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Chaosliege

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Everything posted by Chaosliege

  1. Re: Re: Cannonball Also CSLs with move throughs. You'd be surprised how low your OCV can get at high speed.
  2. from what I've been told, you prorate your STR. At 35 active points, by the time you figure the advantages, you're looking at about 3 dice added from STR, giving you a total of 6d6.
  3. Ahhhhhhhhhhh!!!!!!!!!! Somebody stop the insanity...
  4. That was a cool video.... But most of our characters are tougher than tanks
  5. Re: Dallas Game Store Problems This does not surprise me at all. I quit reading the boards for the SAS/Hero showdown( I don't know if these were goo or not) because the SAS guys were continually saying the Hero people were not voting fairly and that the only reason any of the Champions would win is because Hero players out number SAS players 10/1. These comments were continually comming up dispite the fact that SAS had won two out of three matches. I am a Hero player, and I voted for Defender last month, cause I liked the story better. This month, I liked the Slipstream story better, so I voted for him. I guess I shouldn't make that mistake again.....
  6. Cool.. I didn't know we could attach .hdc files. I just posted a thread asking Ben to make it posible. I guess I'll have to go edit that..
  7. You rock MisterVimes.. I feel like the ferengi.. I just steal ideas from others. Oh well, I can live with myself..
  8. You're kidding right? This was a joke....... Right?
  9. MisterVimes.. Any chance of you sending me that file in HD format? I would greatly appreciate it. Thanks #1
  10. I was thinking the same thing.. I know a few thugs that would love this stuff.....
  11. Brawl (no er) Scatterbrain
  12. lemming, how did you get the pics o show in the thread? That was cool.
  13. Ok.. I've given this some thought and came up with three posible solutions( although 1 is hardly reasonable). First I want to explane how I enterpreted what you want, as I may be looking too deeply into this. I figured you wanted your character to be a master of using the detect power. Someone who could detect anything, at any time, and distinguish it between others. I had to start by figuring out what a basic Detect would cost, as there are three options. The options are: 3pt: a single rare thing 5pt: small group or farely common thing 10pt: large group or vary common thing Since you want to detects vary common things, at least occasionaly we're looking at the 10pt version. Then I had to figure out what modifiers would be added to the Detect. I came up with the following list. Some are obviouse ones you definately want to take, the last couple were ones I just thought fit my vision of it. 2pt: Sense(use as 0 phase action) 5pt: Range 5pt: Discriminitory 10pt: Targeting 5pt: Analyze so all together we've got 10+2+5+5+10+5=37 37pts to detect one group or vary common thing as easily as I could see a person standing 10 ft from me. At this point we can go different directions. You can add one group(or one vary common thing) or +5pts. This would take all day just to think of all the different things. The other two would be: 1) 64 VPP, 37 base + 27 control cost, No Skill Roll Required (+1)(only for changing the power; Detect still requires a per roll), Powers Can Be Changed As A Zero-Phase Action (+1) (92 Active Points); Limited Class Of Powers Available (Very Limited; -1) 2) 55 Detect A Large Class Of Things 11-(per roll) (Analyze, Discriminatory, Range, Sense, Targeting Sense), Variable Special Effects (Any SFX; +1/2) (55 Active Points) Well that's allI can think of. Of couse there are other options available for the Detect, and you dont have to take all the ones I did. But there's a starting place.
  14. I'll have to give this some thought and get back to you. It is a little harder to figure out how to do this than I had thought. Iwas originally thinking a vpp limited to detect powers, but I'm not sure how to write this up and from the quick eye I gave it, it looks to be expensive.
  15. I read in one of the posts that Batman is suposed to be a master of all kung fu styles. That's not what I read. There was an article a few years ago(I dont remember where) that compared super martial artists between DC and Marvel(primarily Cap and Batman). In this article it said Batman uses the Jeet kun do(sp) style. Also keep in mind that just because Hero says 20 is max human doesn't mean you can't go above that. You can, you just pay for it. In our games we made a Cap writup that had a 23 dex. not overly high, but still above max human. He also paid 18pts for that extra 3 dex, because as a "peak human" he had NCM as a disadvantage. He also had like 8 overall levels if I remember corectly. My biggest issue with guys like Cap and Batman being limited to NCM rules is the SPD. Some would argue that 4 SPD is plenty and that if all the guys in your group have 5 or higher, they sre just overpowered. I dissagree, mainly because I dont think I've ever seen a guy in the Classic enimies book( I dont have CKC) with less than a 4 SPD, and those were the ultra strong and slow moving bricks. 5 is average and 6 isn't unheard of. Again, you could make Cap's or batman's SPD higher, but that's why our write-ups were always over 600 points.
