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hooligan x

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Everything posted by hooligan x

  1. A big part of my GM style (oh,yes, I have skillz!) is on-the-fly exposition of trivial details in my game world. Since I run a scratch-built universe, I need a lot of off-screen heros to populate it. One dude I threw out there in a news broadcast was Mister Mayhem, leader of the New Challengers, a major supergroup. When pressed for info on his powers, I told the player who had rolled a 6 for his KS:Superheros skill that Mister Mayhem had the power to contol and wield chaos! Another player suggested I name him Oxymoron. Now the PCs are gonna pick a fight with this guy and I got nuttin'. I sort of picture him being able to create weird random events that happen to go his way and against the black hats. I don't want to spent 450 pts on luck. Any power ideas? PS: Don't ask what happened to the old Challengers. It ain't pretty. And I don't know.
  2. How many points should God be based on? Ok, so not God, but a lower-case "g" god from Mesopotamia. You know the type that pissed off Yaweh in the Old Testament? The goat-burning, baby-smashing, graven image war god type. One of my PCs is infused with the power and spirit of a cradle of civilization demigod hero type. I'd like a member of his dad's family to show up and be a nuisance (leaving wet towels on the floor, drinking the last Pepsi, spreading war and disease across the land...) I think he would have less points in modern day because he has less worshipers, but he should still be unfazed by my PCs biggest guns. Any thoughts?
  3. Re: Quote of the Week from my gaming group... Capt. M is trying to buy back his brownstone in the Village that was sold at action for back taxes while he was in hell. The new owner got it cheap and refuses to sell for less than 6 millions dollars. He asks Lillith if she and her ghosts can help him convince the old lady to move. "Wait, you want me to pimp out my ghosts so you can get cheap real estate!?! That's so unethical I can't even believe you! Um, OK."
  4. Re: Quote of the Week from my gaming group... The PCs are all at a museum gala celebrating a new exibit of Egyptian artifacts. Me: The lights go out. As the emercency lighting comes on you see the exits are blocked by what looks like Egytian gods. you hear a booming voice echo "YOU HAVE STOLEN THE TREASURES OF AKMENATON! NOW YOU WILL PAY!" Wharf the Drunken Cyborg: "Aloha, Bitches!" 4d6 K on the loudmouth. Later in combat, a new PC's anime schoolgirl goes through her "Bubble Transformation" sequence in which she spins around naked in glowing bubbles as ribbons form her costume. Wharf: "Um, Aloha bitches!"
  5. Re: What do with a player ... I had a player who wanted to play a Belmont (from the Castlevania games). He insisted on the name, but the concept was a hereditary vampire killer getting by in a world where all vampires had been killed off two generations ago. Also, centuries of inbreeding had affected the family's inteligence and sanity. The character ended up being very funny and was a big part of our game. In an earlier game a player made a Moon Knight clone called Mid Knight. He played it exactly like the Mavel character and was boring as all hell. We ended up moving the game venue and not telling MidKnight about it.
  6. Re: Who is Dr. Mindkiller? Thanks neezies! Keep an eye on the "Quote of the week" thread to see how he goes over with the PCs.
  7. Re: Where'd this base come from My PCs are hunkered down in Captian Mysterion's brownstone right now. They've amassed a metric assload of xp and never considered pooling points for a base. My BBB group from '93 had a sweet base on the top five floors of the tallest building in NYC. But they never spent points on a security system. When Dr. BadGuy just took the elevator up and starter whalin' on the PCs, they called down to the front desk to ask why he'd gotten in. The security guard told them he made $9.50 an hour and if a dude with a negaton killblade comes in, he's getting a visitor's pass and directions. In Dark Champ, I had a company that rehabilitated villian bases into luxury condos. This was really three posts, but I am a lazy fat man.
  8. Re: Fake TV-Shows This just in from Mrs Hooligan: Sweetknuckle Junction, Knightboat, Police Cops, and whatever that show from Series Seven was called (we're drawing a blank).
  9. Re: The Ages of Comics. Threw a Glass Dorkly The Iron Age requires one thing: pouches. Lots of belts and pouches. Pouches across the chest, pouches on the thigh, pouches on boots. What they contain is not important because no one will ever open a pouch. Also, everyone should have Leifeld teeth, at least 46 fiercly gritted choppers glinting in the dramatic shadows. You'd grimace too if your costume was that tight in the crotch! Beside the big three ages of comics, you might use the daily newspaper strip. You'd have to recap the story in dialouge every three panels and it may take a few months to get through a combat.
  10. Re: The Ages of Comics. Threw a Glass Dorkly Rep party at David Blue's house!
  11. Re: Fake TV-Shows Blue mentioned Smile Time. What about Cordy!. Not only fictional, but an alternate reality to the Angel universe (and she gets to work with that Cordelia Chase chick who is so damn fine!)
  12. My Champions PCs are a third-tier mystically themed team who have been dealing with demons, rogue Oracle agents and Extra-dimentional kidnappers. The big dogs (NPCs) in the campaign are the New Challengers who have the big base and government sponsorship. Last Sunday, a PC asked what the New Challengers were doing and I quickly said "They're off fighting Dr. Mindkiller and his minions." Now everyone wants more info on Dr. Mindkiller. Well, I just pulled the name out of my butt and really don't know who this guy is or what his goals are. I implied that he was a huge deal in the supervillian community and was a household name. I know he wears black and silver and has a bad haircut because I repainted a Heroclix for him yesterday. Any ideas on what a Dr. Mindkiller would be like?
