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Enforcer84

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Everything posted by Enforcer84

  1. Re: NGD Scenes from a Hat Begin kicking his replacement around in T-Minus 21 days and counting. NT: The scandal that topples the local president of your homeowners association (or similar person of disproportionate importance)
  2. Re: Mount Rushmore golem I love the write ups, Mike, and agree with Log-Man that the Gestalt version should have the Stentorian Voice power. Also, do the heads all speak in unison or do they finish each others sentences.
  3. Re: A Thread for Random Musings GM's should not smoke weed before running a game.
  4. Re: Brass City Nocturne Well it was a small town. He's an amateur detective.
  5. Re: Biggest Brains in DC Not a lot of Girl-Geniuses there, are there? (Marvel as well by the by) Though the smartest ladies I know of the DC Universe are: Oracle Rampage (when not berserk) ...Braniac 5's Mom?
  6. Re: Biggest Brains in DC You gotta play Can of Whupass one day at GenCon. You'd understand.
  7. Re: USA-50 Team Package Deal Oh and, for the HD buffs.
  8. Re: Classic Comic Book Groups Okay now do the Justice Machine!
  9. Re: Storn's Art & Characters thread. So is it a Pug? Or is the Orc just that huge and its a bigger dog? Cause the idea of an Orc with a "warPug". Makes me laugh something fierce! Good to see you back!
  10. Re: Brass City Nocturne Gap-Tooth (Tanngrisni) Val Char Cost Roll Notes 10 STR 0 11- Lift 100.0kg; 2d6 14 DEX 12 12- OCV: 5/DCV: 5 13 CON 6 12- 10 BODY 0 11- 13 INT 3 12- PER Roll 14- 5 EGO -10 10- ECV: 2 11 PRE -2 11- PRE Attack: 2d6 10 COM 0 11- 2 PD 0 Total: 2 PD (0 rPD) 2 ED -1 Total: 2 ED (0 rED) 4 SPD 6 Phases: 3, 6, 9, 12 5 REC 0 26 END 0 22 STUN 0 Total Characteristic Cost: 14 Movement: Running: 9"/18" Leaping: 5"/10" Swimming: 2"/4" Cost Powers END 6 Goat's Senses: +2 PER with All Sense Groups 7 Horns: HKA 1/2d6 (10 Active Points); No STR Bonus (-1/2) 1 3 Leaper: Leaping +3" (5" forward, 2 1/2" upward) 1 5 Quick To Flee: +1 SPD (10 Active Points); Only To Run Away From Danger (-1) 6 Swift: Running +3" (9" total) 1 Terrible Goat of Thor 3 1) Brave: +6 PRE (6 Active Points); Only To Protect Against Presence Attacks (-1) 2 2) Camouflage Coloration: +2 to Stealth (4 Active Points); Only In Snow/Ice (-1) 3 3) Fierce: +3 PRE 1 4) Used To The Cold: Life Support (Safe in Intense Cold) (2 Active Points); Requires A Survival Roll (-1/2) 5 5) Winter Coat: +4 to Concealment (8 Active Points); Self Only (-1/2) Skills 4 +2 OCV with Move Through 5 Climbing 14- (7 Active Points); Mountainsides Only (-1/2) 2 Concealment 12- (3 Active Points); Self Only (-1/2) 2 PS: Attack 11- 2 PS: Stop Attacking 11- 3 Stealth 12- 1 Understanding: Language: English (Basic Conversation) Notes: The animal can only understand speech, not speak back, though it may find other ways to communicate. Total Powers & Skill Cost: 60 Total Cost: 74 25+ Disadvantages 15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing 5 Physical Limitation: one half Human size (+2"knb) 15 Physical Limitation: Animal Intelligence Frequently, Greatly Impairing 15 Psychological Limitation: Loyal to Magnus Common, Strong Total Disadvantage Points: 74 Background/History: An unusually large, domesticated Goat raised by Magnus Thorson. Tanngrisni, the name the goat prefers, though he will grudgingly respond to "Gap-Tooth", is utterly loyal to his master. Smart beyond most goats (and many people) Tanngrisni can understand complex commands and considers himself a "Norse War-Goat". Personality/Motivation: Protect his master and friends. Eat lettuce. Or whatever's about. Gets along surprisingly well with other animals. Jealous of horses. Quote: "Baaaaahh" Powers/Tactics: Charge! Ram! Repeat! Campaign Use: Appearance: A well cared-for, well groomed white goat. Seems a bit odd in the city, but these days not really.
