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Starwolf

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Everything posted by Starwolf

  1. Re: Analysis of the Red-Shirt Phenomenon in Star Trek Very interesting, he only failed to look at one thing that COULD be important... Red shirts were security... roughly analagous to our marines or auxiliary security forces aboard IRL naval vessels. When looking at caualty rates, the rate among ground combat forces (marines, infantry, and others in direct combat) are necessarily higher than amongst other naval ratings (line officers, medical personnel, deck, and support personnel). In addition when counting casualties he only counted Enterprise crew, I can offhand think of at least 4 episodes where entire federation starships were destroyed. The Omega Glory, The Tholian Web, The Doomsday Machine, and The Ultimate Computer.
  2. Re: Gemini Ascendant Campaign where do you think they got the idea for bill the cat...
  3. Re: Gemini Ascendant Campaign Yep, sad but true... I am indeed color blind. I cannot differentiate between red/green, blue/purple, dark green/black, etc
  4. Re: Gemini Ascendant Campaign Ok, obviously I need to learn A LOT more about custom textures and hair morphs, so this is still a work in progress, but here is the latest TaRang. I finally got some head hair to show up... and I was able to darken the green texture in some places to give a less scaly look, though for some reason I could not get it render in brown (I have problems with colors - I am color blind... ) Anyway here it is...
  5. Re: Gemini Ascendant Campaign I can certainly try to change the skin tone... I will also keep my eyes peeled for a better more simian figure.
  6. Re: Gemini Ascendant Campaign Here is my next incarnation of TaRang. I cannot get the hair props to show, they act like they are being applied but nothing shows either on the figure or in the render... I'm stumped. I did change the figures head to a slightly more simian appearance, then I applied a snarl and some fangs...
  7. Re: Gemini Ascendant Campaign ** puts on villager hat** Get the pitch forks! Actualy the OpenRPG download page lists python 2.5 and wxpython 2.8 as a base requirement, so this might not be an option for us in the immediate future.
  8. Re: Gemini Ascendant Campaign I have an extra box sitting around. I think I will load up version 1.7 on it and do some tests... I will post my report when done, though this may take a few days or a week for me to get to it, as I am in the ssslloooooowwww process of helping my daughter and her blankety blank good for blankity husband move... it seems like they take the first 18 years trying to get out, then spend the rest of thier lives trying o get back in... it almost like trying to shoo away flies But we love em anyway...
  9. Re: Gemini Ascendant Campaign I agree about the setting aside the turn tool and upgrading to 1.7. As you said we can always just run phased meovement manually until such time as we can get the turn tool tweaked/re-written. Everything else seemed to work ok and the enhanced features, especially in the whisper tabs are worthit IMHO
  10. Re: Gemini Ascendant Campaign My eterenal thanks to GA... Spacers Toolkit is MINE MUHAHAHAHAHAHA!!! Seriously though, it arrived today. I invested .0003 cents worth of rubber cement to the inside of the binding and voila! as soon as it dries it will be good as new! Thanks again
  11. Re: Gemini Ascendant Campaign Heh... Should we tell lcpl Ashcroft to challenge TaRang to an ARM wrestling contest
  12. Re: Gemini Ascendant Campaign Oh great now Taffy is going to electrocute someone...
  13. I thought this fun... Your Superhero Identity For Today Is: Name: Light Raven Secret Identity: Phelix Bruner Special Power: Invisibility Transportation: Space Bathtub Weapon: Graviton Grenade Costume: Alligator Underwear Sidekick: Bones Nemesis: Arnold the Deadly Tragic Flaw: Addicted to solitaire Favorite Food: Cake Whats yours? http://www.humorscope.com/hero.html
  14. Re: Gemini Ascendant Campaign Here is a link to the Washington model assembly... http://www.sharecg.com/v/10484/3d-model/Washington note: the zip only holds the CRZ and PNG files, you MUST own the powerfusion 3D cap ship kits to use this assembly. Enjoy!
  15. Re: Gemini Ascendant Campaign Ok here is the next version of the Washington... An angle view, a side profile, and a front view...
  16. Re: Gemini Ascendant Campaign The rail guns are the 2 large main turrets. The long narrow structures on the sides are the STL engines, the void drive is a huge structure aft/and centered on the hull. The "flight deck" is a flat area just aft of the superstructure. The flight deck is a combination landing/launch/elevator platform with the "hangar" area in a large bay below the superstructure. The nose cone looking thing in the bow is our torpedoe launcher with a torp loaded for firing. I will be moving the front main gun turret to the bottom hull of the ship.
  17. Re: Gemini Ascendant Campaign Most definately. That will be reflected in the next WIP. I'll post it later tonight. All of the turrets and the big dish on top of the bridge also swivel, so they can be aimed.
  18. Re: Gemini Ascendant Campaign Here is my first draft of the Washington...
  19. Re: Gemini Ascendant Campaign The A110 Warthog Starfighter model is available for free download at... http://www.sharecg.com/v/10330/3d-model/The-A110-Warthog-Strike-Starfighter
  20. Re: Gemini Ascendant Campaign So far the Washington write up is cool. The only question I have is how do we keep from getting squished into space jelly when we accelerate. And are the deck plates metal for magnetic boots, or do we float through the ship in zero-g? If we are in zero-g what are the skill penalties involved for those not trained in zero-g? Like Merovign, Solron drew a destroyer concept for the washington. I will be starting on a model for his concept tonight and should have a WIP ready to post by tomorrow night.
  21. Re: Traveller Hero... an update from the authors 2 books work... Can you give any idea of a prospective price?
  22. Re: Hero vs D20 Future For a group of new or young players you might want to consider picking up the Hero Sidekick. It is a sort of hero lite designed to introduce new players to the system and all of the basic character creation/game mechanics. I keep 2 copies at the table for quick player reference (sort of like a Hero system players handbook).
  23. Re: Traveller Hero... an update from the authors I actually prefer the 3 book option, though I will be buying it either way.
  24. Re: Gemini Ascendant Campaign IRL fighter pilots red out/blackout at around 7g. IRRC the highest recorded g pulled where the pilot stayed cohesive to date has been 9g. This is with the pilot wearing a G-Suit to help prevent red/black outs. Of course in a sci-fi setting more advanced systems to handle high acceleration could make a huge difference, or even cancel out the effects of acceleration altogether. There are even some amusment park rides that generate up to 4g, so I agree that 3g for a starfighter is... wimpy One of my desigantions in the Navy was as an Enlisted Air Warfare Specialist. And in the last few years I even taught the EAWS classes. Just my bonafides
  25. Re: Gemini Ascendant Campaign Didn't work for Boudecia, the legions still wipped her @$$
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