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New to Champions/HERO need Startup Info


tiermanm

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Hello,

I'm new to Champions/HERO system but my RL friends want to play it. So i need some suggestion on the Basic books NEEDED to play champions. I need info on Creating Characters and Running Campaigns. My RL friend said I only need the first book, but he didnt know the name of it.

 

Thanks in advance

Mark

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Re: New to Champions/HERO need Startup Info

 

You need the Hero System Rules 5th Edition Revised. You can get it here at the store in either book form (it will be shipped to you) or in PDF which means you can download it. This is the only book you need. That and about 20 six sided dice and you are ready to go.

 

You might also want a genre book as well. You can get Champions as well. This covers the super genre.

 

I would also suggest a setting book too. There is Millennium City and Vibora Bay which are settings in the super genre.

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Re: New to Champions/HERO need Startup Info

 

Hello,

I'm new to Champions/HERO system but my RL friends want to play it. So i need some suggestion on the Basic books NEEDED to play champions. I need info on Creating Characters and Running Campaigns. My RL friend said I only need the first book, but he didnt know the name of it.

 

Thanks in advance

Mark

The only book you need is called Sidekick: this is a introductory version of the main rule book called Hero System 5th edition revised

 

Don't let the introductory version throw you off, sidekick is a full system in itself, you will find a few things sidekick can't do, but it should get you started and it is only ~$10.

 

This assumes you know a bit about what super heroes can do and the common tropes of their stories, etc...

 

In time you will want to upgrade to 5th Revised, but I can not stress this enough SIDEKICK is the book to get while your learning the system, the difference is about 450 pages of OPTIONS in 5th edition revised, the size of the 5th edition book is daunting and can make it hard to learn, opposed to the (I think) 96 pages of sidekick...

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Re: New to Champions/HERO need Startup Info

 

The only book you need is called Sidekick: this is a introductory version of the main rule book called Hero System 5th edition revised

 

Don't let the introductory version throw you off, sidekick is a full system in itself, you will find a few things sidekick can't do, but it should get you started and it is only ~$10.

 

This assumes you know a bit about what super heroes can do and the common tropes of their stories, etc...

 

In time you will want to upgrade to 5th Revised, but I can not stress this enough SIDEKICK is the book to get while your learning the system, the difference is about 450 pages of OPTIONS in 5th edition revised, the size of the 5th edition book is daunting and can make it hard to learn, opposed to the (I think) 96 pages of sidekick...

i agree

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Re: New to Champions/HERO need Startup Info

 

While they are right, and the sidekick will teach you the rules, if you want more genre specific stuff, like secret ids, and how to deal with super villains and the sort in a super campaign (as well as plot hooks and ideas) you could also buy Champions (or whatever genre your going for).

 

This is more specific stuff to help both you, can the players themselves since they don't appear to have the books either.

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Re: New to Champions/HERO need Startup Info

 

Agreed with JMOz.

 

Also, remember that, until you're experienced with the system and understand how all the options fit together, you won't be able to do "everything" you read in the comics (unless the GM allows it just for the fun of the game that its).

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Re: New to Champions/HERO need Startup Info

 

Like the others - I'll weigh in that Sidekick is a good way to get into the system pretty inexpensively (15$ for the book, 7$ for the PDF). Unless you really just want to go the whole hog, then the Fifth Edition Revised rules are all the rules, options, advice and general gaming mayhem you could need in one volume.

 

the Champions book is Genre info for Superhero games, and can have a lot of valuable info for new HERO Gamers. If you need to save on prep time or just want a bunch of examples to work off of then pick up "The UNTIL Superpowers Database" for a couple hundred prebuilt Superpowers and "Conquerors, Killers, And Crooks" for a ton of NPC villains written up.

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Re: New to Champions/HERO need Startup Info

 

HERO System Sidekick

http://www.curufea.com/hero/doku.php?id=reviews:doj:106_sdk

 

KillerShrike.com - General HERO

http://www.killershrike.com/Default.aspx?tab=3

 

Hero Adaptations, Conversions, & Resources

http://www.herogames.com/forums/showthread.php?t=63848

 

Champions (Super) Hero Resources

http://herogames.com/forums/showthread.php?t=31865

 

 

Cheers

 

 

QM

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Re: New to Champions/HERO need Startup Info

 

Well there seems to be a consensuses that Sidekick is the way to go. So let me buck that trend. Go ahead, start with Hero System 5th Ed Rev and pick up the Hero Designer. The program is a great tool for getting around a lot of the laborious math needed to create a character and with the extras you can download gives you a healthy look at flavor skills and interesting powers. This will allow you and the players to focus just on the core rules of play since Hero Designer will hand hold you through character creation.

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Re: New to Champions/HERO need Startup Info

 

Well there seems to be a consensuses that Sidekick is the way to go. So let me buck that trend. Go ahead' date=' start with Hero System 5th Ed Rev and pick up the Hero Designer. The program is a great tool for getting around a lot of the laborious math needed to create a character and with the extras you can download gives you a healthy look at flavor skills and interesting powers. This will allow you and the players to focus just on the core rules of play since Hero Designer will hand hold you through character creation.[/quote']As long as you realize the software is only a tool and you can build things that aren't legal.

 

"The software let me" isn't a valid excuse for not reading the book.

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Re: New to Champions/HERO need Startup Info

 

As long as you realize the software is only a tool and you can build things that aren't legal.

 

"The software let me" isn't a valid excuse for not reading the book.

 

Hero Designer should prompt you for most big breaks, but yes I'm saying use it in conjunction with the book not instead of.

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Re: New to Champions/HERO need Startup Info

 

Allow me to muddy the waters a little: the reason the software lets you build things that aren't strictly by the book is because Hero specifically is designed to let you break the rules as a GM with careful consideration and build things the way you want or think they ought to be according to how you want your game to work or think they should.

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Re: New to Champions/HERO need Startup Info

 

Allow me to muddy the waters a little: the reason the software lets you build things that aren't strictly by the book is because Hero specifically is designed to let you break the rules as a GM with careful consideration and build things the way you want or think they ought to be according to how you want your game to work or think they should.
Some how, I don't quite think that's the reason...
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