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steriaca

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  1. Like
    steriaca got a reaction from drunkonduty in Supers Image game   
    Igor Maliski was a Soviet spy working in the scientific world, eager to steal any scientific wonders for mother Russia and covering it up by staged accidents. One day, while stealing two sample chemicals, a security guard caught him and forced him to break both of them. Igor was douced with both chemicals, which interacted with his unique body chemistry, changing him into a purple hulking brute with a poisonous touch. Naming himself Igor the Purple, he was one of the Soviet's key super agents, till to many failers forced him to leave Russia, and the fall of the Soviet Union ment that the few who supported him are long gone.
     
    His current plan, to return Russia to communist control, throw the current leaders out (or kill them), and restart the cold war with the free world, using not nukes but with metapowered people.
  2. Like
    steriaca got a reaction from death tribble in Supers Image game   
    Igor Maliski was a Soviet spy working in the scientific world, eager to steal any scientific wonders for mother Russia and covering it up by staged accidents. One day, while stealing two sample chemicals, a security guard caught him and forced him to break both of them. Igor was douced with both chemicals, which interacted with his unique body chemistry, changing him into a purple hulking brute with a poisonous touch. Naming himself Igor the Purple, he was one of the Soviet's key super agents, till to many failers forced him to leave Russia, and the fall of the Soviet Union ment that the few who supported him are long gone.
     
    His current plan, to return Russia to communist control, throw the current leaders out (or kill them), and restart the cold war with the free world, using not nukes but with metapowered people.
  3. Like
    steriaca got a reaction from phoenix240 in Supers Image game   
    Igor Maliski was a Soviet spy working in the scientific world, eager to steal any scientific wonders for mother Russia and covering it up by staged accidents. One day, while stealing two sample chemicals, a security guard caught him and forced him to break both of them. Igor was douced with both chemicals, which interacted with his unique body chemistry, changing him into a purple hulking brute with a poisonous touch. Naming himself Igor the Purple, he was one of the Soviet's key super agents, till to many failers forced him to leave Russia, and the fall of the Soviet Union ment that the few who supported him are long gone.
     
    His current plan, to return Russia to communist control, throw the current leaders out (or kill them), and restart the cold war with the free world, using not nukes but with metapowered people.
  4. Like
    steriaca got a reaction from phoenix240 in Supers Image game   
    This power suit is the Ultranaut. A mass produced steam and radioactive suit made by ARGENT, based on an extremely improved upon Juggernaut/Dreadnaut design. It greatly improved preformance without that annoying "give cancer to wearer" problem.
  5. Like
    steriaca reacted to phoenix240 in Supers Image game   
    The meta-gene. X-Chromosome or whatever its called isn't unique to humanity. Other species have experienced powered mutation over the decades since its appearance. Its just these anomalies have been both limited and isolated, unseen by human eyes except to fuel tall tales and legends of creatures like Drop Bears, Jackalopes and Chupacabra. Being wild animals these mutants often exist at the fringe or further in the wilderness and shy away from humanity.    That is until (Whale song sequence), who's mutation was human level and style sapience and some degree of psionic abilities and along fines that give some manipulative ability. His different mindset made him something of an outsider often wandering away from his pod to investigate things that stirred his curiosity. The odd floating islands that carried human across the surface were among them and he would linger near, testing his nascent abilities in trying to communicate with their inhabitants who seemed as curious about him most of the time. The similar minds delighted him.    Until his inevitable encounter with whalers.    The brutality of the attack he witnessed and the callous and cold emotions from the hunter enraged him. Instinctively he lashed out, bombarding them with both waves of his anger but terror and pain of their target but even more their confused sadness as to why they were being attacked for no reason they could discern. When the Greenpeace intervention ship arrived it found the entire crew stunned and nearly catatonic, mostly weeping with only a few able to murmur a single phrase: "They don't hate us, why don't they hate us?"    He retreated from investigating humans for a time both disturbed, saddened and confused. The shocking violence and amazing compassion and concern displayed by two groups of human was puzzling. He eventually decided to approach humans again, to learn to actually communicate with them and eventually bridge the gap between the species.      The whale's powers are mostly psionic including telepathy and some ability to experience the sensory input of others essentially "riding" them as a passive mental observer.. While he can exerts no direct control over the subject but can nudge them by invoking specific emotions like curiosity or fear. His ability to telepahically communicate  with human is currently limited since hid powers don't over come the figurative language barrier between the species limiting him to emotional and broad concepts. His communications usually feel like odd feelings and sometimes dreams to humans with a faint background noise of whale songs. On the more physical side, he has large flexible fore fins that can be used as limbs. His fine manipulation is limited but like his psionic abilities will grow with practice. 
  6. Like
    steriaca reacted to freakboy6117 in Create a Villain Theme Team!   
    Mothers Ruin
     
