JmOz Posted June 20, 2003 Report Share Posted June 20, 2003 I was rereading my reply to Enforcer in the Showdown V thread, and it got me thinking: How do you clasify Archtypes? I tend to group Most Weapon Masters, Martial Artists, some Gadgeteers, and some others as "Skilled Normals" I tend to look at Powered Armor people by what there armor does (So If it gives a character a 60 Str and protection he is a Brick, if it gives him Energy Blast he is a Blaster) Bricks stay the same Energy Projectors are renamed Balsters, but otherwise stay the same, some mentalists get thrown in here (like Telekinetics and Pyrokinetics) Some Gadgeeters, most mystics, some speedsters are "Wizards". Does not need to be mystical, someone like Green Lantern would be a Wizard Speedsters are anyone who's powers revolve around movement, this includes some Martial Artists, a few Mystics, some Gadgeeteers (Those who specialise in vehicles) Mentalists are those who have mental powers that effect the mind Quote Link to comment Share on other sites More sharing options...
Yamo Posted June 20, 2003 Report Share Posted June 20, 2003 I don't uses arches in my games at all. I'm bad at engineering. Quote Link to comment Share on other sites More sharing options...
Doug McCrae Posted June 20, 2003 Report Share Posted June 20, 2003 Anything that seems like a comics staple is an archetype to me. Shapeshifter breaks down into Grower, Shrinker and Stretcher (and possibly Animal Forms too) because there have been several of all three subdivisions in the comics. The do-anything shapeshifter, like Metamorpho, is less common than the sub-groups. Quote Link to comment Share on other sites More sharing options...
Hermit Posted June 20, 2003 Report Share Posted June 20, 2003 I'm pretty 'go with the flow', Champions has 11 'official' archetypes, so when I'm playing Champions, I tend to use those classifications. Then I break it down further if need be. Quote Link to comment Share on other sites More sharing options...
BlackKnight Posted June 20, 2003 Report Share Posted June 20, 2003 Power Point article on archetypes I don't have a well-thought-out answer to your question, but I do like some of the ideas in this "Power Point" article on the subject: http://www.geocities.com/Area51/Cavern/1905/haym14.html Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted June 20, 2003 Report Share Posted June 20, 2003 I tend to break things down to their atomic weights. Brick: Standard - thing "Original" - superman Super Athlete - Sub Mariner Size Alteration - Giantman Density Manip- Vision Engine of Destruction - Hulk, Juggernaut, Shaggy Man Odd ball - anything else Blaster is broken up into Special effect: Elemental Weather Cosmic Biological Skilled Normal Martial Artist Weapons Master Agent Class Gadgeteer: Standard Powered Armor One Trick Pony - Paste Pot Pete Wizard - Green Lantern Artifiicer - Magic version Mystic- Wizard Supernatural entity Mentalists Quote Link to comment Share on other sites More sharing options...
Vondy Posted June 21, 2003 Report Share Posted June 21, 2003 Arch Types? I prefer Roman Arches Quote Link to comment Share on other sites More sharing options...
Briguy123 Posted June 21, 2003 Report Share Posted June 21, 2003 Originally posted by D-Man Arch Types? I prefer Roman Arches No, no, no! Gothic arches are where its at . . . much stronger, and besides, they're all pointy. Evryone knows that pointy is cool Quote Link to comment Share on other sites More sharing options...
Acroyear Posted June 21, 2003 Report Share Posted June 21, 2003 Brick Energy projector Martial Artist Skills Guy Egoist Other That's about all we use to describe our "archetypes." And we never say "other." At that point it's just "I'm a shapeshifter" or "I'm a stretchy guy with acid spit!" or "I have beer powers!" It's not really something that comes up. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted June 21, 2003 Report Share Posted June 21, 2003 Re: Power Point article on archetypes Originally posted by BlackKnight I don't have a well-thought-out answer to your question, but I do like some of the ideas in this "Power Point" article on the subject: http://www.geocities.com/Area51/Cavern/1905/haym14.html All hail the great Mattingly. There is a more complete version of this article IIRC....or a different treatment of the subject. Quote Link to comment Share on other sites More sharing options...
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