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Posts posted by Beast
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Re: A New Dawn. 'Post-Apocalyptic' Fantasy
Hi there Savinien
I'm Beastttt and I'm playing Piety Layla Tudor
here is how I see what characters are being portrayed IMHO
Symm)Priest/Warrior/Ranger very good at what he does,is having something with Piety(he calls her by her middle name Layla)he plays music and paints gothy(dark,not the hand stapled to forehead angsty)
Gymmer)Warrior/Knight Leader/face/spokesman for the group(probably the most stable person
Deeson)Techno-mage/hi cover/ranged attacks/inventor always tinkering with stuff
Michael)Undead-Warrior ,driven,suffers midly from Post tramatic syndrome(PTS) possible replacement cook(taking the Were-wolf's place)
Piety Layla)Bard/short ranged area attacks/healer/muse
has no memories prior to being freed from a statue
has great str goddess level beauty, fae features
is having something with Symm(they flirt sleep together,but nobody can say for sure that they are a couple)
if you have HDv3 you can download the characters and look at what is covered(in the characters section of the A New Dawn area
if you need help PM me and I can try I'm sure any of the other players will help
Hello players of A New Dawn.From the PM I received, it looks like I've got a chance to join your vaunted group, but I don't have any ideas on a character at this point. After reading through, I was thinking of a lizardman geomancer type... Could shift that to elementalist, maybe?
I've always had this idea for a character that was a lizardman druid/ranger (but not limited to that). He could cast enhancement spells mostly, but needed foci (fetid water, moss, etc). It is a really vague concept and I'm curious about suggestions.
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Re: Utility Belts
some items may only controlled or powered by the utility belt
as sensors may be part of the characters mask
a swing line winch,spool and power supply are on the belt while the launcher is in the vambraces
also depending on the character's concept pouches of holding,n-space,set programed effect nanites can have lots of ways of carrying lots of gadgets
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Re: Idea/Suggestion: Offline Character Generator
yes a paper doll system like CoH/V(needs tons more content hopefully CO will meet this)
with an animator like what was avalible for Freedom Force(for poses)
and a add a various special effects
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Re: Looking for a name for my "fate points"
my suggestion is to call them Monkey Wrenches
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Re: "I can't bring myself to kill, but..."
I would take away the CvK and call the act,extra,time and extra end as the cvk lim
my character Wraith has a CvK but also has a 6d6 body drain which is ment to destroy things
She would have to be under great stress to even think about using it on a living being(after having used up other options)
ego rolls to use such attacks is already built into CvK
taking another activate is IMHO is not the way to go
using those limitations I think to simulate a character inner conflict is great
hopefully you have some attacks that you do not need use those limitations
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Re: Odd Defense construct
I like the counter dice you have a 12d6 attack vs a 9d6 def
so you roll 3 dice and take that damage
but you lose body effect
how would you damage things
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Re: Super Action rules interpretation
I gave you an example of what to do
you just need to be desolid before the start of your phase
then go solid after you pass through the force wall
it gets the effect you want
you just have to set your self up 1 phase before you do it
you could be desolid and dodging to draw fire from your target or not
this is a way and there is no need to have a complex build
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Re: Super Action rules interpretation
the hero would have had to already be desolid before his phase starts
then he could pass through the force wall then become solid to hit the villian
it is a matter of timing
this is where the hero needs to think 1 or 2 moves ahead of the time
now this may also prove to be a problem for the speedster as the cost of force-walls can be huge(might not be a problem for the villian)as it might have a small area it covers if it is all incompassing and the speedster will have no chance to slow down
and slam into the backside of the force wall
the villian may also sucker the speedster by putting his back to the wall to add to not getting knocked backed so the speedster takes full damage
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Re: Abandoned Soviet Nuclear Powered Lighthouse
I'm figuring these where decay piles like what are used on satalites and spacecraft
very good idea till scavengers came a knocking
and they actually look well built for soviet built equipment(considering the enviroment as ghost-angel stated)
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Re: Is there going to be a heroes book?
with 6th edition only 6 to 7 months away
getting an idea on how heroes should cost out with the possible changes that have been brought up in the 6th ed forums(from removing secondary characteristics entirely to tweaking some to take over from others)
also a listing of "Jobs that I can come back to without loosing should an emergency arise and need to leave in a hurry to save the DNPC/city/country/world/universe/ etc"
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Re: WWYCD: "Dear Superhero" (Warning: Ugly situation)
Wraith:lots of rebel and government arms will go missing
leaders will be haunted and terrorized
Silk Detective:lots of dead rebels and government types if caught in the act(lots of covert video)big explosions and lots of .45 cal ammo expended
Precision:lots of equipment missing,non lethal but embarrassing traps and catch and release,lots of troops with broken weapon hands and weapons
Puma:lots of slash marks and blood
Nightmare:leaders changing their minds and working for good
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Re: Missile Deflect A Big Thrown Object
next time pick up another cargo container and use it as an area effect shield
put it in place after all your teammates have used their ranged attacks
pick it up when they are all ready to fire
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Re: Poison's Champions Art Thread
same here
If I could draw I would have saved a lot of money over the yrs
Not everyone...If I could draw my own characters you'd be flooded in here, even more than from these other guys!
