Michael Hopcroft Posted September 2, 2011 Report Share Posted September 2, 2011 In one of the other supers games I am working on a character concept that I want to apply to Hero too if I can. And I'm not sure how it would work in the CU either in story terms or mechanically. Basically I have a heroine who is about as strong as She-Hulk, can fly and is invulnerable. Basically a flying brick. The problem is that she is also unbelievably clumsy, both in and out of combat. Anything inorganic in her vicinity is in great danger of being accidentally smashed or otherwise destroyed by mis-application of her powers. Sh0'se such a good scrapper that a hero team might put up with it, and is also fairly smart and quick on the uptake. And she is full of spunk and heroic determination. And she isn't all that dangerous to people. It's just that excessive property damage is a way of life. I envision it more as a running gag for the character than a issue that causes her enormous problems. Storywise, what happens to a setting when there's a character like that? And mechanically how does a Champions character writeup convey this effect? Quote Link to comment Share on other sites More sharing options...
csyphrett Posted September 2, 2011 Report Share Posted September 2, 2011 Re: Porpety-Destructo Lass Unluck, and a low dex, Mike Ces Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted September 3, 2011 Report Share Posted September 3, 2011 Re: Porpety-Destructo Lass It might also be a Physical Complication: Has Difficulty Applying Normal Human Level Of Strength (Freq, Barely Limiting) - 10 pts. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted September 3, 2011 Report Share Posted September 3, 2011 Re: Porpety-Destructo Lass Money: Poor or Destitute (Allot of lawsuits) Fam: Civil Law (has been in court many times) contact: Lawyer 14- (this might reduce or eliminate the need for the first one) Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted September 3, 2011 Report Share Posted September 3, 2011 Re: Porpety-Destructo Lass Give her a Brick Tricks multipower with Side Effects: Causes lots of property damage. As far as story-wise goes, I would expect a lot of 'Oh, no, not her' and 'stop helping me!'. Quote Link to comment Share on other sites More sharing options...
Xavier Onassiss Posted September 3, 2011 Report Share Posted September 3, 2011 Re: Porpety-Destructo Lass Perhaps a skill roll and a low-level side effect. I'd suggest using Change Environment for the damage rather than an attack power -- it'll do less damage over a larger area. You might experiment with a variation on the usual -1 per 10pts skill roll penalty: maybe using -1 per 10pts under the maximum Strength would be closer to what you're looking for. Okay, I'm all out of weird suggestions now. Quote Link to comment Share on other sites More sharing options...
pinecone Posted September 9, 2011 Report Share Posted September 9, 2011 Re: Porpety-Destructo Lass In one of the other supers games I am working on a character concept that I want to apply to Hero too if I can. And I'm not sure how it would work in the CU either in story terms or mechanically. Basically I have a heroine who is about as strong as She-Hulk, can fly and is invulnerable. Basically a flying brick. The problem is that she is also unbelievably clumsy, both in and out of combat. Anything inorganic in her vicinity is in great danger of being accidentally smashed or otherwise destroyed by mis-application of her powers. Sh0'se such a good scrapper that a hero team might put up with it, and is also fairly smart and quick on the uptake. And she is full of spunk and heroic determination. And she isn't all that dangerous to people. It's just that excessive property damage is a way of life. I envision it more as a running gag for the character than a issue that causes her enormous problems. Storywise, what happens to a setting when there's a character like that? And mechanically how does a Champions character writeup convey this effect? Sounds like Unluck and some sfx to me.... Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted September 11, 2011 Report Share Posted September 11, 2011 Re: Porpety-Destructo Lass Probably a Negative Reputation as well - Clumsy Brick Who Causes A Lot Of Damage, 11- (possibly Extreme, if you're feeling nasty) (10/15pts). Quote Link to comment Share on other sites More sharing options...
Cygnia Posted September 11, 2011 Report Share Posted September 11, 2011 Re: Porpety-Destructo Lass Watched: Whatever this world's equivalent to Damage Control is, 14-, NCI Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted September 12, 2011 Report Share Posted September 12, 2011 Re: Porpety-Destructo Lass Oh, hell yeah. Whoever thought up Damage Control was a genius. And probably Watched by the local PD as well. Quote Link to comment Share on other sites More sharing options...
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