Jump to content

Plex

HERO Member
  • Posts

    321
  • Joined

  • Last visited

Everything posted by Plex

  1. Plex

    Plex's Campaign

    Re: Plex's Campaign More future plot Way down the road, the characters will find a superhero group trapped in an alternate dimension. The only place where the two dimensions meet is where their base is currently located. This group is actually Christian Helzer's, the CEO of Helzer Technologies, VIRGIL's creator, and supposed creator of the base back when Detroit was being rebuilt after Destroyer. The group consists of Templar- Christian Helzer who is a gadgeteer/suit, the Magi- a mystic master, Golem- a brick, Shade- a martial artist/skills, and Acolyte- another mystic master. This is the group that VIRGIL has been looking for but could never find due to the magical nature of the disappearance. This group fought the paranormal/occult/magical aspects and kept to themselves. (Crowns of Krim, Takofanes, Demon, etc...) It will actually come out that they disappeared about the same time as the Day of the Destroyer and so people just figured that they also died fighting, if they knew about them at all. VIRGIL was the one who rebuilt the base after the destruction. From the very beginning, when the PC's start using the base, there will be rumors from the staff about seeing ghosts, VIRGIL's sensors picking up intrusion alerts and finding no one there, etc... There is also a room in the base that VIRGIL cannot see, nor does he know it is there- it's the magic lab for Acolyte and the Magi. Since there is currently no Mystic Master in the group they will need to find one. (Most likely a NPC I am working on that I will detail later, named Lucien Crane- from the UK, family has ties that go back all the way to Merlin, the Celts, and the Fey.) Needless to say, eventually the PC's will get in the room, figure out what is going on and take a trip to the other dimension to rescue the other group. Even though the Helzer superhero group has been trapped in the alternate dimension for 12 of our years, only a few years have passed for them. Of course not all of them have survived, since they have continued fighting the battle to keep this group of alternate dimensional beings from coming to our plane. (I haven't decided who I am using here yet.) once all that gets decided, and everyone safely returns to our dimension, things get interesting. Christian Helzer and his team have become a bit unbalanced, especially helzer- due to staying in that dimension for so long and having team members die. After a month or so, Christian Helzer will come to the group, thank them for helping them one last time and then ask them to leave the premises, giving them a court order to vacate. Helzer will also demand that Vulcan give back his suit, since it belongs to Helzer Technolgies, and demand his resignation as acting CEO, and most likely from the company. (After all it wasn't Christian Helzer that placed Vulcan in that position, it was VIRGIL, and VIRGIL has been also been dealt with. Vulcan is seen as the usurper in helzer's warped mind.) Now will come the ensuing battle in the courts and other places as the two "superhero" teams fight it out. I haven't completely thought out the end to this yet, but figure the PC's will get a new base, Vulcan will design another powered armor suit, and VIRGIL will be quietly helping them. Hopefully this is not a big middle finger to the players and they see this as an interesting storyline. What do you think?
  2. Re: Where is Lady Bug and the Great Supervillain Contest (old supplement) Well, I was hoping to save myself from some extra work, but no matter. I'll convert them myself when I get the chance. Now I just need to find my old villain books... I guess I am more or less strolling down memory lane with my new group with some of this old material, rehashed and updated. I remember having a great time playing this adventure and wanted to share it again with new players. I haven't actually played champions since '95. I got back into the game a few years ago, just reading the rules and supplement books for fun. Believe me, I've been more than impressed with the 5th edition. But I am not just redoing the old, there is great new material that I am using. currently I am posting that here http://www.herogames.com/forums/showthread.php?t=63018, but may move it to the blog spot. I haven't decided yet. Thanks for the help...
  3. Anybody remember what book she was from? Are there stats somewhere? I was thinking that she might come in useful for my new campaign but can't remember anything about her besides the name. Has anybody redesigned the villains in the Great Supervillain Contest for 5Er? If not, I'll probably do it sometime since this is just too much fun to leave alone.
  4. Re: A New Edition Plex 1 and 2: Not again! (They've been around since the 2nd edition.)
  5. Plex

