Fireg0lem Posted July 28, 2010 Report Share Posted July 28, 2010 Re: What do speedsters do in 6E? He might also have a version of throw with v/6 or v/10 on it. I think Hypercombat has one of those, but if not you can always custom-make one. Quote Link to comment Share on other sites More sharing options...
Opal Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? So, there's not some "I retain full DCV when making multiple attacks" thingie you can buy? Doesn't seem like the kind of thing that requires a hard fix like that. You can blast a bunch of agents with an AE. You should be able to bop a bunch of agents with Multiple Move-by. Oh, or you could just buy an AE with that F/X, of course. Quote Link to comment Share on other sites More sharing options...
Tasha Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? Yeah you can buy skill levels to offset that loss, but remember those skill levels will be halved as well. Quote Link to comment Share on other sites More sharing options...
Ice9 Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? In some ways, Bricks do have an edge in the Multiple Attack department. When your DCV is only 2 or 3 to begin with, you lose almost nothing by doing a multiple attack. Now traditionally, Bricks have low OCV. But they don't have to. Consider: Agent 51 Gray who landed in Area 51 back in the 50s, he possesses heightened reflexes and accuracy from his extremely dense nervous system. However, in Earth's heavier gravity, any large movements are sluggish - he's only fast with very small gestures. Luckily, he's got a heavy duty force field to keep him safe. DCV very low, OCV high (at least w/ energy weapons), brick-strength force field. The king of Multiple Attack. Quote Link to comment Share on other sites More sharing options...
Ragitsu Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? Bottom line: is it true speedsters are nerfed in HERO 6th Edition? Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? Bottom line: is it true speedsters are nerfed in HERO 6th Edition? I'm guessing no. Quote Link to comment Share on other sites More sharing options...
Ragitsu Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? I'm guessing no. That sucks. Most RPGs nerf them, but I thought HERO would be different... Quote Link to comment Share on other sites More sharing options...
Narf the Mouse Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? That sucks. Most RPGs nerf them' date=' but I thought HERO would be different...[/quote'] Hmm...Perhaps to explain more: A Speedster built with high speed and combat abilities is going to be more powerful than most builds. A Speedster built with high speed being a power SFX is not. That's my understanding. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted August 17, 2010 Report Share Posted August 17, 2010 Re: What do speedsters do in 6E? For a speedster to truly be able to stand out (at least in a supers setting) there needs to be a certain level of schtick enforcement on the part of the GM (especially if they also plan on enforcing any other types of caps). That way someone wanting to play a dedicated speedster doesn't need to get into a bidding war with other players over top DEX and SPD. The actual value of those characteristics is not so important as their comparative value in the game world. Quote Link to comment Share on other sites More sharing options...
Lucius Posted August 18, 2010 Report Share Posted August 18, 2010 Re: What do speedsters do in 6E? Anything everyone else can do.... ....but faster Lucius Alexander And a souped up getaway palindromedary Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted August 18, 2010 Report Share Posted August 18, 2010 Re: What do speedsters do in 6E? Bottom line: is it true speedsters are nerfed in HERO 6th Edition? I'm guessing no. That sucks. Most RPGs nerf them' date=' but I thought HERO would be different...[/quote'] So if Hero didn't "nerf" speedsters in 6E you're disappointed? I'm having trouble comprehending that. Quote Link to comment Share on other sites More sharing options...
Ice9 Posted August 18, 2010 Report Share Posted August 18, 2010 Re: What do speedsters do in 6E? Yeah, I think there may be a misunderstanding there. The only thing that got weakened in 6E is Multiple Move-by attacks (and the cost of Dex-based characters went up, but so did Strength and Ego-based characters). Having a high SPD is still pretty much always a good idea, and in fact, can be overwhelmingly strong if some kind of "rule of X" trade-off is not in place. If you really want a "hit a ton of mooks with no loss in DCV" attack, I suggest an AoE HtH Attack. Selective Radius covers the general "run through a big crowd and smack a lot of people", and there's a "Trail" AoE in APG for a more precise path. Quote Link to comment Share on other sites More sharing options...
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