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Chaosliege

HERO Member
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Everything posted by Chaosliege

  1. Re: Re: Would U allow this? Multiple opinions welcome I agree with this except the 10+ resistant defence as a defence. Something like stiff neck covering maybe, but FREd specificly says 'not' to use a minimum amount of any defence.
  2. Re: A sfx is a sfx is a sfx Here I agree and dissagree. I dissagree in that the SFX of a power often dictates what defence a power has, that's why we have things like that. I agree in that the guy did buy the power correctly and if he wants to spend all his points on one attack that is inefective probably 1/4 of the time that's his problem. I still standby my previous statement that this power has an incredibly high active point value, and in most games with powers that high, L/S gets more common. Heck, two guys on our team have L/S and we're only 350/70 active.
  3. Re: Re: Bricks That's pretty close to my guy. Mine has kinetic absorption which feeds his STR and an energy Absorption to feed a 0d6 energy attack. originaly, he could only absorb kinetic attacks, and energy attacks were devistating to him. Then in a PBEM game with some friends, he was exposed to a huge amount of "gate key" energy. This was after he had completely absorbed another brick on the team(the brick in question was described as being pure kinetic energy). Dynamo went nuts and pounded the opponent into an "unconcious bloody heep". I got lucky he didn't kill the guy..
  4. How long will this be going tonite? I have to work till 8:30..
  5. Re: anyon made a Flash ? I try not to make clones of Marvel or DC guys. You always end up making them too powerful or too weak, or just not quite the same. Then you have to think of eveything you've seen them do, and come up with a power for it. This tends to put them out of scope with playing in a game. I usually just make a character inspired by the guy I want to emulate. Same feel without having to be true to the original. A true Flash clone is going to be so many points as to make him unplayable. Speedsters are fun to make. You can come up with some great effects.
  6. Re: Re: Re: Newbie Question I can see this. Given the fact that they're all going to have speeds of around 3. All our guys in Champions have 5s and 6s and there are 6 of us and usually 6 or so oponents. But you're also talking about someone unfamiliar with the game. I remember the first time I played. It took me 2 hours to make a character....... Wait, it still takes me two hours to make a character...
  7. I don't think I agree with you on Bruce Wayne. He'd be inteligent, but he's no Reed Richards. He has tons of detective skills and levels. But I look at it like this. Reed Richards is considered one of the smartest people on the planet. As smart as Doom. In champions, I think everyone agrees that Destroyer is our version of DOOM, albeit more powerful. So what is Destroyers INT? I don't have CKC, so I don't know, but that would be my basis for 'Super Genius'.
  8. The only thing I would change is the superhuman level for INT. I've never made, nor have I ever seen any character with a 51+ INT. And I've seen quite a few that are suposed to be superhumanly inteligent.
  9. My super-geniuses always have around a 25 INT. my smarter than average characters are usualy between 13 and 17.
  10. Re: Re: Which program for good pics Would you say this program is better than Adobe Photo Deluxe? I got that program with my scanner, but I've only used it a couple of times, and I don't know a lot about it.
  11. She did it again You wont believe this, but I'm browsing the boards and my fiance looks over and says " there's this Steve Long guy that keeps posting." Well, given the discussion we had earlier, I found this incredibly funny...
  12. Re: Newbie Question For this you want The Ultimate Vehicle.. As far as time, I'd suggest you settle in. Hero doesn't do fast battles.
  13. Which program for good pics I recently purchased and downloaded the character template pack. I as wondering what would be a good program for editing these templates to make good superhero pics. Keep in mind, I can't afford $600 for things like Photoshop pro. I'm talking about a reasonably affordable program that can make effects like engulfing flames or radioactive aura.
  14. Foxbat plays a big role in your games doesn't he..
  15. We don't realy adress it very much. I'm not the GM, so I don't know what's going on that evil mind of his, but we just accept that there are aliens and leave it at that. Dealing with each one as we encounter it. One of our team is an alien. I guess we realy don't have a limit as to how many aliens may be out there. But we haven't encountered that many yet.
  16. Re: Re: The Versitile Vimes That's a disadvantage, not a power...
  17. I would never have fractional SPD in a game.
  18. Re: Green Lantern I agree with this. While it looks like a focus, it's not limiting enough to be one. As for the power structure, I would use a MP and an EC. MP for the most common attack powers and EC or things like flight and FF.
  19. Yeah... Cause there's not nearly enough math in Hero already..
  20. I was sitting here reading this and my fiance thought it was funny that Steve's pic was the same as the book I have next to me(yes I keep it next to me at all times). I had to point out that Steve Long was the same as Steven S. Long, the author of said book. Now she's calling me a dork.. That's ok.. at least I can read.. LOL
  21. I've only played the demo.. It looked pretty cool from what exposure I had.
  22. Re: Would U allow this? Multiple opinions welcome First there is a defense(L/S self contained breathing). This is a fairly common defense for NNDs. Second, from the special effect you describe, I would treat it as a Choke Hold. Use the active points in the attack as the STR for escaping. Once the victon escapes, the shadow turns back into a regular shadow. BTW: At 6d6 this power is 105 active points. If that is the normal active points for your game then there should be very few paople who don't have L/S.
  23. Depends.. Are you on a point restriction?
  24. Steve, forgive me if this has been asked before, but I couldn't find it in the FAQ or another post here. In order to aply the Damge Shield advantage the power must be bought as continuous or 0 END/Persistant. In my case, I wanted the power to be 0 END so it was cheaper to add the Persistant advantage rather than Continuous. But I want the character to have to actively control the power, so if he's knocked out, the power shuts of. I could put Concentration/required throughout use of constant power at -1/2, but that isn't the effect I'm looking for. Could I put a limitation on the power that defines this? If so, would -1/4 be the apropriate limitation value? Thanks
  25. Yep.. That's the one that caused me to stop reading those boards. I love Hero for superhero gaming, but I hardly think that makes me a fanatic. BTW I personally like d20 for fantasy games, I just never could get into fantasy hero. D&D just works for us. We have also played d20 Star Wars.. A cool game. But for Superheroes, IMO Hero is the best.
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