Cassandra Posted July 19, 2016 Author Report Share Posted July 19, 2016 I warned everyone about this. Quote Link to comment Share on other sites More sharing options...
Burrito Boy Posted July 20, 2016 Report Share Posted July 20, 2016 I warned everyone about this. Huh? Warned us about what? Quote Link to comment Share on other sites More sharing options...
Greywind Posted July 21, 2016 Report Share Posted July 21, 2016 She's quoting Wil Wheaton Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 21, 2016 Report Share Posted July 21, 2016 Is it a play on words of 7 19 being read as 7/9 (7 of 9)? HM Quote Link to comment Share on other sites More sharing options...
Cassandra Posted July 21, 2016 Author Report Share Posted July 21, 2016 Is it a play on words of 7 19 being read as 7/9 (7 of 9)? HM An homage to Jeri Ryan. aylwin13 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted July 27, 2016 Author Report Share Posted July 27, 2016 Is it too late to vote for Selina Meyer? Quote Link to comment Share on other sites More sharing options...
Cassandra Posted August 10, 2016 Author Report Share Posted August 10, 2016 I'm currently working on some skill templates for various character types. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted August 11, 2016 Report Share Posted August 11, 2016 I'm currently working on some skill templates for various character types. Can't wait to see! (And steal!) Asperion 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted August 12, 2016 Author Report Share Posted August 12, 2016 Can't wait to see! (And steal!) I'm working on environments the characters would work in (Space, Air, Sea, Ground, Underground), along with occupations. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 9, 2016 Author Report Share Posted September 9, 2016 Jungle Lord/Jungle Queen Archetype Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 20 PRE 20 18 COM 18 8 PD 7 6 ED 7 4 SPD 4 8 REC 7 40 END 36 32 STUN 28 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 4 Animal Handling [Apes, Felines, & Elephants] 13- 3 Breakfall 13- 3 Climbing 13 12 Combat Luck +6 rPD +6 rED 8 CSL: Combat +1 3 Concealment 13- 3 Fast Draw 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 2 Navigation [Ground] 13- 5 Offensive Strike 3 Riding [Equines, & Elephants] 13- 3 Shadowing 13- 3 Stealth 13- 2 Survival [Tropical Jungles] 13- 1 Use Martial Arts With Knife 2 WF: Blades, Bows Total Skills Cost: 72 Cost Powers 6 Armor +2 rPD +2 rED 22 Multipower (45 Points) [16c] (-0), OAF: Bow & Arrows (-1) 2 u) EB 6d6, AE One Hex (+1/2), Accurate (-1/2) 2 u) Entangle 3d6 DEF 3, Takes No Damage (+1/2) 2 u) RKA 3d6 8 ES: Nightvision, PER +1 7 Multipower (15 Points) OAF: Knife (-1) 1 u) HA +3d6, HTH Attack (-1/2) 1 u) HKA 1d6 [2d6 w/STR] 2 LS: Eats Once Per Week, Sleeps Once Per Week 6 Running +3" 1 Swimming +1" 15 Swinging 15" Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Animal Companion (Useful Normal) 8- 5 DNPC: Love Interest (Useful Normal) 8- 10 Hunted: Hostile Natives (As Powerful) 8- 10 Hunted: Poachers (As Powerful) 8- 10 Hunted: Local Authorities (More Powerful/NCI/Watch) 8- 20 Normal Characteristics Maxima 20 PsyL: Code of the Hero (Very Common/Strong) 20 PsyL: Protective of the Innocent (Very Common/Strong) Total Disadvantages Cost: 250 Points Burrito Boy 1 Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted September 12, 2016 Report Share Posted September 12, 2016 How would it change the points to change the natives' attitude to something more rational? To not so much hate the Jungle Queen as to be