Re: Free no character point equipment simulating not very powerful powers
The way that I would handle this situation is to require him to purchase a summon that will allow him to gain ONE simple, non-combat item. However the item must be in teleport range and take a minimum of one full turn (he teleports there, hunts through and gets item, then teleports back). The value of the item cannot exceed the value of the summon power and cannot be a weapon (this includes different blades - swords, saws, knives, etc).