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Odd Monster Conversions


ShinDangaioh

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My Bullette write up is already overdue. Signature monster of mine, and my players will almost be disappoined if it doesn't show in early in my FH game ;)

 

Right now I'm giving some thought to Mind flayers ( :rolleyes: ). The psychic powers almost too easy in Hero, the problem is the whole brain-sucking ability (kinda hard to do an "instant kill" attack in Hero ).

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Mind Flayers

 

My Bullette write up is already overdue. Signature monster of mine, and my players will almost be disappoined if it doesn't show in early in my FH game ;)

Mike Surbrook has a good write-up of a Bullette:

http://www.devermore.net/surbrook/adaptionscreatures/dnd/bulette.html

 

Right now I'm giving some thought to Mind flayers ( :rolleyes: ). The psychic powers almost too easy in Hero, the problem is the whole brain-sucking ability (kinda hard to do an "instant kill" attack in Hero ).

FWIW, I've been working on a mind flayer write-up myself, here's a link to my current rough draft:

 

http://www.hierax.com/hero/fantasy/grey/monster/illithid.pdf

 

I've still gotta work the bugs out of it but, basically, here's how it works: 1) the target is grabbed, 2) the tentacles cut through the skull, 3) the brain is sucked out.

 

1) ~ Martial Grab

 

2) Skull Cutting Tentacles: HKA 1d6-1 (10 Base Points); Armor Piercing (+½), Autofire (x4; +½), Inherent (+¼), Reduced Endurance (0 END; +1) (+2¼; 32 Active Points); Strength Does Not Add (-½) (21 Real Points).

 

3) Brain Sucking Maw: HKA 3d6+1 (50 Base Points); Continuous (+1), NND (+1; no brain), Does BODY (+1) (200 Active Points); Concentration (0 dcv throughout; -?), Extra Time (Full Turn; -?), All four tentacles must have hit and grabbed first (-?), Skull Cutting Tentacles must have inflicted BODY Damage (-?), Linked to Skull Cutting Tentacles (-?).

 

I've based this on the fact taht the Brain Suck is supposed to kill in 1-4 D&D Rounds which equal HERO Turns:

 

On average, this will take your average "0-level" man-at-arms down below 0 BODY so that he starts dying the first Turn at maximum it will pretty much kill him outright. Even at a minimum it will kill a peasant in 4 Turns. [3d6+1 RKA = Minimum Effect 4 BODY, Standard Effect 10 BODY, Average Effect 11.5 BODY, Maximum Effect 19 BODY]

 

Using Hit Locations for this, as suggested above, a smaller HKA would suffice - and I think might just do that in my next revision.

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I thought the brain sucking attack was an INT Drain (in D&D). INT Drain would work for Hero too with a really long recovery time or requiring Heal INT.

 

In D&D, Mind Flayers latch on with the tentacles and kill the victim in 1-4 rounds, which is what I'm trying to simulate.

 

But a Drain is a cool variant! I'd probably go with INT, EGO, and PRE all at once, in that case, so that it drained all of the mental abilities not just INT. Hmmm....

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The problem with drain is that the character will recover from it. If part of your brain is gone its not coming back.

 

I would do it as a killing attack that had to follow a successful grab on the head with the tentacles. Any lasting effects could be simulated by permanent disabling.

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Purple Worm

 

Swallowing opponent whole would be a really big grab attack, can affect all limbs and senses, with a linked HKA - teeth. And if they get down the throat, NND, can't breathe, possibly an NND killing attack for stomach acid. One worm can only 'grab' one person at a time, so for really big ones, add area of effect.

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Originally posted by D-Man

The problem with drain is that the character will recover from it. If part of your brain is gone its not coming back.

 

I would do it as a killing attack that had to follow a successful grab on the head with the tentacles. Any lasting effects could be simulated by permanent disabling.

 

Yes, that is LOGICAL -- but we are talking about a D&D monster here so logic doesnt really enter into it ;)

 

IIRC in D&D there are no lasting effects if you are able to survive a Mind Flayers brain-suck. Either they kill you or they dont.

 

In the HERO System you could take the opportunity to make it more 'realistic' you could make it into a Transform: Person into Lobotomized Person, or a Drain vs INT with a Fade Rate bought down to 'not in this lifetime'. Hardly seems sporting though ;)

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Re: Purple Worm

 

Originally posted by The Mad GM

Swallowing opponent whole would be a really big grab attack, can affect all limbs and senses, with a linked HKA - teeth. And if they get down the throat, NND, can't breathe, possibly an NND killing attack for stomach acid. One worm can only 'grab' one person at a time, so for really big ones, add area of effect.

 

I believe the current "thing" is to use an Entangle with a Limitation to reflect the fact that the Entangling character takes the damage done to the Entangle. Not that there's anything wrong with the Grab method; it's just that I think that Entangle (or some variant) will be used in the books...

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  • 2 weeks later...
Guest zarglif69

look, guys, if you want to play D&D, go ahead and PLAY D&D. by using the Hero system to simulate D&D, you are eliminating Hero's greatest aspect (its versatility and flexibility). D&D SUCKS!!!! HERO RULES!!!!!

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Shadow World Monster Conversions

 

I am currently working on conversions from ICEs Shadow World(based on Rolemaster) to Hero System.For example super-fast Shards,whose legendary leader Shar-Bu can kill with a smile or the dreaded Heralds of the Night,riding on black unicorns.If anyone already has conversions and/or package deals,you are wlecome...

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a week later he recovers................

 

At least Im not doing Tin Shots!!!!!!!!

 

Hmmm IIRC the jello required a save to survive being strangled by the jello Cubes, so What I would do would be to have a 1-4d6 NND Does body, continuous, 1 recoverable charge, Side effects (dies if opponent makes his save..........)

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