Re: A Master Trapper
It's all good. I will say that I'm very skill "heavy" both as a player and GM. So the more skills used or the more uses for a skill the better.
Re: A Master Trapper
I like the Adder idea I look at it like this. If a character hides behind a column to attack a target then it's concealment. If he attacks the target looking like a cocktail waitress it's a disguise.