    Plex's Campaign

    Re: Plex's Campaign VIRGIL An AI that is going to behind a lot of what happens to them at first. He's going to hire the team in the guise of the CEO from Helzer Technologies- Christian Helzer, Vulcan's boss- and give them use of the base he built. The base was built at the same time Detroit was being rebuilt after the Day of the Destroyer, so there will be some interesting things. I'll post a detailed description of the base later. (The base was actually built for Helzer and his team that are now currently lost in an alternate dimension, they have been there for a few years now. VIRGIL doesn't know what happened to the CEO and the original team- vulnerability to magic and the dimension they are trapped in is magical.) VIRGIL is doing this for two reasons at first: 1.) He wants to find out what happened to his creator and the original team. 2.) In an effort to try to find out what happened on his own, VIRGIL created something bad and needs to stop it. (Mechannon) So he's been looking around for unknowns to get together and work for him. VIRGIL will eventually act as, for lack of a better term, Professor X for the team in the guise of the CEO. VIRGIL will not let anyone know the CEO is missing or that he is actually pretending to be the CEO because he's been programmed to protect the CEO and his assets. (Of course this will eventually come out, but not for a long time.) One way VIRGIL has already interfered with the PC's is with Vulcan. In his background, Vulcan finds a secret lab in the company he works for. After staking it out for a while, he realizes that no one else knows it is there. He finally enters and finds a lab with a prototype suit 50% built. He finishes the suit and then tests it in another adjacent danger room. He then needs to do his first live field test. (VIRGIL led him to this secret room and helped him with the build and tests. VIRGIL cannot actively control the suit, but he does have access to the sight and sound parts of the suit. So basically whatever Vulcan can see and hear, VIRGIL can too. VIRGIL also knows that he needs a "live" person to be the face of the company and has chosen Vulcan to be that person. The original CEO had tagged Vulcan as a possible "heir" someday anyway, though Vulcan has no clue about any of this. VIRGIL can only use holograms and replicate robots for so long before someone catches on and demands to know what happened to the CEO. Luckily the CEO was a bit of an eccentric and worked a lot from home anyway.) More future plot for Rush: A future plot that I had in mind with the IHA/Genocide specifically tailored to Rush. I was thinking how horrible it would be if all his medical records on metahumans got into the wrong hands. He doesn't just see superheroes, he also gets called in to see the villains too at whatever prison or sometimes "house" calls. He would probably know some weakness and vulnerabilities just so he cold actually treat these people. What a great knowledge base that would be for the right, or wrong, group to take out all the metas with a single swoop. Probably this is what will lead into the meta-virus.
  6. Re: Who's Who on the Champions Online forums? Plex, with the same old stuff from here transported there.
  7. Re: What would you do? what would you do? Plex1 He wouldn't have been able to throw a punch, most like, if he knew the reason as to why the villain was robbing the pet store. He'd be rolling around laughing too hard. He'd be wiping the tears of laughter from his eyes and telling the villain to just go, leave the kitty, and take the medicine. Since it is a known bad guy, Plex would just follow him back to his secret lair and watch what happens next before taking him in. If his secret lair wasn't know, most likely the group would be able to follow him anyway from the tracer the sneaky guy of the group planted on him. Plex2 I believe he would be doing the same thing as Plex1, but only after stopping the goon squad of the villain.
  8. Re: Your Dream Projects For Hero Books Definitely an updated Horror Hero A Hero conversion book of DC characters and maybe even Marvel. Well, I could think of other interesting characters from other publishers, but the two I mentioned would be cool.
  9. Plex

    Debriefing

    Re: Debriefing Plex1 would probably be the type she would try to seduce, but he would actually know better than to let it get anywhere- for a change. (Besides his wife would kill him, Jean Greene the Shadow Queen.) He'd probably start cracking wise about a dog and his girl and get everyone into trouble and diplomacy would break down into a fight most like. I doubt Plex1 would know anything about the others races because he would get bored during a debrief and start doing anything but paying attention. But if he knew about the sex tape scandal he would have watched it before hand and really started working that angle. (As a joke of course.) Plex2 would get embarrassed as soon as she started walking over to him and excuse himself. But he would know everything there was to know about the 2 races before them. Probably just let his brother dig a big a hole for himself.
  10. Re: Superhero Apprentice Plex would accept and donate all to the Disabled Veterans Affairs, unfortunately he probably wouldn't last too long due to his pranking and punking streak. He'd probably be the first one fired.
  11. Plex

