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Hyper-Man

HERO Member
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File Comments posted by Hyper-Man

  1. Rah Rah Fu!

    68    1

    Nice!

     

    For those without HD here is the text preview:

     

        Rah Rah Fu!
    4    1)  Duckin' the Dorks:  1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
    4    2)  Get Away From My Boyfriend, Bitch!:  1/2 Phase, +0 OCV, +0 DCV, 25 STR to Shove
    4    3)  Hey!  I Said Lay Off!:  1/2 Phase, -1 OCV, +1 DCV, 2d6 NND
    4    4)  Hey!  I Said Watch the Hands!:  1/2 Phase, +2 OCV, +2 DCV, 4d6 Strike, Must Follow Block
    4    5)  Lay Off!:  1/2 Phase, +0 OCV, +0 DCV, 25 STR vs. Grabs
    5    6)  Teach You To Stare At My Ta-Ta's:  1/2 Phase, -2 OCV, +1 DCV, 6d6 Strike
    5    7)  Teach You To Stare at Her Ta-Ta's:  1/2 Phase, +1 OCV, +0 DCV, 2d6 +v/5; FMove
    4    8)  Watch the Hands!:  1/2 Phase, +2 OCV, +2 DCV, Block, Abort

     

    I'd love to see the Disadvantage that go along with a character with this 'Martial Art'.

     

    :)

    HM
     

  2. I don't think it's a space issue. I think you need to create a secondary box for Stun, End and Body.

     

    My version of Superman should be displaying 60 Stun and 60 End as his 'primary' values in those stats (when not under a red sun or near kryptonite). 

     

    :)

    HM

  3. I am confused by your use of Advantages instead of CSL's/PSL's to model stuff like +1 OCV and +1 Range Modifer.  Was there a specific reason you went with this alternative approach?

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