  11. Re: Brass City NocturneMagnus ThorsonVal Char Cost Roll Notes25 STR 15 14- Lift 800.0kg; 5d6 [5]13 DEX 9 12- OCV: 4/DCV: 417 CON 14 12-11 BODY 2 11-13 INT 3 12- PER Roll 13-10 EGO 0 11- ECV: 315 PRE 5 12- PRE Attack: 3d610 COM 0 11-7 PD 2 Total: 7 PD (0 rPD)3 ED 0 Total: 3 ED (0 rED)3 SPD 7 Phases: 4, 8, 128 REC 034 END 033 STUN 0 Total Characteristic Cost: 56Movement: Running: 6"/12" Leaping: 4"/8" Swimming: 2"/4"Cost Powers END7 Bar-Room Brawler: HA +2d6 (10 Active Points); Hand-To-Hand Attack (-1/2) 112 Brawler's Chin: Physical Damage Reduction, Resistant, 25%, Requires A CON Roll (No Active Point penalty to Skill Roll; assumes a CON Roll of 12- or 13-; +0) (15 Active Points); Character Must Be Aware Of Attack (-1/4)3 Keen Senses: +1 PER with all Sense Groups1 -8) Old Farmer's Almanac: KS: Everything (5 Active Points); OAF Fragile (Old Farmer's Almanac; -1 1/4), Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4) 12-Perks5 The Terrible Goat: FollowerSkills10 +2 with HTH Combat3 Animal Handler (Bovines, Goats) 12-3 Conversation 12-3 Deduction 12-1 Forensic Medicine 8-3 Jack of All Trades1 1) PS: Appraise (2 Active Points) 11-1 2) PS: Cooking (2 Active Points) 11-2 3) PS: Farmer (3 Active Points) 12-1 Mechanics 8-3 Riding 12-3 Scholar1 1) KS: Current Events (2 Active Points) 11-1 2) KS: Folklore (2 Active Points) 11-1 3) KS: Norse Mythology (2 Active Points) 11-1 TF: Agricultural & Construction Vehicles, Equines3 WF: Small Arms, Knife Everyman Skills0 1) Acting 8-0 2) Climbing 8-0 3) Concealment 8-0 4) Conversation 8-0 5) Deduction 8-0 6) Paramedics 8-0 7) Persuasion 8-0 8) Shadowing 8-0 9) Stealth 8-0 10) TF: Custom Adder, Small Motorized Ground Vehicles Notes: Custom Mod is Everyman SkillTotal Powers & Skill Cost: 69Total Cost: 12575+ Disadvantages5 Distinctive Features: Big Country Boy (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)10 Hunted: Gunther Newlson 8- (As Pow, NCI, Limited Geographical Area, Harshly Punish)20 Psychological Limitation: Code of Honor (Respect honorable people, courteous to ladies, help those in need) (Common, Total)15 Psychological Limitation: Sucker for a pretty face/always believes best in women (+3 to be seduced/persuaded) (Common, Strong)Total Disadvantage Points: 125Cost Weight Equipment END .45 (Colt Peacemaker): Killing Attack - Ranged 2d6-1, +1 STUN Multiplier (+1/4) (31 Active Points); STR Minimum 12 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), 6 Charges (-3/4), Beam (-1/4), Real Weapon (-1/4) [6] $0 0.40kg Knife: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR), Limited Range (+1/4), Reduced Endurance (0 END; +1/2) (17 Active Points); OAF (-1), Real Weapon (-1/4), STR Minimum 4 (-1/4)[Notes: Can Be Thrown Body 2__Def 5__Length S] Total Cost: $0 Total Gear Weight: 0.40 kg Total Gear Carried: 0.40 kgEncumbrance (Total Weight Carried)STR 250-10% - 80 No Encumbrance penalty11-24% - 192 -1 DCV/DEX Rolls25-49% - 392 -2 DCV/DEX Rolls, -1" movement, 1 END per Turn50-74% - 592 -3 DCV/DEX Rolls, -2" movement, 2 END per Turn75-89% - 712 -4 DCV/DEX Rolls, -4" movement, 3 END per Turn90-100% - 800 -5 DCV/DEX Rolls, -8" movement, 4 END per TurnGreater than 100%: Character cannot move or take other actionsBackground/History: Blood continued to trickle down his nose but the pain in his gut came not from on of Gunther's blows, but from Heidi's words."I've had it with the both of you!" She chided, "You're uneducated, farmboys treating me like a prize to be won in a fight?!?""Now Heidi," Magnus started, but she cut him off. "Charles was right about you two!"Gunther looked at Magnus who looked from Heidi to Gunther in shock."Charles?" The two famers said in unison. "Who in the hell is Charles?" Gunther cried. "He's from the city, I met him when I visited my cousin. He's worldly and treats me like a lady!""Heidi, when have I ever treated you like anything but a lady?" Magnus said bewildered."Charles is going to inherit his father's company. I'll get to live in the city!" Heidi wasn't really looking at them anymore. Gunther shook his head, "I shoulda