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dugfromthearth

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Everything posted by dugfromthearth

  1. I allow flash to be purchased for disabling. buy flash for targetting sense and just apply it to disable a limb (same duration limitation). A successful CON roll turns the result into crippling (like making an alternate sense roll if flashed). Blocked by lack of weakness instead of flash defense.
  2. hit location penalty is halved in certain instances - non-combat and I think stunned characters. so in the case of your example it would be only -4 to hit the head.
  3. of course saw mills were individually built and could vary considerably. straight saws are more likely then circular saws, depending upon the time. power is lost at every gear and connection. So the earlier the mill the fewer gears or connections there will be. Basically they will build a waterwheel and connect it to a saw mechanism and then build everything (including the building) around that. early waterwheels had the water flow under them. It was just a wheel with the bottom in a fast moving river. advanced waterwheels had the water flow out a chute when then ran over the top of the wheel. This gave more power and allowed the wheel to be run even if the waterlevel dropped. logs would normally be brought to the sawmill on the water, typically downstream to the sawmill. Your other options were to drag it with horses or to have a skid row or flume - a wooden slide down a hill, you cut the trees and slide them down the hil to the sawmill (common in the northwest which is very hilly, in flat areas they would use the horses). early sawmills just cut the logs. someone had to stripped the branches and bark off of them first.
  4. as an interesting way to do this - buy it as multiform, with the second form being the puddle with regeneration and basically no other powers.
  5. This is actually being used in a pulp adventure but would work well in fantasy as well. The character has no magic. They wanted healing (and this could work for other things as well). In their background they were healed by a shaman once, and then had to serve him for awhile as payment. Now when he is wounded he can call upon the shaman to heal him. It is a large healing power, 1 charge, extra time, and a side effect which always happens - his debt to the Shaman. So when he is badly wounded he calls on the shaman and is healed overnight. Then as soon as he is able he has to perform some task to repay the shaman. It works great to give him access to magic with a significant limitation, and has great adventure possibilities.
  6. the right way to do this is autofire explosions (as many autofires as you have lightning bolts). You hit the target you want with full force and everyone around gets blasted some too. expensive, but then throwing around a half-dozen lightning bolts should be. You can no doubt achieve a similar effect much cheaper and with many fewer rolls a different way.
  7. Creating characters can be time consuming. I strongly recommend looking at the 250 point project. It was 4th edition, not the most recent 5th edition of Hero, but most of it still applies. What they did was design comic book heroes from DC, Marvel and others as 250pt Hero characters. You ca look through it and just copy a character or use it to get ideas. http://www.angelfire.com/scifi2/mathew/champions.html In general there are a ton of free on-line resources from Hero players.
  8. The idea is it works if the GM designs balanced races. If the dwarven package simply consists of +3 str, then they are just getting free points if it ignores NCM. But if a dwarven package is +5 Str, +5 Con, -5 Dex, so that there max NCM str is 25 Con 25, Dex 15, then a dwarf is great for you if you want a high strength and con but low dex.
  9. "I do similar for Race Packages only, but I apply the Characteristic bonuses and Penalties after NCM is determined." Can you explain what that means? suppose a race has a str bonus of +5. And a character buys their strength up to 20, or 25, or 30. How would the points work the way you do it?
  10. I like Shrike's stuff and WFRP, so I'm downloading a copy myself.
  11. just buy it uncontrolled with incantations throughout. phase 12 - play instrument and pay 1 phase worth of END, it lasts 1 phase phase 3 - play instrument and pay 1 phase worth of END, it lasts 1 phase etc. then when you want to stop playing phase ? - play instrument and pay END to have uncontrolled lingering effects
  12. for races I have the stats in the package modify their base for NCM. so in my world Jinn are Str 5, Int 15 base. They can only get up to 15 str before paying NCM, but can go up to 25 Int before paying NCM.
