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tkdguy

HERO Member
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Everything posted by tkdguy

  1. Re: My mostly hard sci-fi campaign Great ideas, guys. Thanks for the help.
  2. Re: My mostly hard sci-fi campaign Setbacks in colonization Earth space * Five people die when their vessel crashes on Clavius crater. * An engineering disaster while building a military station in L4 kills three people; the work continues nonetheless. Mars * The first attempt at colonization in Chryse Planitia fails; the colonists return to Earth. * Two thrillseekers die while attempting to scale Olympus Mons. Asteroids * One miner dies in Ceres when his space suit ruptures. * A fully automated mine in Pallas collapses. No humans are around. Jupiter * A supply ship gets caught in Jupiter's gravity well and crashes into the planet; all hands are lost. * A three-man sub in Europa's subterranean sea malfunctions; the crew barely escapes. Saturn * The power generators fail in Titan; the colonists are successfully evacuated. * A prison riot in Mimas kills seven guards and fifteen prisoners.
  3. Re: My mostly hard sci-fi campaign Major areas in colonies: Residential area Commercial area Power plants Hydroponic section Government/administrative area Public safety (police, fire dept.) Food production area Air and water purification systems Waste management systems Schools Medical facility Recreational areas Transportation and communication networks Anything else?
  4. Re: My mostly hard sci-fi campaign Here's a rough idea of the economics of the solar system: Earth: imports raw ore and some finished products; exports food, water, metal, wood, plastic Moon: imports metal, plastic and wood; exports helium-3 Lagrange Points: import raw materials, export finished products (hardware, spacecraft, etc.) Mercury: imports air, food, water; exports finished products (mostly data from scientific projects) Venus: imports air, food, water; exports finished products (hardware) Mars: imports minerals; exports iron, hardware Asteroids: import air, food, water; export ore and minerals Jupiter's moons: import food, metal, plastic, wood; export water, ice, minerals from Trojans Saturn's moons: import food, metal, water; export minerals, helium-3 mined from Saturn
  5. Re: My mostly hard sci-fi campaign I had decided that microgravity was one of the challenges of extended space travel. I set it up so that the spacecraft's thrust to mass ratio was 0.01 meters per second per second. So the gravity on board would be roughly 0.001 G. That seems reasonable to me, considering that interplanetary travel is still relatively new. Having a higher thrust would increase the gravity, which will take place in the future.
  6. Re: My mostly hard sci-fi campaign Cool. Thanks again.
  7. Re: My mostly hard sci-fi campaign How would you design it for low-G? None of my designs would even come close to 1 G.
  8. Re: Highlander shtick I think that may be a different company. Legacy was already published when that company (I think it produced Towers in Time) went out of business. It was a long time ago, however, and my memory is rusty.
  9. Re: But can you get it in cool colours? Yup. It's nice to see another application for it, in case the space elevator idea doesn't fly.
  10. Re: A Thread for Random Videos Sure thing. Not a lot of love for this approach in the Dragonsfoot forums.
  11. Re: Future Tech Links Carbon Nanotube Body Armor Thanks, BigJackBrass!
  12. Re: But can you get it in cool colours? They should come in black, gray, and green: the colors of a true HERO.
  13. Re: My mostly hard sci-fi campaign Thanks for the input. Having been an airline brat as a kid, I was familiar with an airline cockpit. But I have no experience with Naval ship layouts. I didn't want to copy the Star Trek bridge, and the shows that have starships don't have practical layouts, since there's no artificial gravity on the ships except when accelerating.
  14. Re: Pulp/Steampunk SF Ideas Cool! I can use this. Thanks, Nyrath!
  15. Re: More on airships - Images Now I want to do an airship campaign.
  16. Re: Wizard of Oz: perhaps a one shot or short campaign. That's because he knows how dangerous it is out there!
  17. Re: But can you get it in cool colours? Cool! Mind if I link this thread to my Future Tech thread?
  18. Re: Pulp/Steampunk SF Ideas That would be great. Thanks, Spence!
  19. Re: My mostly hard sci-fi campaign I don't know about Skipper, since that more of a Navy term, but I think "Old Man" is common in all the branches. Still, I was thinking about how to designate spacecraft. If the USAF is flying them, I doubt they'd go by the naval ship designations. What should I call them instead? Also, aside from having the highest rank, the CO will also be the chief pilot. The XO will be the co-pilot if he's working alongside the CO or the pilot if he's working in a different shift. I was thinking about using the old five-man air crew: pilot, co-pilot, engineer, navigator, radioman. I'll have to add tactical officer and gunner in military vessels. Thoughts on these?
  20. Re: Pulp/Steampunk SF Ideas Why not? That would be a good place to keep the underclass in Jupiter.
  21. Re: My mostly hard sci-fi campaign I have considered turning the US Air Force into the US Aerospace Force (while still keeping the USAF acronym). It would be advised by the Navy in the operation of maintaining a fleet-like structure. The current ranks would be unchanged, however. The commanding officer of the spacecraft would refer to himself as "The C. O." rather than "The Captain." Likewise, his second in command would be called the X. O. Thoughts on this one?
  22. Re: Pulp/Steampunk SF Ideas I can go with aether being breathable. Thanks for the suggestion. As for Jupiter, I was thinking of having it and the other gas giants have a solid surface under their thick clouds. There is a Polyhedron mini-game called "The Iron Lords" that has this setting. I will use some of those elements. The moons of the gas giants would likely be inhabited as well, as would the Martian moons.
  23. Re: A Thread for Random Videos Dragonlance Movie Trailer
  24. Re: Military SF Character Stereotypes ? Random thought: If two or more people have the same role, give them clashing personalities. I wonder how Bones McCoy and Hawkeye Pierce would get along.
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