Metaphysician Posted February 11, 2004 Report Share Posted February 11, 2004 How would you construct a character that is actually two characters, who have the ability to switch between/turn into each other?? Multiform is the obvious choice, *HOWEVER*, I'm thinking of a case where both forms are fully superheroic on more or less equal levels, as well as mentally indepedent. Quote Link to comment Share on other sites More sharing options...
Chris Goodwin Posted February 11, 2004 Report Share Posted February 11, 2004 Multiform. Tailor made for what you're looking for. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 11, 2004 Report Share Posted February 11, 2004 Re: Two Characters, One Body Originally posted by Metaphysician Multiform is the obvious choice, *HOWEVER*, I'm thinking of a case where both forms are fully superheroic on more or less equal levels, as well as mentally indepedent. "Korea is a peninsula, interesting in that it is surrounded on three sides by water." "Uh...and thus is a peninsula." All the forms in a Multiform can be "superheroic". You dont have to have a "puny Bruce Banner" form to go with your "mighty smashing HULK" form. Similarly, all the forms in a Multiform can all look the same if you want, though you would probably need to put IPE on the Multiform at that point -- I'd have to read thru the Power description to check that last bit. Just balance the points out accordingly. Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted February 11, 2004 Report Share Posted February 11, 2004 Okay, it's possible that you mean something you're not expressing well. When you say the forms are mentally independent of each other, do you mean they are not only aware of what happens while the other form is active but can communicate (ala Firestorm's original setup)? If so, you're still using Multiform -- just arrange the values so both halves are roughly equal pointwise. Then give each form a "computer" that represents the other personality. Quote Link to comment Share on other sites More sharing options...
KA. Posted February 11, 2004 Report Share Posted February 11, 2004 Re: Re: Two Characters, One Body Originally posted by Killer Shrike -snip- Similarly, all the forms in a Multiform can all look the same if you want, though you would probably need to put IPE on the Multiform at that point -- I'd have to read thru the Power description to check that last bit. Just balance the points out accordingly. Killer Shrike, You are now, officially, my Hero! I have, over the years as a GM, thought up a variety of ways to confound my players with interesting villains. But this is the most evil thing I have ever seen. A villain, that keeps swapping in totally new sets of powers for different situations, on the fly, without any change in outward appearance. Outstanding! You have our gratitude! KA. Quote Link to comment Share on other sites More sharing options...
Bengal Posted February 11, 2004 Report Share Posted February 11, 2004 Re: Re: Two Characters, One Body Originally posted by Killer Shrike "Korea is a peninsula, interesting in that it is surrounded on three sides by water." "Uh...and thus is a peninsula." I think it's wrong of you to say that only Korea is a peninsula. There are plenty of places in the world surrounded on three sides by water. Are there different Multiform rules for those places? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 11, 2004 Report Share Posted February 11, 2004 Re: Re: Re: Two Characters, One Body Originally posted by KA. Killer Shrike, You are now, officially, my Hero! I have, over the years as a GM, thought up a variety of ways to confound my players with interesting villains. But this is the most evil thing I have ever seen. A villain, that keeps swapping in totally new sets of powers for different situations, on the fly, without any change in outward appearance. Outstanding! You have our gratitude! KA. It is an idea of "Extra-Ordinary" magnitude? (apologies if the "You have our gratitude!" line wasnt a Kentucky Fried Movie reference ) Quote Link to comment Share on other sites More sharing options...
KA. Posted February 12, 2004 Report Share Posted February 12, 2004 Re: Re: Re: Re: Two Characters, One Body Originally posted by Killer Shrike It is an idea of "Extra-Ordinary" magnitude? (apologies if the "You have our gratitude!" line wasnt a Kentucky Fried Movie reference ) No, quite right. "We are creating a fighting force of extra-ordinary measure! We forge our bodies in the spirit of our ancestors." KA. Quote Link to comment Share on other sites More sharing options...
GrimJesta Posted February 12, 2004 Report Share Posted February 12, 2004 IPE... IPE... Oh man. KS, youre EVIL! Thats a nasty, nasty villain right there, OH MAN! Gawd this forum is sweet. -=Grim=- Quote Link to comment Share on other sites More sharing options...
Badger Posted February 12, 2004 Report Share Posted February 12, 2004 KA you are evil, man! I'm so proud. Quote Link to comment Share on other sites More sharing options...