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Re: Double Ended Weapons
it is a quarter staff that also slices and dices
I could easily see it having bonuses for parrying
build it as 2 light sabers so the character can fight a 2 weapon style and connect it for quarter staff style
you could also do a martial arts style with it
while it was different looking weapon from everybody elses
the style fought was a staff/spear then going to a single sword once one end was destroyed
this would be a custom weapon not an off the rack that you could buy/find in the armory
it would be a multipower
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Re: WW2 Guns and Vehicles
here is a link to XML files that where done for the Combat Mission computer games
the links are near the bothom
CM:Beyond Overlord covers the western front from D-Day to the end of the war
CM:Barbarossa to Berlin covers the invasion of Russia to the fall of Berlin from the eastern front
CM:Afrika Korp covers north africa,Italy,Greece,Crete
the armor values are in mm,plus spaced armor if any and slope of the main armor in degrees
gun values are by Gun/ type of shot/muzzle velocity(the higher it is in this game the more accurate+optics and other factors)/Blast factor/penatration at 100m/500m/1000m/2000m and angel of attack 0deg/30deg/60deg
these games are the best WW2 tank & infantry sims I have seen
the values given on the excel sheet are averages for those ranges
under the hood the game computes to the meter for range,wind,weather,shot type ,and angel of attack to the degree
I hope these list help you with what ever vehicles you want to do
main armor+spaced armor/slope
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Re: While we're changing the system, change damage
not bad for a just a straight eb or str attack
I would go this way
for a 5pt per die power 1 die may be set at a 6
for a 10 pt per die power 1 die may be set 2 pips above the roll
for anything above 15 pts per die the character may set 1 die 1 pip higher
rolling a 3 has a devestating advantage on a killing attack where it is just a bit of a boost to a normal attack
especially in games that have 45 active or greater point powers
How about this:For every 1 rolled on your to-hit dice, you can set 5 points worth of your effect dice to the best possible result.
Thus, for one 1 rolled and standard damage, set one die to a 6 and roll the rest. For three 1s, set three dice to 6.
An effect that gets one die per 10 effect points could set a half die to 3 with one 1 on the to hit roll (and roll the other half due if left over) or set a full die to 6 with two 1s. An effect with 15 points per die sets a half die on two 1s, a full die on three 1s.
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Re: WW2 Guns and Vehicles
there are 2 versions of GAC
first was by Firebird games and was for 3ed champions
and Hero did an updated version for 4th
I have both
the vehicles section in both lack any russian vehicles(though through lend lease there was a lot of american equipment given to the russians)
Hi allI am after stats for common German and Russian guns and vehicles for a horror one-shot I am writing. I have searched other threads but the only recommended sources are:
(1) Golden Age Champions (Gold Rush Games) - OOP
(2) Hero Plus supplements e.g. Unknown Eagles pdf - OOP beyond torrent
(3) Convert from GURPS WW2
Now I have (3), lots of them in fact, but would appreciate some pointers on converting equipment vehicles from Gurps 3E (4E if you include High Tech) to Hero 5E.
Do you think Hero Games would consider re-releasing some of the OOP material such as (1) and (2) as pdf only?
Thanks
Ian
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Re: Utter humiliation power
transform disad
Reputaition bed wetter
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Re: Poison's Champions Art Thread
Legend is a she and a sidhe
Sings? He doesn't... at least not so anyone could hear him. His powers absorb sounds around him' date=' including his own voice. No one, including himself, has heard his actual voice since he was 13. When he "speaks", he either uses ASL, or projects the sounds he has stored as his "voice".[/quote'] -
Re: Poison's Champions Art Thread
rival team has a sound based hero also
Legend will need to see how well he sings
Legend is a sidhe muse/limited range sound based attacks and a demi brick
Soundwave Pencils... -
Re: House Rule: Only half of your defense stops body damage.
one I just thought of would be to give penatrating(does body) for free on 1 die for say attacks over 45 active
this way most normal weapons short of a .50 cal sniper rifle or hmg will cause some body damage
but then you will have a lot of supers buying slow regen or having their own hospital rooms
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Re: OIHID or Multiform?
since there is no change in what the character knows or personality
I also would go OHID
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Re: Astronomers detect mystery flash
a slower than light colony ship that had just picked up tv and radio from us and are now scard and going to their 2nd choice world
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Re: Is there a Janes Ships of the Terran Empire?
there are some starship designs in the SH forums you just need to search for them
Find Weakness, again
in HERO System Discussion
Posted
Re: Find Weakness, again
since AP and Find weakness both at least halve the targets defenses
it would be unfair
here are some sfx that do not require accuracy to work
1)finding the the frequency at which the target operates at and getting close or matching it to bypass defenses
2)(it uses a little accuracy)to strike the targets defenses at a 0 degree deflection angle or as close as possible(does not matter where just hitting at 0 degrees)
this is the basis for sloped armors
as right angle structures are easier to build than sloped or angled ones and have an easier use of internal space
3)data base of all defense types and the proper attack to use against them
on board systems mod attacks to best defeat that defense as more info is gained on that particular defense as it pertains to the target carrying it
there you go 2.5 ways of using find weakness that does not need greater accuracy