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The Unofficial Populating The Golden Age Thread


steriaca

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The Crusaders (from left to right): Captain Patriot, Miss Victory*, Nightrider, Crimson Fury, Musketeer, Golden Gryphon,

and Silver Saracen.

 

 

post-10891-0-99671400-1480122710_thumb.jpgpost-10891-0-17548500-1480122733_thumb.jpgpost-10891-0-08029000-1480122756_thumb.jpgpost-10891-0-22373100-1480122783_thumb.jpgpost-10891-0-50875200-1480122811_thumb.jpgpost-10891-0-04053000-1480122831_thumb.jpgpost-10891-0-47500200-1480122849_thumb.jpg

 

 

*I decided to change her name to Miss Victory, since there's now another character with the Miss Liberty name, in order

to avoid confusion as to who's who.

 

 

Major Tom 2009 :)

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The Blue Maiden

 

Value Char Cost Roll Notes
 12.  STR.  2.   12- Lift: 100kg Damage: 2d6 Thrown: 16m
 12.  DEX.  4.   12-
 12.  CON.  2.   12-
 12.  INT.  2.   12- PER Roll: 12-
 12.  EGO.  2.   12-
 12.  PRE.  2.   12- PRE Attack: 2d6

  4.  OCV.  5
  4.  DCV.  5
  4.  OMCV. 3
  4.  DMCV. 3
  4.  SPD. 20.       Phases: 3,6,9,12

  6.  PD.   4
  6.  ED.   4
 10.  REC.  6
 50.  END.  6
 10.  BODY. 0
 40.  STUN 10
Charatistic Total: 80

Cost Power END
 32. The Blue Mace: Hand-To-Hand Attack +4d6, Hand-To-Hand Attack (-1/4), Focus (The Blue Mace, rPD 8, rED 8, OAF: -1) Active Points: 40. END Cost: +2

  5. Another Blue Mace

 14. Blue Maiden Armour: Resistant Protection PD 7 (rPD 7, PD 13), ED 7 (rED 7, ED 13), Focus (The Blue Maiden Armour, rPD 4, rED 4, OIF: -1/2). Active Points: 21

 15. Blue Corset Of Helpful Tools: Variable Power Pool, 15 points

  8. Blue Corset Of Helpful Tools: Control Cost, 15 points, Variable Power Pool Can Only Be Changed Between Scenes (-1/4), Slightly Limited Class (Gadgets/Tools Only: -1/4), Focus (Special Corset, rPD 3, rED 3: IIF:-1/4)

  4. Athletic Girl: Running +4m (16m, 32m Non Combat) END Cost: +2

  2. Athletic Girl: Leaping +2m (6m, 12m Non Combat) END Cost: +1

  4. Athletic Girk: Swimming +4m (8m, 16m Non Combat) END Cost:+1

Power Total: 84

Martial Arts

Judo
Cost Manuver OCV DCV Damage/Effect
  4. Block.   5.  7. Block, Abort
  4. Disarn.  3.  5. Disarm, 12 STR To Disarm
  4. Escape.  4.  4. 27 STR versus Grabs
  3. Slam.    4.  5. 2d6+v/10, Target Falls

Martial Arts Cost: 15

Cost Perks

 10. Money (Wealthy, the equivalence to $5,000,000 in pound notes)

  1. Fringe Benefits: Lady Of The Relm

Perks Total: 11

Cost Talents

 24. Combat Luck, 4 Levels (+12 rPD, +12 rED)

  6. English Beauty: Striking Apperance ("Beautiful", +2 to Charm, Conversation, and Persuasion rolls, and +2d6 PRE Attack where beautiful appearances matters)

Talent Total: 30

Cost Skill Roll

  3. Acrobatics: 12-
  3. Acting: 12-
  3. Breakfall: 12-
  3. Bribery: 12-
  3. Bureaucratics: 12-
  3. Charm: 12-
  3. Combat Driving: 12-
  3. Conversation: 12-
  3. Deduction: 12-
  5. Defense Maneuver 1 and 2
  3. High Society: 12-
  3. KS: People Of Note Of English High Society: 12- (INT based)
  3. KS: Judo: 12- (INT based)
  3. AK: London: 12- (INT based)
  3. KS: Tennis: 12- (INT based)
  0. Language (English, Queen's Accent, Native)
  2. Language (German, Fluent)
  2. Language (French, Fluent)
  2. Language (Welsh, Fluent)
  3. Lipreading: 12-
  3. Lockpicking: 12-
  3. Navigation: 12-
  3. Paramedics: 12-
  3. Persuasion: 12-
  3. PS: Play Tennis: 12- (DEX based)
  3. PS: Competition Swimming: 12- (DEX based)
  3. Riding: 12-
  3. Slight of Hand: 12-
  3. Stealth: 12-
  1. TF: Small Motorized Ground Vehicle
  1. TF: Horses