    Plex's Campaign

    Re: Plex's Campaign Here is what I am thinking of doing as my introductory story, issue 1 so to speak, in which the PC's will all meet-up for the first time. It's kind of generic, but it does work reasonably well with character backgrounds. Rush: In his secret id, he will be called in at the hospital to investigate a rash of people coming in with classic symptoms of drug addiction/overdose. The kicker is that before they were brought into the hospital they were showing various meta-human abilities, which are currently no longer present. At first he is concerned that there may be a virus that is attacking the meta-humans specifically but figures out quickly that there is a new designer drug that has hit the streets. (The meta virus is a later story arc.) The drug is a mutagen, capable of granting random mutation powers for a period of time. As long as a person keeps taking the drug, the powers stay, but as soon as a person stops taking the drug regularly, they start to go through withdrawals after 24 hours and the powers start to ebb. Investigation will prove that these people showed absolutely no signs of meta abilities until recently. Some of these people were using these new abilities for personal gain- IE crime, others were trying to become something they were not meant to be, some just tried it for kicks, while others didn't know they had taken anything. The drug is very addictive physically and psychologically. It also seems to increase a persons metabolism to the point where the body just burns itself out. If a person regularly takes this drug for a couple of weeks to a month, death is almost assured due to the wear and tear on the body. As of yet, no person with known meta abilities has taken this new drug, that they know, and have no idea what would happen if a meta took this drug. It appears that whoever is making this drug is still in the design and testing stages. One person has already died due to the drug and more deaths will occur if nothing is done to stop it from hitting the streets in full force. Luckily, right before the one person died, he choked out a confession. It appears that he was a petty thief hired on to hijack a truck out of state and move it, and the crates inside, to a warehouse just outside MC. Before dumping off the load, he looked into the back to see what was in there. (He was told not to.) Upon investigation he found crates filled with what he assumed to be drugs- which was partially true- and decided to skim some off for himself and his buddies. He had no idea what they were until he took a small sample and he ended up with super powers. He always wanted to get into the big leagues as a supervillain and mix it up with some heroes, so he continued taking the drug. Vulcan: He is looking to field test the newly completed battle suit after completing all the lab tests he can think up. While sitting at his desk one day, trying to think of the best way to field test his suit, his computer screen goes blank and then starts coming up with data that shows how a hacker snuck in through a backdoor and rerouted some truck deliveries to a warehouse on the outskirts of MC about a month ago. The only problem is that there is no data about what the truck contained. Not sure if he should believe this data or not, especially since he has no idea where it came from or who sent it, he decides to check it out anyway, especially since it would make a good field test. Psyche: He has been having nightmares as of late about people turning into monsters before his very eyes before shriveling up and blowing away like dust in the wind. The voices as of late haven't helped either. It's getting bad again, like before his grandparents found him and helped him figure out how to control his powers. He calls his friend, Crystal, and she comes over to help him out as best she can. At least the loud music she likes to listen to helps drown out the voices. As he starts to pass out, there is an address that keeps repeating itself in his mind. Knight Owl: Not much has been said, but Knight owl knows that there is some type of new drug on the street. People who have never shown any type of meta ability are now showing evidence. Especially that last group of thugs he took out trying to rob a jewelry store. He had run ins with them from earlier encounters and they never had any powers. If they had actually known how to use their abilities he would have been in real trouble, or dead. Either way, people really don't seem to know anything or if they do they are more