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Supreme

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Everything posted by Supreme

  1. Re: Missing SW-Brand Mono-Climates That's a good one. I was thinking that the Cloud City of Bespin wasn't "sky" enough. I'm thinking of whole communities made up of sail-driven air-ships and what-not. And I'm thinking no-one has done an all-volcanic planet, though a planet with virtually all CO2 in its atmosphere would be poisonous, so everyone would have to bring their O2 tanks.
  2. One of the things I always liked about Star Wars was the planets with mono-climates. That always added a great bit of flavor to the movies. So these are the ones I remember: Desert: Tatooine Swamp: Dagobah Urban: Coruscant Forest: the Ewok Moon of Endor, Yavin Arctic: Hoth Air/Cloud: the Cloud City of Bespin (? - Lando's place, it's been a long time) Oceanic: Naboo So what's missing? I can think of a few. What about you guys?
  3. Re: Astronaut Package Deal
  4. Re: Sexuality and the Silver Age Bouncing Boy married Duo Damsel. In the current Legion it's shaping up to be Brainiac-5 and Dream Girl.
  5. Re: Sexuality and the Silver Age Reed and Sue argued endlessly and took years to actually get married, during which time no sex took place at all (if that isn't repressed...). Superman's relationship with Lois was very sick and twisted. Batman used Kathy Kane, aka Batwoman, as his beard back then. And Wonder Woman was like Freud on mescalin.
  6. Re: Sexuality and the Silver Age
  7. Re: Reduced Gravity Effects They lose bone and muscle mass after being in micro-gravity for weeks at a time, if they don't exercise. This guy will be flying around in 1/6 G for a couple of hours a night fighting crime, so I don't think this will be necessary. Also, I don't want a character who gets weaker the more he uses his powers.
  8. Re: Character: John Carter of Mars That is one faithful adaptation. I've always been a big ERB fan. And yes, Superman did indeed have an influence on Superman. Ever notice that Carter's Martian home is Helium and Superman's home planet is Krypton? There's a reason.
  9. Re: Blanket Esoteric Defense True, but Lack of Weakness, Mental Defense, Power Defense, and Flash Defense are and those are the ones I'm talking about. I guess for me the really kicker is Flash Defense. If I want a little flash defense - say five points worth - for all my senses I have to buy it for sight, hearing, touch, taste, and smell. That's 25 points!!! Maybe there should be a cost break for non-targetting senses.
  10. Re: Humanity 2.0 Ageless? Hah! My car has all replaceable parts, but I'm pretty sure it won't run forever.
  11. Re: Blanket Esoteric Defense "Characters cannot purchase Special Powers and Talents in Power Frameworks, except with the GM's permission..." Page 203.
  12. Re: Blanket Esoteric Defense Any power that's normally 0 END and persistent is off limits to any framework, without GM's permission.
  13. Re: Reduced Gravity Effects Rhanks, Sinanju, I like the Clinging idea. The reverse-grav effect is out though. The idea is supposed to come from the reduction of mass using superconductors and nagbetic fields. Yeah, this isn't confirmed yet, but we're talking about supers here, so...
  14. Re: Blanket Esoteric Defense
  15. Re: The Essential Bad Golden Age
  16. I wanted to make a character who has a certain limited amount of defense to all the esoteric attacks: drains, flashes, find weakness, etc. I'd like to avoid the trouble (if not the expense) of buying and writing out fourteen different defense powers. Can anyone thing of a way to buy one big defense power that would cover all of those?
  17. I'm working on a character who has the technological ability to reduce the effects of gravity on him allowing him to fly with the use of artificial wings. So, I worked up the following concepts, some of which I can work out in game terms easily enough, but others I'd appreciate some help with. Flight, restrainable (duh) Superleap (without the wings he should be able to do this) If his wings were disabled, he should be able to prevent a catastrophic fall by making himself weightless for a short period (he'd be running the anti-grav engine in the red until it conked out). If he were already falling, though, that would prevent him from continuing to fall, but it would prevent him from accelerating. How do you do that? Anything else? For disads I could take some vulnerability to knockback, or even negative knockback resistance, but I'd rather just accept the one die knockback resistance that all flyers have.
  18. Re: I'm Looking for thoughts on Distinctive features and Invisibility. If someone has the ability to conceal their distinctive feature, then the feature is concealable. Turning yourself completely invisible is not the same thing. Making your force attunement invisible means that you can now move amongst the Jedi unnoticed. You can talk to them and ask them for seemingly innocuous favors. Someone who is completely invisible is someone who has completely removed themselves from all interaction, like Desolidification. You should also consider whether or not the invisibility is constant, persistent, 0 END, etc.
  19. Re: Master List of Distinctive Features I'd never allowed that unless the "Corona" included something like the number 666 appearing above you in red, flaming letters or a pink triangle or something. It would have to be something that would mean something to people and make them act in some kind of unfavorable fashion towards you. A distinctive feature should be disadvantageous, not just descriptive. And I'd add "Unsettling," "speaks at an odd speed" (too fast or too slow, people will respond negatively either way), or "speaks with an unfamiliar regional accent".
  20. Re: Favorite Abuse Oh that's clever! Back in the infancy of the game we used to make characters with 10,000 CON, reduce the figured stats to a few hundred each, and that would leave you with HEAPS of points to spend for nothing. 100 point characters that could pimp-slap Galactus. We never played them, but it was fun to be that sick for a little while. Anyone ever use "Hunted by Galactus" or "Hunted by the Earth?"
  21. Re: Favorite Abuse You'd better be paying for multiple attacks on that find weakness... I can be a bit of a charge whore too. Taking sixteen charges is basically free 0 END on the power. If it's a major attack power, and you have a five or six speed, that's attacks for at least two and a half turns. How many combats last that long??? For nostalgia's sake, I have to chime in with the old "not in an intense magnetic field." How many characters did we all make with that thinking that it'd never come up? I know a guy who GMed for a group where everyone was point-crunched to the max with NIIMF as the lowest common denominator. So he threw an intense mag-field-projecting villain at them. Ever see a character with 40" of flight nose dive into the ground without his PD? The Wife Supreme and I agree that I'm not a rules rapist, but a rules lothario. "How ya doin' rules? You look nice tonight... Oops! I spilled something on your top. If you take that off right now I can wash it before the stain sets in..."
  22. Re: Early Marvel Age x Silver Age I would say that you can't extend DC's Silver Age to the 70s. Denny O'Neil, Neal Adams, and Dick Giordano ended that by sending Batman back to the streets of Gotham to fight crime, Robin off to college to grow up, told Green Lantern he was a de facto racist, and got Speedy hooked on drugs (who else?). The art and the stories both became really gritty and urban (as opposed to the suburban feel of the 50s). DC comics from that period became VERY issue-conscious (and preachy, for my money). They also slipped in sales. The #1 selling comic of 1970 was Archie. If that doesn't signal a change in era... Marvel (or at least Spider-Man from what I can tell) did it's transition into the issues in the early 70s as well, but they retained most of the same people so the overall style didn't change much (except for the change from Ditko to Romita for art). Spider-Man himself remained more or less unchanged as a character.
  23. Re: X Men Colossus and his Osmium Form Or just play it right and save your action until the phase before you go, change, then punch on the next phase.
  24. Re: YOU KNOW THE d20 WELL HAS RUN DRY WHEN... I'm Waiting for John Updike D20.
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