    specializing in blackmail by threatening the lives and health of the mothers of the wealthy targets with his mysterious power to shatter the spines of maternal figures
    few heroes will risk turning their mother into a paraplegic by attacking him so his weakness is orphans and to a lesser extent the adopted.
     
    if he can be prevented from moving or placed on a surface without cracks he is de-powered.
  7. Like
    steriaca got a reaction from bubba smith in Genre-crossover nightmares   
    Empire Constantine: Hellblazer
  8. Like
    steriaca got a reaction from bubba smith in Genre-crossover nightmares   
    Dungeons and Dragon Heart
     
    Shewolves of the V/H/SS
     
    The ABCs Of Death And Taxes
     
    Doing Fast Time On Rodaho High
     
    Prom Knight
     
    The Founder-Head
     
    Eraser-Head with Arnold
     
    Leatherface The Truth
     
    Leatherface The Facts
     
    21-Up In Accadime
  9. Like
    steriaca reacted to freakboy6117 in Create a Villain Theme Team!   
    Knocker
     
    This Cornish criminal uses a magic pick and hammer which grant him the ability to turn stone metal and concrete into a fluid like form he can walk through or cause others to be stuck in.
     
    He was a safe cracker and General thief before getting into a competition with Ben Nives and becoming his nemesis when he joined the knights Knocker was an easy recruit for the order.
     
    Knocker gets his name from two facets of his tools powers
     
    the first is his echolocation ability by striking a hard surface with his hammer or pick gives him a perfect sense of everything in his surroundings he is fond of shutting down the power and then using the ability to give him an edge. He often uses a tactic of dropping an enemy into sewers or other tunnel systems then pursuing them with a slow rhythmic tapping to scare them into inaction before he strikes.
     
    the second is the boosted strength his weapons give him that throw his targets back a considerable distance.
     
    If he uses both together on the ground he can also generate a Shockwave that knocks everyone top over teakettle.
  10. Like
    steriaca reacted to Xavier Onassiss in Genre-crossover nightmares   
    Harold and Kumar Go To Howl's Moving Castle
  11. Like
    steriaca got a reaction from Xavier Onassiss in Genre-crossover nightmares   
    Dungeons and Dragon Heart
     
    Shewolves of the V/H/SS
     
    The ABCs Of Death And Taxes
     
    Doing Fast Time On Rodaho High
     
    Prom Knight
     
    The Founder-Head
     
    Eraser-Head with Arnold
     
    Leatherface The Truth
     
    Leatherface The Facts
     
    21-Up In Accadime
  12. Like
    steriaca reacted to BoloOfEarth in Create a Villain Theme Team!   
    I thought about doing a mime (hey, a mime isn't a clown), but I just couldn't find the right words. 
     