 20. +2 with All Non Combat Skills

Skills Total: 105

Complications (50)

  0 Dependant Non Player Character: Arthur Pen Dogon (As Powerful, Infrequently)

 15 Psychological Complication, Adventurous ( Common, Strong)

 20 Psychological Complication, Madly In Love With Raymond Renalds (Common, Total)

  5 Psychological Complication, Protective of Arthur (Common, Strong: 10 points)

 10 Social Complication: Secret Identity (Lady Penelope "Penny" Dogon, Infrequent, Major)

  0 Social Complication: The Obligations of the Rich (Infrequent, Major. 10 points)

  0 Rivalry: Nelle Vonderwild (Romantic, Looking To Outdo, Embarrass, and Humillate. 5 points)
Campaign Use: Lady Penelope Dogon serves as a helper character. She possesses skills the Blue Knight doesn't know. She serves as eye candy in the comic book. In game, again she serves as Raymond's girlfriend, and can serve as a motivator of adventures for the GM. She is also his DNPC (along with her little brother).
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Here is one for Assault.

 

Mister 19

 

An Australian mystery man. His name comes from the 19 crimes amn english criminal could commit to have the criminal be sentenced to a penal collony in Australia. He is a two fisted man with a signet ring which burns a 19 into the victim.

 

(Inspiration: A wine called 19 Crimes)

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Why not have just the one thread covering both ages, as they were more or less the same period? About

the only real difference was that there was less of a focus on Communist-based villains (both mundane

and superpowered) being some of the major enemies of the heroes of the time as the '60s and '70s got

closer.

 

 

Major Tom 2009 :confused:

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Here's a ref Pics that might give you some ideas for revising SAGA's costume

It's from the EARTH 2 GN from DC Comics Plus here's  some pics from SUPREME,Kid SUPREME and Superboy

for ideas of Supremor, Kid Supremor, and Prince SAGA of course.

Fun fact During WWII American scientists discovered a crashed UFO sphere which turns out to the enemy of Saga, Supremor the Supreme menace sent from the future to destroy him,but has disintigrated into  chemicals which the tarmy used to create thier own super soldier. Kid Supremor is Military school dropout who injected himself with the Supremor formula to best Prince SAGA at his own game and to get rich at the same time.

 

post-302-0-29140800-1480382220_thumb.jpgpost-302-0-95507300-1480382615_thumb.jpgpost-302-0-89983600-1480382627_thumb.jpgpost-302-0-07358900-1480382646_thumb.jpgpost-302-0-71082100-1480382699_thumb.jpgpost-302-0-42918600-1480382716_thumb.jpg

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Nothere: thanks; I hadn't done these three yet for the simple reason that I needed to think about how

they should look, based on what descriptions there were for the three of them. Once I had the basic

idea for what each of them should look like, it was easy to go on from there.

 

Doll Queen: since it wouldn't have been practical to try to do a really small pic of the Doll Queen outside

of her walker suit, I decided to do a pic of the suit itself. I decided to make the suit a bit larger than an

average human female, both because of the size of the internal support structure needed for it in order

to be able to move as much like a human being as possible, and the need for the awe factor when deal-

ing with whatever minions she has working for her (let's face it -- it's a lot easier for a six- or seven-foot

tall "broad" in a super-strong metal suit [who can bench-press a two-and-half ton truck and bend steel

bars] to get done whatever she wants them to do, than it would be for a three-inch tall one). The head

of the suit needed to be a bit larger than a normal human head as well, in order to accommodate the

miniaturized controls and radio equipment, along with the gear necessary for life support within the

'cockpit' -- miniaturized compressed-oxygen tanks, purification and recycling apparatus, and internal

air-conditioning to keep it from getting too hot from the suit's heat buildup. As far as keeping harmful

gases out, the cockpit/head would probably meet modern-day NBC standards.

 

The head's visor is mirrored, polarized heavy-duty glass, while the 'crown' is actually a radio receiver

antenna.

 

Das Fencer: as far as his appearance goes (looking like someone from out of a swashbuckler movie),

I decided to make him look like a cross between the Gene Kelly character from The Pirate, and the

Cary Elwes character from The Princess Bride, as both played 'black-suited swordsman' types in

those particular films. The red sash and vest were my touches, so that the character would have a

bit of color to his look.

