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Certified

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Everything posted by Certified

  1. Re: Manhunt: The Greatest Game On Earth The world of Manhunt, to me, seems to be a place for one shot stories. This could be one's trip to the dark side or more heroic tales. As I try and work out the details of what this world may look like I want to try and create a place for dark heroism but I haven't found the right angle for it yet. The Stalker Valkyrie was an attempt at this but I think she may be an exception not the rule. I thought about changing my focus to Badlanders but I'm not sure if this is the right fit. What I'm thinking I may end up doing is shifting the focus to Stalker v Stalker combat. However, this undermines one of the background story purposes of the game which is how does one justify doing the wrong thing. The Colonies justify the slaughter of those outside the City-States as a way of population control, removing dissidents and keeping the masses sedated. The City-States justify this as a way to provide much needed resources for their people. Finally, Stalkers justify killing others as a way to escape the world around them. So there we are...
  2. Re: Genre-crossover nightmares Would have made for a better movie.
  3. Re: Your "2010" Pet Gaming Projects For 2010 my goal is not so Hero related. Over the course of last year I wrote a game. This year I'm going to be looking at getting play testers and hopefully finding a way to bring it to print.
  4. Re: How can you make the stone age cool? For a serious campaign I would look at something around 3100 - 2900 BC. This puts things at the end of the Stone Age and beginning of Bronze Age. For a campaign concept I would play on the elements of developing societies and the idea of what is primitive. Possibly centering around around Mesopotamia or a fantastical equivalent. Characters would be from a primitive clan or tribal society isolated from the other developing cultures. More than likely I would look at a magic light world where knowledge of herbal cures and medicine is just as mystical as calling on ancestor spirits. At the same time all the members may know some magic, warriors call upon the Hunter to keep their spears sharp, farmers follow rites to banish locusts or other predators. Early stories may revolve around developing the tribe and crafting an understanding of the known world. This may include takes of survival or defending the village from some more monstrous creatures of the age, things that hadn't realized they should be extinct now. As the players become more comfortable with the setting I would begin introducing different cultures that are more advanced. This could possible be a peaceful first meeting, amusing both sides can get around language issues, followed by a more war like or slaving culture seeing them as a source of slaves. The campaign can take multiple directions from here with the players becoming enslaved, isolated or integrated into one of these other cultures. Stories may take on a more old versus new and what is really better tone. Although, I don't think I would want to focus to heavily here instead looking at cultural advancements versus the cultures that possess them. This strikes me as a time of empire building and I don't think it would be out of the question to see the PCs as possible conquerors or leaders as the campaign progresses. One thing that may be intriguing is exploring the different styles of magic and religions of the cultures.
  5. Re: Hero System Good Idea/Bad Idea... A challenging choice. [ATTACH=CONFIG]34557[/ATTACH]
  6. Re: Homage to Thor It was more of a thought experiment than for any given game.
  7. Re: Homage to Thor There's a couple of options there, it wouldn't be difficult to swap out the line for a pure 10d6 EB or "ugly" him up some to add it in at the cost of 4 Com or 1 CSL.
  8. Re: Homage to Thor You don't have to lift it just disarm him. Knock it out of his hands is the most likely means. I think you need a Strength of X (Let's say 40 here) to lift it but to use it you must have a spirit like Thor's. This makes it a unique focus meaning most people couldn't use it even if they disarm him. Beta Ray Bill not withstanding.
  9. Re: Looking for a Champion This seems like a good idea. I have a lifetime subscription but don't think I'm cut out to try and take the reigns as I am really a casual player. However I'd be willing to help out where I can. Team Member: Lady Night (Level 28)
  10. Talking with a friend online today about character concepts and what works and what doesn't at 250 points. The idea of Thor came up as an impossible build and the modern Thor of Marvel with the Odinforce, yeah that's a tough nut to crack. Even before that incorporating his dimension hopping powers becomes relatively difficult. However, accepting that part of his defenses come from his armor and strength from his belt I think I was able to do a fairly faithful 250 point incarnation of the God of Thunder. There are things I know I missed but I tried to grab the core powers of the character for this build.
  11. Re: A Playable Black Bolt Heh, Black Canary makes a great starting place for a homage to Black Bolt. I don't know which character is technically older but her powers seem like a reasonably toned down version of his.
