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Werehawk last won the day on October 5 2005

Werehawk had the most liked content!

About Werehawk

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    Death from above
  • Birthday 07/11/1964

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  1. These are my speedsters The Heroes Green Flash Chapperal Voidracer The Bullet (Pulp fiction Flash) The Flying Scotsman (Combines speed with Martial Arts) Skater Girl (Creates a frictionless Force Field that allows her to "skate" at high speeds) Whirly Girl (Dirvish-like Speedster) Kaiten (Human torpedo) Angelshark (Travels faster on the ocean floor than she swims) The Villains Forerunner (Super speed linked with mind control) Exocet (Named after the missile) Cool Runner (Super speed on Ice) Cheetah
  2. The powers that be call him The Jailbreaker. His naivete matches his incredible dimensional traveling abilities. He fancies himself as a man who champions the wrongly accused. Especially ones in what he believes to be totalitarian regimes. The problem is he is releasing prisoners who really do belong behind bars and not running loose on an alien planet awaiting a new trial which includes the five others who gave him their "word" to stay out of trouble on Earth.
  3. W is for Whalesong. A Norwegian oil magnate who was a victim of a oil platform accident who was "adopted" by whales and learned to live like them as well as being able to control them. Think of him as an aquatic Tarzan. X is for X-Factor. A Scot able to wield both chaos and order magic depending on what needs to be used in order to maintain balance at that moment. He takes the "One Who Knows" stance way too seriously. I have Y and Z but I want to see others ideas.
  4. Sometime ago I had met a young lady who was friend of mine's sister-in-law who was looking at my artwork at a bar we all frequented. I had mentioned that these works were for use in a Superhero RPG and I was running games at a local convention. A few days later she came back (a little more sober this time) and asked how this game was played and wanted to put a character together. She remembered that this game took place in the 31st century and since she was a big fan of "Arrow" at the time, she wanted to be an archer. I don't know of any futuristic archers apart from maybe Yondu to use as a re
  5. R stands for Requin. Same description, correct French moniker.
  6. May I suggest Quatrefoil. A young British girl who controls the Ancient Elements earth, wind, fire, and water. R for Renard. A French amphibian with shark-like abilities.
  7. Plant characters in my universe Bad Seed Evergreen Thornstrike Witchwood Red Tide "Algea" (Name is Temporary)
  8. I have two characters that fit that origin although these are heroes not villains. Hydrofoil was an environmental activist (more of a practical joker than an eco-terrorist) who was interfering with a ship that was illegally dumping waste into the North Sea when she was forced overboard and fell into an area where the waste was leaking and turned her into an amphibian who could only stay out of water for six hours at a time and obtained water control powers. Finback was a teen-aged fisherman who fell overboard during a storm in an area where a Soviet era cargo ship carrying "strange materials"
  9. No Snake Men, but I do have psionic Pterosaur-like beings, an animal handler in control of two 40 ft. bi-pedal creatures, an intellegent ape-like being, and to top it all off, a group of upper crust British teenagers who manage to receive parahuman abilities the moment they crash into this underground world. All under the command of a man thought to be a fictional character in an Edgar Rice Burroughs novel.
  10. Captain Nemo and the Nautilus Nine are based at Pearl Harbour and they operate mostly in the Pacific. I've been putting together off and on a west coast setting based in Seattle (named Emerald City here) Both have the advantage of having access to nearby Navy facilities (Pearl Harbour and Bremerton)
  11. I have a character named Minstrel who has a sonic power that can only be used with various flutes as a focus. A basic flute allows for various sonic attacks, a piccalo does RKA's, and a fife emits hearing flashes.
  12. I'm avoiding Dracula for the time being although I have Lucy Westenra making life miserable for Mina Harker and the Scarlet Order. I have also played with the idea that a repentant Lucy would lead the team and Harker would be the pain in the neck (no pun intended).
  13. I opened a post earlier about a campaign involving a group of so-called "League of Extraordinary Gentlemen" who've somehow arrived in the present day and are in charge of their own parahuman teams based on their various fields of expertise. They are Captain Nemo (the seas), Mina Harker (the occult), The Time Traveler (what else?), Robur (the skies), David Innes (the subterranian world), and Professor Cavor (space). What I would like to do at some point is to have the groups (or maybe just the LXG's and their team leaders) confront a master villain from their time period tha
  14. My Universe consists of three connected but distinctive eras, The Pulp Era (the first arrivals of the so-called "Mystery Men" known as the American League), the Modern Era (centered around the Crusaders, The British Avengers, the Lost Ones, and the "LXG's"), and the 31st Century (centered around the Force of Nine and the Shadowers). All eras are connected to the city of Liberty Metropolis in one way or another.
  15. I have a couple characters who roll above 18 because of 35-40 INT along with the skill rolls attached to them so the extra die allows for the possibility of failure (Hey! even Brainiac 5 gets it wrong once in a while). Plus it gives the lower life forms something to razz them with. Quadruple 6's is critical failure in this case.
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