 

Saboteur: I figured that, with his modus operandi, he wouldn't be the type to wear a colorful or other-

wise flashy outfit, so I did his pic with him wearing a dark grey coverall/jumpsuit, with a full-coverage

hood of the same color. His acid gun is hanging from his back, while his bombs -- modified 'pineapple'-

type grenades with delay detonators -- hang from his harness and his belt. The detonators can be

set for up to ten minutes, giving him time to leave the area before the bombs blow (he generally places

the bombs where they'll do the most damage first without activating the delay timers; only after the

last bomb is placed will he activate the timers, retracing his steps along the way). Part of his MO is to

use his acid gun on any damage-control equipment -- fire hoses, etc. -- so that it can't be used to

put out any fires or otherwise limit the spread of any damage.

 

 

Major Tom 2009 :eg:

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O.k. It took me awhile to find him, but here is Gorillia Goon. He was designed for a low powered street, golden agey type 5th edition game.

 

Gorillia Goon

 

40 str 30

24 dex 42

18 con 16

13 body 6

13 int 3

15 ego 10

20 pre 10

14 com 2

18 pd 4

14 ed 4

5 spd 16

12 rec

36 end

42 stun

 

5”  superleap 5

5 wealth 500k per year

+2 lvl combat luck 12

3 acrobatics 14-

3 breakfall  14-

3 climbing 14-

10 +2 htoh combat levels

4 perk mob leader

2 ks organized crime 11-

2 ks city 11-

2 ps mobster 11-

3 security systems 12-

3 stealth 14-

3 streetwise 13-

 

15 public id Marius Garton

20 hunted cops (mp,nci, 8-)

10 Hunted by mobsters (ap, 8-)

10 hunted by superheroes (ap,8-)

15 rep violent mob boss 11-, ext)

15 distinctive features apelike man (nc)

10 psych violent (c,m)

15 psych wants to control city (c,s)

 

  Marius Garton was a big hairy man who enjoyed hurting people. Becoming a legbreaker for the local loan shark was a natural job  for him. Turns out he also had some brains to go with his brawn, and quickly rose through the ranks of organized crime. Unfortunatly there are a lot of big tough guys, and eventually he reached a point where he could advance no further. He needed an edge. Having heard of a scientist who was working on a strength formula, he broke into the lab and took it. The formula worked, and he became far stronger and more agle than ever before. He also became larger, harier, and his features became more ape like.

  When his boss took him to meet with the mob’s boss  “Scale” Mancuso, he declared that from now on he was running the mob. After killing everyone who objected, he decided he’d need a new nickname. People could never seem to decide on wither to call him a gorillia or a goon, so he used both. Gorillia Goon immediately moved to take over the docks. The gar was bloody and went on for weeks. However he didn’t manage to take over, and accepted peace terms. Though no one expects he’s satisfied. Their right. Gorillia Goon is amasing a war chest , men, and guns. He hasn’t decided if he’s going to try for the docks again. But he won’t stop until every hood in the city answers to him.

Personality/ Motivation  Gorillia Goon is a simple man. He wants all the wealth and the power in the world, and he intends to take it. True he’ll have to take it piece by piece and he’ll have to fight for it. But he’s always had a simple philosophy. It’s not violence that doesn’t solve problems. It’s not enough violence.

Quote “Heres how this works. You are going to pretend to run things. You are going to ignore and cover up, whats going to start going on in the back room.  You will do this because your getting extra money a week, or because I ripped off your arm and beat you to death with it.” Cracks knuckles.

Powers/ Tactics  Gorillia Goon tends to rely on his fists, but he’s more than just a dumb goon. So when confronting large numbers he’ll  have a pack of heavily armed gunmen wear down the enemy before attacking.

Appearance Gorillia goon is 7’ tall, very hairy, and his features are more ape like than human. However he is in charge now, and is rarely seen  with out a suit like he’s seen them wear in gangster pictures from the 30’s and 40’s. Though they tend to be too small and he’s usually tugging at some part of it.

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Golden Age:  

 

The Doll Maker:  A Japanese agent who creates spirit possessed dolls and mannequins that can come to "life" and be used as spies and assassins under his command.  

 

Nadeshiko:  The Doll Maker's favourite servant, a super powerful spirit that takes the form of a blonde, blue eyed maid.

 

Travesti:  An Italian super spy who is a "master of disguise"  But he's quite short and usually disguises himself as a woman.  