    Punchin' Judy is the brick of the team.  Judy Pulcinella was orphaned (and suffered some brain damage) when she was four years old after the family car ran off the road during a snowstorm.  She was raised by her grandfather, a professional puppeteer who entertained Judy with many puppet shows including her favorites, the old Punch and Judy routines.  Possibly because of this, Judy's grasp on the reality of violence is a little bit skewed.  Don't misunderstand - she's not a violent person at heart.  In fact, she's rather sweetly simple minded.  But being practically impervious to injury, she doesn't quite grasp the idea of violence hurting someone, and she doesn't really know her own strength.
     
    Judy is now in her early 20s, but with the mind of a very young child.  Dauphin heard about her plight (Judy was institutionalized after her grandfather died) and he took her under his wing.  He patiently taught her to react to simple commands ("Judy!  Punch!", "Judy!  Slap!", etc.).  Judy calls him "Uncle Doff" and follows him unquestioningly.
  13. Like
    steriaca got a reaction from death tribble in Create a Villain Theme Team!   
    Mick Mike
     
    Hickeidy dickery dock,
    There once was a comedian who rocked,
    But ine day he swore,
    About VIPER and more,
    And they came to give him a zap.
     
    After a time layed up,
    ARGENT decided to show up,
    And with him they fixed,
    Gave him a sonic voice to him,
    And activated when he swore and got everyone pissed.
     
    Mick Mike is the Andrew Dice Clay type stand-up comedian who offended VIPER one day and got targeted. Forcently, he had some fans in ARGENT, who gave him a sonic voice box which activated when he swore. And...Mick Mike swears a lot.
  14. Like
    steriaca reacted to pinecone in Genre-crossover nightmares   
    Chuck Norris, Steven Segal, and Vin Diesel, as the three stooges....
  15. Like
    steriaca got a reaction from bubba smith in Genre-crossover nightmares   
    Walker, Tall Ranger
     
    Walker, Texes Chain Saw Ranger
     
    Walker, Power Ranger
     
    Walker, Lone Ranger
  16. Like
    steriaca got a reaction from pinecone in Genre-crossover nightmares   
    Walker, Tall Ranger
     
    Walker, Texes Chain Saw Ranger
     
    Walker, Power Ranger
     
    Walker, Lone Ranger
  17. Like
    steriaca got a reaction from bubba smith in Genre-crossover nightmares   
    Star Bandits Of Time And Ice
  18. Like
    steriaca got a reaction from bigdamnhero in Aphorisms for a Superhero Universe   
    Superheros know, there is no such thing as 'topic', only crime which needs to be foiled.
  19. Like
    steriaca got a reaction from Lawnmower Boy in Genre-crossover nightmares   
    Happy Days of Thunder
     
    The Sound Of Captain Underpants
     
    The Rumble Down Underpants
     
    Ghost In The Shell Which Melts In Your Mouth, Not In Your Hands
  20. Like
    steriaca got a reaction from tkdguy in Genre-crossover nightmares   
    Happy Days of Thunder
     
    The Sound Of Captain Underpants
     
    The Rumble Down Underpants
     
    Ghost In The Shell Which Melts In Your Mouth, Not In Your Hands
  21. Like
    steriaca got a reaction from Balabanto in Genre-crossover nightmares   
    Veronica Mars, God Of War
  22. Like
    steriaca got a reaction from bubba smith in Genre-crossover nightmares   
    Veronica Mars, God Of War
  23. Like
    steriaca got a reaction from tkdguy in Genre-crossover nightmares   
    The Lion King Of Pain In Winter Wonderland
  24. Like
    steriaca reacted to BoloOfEarth in Quote of the Week from my gaming group...   
    Last night I ran the first half of Foxbatty Fed (since one of my players said that she wanted to have Foxbat and crew put in another appearance). 
     
    And apologies in advance to steriaca if I've misrepresented the mad scientist Professor Steriaca in game play.  Also apologies for stealing many of his jokes about the character.
     
    The news included the arraignment of the Boston Commons, and included a note that Puritan chided the female members of the hero team for their "impure and unladylike attire."
     