  13. Re: Sex and the Single Superhuman Perhaps it's different in a PBEM, but my players ARE meeting people. at my dining room table. And having fun doing it.
  14. Re: Starting points for rookies in established campaign After running a few sessions with the 350pt newbies I am finding the point disparity to be less of a problem than I thought. It helps that one player has a mutiform habit to feed and another is banking points for his cosmic transformation. Oh, and we do have a sidekick in the game but she is an NPC. Captian M has an overzealous teen fan who has named herself Kid Mysterion. Now he is trying to dissuade her from tagging along to avoid felony child endangerment charges.
  15. Re: Sex and the Single Superhuman The campaign I run must be full of perverts. Lilith: started the campaign with a "fear of intamacy" disad. Briefly flirted with a PC, then was swept off her feet by Angus the reformed *cough!* supervillian who she's now co-habitating with. She is still a bit naive so she never noticed her alternate dementional twin hitting on her. Palmer: our jailbait delinquent hacker/gadgeteer has had casual relations with tons of folks including... Wharf: the cosmicly powered cyborg of love, hits on anyone regardless of gender or genus. Had a four year marriage during his blackout period and is now calmed down and caring for his son. Dr. Benedict/Capt. Mysterion: Golden-age shazam type hasn't dated in a century and is a little dismayed at his teammates' antics. Of course, he just unknowingly slept with his 25pt mystery hunted. The quiet guys are always trouble. For the record, I find it best to "fade to black" for the actual deed. The OOG conversations are graphic enough (which limits my posts to the "Quote of the week' thread.) PS: Great thread to find on Valentines Day!
  16. Re: Character Transformations I had a PC named Nightstrike, a male ripoff of Marvel's Black Widow. He had sweet MA skills, wrist rockets and normal char max, which left him at the bottom of the dex chart and constantly recovering from being stunned. After he was paralyzed by an explosion, his latent psi powers kicked in. He now had mind control, TK, limited flight, and a bad morphine habit. He was also quite mad. His main power was an ego-based entangle from which he got his new name, Stage Fright. Unfortunately, he still sucked.
  17. Re: (In Character) The Q.U.A.R.K. Column begins anew! Dear Q.U.A.R.K., I am a fairly experienced super-henchman. I use my massive strength to bust open bank vaults and punch heros into orbit for my employers. It's fun work and the pay is nice. My problem is this: a girl. I like this spooky ghost-controlling super-babe who wears nothing but leather. everytime I see her I drop a wall on my foot. But I am sure she only sees me as a "dumb brick'. I have a post-graduate degree in ornitholgy but because I can throw an aircraft carrier across the Hudson, everyone thinks I am an idiot. What can I do? Thanks, Mad Angus MacCray
  18. Re: Making Money redux Heck, with a STR of 80 she could just rip open an ATM and fly away before anyone noticed. Oh, wait. Is that bad for a superhero to do? No wonder there are so many supervillians!
  19. Re: Starting points for rookies in established campaign Thanks for the advice. What I've decided to do is start them at the original base points and award double xp with the limitation that half goes toward skills or concept-heavy powers. My campaign also has a 'If you havent used it in game yet, you can drop it and realocate the points' rule. I've also assigned veteran players as design buddies to help them spend the xp.
  20. I have a weekly game that has run for almost two years. As you can imagine, my players have racked up a metric buttload of xp. Now I have two new players joining this week and I am wondering if it is fair to start them at 350 as the old timers did so many months ago, knowing they'll have problems keeping up? On the other hand, is it fair to my veterans to have some punk get 2 years of xp with out all the work and pizza slice bribes? I have well established villians who also have two years of xp and may shellack the newbies unless I pull punches. Also, both newbies are new to Hero and will have enough trouble figuring out what a DCV is.
  21. Re: Shapeshifter character name needed You have to go with Lightray's idea. Flux is the only name to use. Say it with me. Flux. Sounds cool don't it? Some cat with a handle like Flux tells me to keep off the crank, that crank is done! Flux. Yeah, that'll do.
  22. Re: unexpected depth to the story - er, suggestions welcome Oooh! Now this one I like! I would make it just one rogue agent, a mid-level director afraid of layoffs. As for the Double idea, I wouldn't give him a name at all. He's done this so often he doesn't remember who he really is anymore. In fact, he may believe he IS Foxbat! That'd be fun if you had a mentalist on the team who could detect lies!
  23. Re: The Truly Evil GM But the miniatures were GREAT!
  24. Re: The Truly Evil GM In the first game of my current campaign, the villian fooled the heros into raiding a base to "rescue" billionare Roy Biv thus allowing said villian to slip in behind them and destroy the old man's life suport system. Biv's grandson Gerhardt was understanding and has even helped the PCs numerous times. Biv the younger was, of course, behind the whole plot and has been using the PC's to help him get elected President ("Who are you gonna vote for? I like Biv's "tough on Hell" policy"). Of course, the PCs will soon figure it out and have to kick the crap out of the President of the United States of America, which gets you talked about in superhero circles.
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