 

Master Disaster:  An American who uses technology stolen from Nicola Tesla and improved on to trigger earthquakes, volcanos, tsunamis and typhoons originally for extortion schemes and later on behalf of the American military, until he nearly causes every single volcano in the Ring of Fire to erupt all all at once.  His daughter becomes Silver Age villainess Eva Destruction.  

 

L'Uomo Eletricco (Electric Man):  A crude robot intended for construction uses but turned to bank robbery in Fascist Italy.  Later used by the fascist government as a (not particularly effective) super soldier.

 

Ilyanovich:  A hybrid of man and gorilla with the intelligence of a man, but the strength of a gorilla.  

 

Schwarze Sonne:  A blond blue eyed superman in appearance, Schwarze Sonne is actually a life stealing draugr concealed by a medallion enchanted to disguise his true horrible nature.  He can drain the life energy from those he touches and with it any superpowers they have.  

 

Lady X:  Mysterious masked aviatrix from England 

 

Phantom Eagle:  Mysterious masked aviator from America

 

"Gypsy" Hill:  Wife of Britain's biggest gangster, who uses witchcraft to help him.  

 

The Chromatic Knights:  The Green Knight, Black Knight, Red Knight and Blue Knight, are the soldiers of Morgan Le Fay, ruler of the extradimensional realm of Avalon who the Germans approachto offer an alliance.  She might fight on either side depending on the use of social skills by the player characters.  Green has plant powers.  Black has "spirit" powers.  Red has fire powers.  Blue has water powers.  

 

Doctor M:  Mind controlling villain from Germany (but not a Nazi) able to come back from death by inhabiting new bodies.  Fleeing the Nazi regime he ends up in America trying to undermine American democracy as he did the Weimar Republic.  

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Golden Age:  

 

The Doll Maker:  A Japanese agent who creates spirit possessed dolls and mannequins that can come to "life" and be used as spies and assassins under his command.  

 

Nadeshiko:  The Doll Maker's favourite servant, a super powerful spirit that takes the form of a blonde, blue eyed maid.

 

Travesti:  An Italian super spy who is a "master of disguise"  But he's quite short and usually disguises himself as a woman.  

 

Master Disaster:  An American who uses technology stolen from Nicola Tesla and improved on to trigger earthquakes, volcanos, tsunamis and typhoons originally for extortion schemes and later on behalf of the American military, until he nearly causes every single volcano in the Ring of Fire to erupt all all at once.  His daughter becomes Silver Age villainess Eva Destruction.  

 

L'Uomo Eletricco (Electric Man):  A crude robot intended for construction uses but turned to bank robbery in Fascist Italy.  Later used by the fascist government as a (not particularly effective) super soldier.

 

Ilyanovich:  A hybrid of man and gorilla with the intelligence of a man, but the strength of a gorilla.  

 

Schwarze Sonne:  A blond blue eyed superman in appearance, Schwarze Sonne is actually a life stealing draugr concealed by a medallion enchanted to disguise his true horrible nature.  He can drain the life energy from those he touches and with it any superpowers they have.  

 

Lady X:  Mysterious masked aviatrix from England 

 

Phantom Eagle:  Mysterious masked aviator from America

 

"Gypsy" Hill:  Wife of Britain's biggest gangster, who uses witchcraft to help him.  

 

The Chromatic Knights:  The Green Knight, Black Knight, Red Knight and Blue Knight, are the soldiers of Morgan Le Fay, ruler of the extradimensional realm of Avalon who the Germans approachto offer an alliance.  She might fight on either side depending on the use of social skills by the player characters.  Green has plant powers.  Black has "spirit" powers.  Red has fire powers.  Blue has water powers.  

 

Doctor M:  Mind controlling villain from Germany (but not a Nazi) able to come back from death by inhabiting new bodies.  Fleeing the Nazi regime he ends up in America trying to undermine American democracy as he did the Weimar Republic.  

 

Doctor M sounds an awful lot like a Witchman, only a couple of centuries early.

 

 

Major Tom 2009 :eg:

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Here's a possibility for a Golden Age/WWII superhero team transport--from Lanard Toys' The Corps! line, new for Christmas, here is "The Beast" Bomber--

 

 

Product_Set1.jpg

I don't know how good an idea it is to upgrade a B-25 Mitchell with jet engines, but this looks thoroughly awesome to my mind. Anyone else?

That does look awesome. I want one.

 

And the only thing wrong with putting jet engines on a B-25 is that it's not a B-24. :D

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