afraid of talking than what may happen to them if they don't answer Knight Owl's questions. He knows its not the Tongs, the Yakuza, or the mob because they want to know just as badly, but for different reasons. The police have heard nothing up until this week when he left those thugs for them and then the thugs ended up in the hospital, not because of the thrashing he gave them, but due to their severe withdrawal symptoms and wasting sickness. He got lucky and one of his contacts at the hospital overheard some patient who was dying from the drug confess something to the attending physician. The only thing they could make out though was this address. Finally a lead.... Titan: While has was substitute teaching at one of the high schools, a couple of the "outcasts" came in all blazing with meta powers and shouting about finally getting even with all those that had done them wrong. Before they could actually cause any harm to any people, they collapsed. They were immediately taken to the hospital and have yet to regain consciousness. Titan went to look in on the kids at the hospital, and met with a Dr Ethan Hughes (aka Rush but Titan doesn't know that) to find out what happened. Dr Hughes told Titan about the possibility of a drug that gives normal people meta abilities and believes that is what the kids took. At this point a nurse comes up to Dr Hughes and tells him that he is needed immediately. As Titan was walking out, he noticed that the doctor went into a room that was being guarded by police. Looking into the room casually with his x-ray vision, he saw the doctor leaning over what he thought to be a desiccated body. But it moved and spoke, but only in whispers. Listening in, he overheard the story of the thug and how he came to this predicament. Right before he finally died, he gave out what could only be an address. Whiteout: I really haven't thought of a good way to get him involved. The only thing that comes roughly to mind is that perhaps some x-gamer people he knows got a hold of the drug to try to improve their game. Kind of like HGH or steroids, but better, or so they thought. He's looking into this and is tracking things down by backtracking where they got it. Obviously, most of this will take place while the characters are in their secret identities. (Except for the Knight Owl excerpt.) I'm thinking that this will lead to Viper and their Mendel project. (I will also introduce a few of the Dragon Branch villains) At some point, the IHA will get a hold of some samples and start working on something that will take away powers and cure those afflicted with the meta gene. (Hence where the meta-virus will come from.) The interesting thing will be to see if the players remember this drug and try to use it when their powers start to fad due to the meta-virus until a cure can be found. Perhaps perfecting the drug so that it doesn't kill after a month so they can keep using it until researchers find a way to cure the virus. (But this plot is way down the road. I'm just laying the groundwork for it now.) I've also decided to wrap in the To Build a Better You scenario, written by Walter Louis, and expand on that also. It works great because it also deals with VIPER and a mutagen drug, so I'llll just work the two together. This way, there will be some investigation, some fighting, basically a little bit of everything to introduce new players to the system,the genre, and the background of the Champions/Hero universe.
  12. Re: WWYCD: My Good Enemy Plex: this kind of thing did happen between him and the Shadow Queen (from 4th edition) She ended up reforming and they got married and had children. The next thing would be to get the child back and into the proper time stream so that we don't end up with a paradox. Plex would definitely keep the information about the child's identity and all future knowledge to himself. He might even go as far as having the mentalist of the group wipe the memory from him so he wouldn't screw up the timeline.
  13. Re: What happens in Vegas... Plex: Penny the door
  14. Re: Astonishing, if true... I'm glad for the people at DOJ that they will finally be able to do this. But at the same time, I cannot see myself spending the money to buy the set-up and then the monthly fee to play. It's just too much. If on the other hand, they make a solo version that I can just play on my own computer when I have the time- IE in the winter when I can't be outside doing stuff- I'll seriously consider it. It is awesome that it appears to finally be happening.
  15. Plex

