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Kristopher

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Everything posted by Kristopher

  1. One problem with this Menton thing is that some shadowy government agency would find and train an invisible-to-psi assassin to put a bullet through Menton's head, or develop the technology to allow one of their "normal" assassins to do so.
  2. I was going to start commenting, and then realized that it wouldn't be so much on your premise as it would be on the underlying assumptions in comics that allow such a premise to be plausible in many comics universes. Let's just say that I don't like supers laughing at tanks and tac-nukes. The idea that DD and 20,000 troops could defend a vast swath of the third world from NATO is, in my mind, laughable. The idea that one man and his terrorist organization could have any kind of technological edge over the western powers is, in my opinion, laughable.
  3. Re: Inflict Disease? Check this thread... http://www.herogames.com/forums/showthread.php?s=&threadid=5650
  4. Immunity to all diseases cost a lot less, though, and I know that a lot of GMs house-ruled an Immunity to all poisons for the same cost.
  5. I thought that Darkness, when activated, could be set to move with the character possessing the Darkness.
  6. And then you get the debate, about what exactly does "guilty enough to die" mean? Take my example and replace the petty thief with another killer. The killer they're actually looking for still gets away...
  7. What if one of the other suspects was guilty of something else, and was on the list before the person guilty of the crime the character w/sword is actually interested in? They end up cutting a petty thief in half, and thinking they've stopped the serial killer...
  8. 1000 pts? That's nuts. OTOH, Bruce Lee would appear to have a 12 SPD in his movies. (Remember that each segment is one second, and watch how often he takes an action at least every second for up to a 15 or 20 seconds at a time.)
  9. It never occured to me that guilt might be a matter of the subjective feelings of the target.
  10. Guess I just missed it, or happened to look in the few moments it wasn't there. That happens to me a lot... Thanks.
  11. I think the online database was for ideas that didn't make it into the published book. Plus, there were other links on the right hand side of the homepage that seem to have gone missing as well.
  12. Is Telefist capable of throwing down with a straight-up brick, or does he rely on his stretching? If he's overwhelmed, is anyone else capable of handling a raw physical monster? Do any members of the team possess a wide array of martial arts? (Not that every team needs a martial artist, I'm just mentioning what I don't see.) Stealth/recon has already been mentioned, so how about a shapeshifting martial artist with some espionage skills? Oh, crap, I just suggested adding Mystique to the team.
  13. Maybe I missed it. What happened to the online database of powers? The link used to be on the home page, right?
  14. Actually, I think that this has all been fairly on-topic. If someone is seriously interested in running a campaign featuring Nazi elements amoungst the central villains, then a thorough understanding of fascism is requisite. (Unless of course one wanted to run a 4-Color campaign and make all the Nazis into charicature hairy Hun monsters, or alternate between buck-toothed and fanged Japanese...) Along those lines, there is also the fact that fascism was obsessed with mythology, with the past, and with a twisted sort of conventional values. It wasn't revolutionary, it was reactionary. In these ways, it differed from communism.
  15. "National socialism" was a very poor choice of names on the part the Nazi party. There are major ideological differences between fascism and communism. From the outside, they can appear very similar, though, in that they're both systems of totalitarian government. But, from that angle, theocracies and autocracies appear much the same way.
  16. I'll see what I can come up with when I get home.
  17. Regarding European candidates for Ultra to legitimately be elected in: Based on internal politics over the last 20 years, Austria is a much better candidate than Switzerland.
  18. RE: South Africa IIRC, "Aryan" rhetoric and quasi-mythology didn't really ever enter into the conflict in South Africa.
  19. That's the kind of power limitation that works in fiction, but rarely works in gaming. It often leads to endless philosophical arguements over the meaning of "guilty," and who is and is not guilty.
  20. Yes, yes. Mutations can be caused by radiation, chemical mutagens, copying errors, etc. No, not all mutants in the MU are defaulted to readiation exposure. The exact details have varied wildly from writer to writer, as they so often do in comics. Yes, "Children of the Atom" does arrise from the atomic fears of the cold war, so on and so forth. From a genetic standpoint, the original mutation pretty much has to occur in their anscestors, whether that's the parent(s), or futher back. Most mutations would only result in a few altered cells over the life of the original victim. However, if the mutation occurs in the reproductive cells, then it can be passed on and will be present in all cells of any descendants who inherit the mutation. BTW, my tone with Vic has been far more pleasant than my gut reaction to someone who is blatantly mistaken and just keeps talking.
  21. Victor, I'm going to be nice here and tell you that you're wrong about human evolution, about which homonids fit where and when in the scheme, and a few other things. Cro Magnon were definately not a subset of homo habilus. They were, in fact, homo sapiens, just like modern man. Neanderthals, there's some debate about. Were they a seperate species (homo neanderthalis) or a subspecies (homo sapiens neanderthalis)? Re: Marfan's and mutation, From eCureMe.com: "Mutations may be seen in chromosome 15, but no single test establishes the diagnosis." In other words, it's a disorder of a segment on chromosome 15, but it's not a single specific mutant gene.
  22. I'd be very leary of allowing a power built as a Supress vs a Characteristic.
  23. Not all genetic disorders are mutations. If the X-Men and their kind were just a stage of evolution, they wouldn't really be mutants.
  24. On the other hand, if he's using the Clairsentience to scan a room the team is about to enter, he should be able to detect any personal dangers present in the room.
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