I am building a rather ridiculously fast power for a speedster... the idea was to be able to run around the world in a single phase. The world is 40,233.6km in diameter, so it is rather tidy to purchase the power as 5" Flight, Megascale (1" = 10,000km; +1 1/4), Can Be Scaled Down: 1" = 1km (+1/4), Only In Contact With A Surface (-1/4). Now the problem is, I want to place noncombat acceleration/deceleration on it AND no noncombat movement. I do not want noncombat movement because it would give him a noncombat multiplier, doubling his already ridiculous speed. So does no noncombat movement cancel out noncombat acc/dec?
I think I could dodge the entire issue by buying the Megascale and instead of taking it as 1" = 10,000km I could limit it as 1" = 5,000km and then when I went noncombat I would run 10" and that would make up the differance. I do not play speedsters usually so I am not real familiar with the movement rules, would noncombat ACC/DEC let me get to my full speed and make it all the way around the world in that single 10" move?
I hope this rambling post doesnt sound too stupid...