uncertain what to make of her. They would watch her uneasily, but not ever encounter is going to be deadly combat. Perhaps she occasionally needs things she would have to trade with them for. Or perhaps she has so little experience dealing with people that her interactions with them are going to be extremely awkward regardless (communication is difficult, she can't quite comprehend what they might be asking her for, etc.) bubba smith 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 12, 2016 Author Report Share Posted September 12, 2016 How would it change the points to change the natives' attitude to something more rational? To not so much hate the Jungle Queen as to be uncertain what to make of her. They would watch her uneasily, but not ever encounter is going to be deadly combat. Perhaps she occasionally needs things she would have to trade with them for. Or perhaps she has so little experience dealing with people that her interactions with them are going to be extremely awkward regardless (communication is difficult, she can't quite comprehend what they might be asking her for, etc.) Not all natives she deals with are hostile. She is the enemy of some who are headhunters of cannibals for example. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 12, 2016 Author Report Share Posted September 12, 2016 I changed the Jungle Lord/Jungle Queen a little to increase the over all defenses to average 15 rPD 15 rED. They have LS: Eats Once Per Week and Sleep Once Per Week to represent their being in peek physical condition, and added some Swimming. I was stuck for a long time trying to create a "Build your own superhero" system, but I think from now on I'll concentrate on building archetypes based on well know superheroes and villains. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 21, 2016 Author Report Share Posted September 21, 2016 Matt's Champions Page http://mattcave.fcpages.com/champions.html The inspiration for all my work. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 22, 2016 Author Report Share Posted September 22, 2016 Crime Fighter Archetype Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 20 PRE 20 18 COM 18 8 PD 7 6 ED 7 4 SPD 4 8 REC 7 40 END 36 32 STUN 28 Total Characteristics Cost: 100 Points Cost Powers 3 Acrobatics 13- 3 Breakfall 13- 6 Combat Luck +3 rPD +3 rED 3 Contortionist 13- 3 Criminology 13- 3 Deduction 13- 3 Disguise 13- 3 Lockpicking 13- 4 Martial Block 4 Martial Disarm 4 Martial Dodge 4 Martial Strike 3 Martial Throw 2 Navigation [Ground] 13- 5 Offensive Strike 3 Security Systems 13- 10 SL: Overall +1 3 Shadowing 13- 3 Stealth 13- 3 Streetwise 13- Total Powers Cost: 75 Points Cost Powers 12 Armor +5 rPD +5 rED, OIHID (-1/4) 32 Multipower (40 Points) OIHID (-1/4) 3 u) Darkness [sight] AE 3"r, [12c/Duration 1 Turn] (+1/4) 3 u) EB 8d6, [16c] (-0) 3 u) EB 4d6, NND [LS: Self Contained] (+1), [16c] (-0) 3 u) Entangle 4d6 DEF 4, [16c] (-0) 3 u) Running +8", 8x NCM, No END (+1/2) 2 u) Stretching 5", No END (+1/2), Always Direct (-1/4), No Noncombat (-1/4) 4 ES: UV Sight, OIHID (-1/4) 2 Running +1" 8 Swinging 10", OIHID (-1/4) Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 10 Hunted: The Police (More Powerful/NCI/Watch) 8- 10 Hunted: The Underworld (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 15 PsyL: Obsessed with Crime Fighting (Common/Strong) 15 PsyL: Protective of Innocents (Common/Strong) 10 SocL: Secret Identity (Occassionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 22, 2016 Author Report Share Posted September 22, 2016 The Crime Fighter Archetype