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Kristopher

HERO Member
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Everything posted by Kristopher

  1. Re: Orion Drive space battleship Sure, just the hippies, that's all. Damn hippies. When we launch the first one, I want it to have an observation deck with a railing, so you can lean out and yell "I'm the king of the world!"
  2. Re: Star HERO with... not magic, really, but... So... any suggestions?
  3. Re: Orion Drive space battleship
  4. Re: Orion Drive space battleship
  5. Re: Orion Drive space battleship From the surface? Um... bombs... atmosphere... uh...
  6. Re: Orion Drive space battleship
  7. Re: Are single climate/habitat worlds really possible? Sounds a little like Rome...
  8. Re: The cranky thread I'm not allergic, but I can't stand menthol, including in cough-drops.
  9. Re: Star HERO with... not magic, really, but... Human Multiworld Governments/Cultures Ideas, Roughs, Brainstorming, etc... The Federated Worlds Think Earth during much of Niven's Known Space future history, or some of the more oppressive interpretations of Star Trek's Federation, or something a bit like United World from Escape from Terra. Weapons and knowledge of combat skills are tightly regulated. "What it means to be human" is a huge concern, and cybernetic, genetic, and biological enhancement are heavily restricted and regulated. While technically a democracy, things are done to people "for their own good" and untreated "mental illness" is regarded as a crime. The Laconian Hegemony Loosely inspired by a mashup of classical and helenic Greek ideology. Inviduals are seen as subunits of the society/state, but individual excellence is encouraged and lauded, as it advances the condition of the whole. The legal system is more concerned with order and progress than with individual justice. The Hegemony is viewed as miltaristic, nationalist, and oppressive by most outsiders. Most people choose mates consciously based on perceived genetic fitness, looking for health, fitness, intelligence, innate talents, etc; recreational, romantic, and reproductive sex are viewed as more distinct and seperate than in other cultures. The ?????? Coalition Don't have a full name yet, but the idea is a confederation of worlds, in which defense, foreign affairs, external trade policy, etc, are handled by the multiworld government, but home rule for worls or systems is largely internal. Brought together by concerns for mutual defense and maintenance of independence, given the miltarism of the Laconians and the "for your own good"/"unity of mankind" expansionism of the Federated Worlds. More open and cosmopolitan than the other two mentioned so far. More to come. Any thoughts or suggestions so far?
  10. Re: Are single climate/habitat worlds really possible? Which is really "kewl" for an overdone, melodramatic, operatic setting... but makes no sense at all.
  11. Re: Are single climate/habitat worlds really possible?
  12. Re: Announcing Kazei 5, Second Edition Just sent an email to the sales@ address for Blackwyrm, I need to check on a shipping detail before I can submit my preorder. EDIT: Order is in, I'm on the list.
  13. Re: TVTropes's opinion about the latest edition of the HERO System They're making fun of people who don't like how something was changed? Good thing that would never happen around here.
  14. Re: The 5 Creepiest Unexplained Broadcasts What a terrible article about a potentially interesting topic.
  15. Re: Are single climate/habitat worlds really possible? Probably not. Take Hoth for example. Somewhere, there had to be, say, open oceans, at least, or there wouldn't have been snow storms and clouds.
  16. Re: Your Top Ten Science Fiction Writers, and then some. Sounds a bit like where I'm going with the setting I'm working on.
  17. Re: Hellish Weather on Other Planets
  18. Re: Humans nearly went extinct There's at least one other suspected near-extinction event in the far less distant past, less than 100000 ybp, if I recall correctly.
  19. Re: Hellish Weather on Other Planets I think you'd have it installed on the ship in such a way that you wouldn't have to step outside to take a reading.
  20. Re: Charging points for tech gear? You mean the "mundane" gear? What is it like? (No 6E here.)
  21. Re: Charging points for tech gear? Just taking small arms up a notch from the stats for modern real-world weapons gets you close to a superheroic level (see also, the thread for my SF game).
  22. Re: 1962 Nuke Test jeopardized Apollo program Huh. Interesting concept for "interdicting" a lower-tech world for a while.
  23. Re: First Contact Could Be Tomorrow! And what if the telescopic Marines are infected?
  24. Re: Star HERO with... not magic, really, but... I still don't have the two PCs together yet, after two sessions. The paranoid prodigy headed off to a system far off in the wrong direction before the run-in I had planned for the PCs could happen, after getting spooked by the incident that was supposed to motivate him to team up with the PI. At least at the end of the night they were in the same area, a system known as Cold Harbor (that's actually the name of the station, orbitting above the ice/rock moon of a gas giant, but no one bothers to call the planet or the star by the catalog name). After running off to the decadent resort world of Bangkok, the paranoid spent some time reading through the news archives looking for the next publicly-known "superstar pilot", which turned out to be a young woman from the Laconian Hegomony, making her name as a state-sponsored pilot on the FTL racing circuit. The player immediately asked "Where and when is her next race?" DING! Oh, in a place called the Vorin Expanse, the best place to go would be Cold Harbor, if you can get someone to hack a racing card for you. Meanwhile, the PI started following leads on the "kidnap" he was supposed to be tracking down, and it lead him to... Cold Harbor. Heh.
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