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Certified

HERO Member
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Everything posted by Certified

  1. Re: Abilities Discussion The though there is to give some kind of forgiveness if you miss a block and to give something other than Invulnerability a chance to work.
  2. Re: Abilities Discussion The Viper-X Debacle: A Recent Play Experience with Regeneration While trying to save our beloved mayor the final challenge is to face off versus Viper-X a level 20 legendary villain. At level 20 I'm hovering around 2300 Health. Lady Night uses both Regeneration and Resurgence. In a normal fight, even versus a Super-Villain this works well. However, it is important to note that the ability to regenerate damage means nothing if you can be killed with a single hit. That is to say once Viper-X took an interest in me I was routinely hit for 2700+ damage. Now comes the blocking question. Champions is good about offering a tell before a foe fires off some nasty attack and although not perfect I'm fairly good at the whole blocking thing. It would seem though that if only due to shear awesomeness I found myself completely unable to block versus Viper-X. For the purpose of this example I will assume I never managed to block as that kind of damage being post block is just really scary. To sum things up, for Regeneration characters if you're going in against some of these big guns bring meat shields... uh... I mean friends.
  3. Re: Screenshots More Screen shots
  4. Re: Abilities Discussion Slotted Passives: Invulnerability - Clean straight forward Damage reduction. At it's base level seems to knock off a quarter of the damage or so. Regeneration - At it's base level this seems like an okay power. It's a bit hard to manage if you get more than a few enemies on you. I think I liked the Invulnerability better it was a flat damage reduction and you knew exactly where you were. Also, I have not advanced Regeneration yet because there is no highlighted data for level. This may be a simple description error. Passive Support: Resurgence - This is a nice boost for regeneration. Click power you see an immediate jump in Health followed by an overall increase in Regeneration amounts for a brief period. The difficult part here is judging when to use Resurgence for maximum effectiveness. With a base cool-down of 90 seconds it can be tempting not to use it when you may actually really need it. Also, you may use it too soon losing some portion of the initial boost.
  5. Re: Screenshots Thank you, the way te game queues attacks you're able to just go into a fight and start hitting print screen. I'm hoping to score some better action shots but I'm doing Snake Gulch stuff now and beating up robot cowboys doesn't seem right for Lady Night screens.
  6. Re: Screenshots Here are a couple of shots of Lady Night my main so far.
  7. Re: List Your CO Heroes! Okay, Screen shot time.
  8. Re: Difference between games? That's correct but what you are leaving out is characters with more effective powers had a higher cost. Overall I think Champions Online does a good job bringing the flavor of the game. It is very much larger than life, there are a lot of different ways to advance your character and it is definitely more flexible than any other true MMO. As for taking an Energy Blast choosing a special effect and graphic look that is essentially what you have now. So what if it's call _______ you chance the color and emanation point and although the internal proc is the same your firebolt is now the Black Flames of Thull or whatever.
  9. Re: List Your CO Heroes! Lady Night: Lady Night was born with the ability to manipulate darkness. Studying arcane binding rituals she has learned to control her naturally unstable powers over the years. This character was inspired by a villain from my Metahumans Rising campaign. Account: @Certified
  10. Re: Earth x DC Comics like setting Sure they could. Here's an example the Axis invades the continental US. After a series of defeats US forces are forced to evacuate inland. This modern Canada includes several northern states after having aiding in fortified the US position. For the record I doubt it's feasible as well I would expect a strong narrative to explain how Canada remained unoccupied when the US fell.
  11. Re: Hero System Good Idea/Bad Idea... That's a different kind of role-playing
  12. A player wants to be able to heal any sickness. He's taken some healthy healing powers including resurrection. However, I'm not sure this would cure things such as cancer or other diseases that slowly change the body. This seems like a Transform. My questions: Is healing the right power to cure a life threatening disease? If not would it remove symptoms and what is the correct way to cure a disease in hero?
  13. Re: Hero System Good Idea/Bad Idea... I think a Dark Shadows game has a lot of potential. Just look at how many times they've tried to remake it. They are in fact still trying since we'll have a movie next year.
  14. Re: Hero System Good Idea/Bad Idea... Hay give Miss Palmer a bit more credit than that she probably has a good 14- or 15- but if we're playng Dresden Dolls Hero I want the stats on Yoko aka Neil Gaiman. Joking and Source
  15. Certified

    Rule of X

    Re: Rule of X How does this Alternative Rule of X account for things like Auro-Fire, Penetrating and other advantages?
  16. Re: Hero System Good Idea/Bad Idea... Good Idea: Rock Star Hero Bad Idea: The Osbournes.
  17. Re: What's the craziest thing your Supers have ever done? It's like one of those adages parents like to use. If you're going to do something even if it's simple always try to be the best at it.
  18. Re: Help with scale for an airport Recently while working out a death trap for my players I realized just how easy it is for them to cover great distances. The full length of the concourse my only be 15-20" in hero terms a full move for a lot of heroes and only a half move for some.
  19. Re: Organized crime in a world where "vice crimes" don't exist--what do they do? Well in addition to running legal drug dens, gambling halls and brothels there's always protection rackets, insider trading, money laundering (which thanks to the legal brothels and gambling should be a lot harder to trace), trafficking in firearms, and the ever popular putting the occasional hit out.
  20. Re: Thrown Mastery or somthing akin.... I would look at approaching this build from three angles. First is the objects thrown a small multipower with say a Energy Blast and Killing attack to get you started . This first multipower would have the Focus requirement. Then a second multipower for Throwing Master these would mimic the attacks from the first multipower with a weak limited requires weapons of opportunity. Add to this Combat Skill levels that match or exceed the damage classes of these two multipowers. This would allow the character to take say a 1 Pip Killing Attack (Playing Card) and stagger bonuses to bring it into something a lot more formidable using the multiple power attack rules.
  21. Re: Not Illinois or Ohio.... Much like the Allan Quatermain movies something just don't compare.
  22. Re: Champions Radio Not Certified Sound so much as VVC radio, they do have clean programing, uh... just not me.
  23. Re: Genre-crossover nightmares Don't forget the sequel: That Mohel has got to go. If there was ever a reason to kill ...
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