KA. Posted February 12, 2004 Report Share Posted February 12, 2004 Originally posted by Badger KA you are evil, man! I'm so proud. Thank you. But a fair share of the credit goes to Killer Shrike. If I get this monstrosity built soon, I will post it here. KA. Quote Link to comment Share on other sites More sharing options...
Bengal Posted February 12, 2004 Report Share Posted February 12, 2004 I think this sort of construction would go right over the heads of most of my players. Interesting, but more of a "back of the notebook" sort of character, someone to write up just so I can go back and remind myself of how to do it in case I ever want to run him myself. I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 12, 2004 Report Share Posted February 12, 2004 Originally posted by Bengal I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume? I would say no; so long as his form gives a clue as to his abilities or is consistent every time (AH, red suit = his blaster mode; weve seen this one before). Quote Link to comment Share on other sites More sharing options...
Allandrel Posted February 12, 2004 Report Share Posted February 12, 2004 Originally posted by Bengal I think this sort of construction would go right over the heads of most of my players. Interesting, but more of a "back of the notebook" sort of character, someone to write up just so I can go back and remind myself of how to do it in case I ever want to run him myself. I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume? Do you mean like a Hasbro figure, where every costume is just a repaint with a different accessory set? Or like Spider-Man's "Identity Crisis" storyline, where he switched between foru different costumed personas? Patrick J McGraw Quote Link to comment Share on other sites More sharing options...
CaptainVictory Posted February 12, 2004 Report Share Posted February 12, 2004 I'm new - what does IPE mean? Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted February 12, 2004 Report Share Posted February 12, 2004 Invisible Power Effects. The theory with putting Invisible on Multiform is that the person will change forms, but nobody will be able to tell. And, if we're taking votes, I vote for 'evil'. Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted February 12, 2004 Report Share Posted February 12, 2004 I vote "been there, done that, got the T-Shirt." It's best done if you let the PC's run into them and think they know what they're up against first Quote Link to comment Share on other sites More sharing options...
Guest Kolava Posted February 12, 2004 Report Share Posted February 12, 2004 What about two minds in one body, with no ability to shift? How would you work this out, assuming they were fully cooperative (the body can't trip because each wants to go in a different direction) but still seperate minds? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 12, 2004 Report Share Posted February 12, 2004 Originally posted by Kolava What about two minds in one body, with no ability to shift? How would you work this out, assuming they were fully cooperative (the body can't trip because each wants to go in a different direction) but still seperate minds? A very limited Duplication. Quote Link to comment Share on other sites More sharing options...
Guest Kolava Posted February 13, 2004 Report Share Posted February 13, 2004 Originally posted by Killer Shrike A very limited Duplication. Duplication?! Sorry, but I'm still grasping the basics here. Could someone show me a sample build of this sort of thing? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 13, 2004 Report Share Posted February 13, 2004 Originally posted by Kolava Duplication?! Sorry, but I'm still grasping the basics here. Could someone show me a sample build of this sort of thing? Well, its tricky because Duplication varies based upon the character its purchased for. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 13, 2004 Report Share Posted February 13, 2004 Something like this on the base form, which I would make the "only in the head" form (making the other 100% different form the "controls the body" form as it has more points available to it: On the mental form buy all its physical primary stats down to 0 and take only mental powers/abilities/knowledge skills, etc. Duplication (creates 350-point form), Cannot Recombine (+0), Altered Duplicates (100%; +1) (140 Active Points); One Body (-1), Always On (-1/2); RC: 56 Also, buy Mindlink for both forms, only with each other. Mind Link , Human class of minds, One Specific Mind, Psychic Bond; RC: 10 Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted February 13, 2004 Report Share Posted February 13, 2004 Actually, I'd build it using the AI/Computer rules for the second personality. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted February 13, 2004 Report Share Posted February 13, 2004 Originally posted by TheEmerged Actually, I'd build it using the AI/Computer rules for the second personality. That could work too. Quote Link to comment Share on other sites More sharing options...
Guest Kolava Posted February 13, 2004 Report Share Posted February 13, 2004 Awesome idea...really...its perfect But would this be treated like a power? As in...could I buy (OAF -1) for it? Quote Link to comment Share on other sites More sharing options...
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