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Mightybec

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19 hours ago, tkdguy said:

 

And that wasn't even the most hardcore ending. One adventure transported your character to the Middle Ages, where you could be burned as a witch. Another one ended up with you being eaten by aliens, and your dying wish was that you could at least give them indigestion.

 

Any outcome which involves being eaten alive - or being transformed into a smaller organism and then eaten alive - is most likely to give me the heebie-jeebies.

 

7 hours ago, Cygnia said:

And then there was the meta-ness of "Hyperspace"...

 

May you spare a nutshell?

 

Edited by Ragitsu
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Hyperspace puts the reader into…their own shoes in a way. Using second person narration, the reader is playing a version of themselves, which is the case for most Choose Your Own Adventure books and any non-licensed gamebook in my collection. Sometimes you may live in a fantasy world or live in the future, but in this book you live in the present day (1983), with a new neighbor, Professor Karl Zinka. He keeps to himself but one day you run into him during one of your walks and introduce yourself. He immediately trusts you and introduces you to his latest experiment or there wouldn’t be a story. You’re a good kid. (And yes, the hero is usually a kid around the age of the 7-14 year old target audience.) He tells you that he has been experimenting with hyperspace, a way to travel between dimensions. This is where your first choice begins. Take the book he gave you and go home to read it, or stay and learn more about the experiment. Just be careful because you may end up part of the experiment, flying into space, traveling to another dimension, meeting the author, or becoming fictional yourself. And that’s if you don’t die, so choose wisely.

This book is full of interesting choices and fits into science fantasy. Some paths do have you going to another dimension where you can become your own twin brother, meet other people, come across Nera Vivaldi, a character from earlier books, or just stay at home and do nothing. The book Zinka gives you even has a section that functions like a Choose Your Own Adventure® book. Yeah, every time these books are mentioned in the story they toss that registered trademark symbol on there, like they knew it has become the catch-all for this kind of gamebook, like how most people call cotton swabs Q-Tips even if it isn’t the actual brand they’re using. In that story you also have branching paths where the fictional you can also die or have longer adventures. Glad we’re done talking about that because it would be confusing as heck if I had to go further. One of the “real world” stories even cause a time loop that sends you back to you on the couch reading the book, while another turns you into a fictional character, and oddly that’s not the one where you meet the author. It’s quite the ride.

https://clutterreport.wordpress.com/2021/01/31/book-report-hyperspace-a-choose-your-own-adventure-book/

 

There's also this...

 

https://www.cracked.com/article_22188_7-choose-your-own-adventure-books-clearly-conceived-lsd.html

Edited by Cygnia
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