realized she'd go after more money."Magnus roared and launched a hamsized fist at his rival of the last eight years. Gunther went down like sack of grain, "I don't like what you are insinuating, sir."He then looked back at the girl of his dreams but she was standing oblivious to what was happening and talking at length of the things she would have and buy. Magnus looked down at Gunther. He'd never understood what she saw in him, he was a crude, hard man who leered and pawed at her. Surely there was something in his person she admired. Something other than his farm, which was the biggest in town. He listened to her go on and on about Charles' class and worldly nature, his fine clothes, and automobiles. That was when it dawned on him. Charles was worldly! He had experience that a small town farmer like Magnus didn't. Heidi was drawn to culture. That had to be it. So the next day, he and his favorite goat Gaptooth (or Tanngrisni when he was waxing mythologic) left for the big city. Life was about to get interesting.Personality/Motivation: Though Heidi spurned him, Magnus has decided to prove to her that he can be "worldly" and "sophisticated". He's completely overlooked the fact that she prefers "Rich" to all else. Magnus has always enjoyed helping those in need, and he's a bright, perceptive man who likes puzzles and mysteries. He follows a somewhat sexist code of honor that pretty much boils down to women should be protected at all times. He's also got blinders on where the fairer sex are concerned and generally can't bring himself to believe badly about them. This gets him into a lot of trouble.Quote: "It's okay Miss, I'll help you."Powers/Tactics: Though he can handle a gun and a knife (and carries these), Magnus is a big, nordic farmer who enjoys a good brawl as much as anything. He knows when he's out of his element though and won't bring fists to a gun fight. He's got a goat, a very smart for a goat goat. And a beat up copy of the Old Farmer's Almanac that tells him anything he needs to know. Maybe.Campaign Use: Appearance: Tall, broadshouldered, blond hair, blue eyes. Dresses in ill fitting clothes until he can afford stuff tailored to his build. Right now he has a suit that has been altered to fit him somewhat with a bowler and some nice shoes. He wears suspenders and takes off his jacket when expecting trouble.
  12. Re: A Thread for Random Musings It's three AM. I gotta know, am I really as funny and witty as I think I am now? Or am I just tired.
  13. Re: The "Nice Happy" Thread How many Brits were at the boat party?
  14. Re: The "Nice Happy" Thread Great! WOOT! L. Marcus is more of a Samurai.
  15. Re: What Are You Listening To Right Now? Good Song! oh and Remember the Good Times - Scorpions
  16. Re: A Thread for Random Videos My brother sent me this. I give you: Hitler reacting to the 2007 Civil War Football game. http://www.youtube.com/watch?v=l8Z178D1C-8&feature=email
  17. Re: NGD Scenes from a Hat "Replaced by cucumbers" would be a sorry fact for some. NT: great! You've gone down in history! What'd you do?
  18. Re: USA-50 Team Package Deal Well Done!
  19. Re: A Thread for Random Videos I suspect this oldie was from teh Bunneh's emo middlschool years. http://www.youtube.com/watch?v=YwNVE37BGVE
  20. Re: NGD Scenes from a Hat I had some munee for you but I eted it. NT: Signs that perhaps giving people now known for bad investment practices $700,000,000,000.00 was not a great idea.
  21. Re: Classic Comic Book Characters Wha? More? *Lops off after the other thread*
  22. Re: NGD Scenes from a Hat Run up the score against Arizona? No, that's "Record Setting". Jump Ship to the CFL. nT: Worst reason to vote for an elected official ever.
  23. Re: "Neat" Pictures Here's their website: http://www.superherosupplies.com/
  24. Re: NGD Scenes from a Hat *Sigh*...no, Steve I didn't want you to LARP your Lycra Woman character. How did you even get into that suit? Yes, it is a nice wig.
  25. Re: NGD Scenes from a Hat mmmm Crunchy HERO goodness.
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