in the 2000 X-Men Film. Take a look at his Wikipedia Article. THere are a lot of powers added from other Amphibians like secreting various poisions through his skin: https://en.wikipedia.org/wiki/Toad_(comics)#Powers_and_abilities Quote Link to comment Share on other sites More sharing options...
Greywind Posted August 31, 2016 Report Share Posted August 31, 2016 The power to leap tongues? Quote Link to comment Share on other sites More sharing options...
GCMorris Posted September 1, 2016 Author Report Share Posted September 1, 2016 I know the Marvel wiki has his physical stats higher than Beasts. I am just having trouble thinking up creative ways to use leaping. Quote Link to comment Share on other sites More sharing options...
Christopher Posted September 1, 2016 Report Share Posted September 1, 2016 I know the Marvel wiki has his physical stats higher than Beasts. I am just having trouble thinking up creative ways to use leaping. So has Marvel. Simply do not. Inlcude other Amphibian/Toad characteristisc, like Psychotropic or deadly drugs: https://en.wikipedia.org/wiki/Psychoactive_toad http://www.thenakedscientists.com/HTML/articles/article/tripping-over-psychoactive-toads/ Many newts actually have a Tertodotoxin Damage Shield as defense, together with high Acid resistance to outlife anything that might try eating them alive: https://en.wikipedia.org/wiki/Rough-skinned_newt#Tetrodotoxin_binding Tetodotoxin is whole orders of magnitude more posionous then Even Cyanide. Posionous Newts have killed humans that were stupid enough to swallow them. It is the poision that makes pufferfish such a deadly food to eat. The Evolution for surviving agaisnt predators goes: Be stronger Be faster Be more intelligent Or just taste really bad (wich also includes a deadly stomach ache). Quote Link to comment Share on other sites More sharing options...
assault Posted September 2, 2016 Report Share Posted September 2, 2016 If all else fails, make him a martial artist. This is why the Red Bee and Air Wave are viable characters. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted September 2, 2016 Report Share Posted September 2, 2016 Leaping isn't the most popular power, and that's probably because, as you pointed out, it's difficult to think up new and exciting ways to use it. Most characters I've seen with it use it essentially as, if you'll pardon the expression, a springboard to gain altitude for Swinging or Gliding. I'm wracking my brain, because I can't remember where I saw it, but there was something published some years back-- a method of determining a means of changing direction without landing by "leaping" off another wall, etc. For example, if a character had a full move of 12" Leaping, he could leap to a wall 4" away, then leap again to a wall 8" away, or perhaps to one 6" away and then to one 2" from there-- you get the idea, I'm sure. It's not really a new and exciting idea, but it might make for a couple of nifty bonuses as a combat confusion tactic when an opponent thinks you're going to straight and hit the floor. Then there's the power itself: where does it come from? Surely the legs that can throw a 200 pound man onto a third story balcony should be able to deliver a surprisingly effective kick-- a few extra dice with kicks-- or maybe some extra STR for kick damage or leg locks when grappling and opponent? Getting to the tongue thing: Perhaps a gross-out sort of Entangle? Honestly, I just buying "Ranged" on the sense of taste is too amusing to pass up, but that's just me. Maybe whatever it is that makes a toad's tongue sticky is something he can spit at an opponent? Or even slap on them with his tongue! Lick 'em sticky, then tongue-slap them against a wall. While they're pinned, leap at them in a move-through, leading legs-first for that final kick..... Or just make him a hair stylist. I seem to recall as a child my mother taming a cowlick or two by licking a finger and trying to flatten it down. He can just lick up an entire quaff, lickety-split. Or Lickety-spit; whichever. I have to admit, I can't get the image of an auto fire tongue slap out of my head, though. Quote Link to comment Share on other sites More sharing options...
GCMorris Posted September 2, 2016 Author Report Share Posted September 2, 2016 Autofire tongue slap it is! Any rules on Move By Tonguing? (and ranged taste goes without saying)...if I can get an AMEN. Quote Link to comment Share on other sites More sharing options...
Singular_Perpous Posted September 2, 2016 Report Share Posted September 2, 2016 you use leaping as an attack. you would basically perform a drop kick like in wrestling but instead of going for damage you just 'leap' them back Leaping +30m (34m forward, 2m upward) (Accurate), Usable As Attack (+3/4) Grantor pays the END whenever the power is used, Grantor can only grant the power to others, Recipient must remain close to Grantor, Grantor controls the power totally (35 Active Points); Forward Movement Only (-1), Gestures (Requires both Legs; -1/2) Restrainable (-1/2), Can Be Blocked (-1/4) Real cost 11pts Just a thought Quote Link to comment Share on other sites More sharing options...
Christopher Posted September 2, 2016 Report Share Posted September 2, 2016 Leaping isn't the most popular power, and that's probably because, as you pointed out, it's difficult to think up new and exciting ways to use it. Most characters I've seen with it use it essentially as, if you'll pardon the expression, a springboard to gain altitude for Swinging or Gliding. I'm wracking my brain, because I can't remember where I saw it, but there was something published some years back-- a method of determining a means of changing direction without landing by "leaping" off another wall, etc. For example, if a character had a full move of 12" Leaping, he could leap to a wall 4" away, then leap again to a wall 8" away, or perhaps to one 6" away and then to one 2" from there-- you get the idea, I'm sure. APG I 104 has those rules. Basically it allows you to parition the Leap Movement between several target points. You do not have to leap it all "in a single bound", but you still are locked into "one flightpath" after starting. Leaping, also known as "Flight, has to log a Flightpath ahead of time". Autofire tongue slap it is! Any rules on Move By Tonguing? (and ranged taste goes without saying)...if I can get an AMEN. You can do a Move by/through maneuver with Swining and Leaping. Really anything short of FTL, EDM and Teleport. He does not need ranged taste. Just having stretching on his tongue does cover that. But applying his full bodies STR with the tongue propably requires Extra Limbs too. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted September 4, 2016 Report Share Posted September 4, 2016 Autofire tongue slap it is! Any rules on Move By Tonguing? (and ranged taste goes without saying)...if I can get an AMEN. You have your AMEN!, Sir. Thanks, Christopher! But help me out just a bit, because my mind is not speaking to me right now: What's APG I ? Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted September 4, 2016 Report Share Posted September 4, 2016 If all else fails, make him a martial artist. This is why the Red Bee and Air Wave are viable characters. Tongue Fu! He gives you a real tongue lashing! Quote Link to comment Share on other sites More sharing options...
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