  12. Re: A Thread for Random Videos Put up several John Water's movie trailers and videos on the CS page. Fair warning, it's John Waters and not all trailers if you get offended easily not you cuppa. John Waters Videos
  13. Re: Manhunt: The Greatest Game On Earth Motor City Sample Stalker
  14. Re: Manhunt: The Greatest Game On Earth Motor City: North of Southern Star sits the sprawling industrial Nation-State Motor City. Ever expanding Motor City is a place of steel, it's gray skies spit poisoned water back at the ground and food is in short supply. Above Motor City floats the MX, a giant super Colony and solar powerhouse for those who live above. Using the City-State below to manage manufacturing and machining needed projects are modular and spread out across Motor City so that the residents are never really able to know just what hey're working on. The city has taken on a kind of iron cross the older parts of the city long abandoned as new more advanced tools and machines were required. Unlike other City-States those who shunned modern society did not go out into the wild but dug in do the dead old city. Rumors of an inner city constantly circulate in the Nation-State, the active smoke stakes in the Badlands fueling them. Another common rumor is that people of the Motor City Badlands are cannibals as Motor City is unable to sustain most plant life without major efforts. Expeditions into the Badlands by Stalkers and scavengers both seem to confirm this. Motor City is a landscape of steel towers, catwalks and pipes. Large roads cut between them like surgical scars facilitating industrial transport. In Motor City the Badlanders are as aggressive as the stalkers and masters of setting ambushes in the urban maze. Becasue of this Motor City is ranked the 1st Most Deadly Manhunt game zone. This is not a place where careers are made, it is a place where they are ended. Historical Note: The Red Herald, Randal Shepard of Britannia, winner of 58 Manhunts was killed in the Motor City Badlands along with 7 other Stalkers after being ambushed. This was the third straight Manhunt hosted in Motor City seeing the combined deaths of some twenty nine Stalkers. The closest Stalker to ever winning a Golden Ticket a memorial to the Red Herald is held before each Manhunt in Motor City. Some consider this fabled Stalker to be the patron saint of Manhunt. The Stalker Valkyrie has stated she uses her Edged Crook in his honor.
  15. Re: Manhunt: The Greatest Game On Earth Northern Territory Sample Stalker
  16. Re: Why people shouldn't buy Cybernetics OAF
  17. Re: Why people shouldn't buy Cybernetics OAF They address this in Cyberpink 2020 as well although they also point out that they are great for crushing things.
  18. Re: Manhunt: The Greatest Game On Earth Updated The Northern Territory description and added some 'game' notes.
  19. Re: Manhunt: The Greatest Game On Earth The Northern Territory: The island state runs a four hundred kilometer stretch along the 487 transit line. Cutting like a spine through the badlands The Northern Territory starts at Ayers Rock and ends at the Northern Gap. The state consists of a series of plateaus both natural and man made. The state provides gold and other natural resources to the BHNAB Colony. Manhunts hosted in The Northern Territory take place in the desert and mountains surrounding the state as well as below the city itself in the Black Marshes. Stalkers from The Northern Territory are said to be fearless, hardy and cruel. In the Badlands villages commonly center around resource deposits such as old oil wells or valleys with fertile soil. These villages tend to be well defended using terrain and the tools available to them to their best advantage. The Northern Territory Badlands are also home to roving scavengers and raiders. On the Manhunt circuit the The Northern Territory Badlands are ranked as the 2nd most deadly terrain for Stalkers. Many of the games greatest Stalkers have made their name in the The Northern Territory Badlands including Britannia's twins of Terror Roper and Ripper and Southern Star's Wrangler. A special bounty has been placed on the head of The Northern Territory badlands gang leader Lachlan The Bladed.
  20. Re: Morrow Project The Rose brings up a good point. This site should likely be in or near a Seed Arc or similar resource for a worst case scenario. As this is a thread for a game we know there's going to be action and adventure galore.To take a step back and look at what the actual logistics of an undertaking like this would most likely be the image and scope of the project seems to instantly spiral out in size. The team would likely need to be a large cross sampling of genetic backgrounds. Would it be unreasonable for a group of 100, 1000 or event 10,000? The idea of survivability rates would have to be factored in both in the sleep process and in a worst case environment upon emerging. This team would need to possess or have access to the collective skills and knowledge required to facilitate a ground up rebuilding of agriculture, one may presume other vital skills as well including most engineering fields along with the tools to facilitate this task. Presumably this team would have building materials if only from breaking down and reusing the storage chamber itself. Depending on the size of the project it seems that designing the storage facility to be broken down post deployment would make sense in saving space. Returning to the team more than likely they would also be evenly paired female to male or possess a higher number of females to males. All those chosen for the project confirmed to be reproductively comparable, fertile and AB+ to say the least. The idea of an planned breeding program and sufficient medical facilities doesn't seem unreasonable. Monogamy on the other hand might be, when thinking about this as a case of survivability for the human race. Although, it should be apparent by the requirements team is also more likely to consist of scientists albeit military scientists ensuring a degree of physical aptitude, fitness along with weapons and self defense trailing.
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