is based on the fact that the bad guys never seem to remove the hero's utility belt even when they are captured. Hyper-Man 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 25, 2016 Author Report Share Posted September 25, 2016 Uber-Worl http://www.uber-world.com GoldenAge 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted September 29, 2016 Author Report Share Posted September 29, 2016 Comic Book Plus http://www.comicbookplus.com GoldenAge 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 3, 2016 Author Report Share Posted October 3, 2016 Mystic Male Char Female 20 STR 15 18 DEX 20 20 CON 20 12 BODY 10 13 INT 13 18 EGO 20 15 PRE 15 18 COM 18 6 PD 5 4 ED 5 4 SPD 4 8 REC 7 40 END 40 32 STUN 27 Total Characteristics Cost: 100 Points Cost Skills 3 Contortionist 13- 3 Conversation 12- 3 High Society 12- 8 CSL: Combat +1 2 Navigation [Air or Ground] 12- 3 Sleight of Hand 13- 3 Streetwise 12- Total Skills Cost: Cost Powers 15 Armor +5 rPD +5 rED 50 Multipower (50 Points) 5 u) EB 10d6 5 u) Mind Control 10d6 5 u) Telepathy 10d6 15 EC [Magic]-15 Points 15 1) Flight 10", 8x NCM or Teleport 10", 8x NCM 15 2) FF +10 rPD +10 rED, No END (+1/2) Total Powers Cost: 125 Points Total Cost: 250 Points 150+ Disadvantages 10 DNPC: Love Interest (Normal) 8- 10 Hunted: Evil Magic User (As Powerful) 8- 10 Hunted: Good Magic Alliance (More Powerful/NCI/Watch) 8- 20 Normal Characteristics Maxima 20 PsyL: Obsessed With Magical Matters (Very Common/Strong) 20 PsyL: Protective of Innocents (Very Common/Strong) 10 SocL: Public Identity or Secret Identity (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 14, 2016 Author Report Share Posted October 14, 2016 Generic Mystic for all you Dr. Strange or Scarlet Witch fans. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 19, 2016 Author Report Share Posted October 19, 2016 Powered Armor Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 15 PRE 15 18 COM 18 6 PD 5 4 ED 5 4 SPD 4 10 REC 9 50 END 46 32 STUN 28 Total Characteristics Cost: 100 Points Cost Skills 2* Absolute Range Sense 2* Absolute Time Sense 2* Bump of Direction 3 Computer Programming 13- 3 Electronics 13- 3 Mechanics 13- 5 Money: Well Off 2 Navigation [Air] 13- 3 Systems Operation 13- Total Skills Cost: 25 Points Cost Powers 30* Armor +15 rPD +15 rED 10* EC [Power Source]-15 Points 23* 1) EB 10d6 9* 2) Flight 10", Variable Advantages (+1/2), [[invisible [Hearing], Megascale [1km], 1/2 END, or Use Underwater Only (-1/4)]] 10* 3) STR +30 27* ES: High Range Radio Perception, 360 Degree Radar, Telescopic Sight +2, UV Sight 3* Flash Defense [sight] 5 Points 13* LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained Total Powers Cost: 125 Points *OIF: Powered Armor (-1/2) 150+ Disadvantages 10 DNPC: Loved One (Normal) 8- 10 Hunted: Arch Enemy (As Powerful) 8- 10 Hunted: Spy Organization (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code of the Hero (Very Common/Strong) 20 PsyL: Protective of Innocents (Very Common/Strong) 10 SocL: Secret Identity (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 19, 2016 Author Report Share Posted October 19, 2016 The Powered Armor write up is based on my Energy Projector/Metamorph/Powered Armor Characteristics Template. It provides higher then average INT, and enough REC and END to operate the Powered Armor. Variable Advantage Flight is an invention of mine. I noticed under the rules that if you choose only four possible Advantages that you can get a -1/4 Disadvantage under the 5th Edition Rules. I've choses the Invisible [Hearing] (Stealth Systems), Megascale [1km] (Super-Sonic Flight), 1/2 END (Flight Systems), and Use Underwater (Sealed Armor). As always I've provided both Male and Female characteristics. bubba smith 1 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 21, 2016 Author Report Share Posted October 21, 2016 Spider-Man Val Char Cost 40 STR 30 23 DEX 39 20 CON 20 10 BODY 0 18 INT 8 11 EGO 2 15 PRE 5 14 COM 2 16 PD 8 8 ED 4 4 SPD 7 12 REC 0 40 END 0 40 STUN 0 Total Characteristics Cost: 125 Points Cost Skills 3 Acrobatics 14- 3 Breakfall 14- 3 Bugging 14- 32 Danger Sense [sense] [Out of Combat] 18- 2 Eidetic Memory, Visual Images Only (-1/2), IAF: Hidden Camera (-1/2) 2 Navigation [Ground] 13- 2 Rep: Superhero 11- 3 Systems Operation 13- Total Skills Cost: 50 Points Cost Powers 10 Clinging 40 STR 10 EC [Chemistry]-15 Points, OIF: Web Shooters (-1/2) 23 1) EB 4d6 DEF 4, [32c] (+1/4) 10 2) Force Field +10 rPD +10 rED, No END (+1/2) 10 3) Stretching 4", No END (+1/2) 10 4) Swinging 15", 4x NCM, No END (+1/2) 2 Running +1" Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 10 DNPC: Gwen Stacy or Mary Jane Watson (Normal) 8- 20 DNPC: May Parker (Unaware Incompetent) 8- 15 Hunted: Green Goblin (As Powerful/NCI) 8- 10 Hunted: J. Jonah Jameson (Less Powerful/NCI) 8- 20 PsyL: Code of the Hero (Very Common/Strong) 15 PsyL: In Love with Gwen Stacy or Mary Jane Watson (Common/Strong) 10 SocL: Secret Identity [Peter Parker] (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 21, 2016 Author Report Share Posted October 21, 2016 This version of Spider-Man is a low level brick with higher then average DEX. The Bugging and Systems Operation are his Spider Trackers and his ability to hone in on them using his Spider Sense. The Force Field is Spider-Man using his Web Shooters and his Spider Sense (Danger Sense) To form protective barriers. Alternate Powers Cost Powers 12 Armor +4 rPD +4 rED 10 Clinging 40 STR 33 Multipower (50 Points) OIF: Web Shooters (-1/2) 3 u) Entangle 4d6 DEF 4, [32c] (+1/4) 1 u) HA +4d6, HTH Attack (-1/2) 2 u) Missile Deflection [All Ranged Attacks] +5 2 u) Stretching 4", No END (+1/2) 10 Slinging 10", 4x NCM, OIF: Web Shooters (-1/2) 2 Running +1" Total Powers Cost: 75 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 24, 2016 Author Report Share Posted October 24, 2016 Spider-Man Val Char Cost 40 STR 30 23 DEX 39 20 CON 20 10 BODY 0 18 INT 8 11 EGO 2 15 PRE 5 14 COM 2 16 PD 8 8 ED 4 4 SPD 7 12 REC 0 40 END 0 40 STUN 0 Total Characteristics Cost: 125 Points Cost Skills 3 Acrobatics 14- 2 AK: New York City 11- 3 Breakfall 14- 3 Bugging 13- 32 Danger Sense [sense] [Out of Combat] 18- 2 Eidetic Memory, Visual Images Only (-1/2), IAF: Hidden Camera (-1/2) 2 Rep: Superhero 11- 3 Systems Operation 13- Total Skills Cost: 50 Points Cost Powers 12 Armor +4 rPD +4 rED 10 Clinging 40 STR 33 Multipower (50 Points) OIF: Web Shooters (-1/2) 3 u) Entangle 4d6 DEF 4, [32c] (+1/4) 2 u) HA +4d6, HTH Attack (-1/2), 1/2 END (+1/2) 2 u) Stretching 4", 1/2 END (+1/2) 10 Multipower (10 Points) 1 u) Running +5" 1 u) Leaping +10" 1 u) Swinging 10" Total Powers Cost: 75 Points Total Cost: 250 Points 150+ Disadvantages 10 DNPC: Gwen Stacy or Mary Jane Watson (Normal) 8- 20 DNPC: May Parker (Unaware Incompetent) 8- 15 Hunted: Green Goblin (As Powerful/NCI) 8- 10 Hunted: J. Jonah Jameson (Less Powerful/NCI) 8- 20 PsyL: Code of the Hero (Very Common/Strong) 15 PsyL: In Love with Gwen Stacy or Mary Jane Watson (Common/Strong) 10 SocL: Secret Identity [Peter Parker] (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
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