    Plex's Campaign

    Re: Plex's Campaign Silly me, I forgot about that part of the equation. I was going to use NCM, 20's, but I guess he'll fall to base starting points, 10's, if I keep it that way then. Thanks, I definitely missed that one. Good thing I only have to do Rad Con math where in the ballpark is just as good as the correct answer.
  16. Plex

    Plex's Campaign

    Re: Plex's Campaign As always, pinecone, you give good advice on better ways to build. I'm figuring the AP with the str will pretty much only be used to rip through walls and doors, etc... With his high code vs killing and code of the hero, I would hope he would only use the AP on a villain as a last resort. Anyway, I'll have to look at reworking this character again, but will concentrate on the storyline for now. It looks like I may be down to only 4 or 5 players and Titan may now become an NPC. At the moment, I am looking at having Rush, Vulcan, Psyche, and Knight Owl as the main characters. Titan and Whiteout will be my pc back-up's/NPC's. Or would somebody suggest a different line-up with these characters?
  17. Re: Greatest Superhero Team of all Time!!! Too funny. But the backside of the Hulk toy... It must have come from alternate Earth 3 before the secret crisis on many earths.
  18. Plex

    Plex's Campaign

    Re: Plex's Campaign I completely reworked Titan from the first page. I am sure I broke, or bent, a rule or three, but if not too bad I’ll leave it pretty much as is. The player playing this character will not cheese it. Titan 60 Str 40* 23 dex 31* 25 Con 24* 20 Body 16* 13 Int 3 11 Ego 2 20 Pre 10 20 Com 5 30 Pd 14* 20 ed 12* 5 Spd 13* 17 Rec 0* 50 End 0* 63 Stun 0* * Characteristic drops to base starting points in presence of Kelvarite (4”) or the radiation of a Blue Sun. (-1/4 limitation) Total characteristic cost= 170 points All slots -1/4 limitation not in presence of Kelvarite (4”) or radiation from blue sun. 23 30Pd/ 20 Ed Damage resistance, Hardened Pd 10 Life Support: extended breathing 1 end/5 min; safe environs: low pressure/ vacuum, high pressure, radiation, intense cold and heat 24 Flight 12”, x4 noncombat 3 end 12 ½ end on Str 48 60 point reserve multipower 2u Wrap it up Entangle 6d6, up to def 6, OIF, no range, extra time- full phase, Def depends on material used 6 end 3u flick of unconsciousness energy Blast 6d6 NND Physical; Lack of weakness or rPd, no range, gestures 6 end 3u Armor piercing Poke up to 60 str 3 end 3u Strike the ground Explosion up to 60 str, hole in the middle, only affects targets on the ground, extra time- full phase, knockdown only, -1dc/2” 6 end 2u Hand clap Flash 8d6 hearing group, explosion with hole in the center, does knockback, no range, extra time- full phase, restrainable 6 end 4u Heat vision RKA 4d6, no knockback, beam 6 end 5 Telescopic vision +4 vs range sight group 12 Micrscopic vision x1000 sight 3 X-ray vision N-Ray vision, sight, Costs end, incread end cost, Not lead, gold, etc.. 4 end 5 Parabolic hearing +4 vs range for hearing group 2 Ultrasonic hearing Total powers cost= 161 points 6 +3” running 3 PS: Artist 14- 2 KS: Art History 11- 3 KS: Comics 12- 2 AK: Ravenswood Academy 11- -PS: Teacher 11- 1 Fringe Benefit: License to teach 2 Money 3 Power: Brick Tricks 21- 3 teamwork 14- 3 +1 CSL with Str Total skill cost= 22 points Total character cost= 359 points Disadvantages 200 point base + 150 10 Vulnerability to magic, x2 effect 25 Susceptibility: Kelvarite (4”), 3d6/phase 15 Social Limitation: Secret Id (Randal Bowman) 20 Psych Lim: Code against Killing 20 Psych Lim: Code of the Hero 15 Hunted: Rogue’s gallery 8 or less 15 Hunted: ACI/ Franklin Stone, 11 or less 5 DNPC: Sister, Josephine Bowman, 8 or less 15 Hunted: watched by U.S. government 11 or less 10 Reputation: Boy Scout He has the exact same background as on the first page. So what is wrong with this character? Should there be a Visible lim on the heat vision RKA also?
  19. Plex

