Dr. MID-Nite Posted August 15, 2004 Report Share Posted August 15, 2004 Okay...I need some ideas for creating a Colossus clone, but I can't seem to pin it down. How do you guys do it? Rob Quote Link to comment Share on other sites More sharing options...
Sociotard Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone The guy is a poster child for Density Increase. Linked to it are X2 Hardened Armor (& maybe Damage Reduction), a few kinds of life support, and lack of weakness. Basically, just pile on the defenses. Quote Link to comment Share on other sites More sharing options...
Vorsch Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone 20 Str 10 20 Dex 30 20 Con 20 20 Bod 20 15 Int 5 15 Ego 10 20 pre 10 18 com 4 12 Pd 8 12 Ed 8 4 Spd 10 8 Rec 0 40 End 0 40 Stun 0 Cha 125 Pow 90 RC AP 18 30 EC Osmium steel body, Hero Id -1/4 18 45 Density Increase 6 levels, 0 end, 18 45 Armour 12 Pd 12 Ed, hardened 18 45 Full Life support, except ageless 18 45 Str+30, 0 end 8 lack of weakness 10pts, Hero Id 5 instant change Note i consider it a valid EC, but its not 5th legal. A better way to do it is to simply buy high stats with Hero id lim as your not getting the benefit of all the lovely Str figs, a problem with all growth/density builds. Assign KB res of 5" and define it as high density body. Eg 80/20 Str 58 ....20 Dex 30 30/20 Con 36 20/15 Bod 18 ....15 Int 5 ....15 Ego 10 30/20 Pre 18 ....18 com 4 36/12 Pd 18 36/12 Ed 26 .....4 Spd 10 24/10 Rec 4 60/40 End 0 80/40 Stun 5 Cha 242 14 Damage res 18 Pd 18 Ed, Hero Id 18 Hardened all Pd Ed Dr, Hero Id 16 Str 80 1/2 end, Hero Id 24 Life support, Hero Id 8 Knockback Res 5" 8 Lack of weakness 10Pts 20 pts Skills Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone Okay, this is a rough draft that would be appropriate for my game I have purposefuly left points for skills and have not done disads (I feel these are the two most important areas for making a clone distinctive) Also in my game Mental Defence is considered a characteristic, however the source material has gone through Xavier's mental dominance training. This level of MD would indicate he was still in the novice class... Player: Val Char Cost 15/75 STR 5 20 DEX 30 20/30 CON 20 12 BODY 4 15 INT 5 13 EGO 6 15 PRE 5 14 COM 2 5/35 PD 2 5/35 ED 1 5 SPD 20 7/25 REC 0 40/60 END 0 30/65 STUN 0 6"/10" RUN02" SWIM03"/15" LEAP0Characteristics Cost: 100 Cost Power END 3 Trained Mind: +3 Mental Defense (6 points total) Metal Form, all slots: Only In Heroic Identity (-1/4) 30 1) Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points) 60 2) +60 STR, Reduced Endurance 1/2 END (+1/4) (75 Active Points) 3 16 3) +10 CON (20 Active Points) 6 4) +8 PD (8 Active Points) 14 5) +18 ED (18 Active Points) 6 6) +4 REC (8 Active Points) 6 7) +4" Running (6"/10" total) (8 Active Points) 1 12 8) Damage Resistance (15 PD/15 ED) (15 Active Points) 8 9) Knockback Resistance -5" (10 Active Points) 10 10) Life Support , Extended Breathing, Safe in High Pressure, Safe in High Radiation, Safe in Intense Cold, Safe in Intense Heat, Safe in Low Pressure/Vacuum (12 Active Points) 4 11) Lack Of Weakness (-5) for Resistant Defenses (5 Active Points) Powers Cost: 175 Total Character Cost: 275 Base Points: 200 Experience Required: 75 Total Experience Available: 0 Experience Unspent: 0 Quote Link to comment Share on other sites More sharing options...
Dr. MID-Nite Posted August 15, 2004 Author Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone Thanks for the responses everyone. One thing that was confusing me...is....that according to the Marvel universe handbook, if Colossus is knocked out while in armor form, he remains in armor form. That's what was throuwing me...as not only does it mean that his powers would basically be Persistent....nut the OIHID wouldn't be a valid limitation anymore. On the other hand, the character i have in mind(called Cataclysm) doens't have to be identitcal by any means...so I guess I could ignore the issue all together. Rob Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone Search for Ferrous .... Ive posted a couple of versions of that character, both a 350 pt brick version, and a higher point version with more esoteric powers as well. Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone You do retain your hero form if you are knocked out in OIHID Quote Link to comment Share on other sites More sharing options...
Sociotard Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone The only problem I see with the OIHD lim is that there must be a means of preventing a character from assuming the ID, and changing must take at least a full phase. Colossus changes pretty quickly, and I've no idea how to stop him. Quote Link to comment Share on other sites More sharing options...
Narthon Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone Well, if he has an inhibitor working on him, he can't change. Quote Link to comment Share on other sites More sharing options...
tesuji Posted August 15, 2004 Report Share Posted August 15, 2004 Re: Simple Request: Colossus Clone Str 18 Dex 18 Con 18 Body 18 Int 13 Ego 18 Pre 18 Com 18 PD 8 ED 8 REC 8 Spd 4 End 36 Stn 36 CAHR COST = 115 Assuming 10-15d6 game avg 12d6 Metal Shell -1/4 visible (not an EC) 72 rp total Armor 10/10 24 rp Dmg Red 1/2 rPD 24 rp Dmg Red 1/2 rED 24 pts Strength +47 -0 (only when armored up) with all figured characteristics (+9 ED, +9 rec, +24 stun) 47 rp mental training +14 mental defense (18 mental defense total) -1/3 requires an ego roll (13-) 9 rp Above powers cost 128 cp total so far = 243 Fighting training +2 all combat levels +16 rp +2 hth combat levels +10 rp Skills in general +2 overall levels +20 rp 51 pts in specific skills and talents as appropriate for whichever point in career. 243 adds to 97 to produce 350 Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 16, 2004 Report Share Posted August 16, 2004 Re: Simple Request: Colossus Clone The only problem I see with the OIHD lim is that there must be a means of preventing a character from assuming the ID' date=' and changing must take at least a full phase. Colossus changes pretty quickly, and I've no idea how to stop him.[/quote'] Well then what you do is find one ability and link everything to it...Armor or Str would be most appropriate Quote Link to comment Share on other sites More sharing options...
pinecone Posted August 17, 2004 Report Share Posted August 17, 2004 Re: Simple Request: Colossus Clone Yeh....personally I never bother with OHID for an instant changer like colossus, it is just understood that his mondo stats are effectively "visable" for no lim the advantage of being able to blend in counters the minor limit of being obviously buff (ie supers feel no need to use low power attacks 'cause "it's obvious he can take it") Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.