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urbwar

HERO Member
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urbwar last won the day on June 28 2016

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About urbwar

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    Forever Knight
  • Birthday 11/17/1965

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  1. Started working with a new artist named Cường Nguyễn from Vietnam. I found him through a group on FB that discusses public domain characters. He's been doing some characters for a group of Neo-Nazi villains known as the Neo-Teutonic Order. First up is White Lighting, a speedster who can generate an electrical field as he runs. After that is Aryan Eagle, who has wings and clawed hands. Lastly is Panzerfaust, who can generate explosive energy blasts from her hands
  2. Of course. It makes sense to use them if you can afford to. I can't, so I looked elsewhere. I have 3 - 4 artists I used on a regular basis, and they've produced great work for me. While I didn't find them all via DA, all of the artists I work with have pages on DA. There is a lot of untapped talent willing to do the work if given a chance. I try and give them that chance, and I promote them while sharing the art they've done for me. I know a few have gotten some work from my promoting them, and it helps build my relationships with them. It's a win - win for both of us.
  3. I think the main issue is that many superhero rpgs tend to use the same group of artists for the most part, who charge accordingly (and deservedly so). Yet there are some artists out there as good as them, who are less expensive, but few bother to actually go looking for them. I've posted art I've commissioned in one of the art threads, and I can tell you that for the price of one piece by Storn Cook, I can get 3 or 4 pieces from an artist in the Philippines who I feel is an underrated talent. There is also plenty of superhero stock art available now; Storn has some, and Jacob Blackmon has a lot as well. Ade Smith is another. So I disagree that you can't afford color art. You can if you're smart and look for newer, hungry artists who you can afford. It helps you get color art for your book, and it helps them build their profiles, so they can eventually earn more themselves, just like artists before them did.
  4. I did. However, other companies provide a higher quality logo, so I figured Hero would do the same. 96 isn't exactly high quality, which I figured they'd want products to have That's just the blurb on the community page. My concern is how the terms affect using my own IP outside of Hall of Champions. As someone pointed out on another forum, the wording of the agreement allows others to use your IP, which is a no go for me. As of last week, the agreement states: In other words, you can't use your own IP with other systems. Since I all ready have, that means either I can't use it with Hall of Champions, or I have to take down the other products (which I'm not going to do). it also grants others to use your material, not just what Hero products you can tap into The only company that doesn't do this with their CCP is Genysys Foundry, whose terms state The person who posted this on another forum stated Jason was going to change it to be more in line with Genysys Foundry's terms. If someone whose posted to Hall of Champions can confirm that it was changed, that would remove any concerns I have. I know it's not a big deal for many who use HoC, but for someone like me (who releases product for multiple systems), it is (because of the limitations most CCP have)
  5. That's kind of a low resolution one though. I would think the official one would be higher than 72 dpi
  6. Where is the Hall of Champions logo to be found? I can't find where to download it from the community page. Is there any prohibition about publishing characters that I've published for other systems? The info on the community page isn't really clear on that (at least it isn't to me)
  7. Not that I can see. I'm at the page for the Hall of Champions community, and it says where to place the logo (alongside the text you need to include), but nothing on downloading the logo. All the instructions on how to upload are there on the community page. Guess I'll have to ask Jason. Still makes no sense to make it this hard to get the logo though
  8. You would think, but it isn't available in the community content product listing, nor the Hero Games listings. If it's supposed to be a community, you'd think making the logo easily accessible would be kind of a priority.
  9. Here's some art from Kris Smith. This for something I'll be putting together for another system in the future. The characters are in the vein of the old 60's Batman tv show, in that they are somewhat cheesy. First up is a Creative Commons character called The Skunk. The Second is a new take on a public domain character called The Checker (renamed Checkers here) Here is The Putty, another Creative Commons character, followed by The Puzzler, a new take on a public domain character of the same name:
  10. Astro-Man was also a member of The Tomorrow Squad for awhile, but realized he had a higher purpose
  11. That is definitely one of their inspirations. A little Challengers of the Unknown in there as well. They're supposed to be heroes who exist between the Golden & Silver ages of heroes Here's what will be the cover art for this (whenever I get off my butt and write it)
  12. Some new material from Dan Houser, who is the line artist for ICONS. Here is the Tomorrow Squad: Doc Tomorrow, Astral Girl, Beacon & Quartz:
  13. A pair of new pieces from Joe Singleton. This is The Hierophant, the head of the Church of Cosmic Transcendence, and ruler of The Theocracy: Combat troops of the Theocracy:
  14. Here's a color composite of the group:
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