    Plex's Campaign

    Here is the martial artist/ gadget guy/ skill guy. I still need to write up a background for him. Knight Owl III 20 Str 10 26 Dex 48 23 Con 26 15 body 10 13 Int 3 11 go 2 15 Pre 5 14 Com 2 8 Pd 4 8 Ed 3 6 Spd 24 12 rec 6 50 End 2 40 Stun 3 Total characteristic points: 148 20 Battle vest 10 Pd/Ed Armor, OIF 12 Bulletproof costume 6Pd/Ed armor, OIF 5 Glider Cape Gliding 12”, OAF, Costs End 1 end 10 Mask Protection Flash defense 8 points for sight and hearing groups, OIF 3 Nigthsight Lenses Nightvision, OIF mask 20 Utility Belt Multipower, 30 point reserve, OIF 1u Lockpick set +2 lockpicking, OAF 1u Crime Kit +2 to criminology, OAF 1u Fear darts Drain Pre 2d6, OAF, non armored area, Range vs Str [6] 1u Flash Pellets Sight group flash 2d6, OAF, Range vs Str [6] 1u Freeze gas Minor transform 3d6, OAF [4] 1u Laser Torch 1pip RKA, Penetrating x2, 0 End, No Range, OAF 1u Mini Bolos Entangle 3d6 def 3, OAF, Range vs Str [3] 1u Mini Binoculars +6vs range modifier for sight group, OAF 1u Mini camera Eidetic memory, OAF, Sight only 1u Mini Recorder Eidetic Memory, OAF, Sound only 1u Parabolic Mike + 6 vs range modifier for hearing group, OAF 1u rebreather Life Support Underwater, OAF last 1 hour, easy refill [1] 1u Security Analyzer +2 to Security systems, OAF 1u Sleep gas pellets energy Blast 3d6 NND, LS: self contained breathing, OAF, Range vs Str [6] 1u Smoke Pellets darkness sight group 3”r, OAF,1 turn, high wind dissipates, range vs str [8] 1u Vertigo darts drain Dex 2d6, Ranged, OAF, non-armored area, range vs str [6] 1u weakness Darts Drain Str 2d6, ranged, OAF, non-armored area, range vs str [6] 1u Bomb diffusing kit +2 to demolitions, only to diffuse bomb, OAF 10 Line Bracer Swinging 15” OIF 6 Athletic +3” Running Kung Fu Training Wu Wei Gung Fu 4 Block +2OCV and DCV, block, abort 4 Disarm -1OCV, +1DCV, disarm, 50 Str 4 Dodge 0 OCV, +5 DCV, dodge all attacks, abort 4 Escape 0 OCV and DCV, 55 Str vs Grab 5 Kick -2 OCV, +1 CV 12d6 strike 3 Legsweep +2 OCV, -1 DCV, 9d6 and target falls 4 Punch 0 OCV, +2 DCV, 10d6 Strike 3 Throw 8d6 + vel/5, target falls 16 damage classes 4 DC’s, already added in Total Powers cost= 151 points 3 Acrobatics 14- 3 breakfall 14- 3 Criminology 12- 3 deduction 12- 3 Lockpicking 14- 3 Security Systems 12- 3 Shadowing 12 3 Stealth 14- 3 Conversation 12- 2 CK: Millennium City 11- 2 KS: Millennium City Underworld 11- 3 PS: Private Investigator 12- 3 Streetwise 12- 3 Demolitions 12- 2 KS: Criminal Law 11- 2 Contact 11- (Freddie the fink) 3 Contact 8- (using as a plot devise, it will be a general pool of contacts) 4 Contact 11- (detective Michael James) 1 Money 2 Fringe Benefit: PI License 2 language: Mandarin Chinese - PS: Accountant 11- 2 Science: Mathematics 11- 3 Cryptography 12- Total skill points= 61 points total character cost= 360 points Disadvantages 200 point base + 150 15 Psych Lim: Obsessive 20 Psych Lim: Justice over Law 15 Social Lim: Secret Id (Jai T'an) 15 Hunted: Rogue’s gallery 8- 20 Hunted: Viper, 11- 15 Hunted: Watched MCPD 14- 10 Reputation: Vigilante 11- 10 DNPC, normal, receptionist, Meili Wu, 8- 10 DNPC: Normal, useful, Uncle, Charles T'an, 11- 10 Vulnerability: 1 ½ x stun vs poison and drugs 10 Legacy (Knight Owl III) Background: character grew up with uncle, parents died in accident- at least that is what he was told. PC eventually finds a secret room in home with old costume and gadgets. Used to be grandfathers stuff- a mystery man from the 60's/70's who gave it up after getting married and having children. (villain threatened family one too many times.) Uncle also did it for a while, but was almost killed while performing normal job- police detective- and is now somewhat crippled but performs duties as a consultant/PI. PC is now picking up the mantle. His Uncle knows his Id, the secretary doesn't but she also has other duties- she helps run the families other business. I am thinking about having them- the PC and the Uncle- work their PI business out of the family restaurant. This would not be considered a base of operations for points unless the player wants to eventually pay for it. This is a plot device. There is no code against killing for this character. I wanted to stay away from that with this character since everyone else in the group has it. (That might change though) I don't want to make this character a killer, but at the same time I don't ever see him pulling punches. I want him to be darker, like Dark champions: TAS minus the code against killing. He'll have the 0 point reluctant to kill that just about everyone has. I don't want to go full dark Champions/Iron Age. More to come
  20. Plex

    Plex's Campaign

    Re: Plex's Campaign I still need to rework Titan a bit, and post the last character who is a martial artist/gadget person/skills guy called Knight owl. (Hopefully I'll post him within the next day or so.)
  21. Plex

