Jump to content

Two Characters, One Body


Metaphysician

Recommended Posts

Re: Two Characters, One Body

 

Originally posted by Metaphysician

Multiform is the obvious choice, *HOWEVER*, I'm thinking of a case where both forms are fully superheroic on more or less equal levels, as well as mentally indepedent.

 

"Korea is a peninsula, interesting in that it is surrounded on three sides by water."

 

"Uh...and thus is a peninsula."

 

:D

 

All the forms in a Multiform can be "superheroic". You dont have to have a "puny Bruce Banner" form to go with your "mighty smashing HULK" form. Similarly, all the forms in a Multiform can all look the same if you want, though you would probably need to put IPE on the Multiform at that point -- I'd have to read thru the Power description to check that last bit.

 

Just balance the points out accordingly.

Link to comment
Share on other sites

Okay, it's possible that you mean something you're not expressing well. When you say the forms are mentally independent of each other, do you mean they are not only aware of what happens while the other form is active but can communicate (ala Firestorm's original setup)?

 

If so, you're still using Multiform -- just arrange the values so both halves are roughly equal pointwise. Then give each form a "computer" that represents the other personality.

Link to comment
Share on other sites

Re: Re: Two Characters, One Body

 

Originally posted by Killer Shrike

-snip-

Similarly, all the forms in a Multiform can all look the same if you want, though you would probably need to put IPE on the Multiform at that point -- I'd have to read thru the Power description to check that last bit.

 

Just balance the points out accordingly.

 

Killer Shrike,

You are now, officially, my Hero!:)

 

I have, over the years as a GM, thought up a variety of ways to confound my players with interesting villains.

 

But this is the most evil thing I have ever seen.

 

A villain, that keeps swapping in totally new sets of powers for different situations, on the fly, without any change in outward appearance.

 

Outstanding!

 

You have our gratitude!

 

KA.

Link to comment
Share on other sites

Re: Re: Two Characters, One Body

 

Originally posted by Killer Shrike

"Korea is a peninsula, interesting in that it is surrounded on three sides by water."

 

"Uh...and thus is a peninsula."

 

I think it's wrong of you to say that only Korea is a peninsula. There are plenty of places in the world surrounded on three sides by water. Are there different Multiform rules for those places?

Link to comment
Share on other sites

Re: Re: Re: Two Characters, One Body

 

Originally posted by KA.

Killer Shrike,

You are now, officially, my Hero!:)

 

I have, over the years as a GM, thought up a variety of ways to confound my players with interesting villains.

 

But this is the most evil thing I have ever seen.

 

A villain, that keeps swapping in totally new sets of powers for different situations, on the fly, without any change in outward appearance.

 

Outstanding!

 

You have our gratitude!

 

KA.

It is an idea of "Extra-Ordinary" magnitude? :D (apologies if the "You have our gratitude!" line wasnt a Kentucky Fried Movie reference ;) )
Link to comment
Share on other sites

Re: Re: Re: Re: Two Characters, One Body

 

Originally posted by Killer Shrike

It is an idea of "Extra-Ordinary" magnitude? :D (apologies if the "You have our gratitude!" line wasnt a Kentucky Fried Movie reference ;) )

 

No, quite right.:)

 

"We are creating a fighting force of extra-ordinary measure! We forge our bodies in the spirit of our ancestors."

 

KA.

Link to comment
Share on other sites

I think this sort of construction would go right over the heads of most of my players. Interesting, but more of a "back of the notebook" sort of character, someone to write up just so I can go back and remind myself of how to do it in case I ever want to run him myself.

 

 

I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume?

Link to comment
Share on other sites

Originally posted by Bengal

I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume?

I would say no; so long as his form gives a clue as to his abilities or is consistent every time (AH, red suit = his blaster mode; weve seen this one before).
Link to comment
Share on other sites

Originally posted by Bengal

I think this sort of construction would go right over the heads of most of my players. Interesting, but more of a "back of the notebook" sort of character, someone to write up just so I can go back and remind myself of how to do it in case I ever want to run him myself.

 

 

I wonder? I have a character who uses Multiform to simulate the fact that he has several crime-fighting outfits, each with its own gadgetry in it. Is it necessary to take IPE even if it's clear which suit he's wearing, with that suit's attendant powers, since he looks identical underneath the costume?

 

Do you mean like a Hasbro figure, where every costume is just a repaint with a different accessory set? Or like Spider-Man's "Identity Crisis" storyline, where he switched between foru different costumed personas?

 

Patrick J McGraw

Link to comment
Share on other sites

What about two minds in one body, with no ability to shift? How would you work this out, assuming they were fully cooperative (the body can't trip because each wants to go in a different direction) but still seperate minds?

Link to comment
Share on other sites

Originally posted by Killer Shrike

A very limited Duplication.

 

Duplication?! Sorry, but I'm still grasping the basics here. Could someone show me a sample build of this sort of thing?

Link to comment
Share on other sites

Something like this on the base form, which I would make the "only in the head" form (making the other 100% different form the "controls the body" form as it has more points available to it:

 

On the mental form buy all its physical primary stats down to 0 and take only mental powers/abilities/knowledge skills, etc.

 

Duplication (creates 350-point form), Cannot Recombine (+0), Altered Duplicates (100%; +1) (140 Active Points); One Body (-1), Always On (-1/2); RC: 56

 

Also, buy Mindlink for both forms, only with each other.

 

Mind Link , Human class of minds, One Specific Mind, Psychic Bond; RC: 10

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...