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Steve

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Everything posted by Steve

  1. Re: Question for female players of Champions One thing that might help get the character into a more feminine mode would be to observe the women you know at work and elsewhere and model her personality after them. Roleplaying has taught me to be a student of humanity, and it helps to think about people I know when I find myself having difficulty getting into a role.
  2. Re: Question for feamle players of Champions Hmmm... maybe it's still affecting your spelling. Susano, the multiple personalities, are they going to occur through some sort of Mental Group Shapeshift? You could take a small VPP for pre-written lists of skills that could shift between personalities, if your GM will go for it. A friend of mine did something like what you describe and took Deep Covers for the other identities. As for acting more girlish, hobbies that round out the character's personality along more feminine lines might help.
  3. Re: Question for feamle players of Champions And apparently affects your spelling ability.
  4. Re: Quote of the Week from my gaming group... This reminded me of an old Spacemaster session from the 1980s: PC 1 (a warrior replicant) runs out of ammo on his own gun and picks up a Colosian-made blaster carbine from one of the dead soldiers from House Colos nearby. He promptly rolls a critical failure (dead power pack). Cursing his luck, he picks up another one and rolls the exact same critical failure number (dead power pack). PC1: "It can't happen a third time." Picks up another gun and rolls the exact same failure a third time in a row. PC1: "Ahhh!!! Cheapjack Colosian weapons!"
  5. Re: Champs - news of the world questions When discussing changes to the Champions on here, should we use a SPOILER tag?
  6. Re: Quote of the Week from my gaming group... All this usage of the letter W makes me feel like I'm listening to a collection of Elmer Fudds. Now all we need to do is deal with that wascally wabbit, all wight?
  7. Re: Quote of the Week from my gaming group... You're wight, of course. We should get wight on that wight away.
  8. Re: Grandiose Schemes How about this? Rig the Presidential election to make William Shatner win as a write-in candidate.
  9. Re: Character: Captain Jiranee Jenvirava What's odd to me about the picture is that her head looks smaller than her endowments. Nice write-up, Susano.
  10. Re: Hadoken! I suppose you could buy a separate attack power with a high amount of dice and/or Double KB, and then take the Limitation "Only to Calculate KB" on them. I'd rate that a -1 1/2 to maybe a -2. You could then use them in a Multiple Power attack, combining them with other attacks.
  11. Re: Points Equality This is a cool idea. What percentage of your players opt for each type? Do you have any Mythic-level PCs? Repped!
  12. Heard at the start of a new game, "This is a Standard Hero campaign, 75 points plus 75 points in disads." So everyone then proceeds to make up a character that conforms to those specifications. One of the assumptions that is made here is that all characters are equal, but oftentimes source literature (comic books and adventure novels) don't have this setup. Why do we do this? I can imagine howls of outrage at letting Timmy build his character concept on more points than Johnny's would cost, even if Johnny's really wouldn't be as expensive in points. Do all gaming groups have point conformity? Have you ever played or run a campaign where characters of different point levels were involved? Did it work out?
  13. Re: Firewalling Mental Attacks Interesting approach, you basically use the proxy as a bounce point on a mental attack. I just suddenly had this notion (which might not be possible to build in Hero ). Since my understanding of mental attacks is that they require LOS or Mind Scan to lock on to the target, imagine using an intermediary standing at a corner to attack someone around the corner with a mental attack (ie bouncing it off them to hit the other). You can bounce an Energy Blast. Could you bounce a mental attack to hit someone else?
  14. Re: Deathstalker novels for Pulp Sci-Fi I've read all of the series out so far, and I give it ten thumbs up for a reading recommendation. It has so much in it that would make for a great space opera campaign. :thumbup: :thumbup: :thumbup: :thumbup:
  15. Re: Firewalling Mental Attacks I thought about Indirect, but I wasn't sure if it would accomplish what I was looking at. Example: Mentalist M attacks Target T through Proxy P with Mind Scan-targeted Ego Blasts. Now even though M and T are the ones fighting, M's attacks hit T but T's attacks at M actually hit P (the firewall) instead. In a sense, P is being used to block and soak up attacks with his own mind, taking the hit for M. Now a villain could do this with bystander P, using P as an involuntary mental shield. Hmm, maybe an Ablative form of Mental Defense is one approach to this, requiring another person to act as the source of the Mental Defense, but getting no Mental Defense themself. As attacks roll in and batter poor P's mind into mush, his mind provides less cover.
  16. Here's an evil thought. How would a mentalist go about "firewalling" behind another mind while making mental attacks, so that the other mind gets hit with any counter-attacks? Consider Mind Scan, which opens up a two-way pathway for mental battles. How could a wily mentalist who opens up a mental link with another mentalist route it through another mind? Usable By Others? Or consider a mentalist who attacks someone who has a Mental-based Damage Shield. Is there a way to build an attack to route through another, to let that person get blasted by the Damage Shielded attack response?
  17. Re: Imperialize it! Based on Midas's suggestion... Lost: A crash strands the surviving passengers of Stellar Flight 815 on a seemingly deserted planet, forcing the group of strangers to work together to stay alive. However, their survival is threatened by mysterious entities including white-furred ursoid beasts, an unseen creature that roams the jungles surrounding the crash site, and the planet's malevolent inhabitants known as the "Others."
  18. Re: Kudos to Killer Shrike When it comes to character and world creation, a team-up of Killer Shrike and Susano seems like it would be a fantastic combination.
  19. Re: Friday the 13th [unluck thread] The superhero that seems to have the worst luck is IMHO Spider-Man.
  20. Re: Armour has a fixed SFX? Would you rename Killing Attacks to just Kill?
  21. Re: Should I keep going with this article? I would like to see the finished article as well.
  22. Re: Quote of the Week from my gaming group... Another X-Crawl quote from last night's game. The party had come around a corner to face a Mirror of Opposition which created duplicates of the party's gnome rogue and dwarf fighter, the two heaviest damage dealers in melee. Gin (the rogue): After getting badly mauled by his duplicate using his own attack methods, says OOC: "Since I'm between my own duplicate and the dwarf's, Evil Gin's got me flanked. I can't kill myself quick enough in a straight up fight, so I'm turning around and shanking the dwarf's duplicate from behind. Full attack. He'll avenge me by killing my duplicate." After dealing with that, the party's rogue (Gin) experienced a run of sucky rolls for the rest of the night. Gin (OOC): After rolling his lowest initiative number ever. "I swear Evil Gin stole all my luck!"
  23. Re: Quote of the Week from my gaming group... From tonight's X-Crawl game (the finale, actually). Gin (the rogue): This dragon's going down. We've hit it with a metric assload of damage. Angel (the sorceress): A metric assload? As opposed to a British measurement for an assload of damage?
  24. Re: Armour has a fixed SFX? How about rigid defenses? They are listed as defense for some NND effects (like the Necksnapper super-skill). Would that be another adder?
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