    Plex's Campaign

    Re: Plex's Campaign The 5th member of the group a gadgeteer/suit person Vulcan 15 Str 5 15 Dex 15 15 Con 10 12 Body 4 23 Int 13 13 Ego 6 15 Pre 5 14 Com 2 6 Pd 3 6 Ed 3 4 Spd 15 7 Rec 2 30 End 0 35 Stun 7 Total characteristic cost= 90 points 7 +15 str, OIF suit, no figured cha 10 +2 Speed, OIF suit, no figured cha 15 +15 Con, OIF suit, no figured cha 15 +10 Dex, OIF suit, no figured cha 20 End Reserve: 150 end, 15 rec, OIF suit 9 Life Support: Self contained breathing, safe environs: high pressure and radiation, intense cold and heat, low pressure/vacuum, costs end, OIF suit 2 End 13 Flash defense 10 points sight and hearing group OIF suit 6 HRRP, OIF suit, flashed as sight, hearing, radio group, costs end 6 Telescopic +6 vs range modifier for sight, OIF suit 6 Parabolic hearing, +6 vs range modifier for hearing, OIF suit 3 Night vision, OIF suit 30 +15 Pd/Ed armor, OIF suit 20 Jet pack, flight 15”, OIF suit 3 end 3 Search light; 1”r, OIF, only to create light, no range, cost end 1 end 6 +3” Running 40 Weapon Array Multipower, 60 point reserve, OIF suit 4u Plasma Blast 12d6 Energy blast 6 end 3u Energy web 6d6 def6 entangle, 12 charges 4u Auto cannon 8d6 energy blast, autofire, 5 shots 6 end 4u laser 3d6 ranged Killing attack 6 end 3u Neural scrambler 4d6 NND- Mental defense 5 end 3 lack of weakness, 5 points, OIF suit Total power cost= 230 points 3 Electronics 14- 3 Inventor 14- 3 Mechanics 14- 3 Systems Op 14- 3 Computer programming 14- 3 Access 4 Money 3 Scientist 2 Mathematics 14- 2 Physics 14- 2 Robotics 14- 2 powered Armor 14- 3 Acrobatics 14- - PS: Welding 11- 2 PS: Amateur Sports Star 11- 2 KS: Sports 11- Total skill cost= 40 points Total character cost= 360 points (350 base puls 10pt’s pregame xp) Disadvantages 200 point base +150 15 Psych Lim: Overconfidence 20 Psych Lim: Honorable 15 Hunted: Rogues Gallery 8- 20 Hunted: NCI, 8- Argent 15 Social Lim: Secret Id (Ford Knight) 15 DNPC: 11- girl of the week 10 Rival: Professional, Dr Harriet Jackson 15 Psych Lim: Distracted by science 15 Hunted: Watched by company he works for, Helzer Technologies 14- 10 Rookie Superhero Background: § Grew up in small town in Midwest, large farm § Large family, not a lot of money but happy; had to make do with what they had § 5 siblings, he’s the 4th child § Very good at fixing things and creating something out of what was available § Parents encouraged and supported abilities- hoping it would land him a full scholarship and job away from farm; also played football, basketball, and baseball, student body president, quarterback, ace pitcher, forward § A couple of creations were patented and sold when still in high school- turned over to his parents to help out financially § Recruited and attended MIT- up through Masters; also played Rugby, basketball, and baseball- student body president § Came to Millennium City when recruited by Christian Helzer § Rose quickly, developed and fixed stuck projects- also got PhD during this time- 2 years § Rival is from same company and MIT- recruited together (Dr Harriet Jackson) § Found secret lab with experimental suit partially built § Watched lab for months, when it was obvious that no one else knew about it he started working on the suit in his spare time § Once finished building suit he tested it in secret in the lab, but it needs a field test… There's a bit more to his background, but it is directly tied into the campaign, which I'll write up soon.
  22. Plex

    Plex's Campaign

    Re: Plex's Campaign I made the TK multipower so that they would have to choose. More for the point being that they are new- the pc as well as the player- and will not be able to do more than 1 thing at a time with their telekinesis. Thanks for pointing out the mind link mistake, I added 10 points so it would work the way intended.
  23. Plex

    Plex's Campaign

    Re: Plex's Campaign Thanks, I didn't think of that. i was thinking along the lines of just using it to find people. I'll have to rework it a bit.
  24. Plex

