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Simple Request: Colossus Clone


Dr. MID-Nite

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Re: Simple Request: Colossus Clone

 

20 Str 10

20 Dex 30

20 Con 20

20 Bod 20

15 Int 5

15 Ego 10

20 pre 10

18 com 4

12 Pd 8

12 Ed 8

4 Spd 10

8 Rec 0

40 End 0

40 Stun 0

 

Cha 125

Pow 90

 

RC AP

18 30 EC Osmium steel body, Hero Id -1/4

18 45 Density Increase 6 levels, 0 end,

18 45 Armour 12 Pd 12 Ed, hardened

18 45 Full Life support, except ageless

18 45 Str+30, 0 end

 

8 lack of weakness 10pts, Hero Id

5 instant change

 

Note i consider it a valid EC, but its not 5th legal.

 

A better way to do it is to simply buy high stats with Hero id lim as your not getting the benefit of all the lovely Str figs, a problem with all growth/density builds. Assign KB res of 5" and define it as high density body.

 

Eg

 

80/20 Str 58

....20 Dex 30

30/20 Con 36

20/15 Bod 18

....15 Int 5

....15 Ego 10

30/20 Pre 18

....18 com 4

36/12 Pd 18

36/12 Ed 26

.....4 Spd 10

24/10 Rec 4

60/40 End 0

80/40 Stun 5

 

Cha 242

 

14 Damage res 18 Pd 18 Ed, Hero Id

18 Hardened all Pd Ed Dr, Hero Id

16 Str 80 1/2 end, Hero Id

24 Life support, Hero Id

8 Knockback Res 5"

8 Lack of weakness 10Pts

 

20 pts Skills

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Re: Simple Request: Colossus Clone

 

Okay, this is a rough draft that would be appropriate for my game

 

I have purposefuly left points for skills and have not done disads (I feel these are the two most important areas for making a clone distinctive)

 

Also in my game Mental Defence is considered a characteristic, however the source material has gone through Xavier's mental dominance training. This level of MD would indicate he was still in the novice class...

 

 

Player:

 

Val Char Cost
15/75 STR 5
20 DEX 30
20/30 CON 20
12 BODY 4
15 INT 5
13 EGO 6
15 PRE 5
14 COM 2
5/35 PD 2
5/35 ED 1
5 SPD 20
7/25 REC 0
40/60 END 0
30/65 STUN 0
6"/10" RUN02" SWIM03"/15" LEAP0Characteristics Cost: 100

 

Cost Power END
3 Trained Mind: +3 Mental Defense (6 points total)
Metal Form, all slots: Only In Heroic Identity (-1/4)
30 1) Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points)
60 2) +60 STR, Reduced Endurance 1/2 END (+1/4) (75 Active Points) 3
16 3) +10 CON (20 Active Points)
6 4) +8 PD (8 Active Points)
14 5) +18 ED (18 Active Points)
6 6) +4 REC (8 Active Points)
6 7) +4" Running (6"/10" total) (8 Active Points) 1
12 8) Damage Resistance (15 PD/15 ED) (15 Active Points)
8 9) Knockback Resistance -5" (10 Active Points)
10 10) Life Support , Extended Breathing, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum (12 Active Points)
4 11) Lack Of Weakness (-5) for Resistant Defenses (5 Active Points)
Powers Cost: 175

 

 

 

 

 

 

Total Character Cost: 275

 

 

Base Points: 200

Experience Required: 75

Total Experience Available: 0

Experience Unspent: 0

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Re: Simple Request: Colossus Clone

 

Thanks for the responses everyone. One thing that was confusing me...is....that according to the Marvel universe handbook, if Colossus is knocked out while in armor form, he remains in armor form. That's what was throuwing me...as not only does it mean that his powers would basically be Persistent....nut the OIHID wouldn't be a valid limitation anymore. On the other hand, the character i have in mind(called Cataclysm) doens't have to be identitcal by any means...so I guess I could ignore the issue all together.

 

Rob

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Re: Simple Request: Colossus Clone

 

Str 18

Dex 18

Con 18

Body 18

Int 13

Ego 18

Pre 18

Com 18

PD 8

ED 8

REC 8

Spd 4

End 36

Stn 36

CAHR COST = 115

 

Assuming 10-15d6 game avg 12d6

 

Metal Shell -1/4 visible (not an EC) 72 rp total

Armor 10/10 24 rp

Dmg Red 1/2 rPD 24 rp

Dmg Red 1/2 rED 24 pts

 

Strength +47 -0 (only when armored up) with all figured characteristics (+9 ED, +9 rec, +24 stun) 47 rp

 

mental training +14 mental defense (18 mental defense total) -1/3 requires an ego roll (13-) 9 rp

 

Above powers cost 128 cp total so far = 243

 

Fighting training

+2 all combat levels +16 rp

+2 hth combat levels +10 rp

 

Skills in general

+2 overall levels +20 rp

51 pts in specific skills and talents as appropriate for whichever point in career.

 

243 adds to 97 to produce 350

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Re: Simple Request: Colossus Clone

 

The only problem I see with the OIHD lim is that there must be a means of preventing a character from assuming the ID' date=' and changing must take at least a full phase. Colossus changes pretty quickly, and I've no idea how to stop him.[/quote']

 

 

Well then what you do is find one ability and link everything to it...Armor or Str would be most appropriate :)

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Re: Simple Request: Colossus Clone

 

Yeh....personally I never bother with OHID for an instant changer like colossus, it is just understood that his mondo stats are effectively "visable" for no lim the advantage of being able to blend in counters the minor limit of being obviously buff (ie supers feel no need to use low power attacks 'cause "it's obvious he can take it")

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