  13. retroc doesn't really work for this. It is a sense. It doesn't automatically zero in on the precise moment of interest to you. He would be able to touch people and view their entire past, not just instantly know if they were bad or planned something bad. Telepathy makes more sense with this.
  14. it might be interesting to buy a crystal ball as the naked power advantage "indirect" so that you could use any power through it.
  15. I don't get the initial posters comment about indirect. A guy looks into a crystal ball, sees his enemy halfway around the world and then fires an artillery round that flies from him halfway around the world to hit his opponent? Or he looks into a crystal ball, sees his enemy halfway around the world, then fires a fireball into the crystal ball that appears by his opponent and then hits them? for #2 it would be indirect. for #1 by the crystal ball as telescopic sight N-ray vision, instead of clairsentience. Then by extra range on the attack and no range modifier.
  16. environmental movements are a good choice - crowds, horseback (for standing on the horse's back), ship's rigging, etc. instead of a 1 hex AOE you can go with an arc or circle, so you can sweep everyone around you (make it selective).
  17. first I have no problem with taking all 3 limitations. but then: -15 Psych Lim: Hatred of Orcs and Goblins (com, strong) common is too common for this, should be uncommon, so -10 points (he is only hunted 8-). -20 Enraged: when facing Orcs and Goblins (com, 11-, 11-) I don't have Fred in front of me, but isn't Enraged only worth half of a berserk? And this also would be uncommon instead of common. So it is -15 at most, I think Enraged makes it less but I could be confused. -20 Hunted: by Orcs and Goblins (8-, mo pow, public id) Public ID doesn't count unless the character is actually famous. Public ID doesn't just mean your real name is known, it means you are easily located just by asking around. And definitely a limited area for hunters would apply. So I would drop this to -10. So the result would be: -10 Psych Lim: Hatred of Orcs and Goblins (uncom, strong) -8 Enraged: when facing Orcs and Goblins (uncom, 11-, 11-) -10 Hunted: by Orcs and Goblins (8-, mo pow, limited area) for -28 points of limitation
  18. ooh great idea. go with resistance to concealment, disguise, and maybe shadowing
  19. sort of: danger sense or detect: assassins based on sight or detect: weapons based on sight the detect weapons would match a common thing from fiction with detectives and bodyguards (may be true in RL, not sure) where they notice tell-tale bulges in waistbands, extra bulge at the armpit, etc indicating that the person is carrying a concealed gun
  20. vision does actually have different levels of desol he turns partially desol to reach into people and do massive damage. And he has been hit while partially desol.
  21. desolidification is an odd power in Hero because Hero generally avoids absolutes and desol is simply an absolute. However you want an absolute for desol. A ghost can pass through any material. I also like the defined "affected by". It seems to me that you are combining tunneling with armor. Whereas "limited" desol would seem more like damage reduction then armor. I could see having 4 levels of desol: 25% dmg reduction and move through def 2 50% dmg reduction and move through def 5 75% dmg reduction and move through def 10 100% dmg reduction and move through any def then apply the same reduction to your strength and any damage that you do. So at 50% dmg reduction a 10 str character could exert on 5 str effect.
  22. actually there should be a Hero WWII book Golden Age of Champions was WWII stuff for supers. It would be great to have a 5th Ed. Half WWII heroic level, half supers.
  23. tracker impulsively decided to bring the villain to justice on her own. switched minds into one of the animals in the circus. Was detected and caught. Villain did something to prevent her from switching back to other body (or has other body hostage as well). She is now a hostage. Group must rescue her. Of course it is a trap.
  24. this guy (not me) photo-shopped animal parts together to make some intriguing animals. They are well done, but some are just silly and some of the human ones are a bit twisted. But the lion-chipmnuk, frog-bird, and bird with fangs are certainly worth seeing. might be good pictures for a fantasy race. http://www.humandescent.com/index2.shtml
  25. "Totally agree. Why overcomplicate things when there are easy solutions at hand?" bored at work
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