Lord Mhoram Posted January 17, 2005 Report Share Posted January 17, 2005 Again something strange came up in playing Meeb the alien amoeba this week. What kind of "physical" based everyman skills would an amoeba have. Some everyman skills are culture, but some are almost biological.. so the question is what kind of "biological" everman skills would fit a man size ameoba. Quote Link to comment Share on other sites More sharing options...
Myrmidon Posted January 17, 2005 Report Share Posted January 17, 2005 Re: Everyamoeba skills Given a man sized amoeba is likely to be well liquidy.... So he gets to replace climbing with: Acrobatics 8- Its easy to get up right after being knocked down, you just sort of slurp up Cheers, David Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted January 17, 2005 Report Share Posted January 17, 2005 Re: Everyamoeba skills climbing oozing up surfaces contortionist swimming Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted January 18, 2005 Report Share Posted January 18, 2005 Re: Everyamoeba skills PS: Mitosis Quote Link to comment Share on other sites More sharing options...
Amoeba Man Posted January 18, 2005 Report Share Posted January 18, 2005 Re: Everyamoeba skills climbing, breakfall, and disguise come to mind right away. Quote Link to comment Share on other sites More sharing options...
levi Posted January 18, 2005 Report Share Posted January 18, 2005 Re: Everyamoeba skills I agree with what's been said here... - Breakfall - Climbing - Contortionist seem like good biological everyamoeba skills. Quote Link to comment Share on other sites More sharing options...
AlHazred Posted January 18, 2005 Report Share Posted January 18, 2005 Re: Everyamoeba skills If you want to get technical, you could add Transport Familiarity for all kinds of animals, to represent the amoeba's ability to "travel" by entering a host... Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted January 18, 2005 Report Share Posted January 18, 2005 Re: Everyamoeba skills Stealth. Unless you gurgle alot. Quote Link to comment Share on other sites More sharing options...
Lord Mhoram Posted January 18, 2005 Author Report Share Posted January 18, 2005 Re: Everyamoeba skills Thanks for all the ideas. There are a number of things I wouldn't have thought of, just because I build the guy, and have a number of powers that duplicate the skill, and wouldn't have thought of the everyskill for that, because in my mind, it was covered. But I wanted the list for color, at the very least. And, Supreme Serpent, he doesn't gurgle a lot, but he communicates by vibrating his outer skin at the correct pitch and freqeuncy, and he makes a high pitched, almost feedback like whine when he is energetic or excited. Quote Link to comment Share on other sites More sharing options...
Badger Posted January 19, 2005 Report Share Posted January 19, 2005 Re: Everyamoeba skills Very interesting concept. You dont mind if I add him to my NPC may show up at some point list do you? Also couldnt he have duplication to replicate amoeba's reproduction? Quote Link to comment Share on other sites More sharing options...
Lord Mhoram Posted January 19, 2005 Author Report Share Posted January 19, 2005 Re: Everyamoeba skills Very interesting concept. You dont mind if I add him to my NPC may show up at some point list do you? Also couldnt he have duplication to replicate amoeba's reproduction? Haven't gotten that far yet. But yeah, that is an idea I have been toying with. No Problems on using him. This is the post in another thread where I post his writeup (and be warned the GM is very 3rd ed in frameworks approach - he is built fairly wrongly by 5th ed standards). Quote Link to comment Share on other sites More sharing options...
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