    Plex's Campaign

    Re: Plex's Campaign The mentalist of the group. He's not really based off any particular character. Psyche 15 Str 5 20 Dex 30 20 Con 20 12 Body 4 13 Int 3 23 Ego 26 15 pre 5 14 Com 2 8 Pd 5 8 Ed 4 5 Spd 20 10 Rec 6 50 End 5 30 Stun 1 Total characteristic cost= 135 points 50 Telepathic powers: Multipower 50 point reserve 5u Telepathy 10d6 5u Ego Attack 5d6 5 end 5u Mind Control 8d6, telepathic 4 end 2u Mind Scan 10d6, cannot attack through link 5 end to activate 1u Precognition and Retrocognition Clairsentience: Sight and hearing, no conscious control 5 end 2u Danger Sense, Self, out of combat, any danger 12- 60 Telekinetic powers: Multipower 60 points 5u Telekinesis 30 str, fine manipulation 5 end 6u Telekinetic Blast 12d6 Energy Blast Physical 6 end 3u Telekinetic Flight 15”, 0 end 6u Telekinetic Shield: Force field 20 Pd/Ed, 0 end 3u Telekinetic bubble: Usable simultaneously up to 8 people, 0 end, persistent: Life support- self contained breathing 10 mental defense 10 points 30 mind Link, Any willing Group, up to 8 minds at once 6 +3” running Total powers cost: 200 points 3 PS: Psychologist 12- 3 Scientist 2 Psychology 12- 2 Abnormal Psychology 12- 2 Child Psychology 12- 2 Sociology 12- 2 Supervillain psychology 12- - PS: Profiler 11- 3 Conversation 12- 2 Money 3 Power: Telekinesis tricks 14- Total skills cost: 24 points Total character cost= 359 points Disadvantages: 200 point base +150 points 20 Hunted: PSI 8- 15 Hunted: Rogues gallery 8- 15 Social Lim: Secret Id (Travis Iseman) 20 Code against Killing 15 Enraged: when children are exploited and/or endangered 11- 15 Susceptibility: Mind Control 1d6/phase 10 Nightmares (May or may not be his own) 10 Physical Lim: Voices in Head 10 DNPC: "Crystal" Claire Vosser, friend 11- 20 Psych Lim: Protective of Innocents Background: § Always heard voices in head as far back as he could remember. § When old enough to talk, he would say what voices were telling him and/or have conversations with them. A lot was stuff no one wanted to know- he spoke out what people were really thinking. § Saw a lot of therapists and specialists. Lots of medication, put him in zombie like state that seemed to work somewhat. § Parents hooked up into a bizarre religious cult with IHA ties. § “Priests” said they could drive the devil out, could cure him. § Parents handed him over to the “priests” for care. § Lots of physical and mental abuse from parents and priests. § He came back after they drove the devil out of him. § Voices started coming back again after a year. Instead of going through the torture again he took off. (Age 15) § Found self wandering from city to city- homeless. But the voices were getting worse. § Just as things couldn’t seem to get more bad off and elderly couple found him and the voices just stopped immediately. § Elderly couple took him in and helped. Eventually came to realize they were his grandparents he never knew about on his mother’s side. Also found out they were heroes from the Silver Age- grandma a mentalist called vertigo, grandpa was Flex, Man of Mystery. Grandmother said she heard him calling out for help. § Grandma taught him how to handle powers, grandpa taught him other things. § Grandparents became legal guardians- parents were excluded from any legal rights to him. § Went to college to become a psychologist, mainly working with children that have been exploited. § Uses talents to help police with cases. Profiles criminals for them. Also uses psychic abilities. § No other siblings- that he knows of. Things the player will not know: The grandparents on the father’s side were supervillains and both sets of grandparents used to be archenemies. Psyche’s parents knew about the activities of their parents- psyche’s grandparents. They faked their deaths and ran off together, never telling Psyche about their past. (The parents are really screwed up.) The supervillain grandparents do not know about Psyche- yet.
  25. Plex

    Plex's Campaign

    Re: Plex's Campaign All the PC's are base CV 7-9. A few have bought some skill levels that will raise the CV 1 or 2 points. The speed for most people seems to be 5, with a 6 and a speed 7 mixed in. So far I think they are pretty close. I'm trying to keep the characters as balanced as possible, which is kind of easy since I am the one making them all.
×
×
  • Create New...