  16. Wow, they realy have uped the power level of the vilains haven't thry? I dont have CKC or CU yet, so I was basing off the guys we se in our games. Our guys are limited to 70 act max, so I figure 85 would be pretty tough. I guess not .
  17. Does TUV give any rules for buying Power Armor as a vehicle?(other than Mecha, I dont want a 200' tall Power Armor guy)
  18. Re: Official conversions I don't think there are any magazines with something like that, because publishing it would be copyright infringement. There are however, several web sites out there that are dedicated to posting Marvel and DC write-ups. I dont remember the name of it, but there was even a thread on these boards somewhere that had write-ups of the entire justice legue.
  19. Re: Re: Re: What defines extreme or not? actually, at this point FREd is not real clear. It is clear, though, that by the concept of this weapon someone other than the character can benifit from the power, and suffer the side effect, thus the reduction in the limitation. This is only an option on constant powers(such as force fields and damage shields). I was thinking the charge only activates when the staf is used to attack (an attack roll required).
  20. Re: How to make a "sick" attack. I would make something along the lines of an entangle based on CON instaid of STR(the higher the con the less time it takes to get over being sick) And maybe have an NND linked to it.
  21. This was several years ago, so the details are skechy, but in our game we had to face DEATH to get a stone of power that had the power to stop the main vilain. Death challenged us to a duel, our best vs his best, winner take all. My character was the team leader at the time, and although not the most powerfull, refused to let anyone under his comand take the risk. The GM asked me if I was sure, and said I didn't have a chance in hell(parden the pun). My guy did surprisingly well, the GM had underestimated how much more powerful we had become and, due to a few suprising rolls of the dice, had to improvise in the middle of the fight. After my guy had knocked his guy out, DEATH resurected him even more powerful than before. My team mates wanted to jump in the fight claiming DEATH had cheated, but as it happened my guy was the tipical martial artist, Honorable, Code of the chinese master. He wouldn't alow his team mates to step in. In the end as DEATH's champion was about to place the final blow, DEATH stoped the match. As a reward for my character's honorable actions, we recieved the stone. I remember my hand was shaking with every roll of the dice. This was my first ever character, and the thought of him dying was hard to handle. Funny thing is, later on in the game we found that the only way to beat the vilain and save the world, was for one of us to take the stone of power and jump into a rift in reality that the vilain had formed. My character never even asked the others, he just picked up the stone and jumped in. I felt it was fitting. Over the years I've looked at that old character sheet several times. He was by far the worst written character I've ever played. He broke all the "it just doesn't make sense" rules. But he will always be my favorite, because he was my first. And because he made the ultimate sacrifice.
  22. Sure, if you have a team of 1700 point guys, you could take Dr D. But most of us play guys in the 350-450 pt range. I know I wouldn't want my team to face him.
  23. I agree. It is obviouse from the fact that you've all found holes in methods, that using a "rule of X" is just as much work for the GM as just looking at the character and saying"does that realy need to be that high?" I personally would never put that much enphisis on a rule. If it makes sense and isn't too powerful, it's good. If during the game you find that it actually is to powerful and disrupts game ballance, then have the player change it. NEVER let a player play a character you haven't looked at. That's the "rule" we use.
  24. Re: What defines extreme or not? P.201 in FREd states: -1/4 Minor side effect 15 active points or one-fourth of the active points int the power(whichever is greater) or some other trivial side effect. -1/2 Major side effect: 30 active or one half active(whichever is greater) -1 Extreem side effect: 60 active or full active(whichever is greater) IMO in this case it is more likely that the side effect is going to aply to someone else than to the character. The "someone else" could be a teammate, so I'd give it some limitation score. on the same page of FREd it lists two limitations on the limitaion(lowering the overal limitation value) that would effect this type of weapon. 1) 1/4 less: Side effect always occures whenever the character does some specific act(not waring the gloves) 2) 1/4 less: Side effect only affects the recipient of the benifits of the power (whoever is using the staff without the proper gloves gets zapped) That brings the limitation down to -1/2. This is resonable IMO.
  25. Re: Stretching Character Advice You may have already thought of these but: HTHA... the whip effect NND.... ever cover your face with seran wrap? No? Just me then... Clinging...
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