    Circe:  (showing picture of character) I don't know how I could have her *more* covered up than she already is.
    Maker:  Hey, I wear a spacesuit!  What's wrong with that?
    Honey Badger:  It's a very form-fitting spacesuit.
     
    Shadowboxer finds something odd in his magical house:  Snow globes, sitting on tables when he enters a room.  Each looks like something you'd find in a chintzy gift shop, depicting a Boston skyline.
     
    Shadowboxer:  I pick one up, shake it, then look outside.  Does it start snowing?
     
    After dealing with various personal things, the heroes go their separate ways for Thanksgiving, with many going to stay with family out of town.  But given player paranoia, they're not terribly surprised when something odd happens late Wednesday night:  a car crash outside her apartment wakes her at 1:30 a.m.  The car ran into a wall that suddenly appeared in front of it.

    Maker:  Someone built a wall in the middle of the night?  (shrugs)  Not my problem.  I'm going back to sleep.
    GM:  They didn't build a wall.  It's not made of stone.  It's a glowing pink wall, pulsing every three seconds.  It goes as far to the left and right as you can see, and up as far as you can see.
    Maker:  An energy wall?  Okay, this might need looking into.
     
    She contacts her teammates.
     
    Circe:  I can't deal with that.  I have Thanksgiving dinner to prepare for!
    GM:  At 2 a.m.?
    Honey Badger:  Besides, you're rich.  You're not making dinner yourself.
    Circe:  Hey, someone has to watch over the help.
     
    Changing into her hero outfit and tuning in the police band, she hears reports all over town about the wall.  And then harsh static blocks all radio communication.  A check of her radar shows it is also being jammed.
     
    GM:  You also smell something unusual... Raspberries.  And you shouldn't be smelling anything, since your spacesuit is fully sealed.
    Most of the other players instantly get the joke and begin laughing, but Maker is thinking along different lines.
    Maker:  It's an artifact!  Like on Warehouse 13!  Am I smelling fudge?
    GM:  No, not fudge.  Raspberries.
    Shadowboxer:  Your radar is being jammed.
    Pops:  "Only one man would dare give me the raspberry!
    Other players in unison:  "Lone Star!"
     
    After determining that the wall is actually part of a dome covering a good chunk of the city, the heroes start checking for how they can get inside.  They learn that it stops at ground level (so the subway tunnels and underground roadways aren't blocked) and doesn't extend underwater.  Also, additional experimentation shows that they can damage the dome, maybe even poke a hole through it, but it quickly heals back the BODY damage done.
     
    GM:  So it's not impossible to get in.  Just a pain in the a**.
     
    The players determine that the dome is centered approximately at the Federal Reserve Bank.
     
    Maker:  Foxbat did this, didn't he?  He was in the news, kidnapping the former chair of the Boston Fed.
    GM:  I guarantee you, Foxbat did not make this dome.  He doesn't have ping pong balls that big.
    Honey Badger:  I'm sure Batfox would disagree with you there.
     
    The players finally venture inside the dome, to learn that it's considerably colder in there.  And also snowing.
    Shadowboxer:  So someone turned Boston into a giant snow globe?
    Malarky:  The house was trying to warn you.
    GM:  If it could have laughed, it would have.
     
    The team teleports to a building near the Fed, and sees something glowing and pulsing atop one of the towers of the Fed Reserve building.  They also see a police car pull up and two cops warily get out, guns drawn.  A missile streaks down toward them.
     
    Pops:  I'm going to reflect it back at the person who fired it.  (rolls)  That would beat an OCV of 12!  Ha!
    GM:  Wait. How many active points can you reflect?
    Pops:  70.  And above that I'm -1 per 5 points over 70.
    GM:  Okay...  your roll is -14.  I think you missed.
    Pops:  14 points, so I'm minus 3, and beat an OCV of 9.
    GM:  No, not 14 points above 70.  You're minus 14 to your OCV.
    Pops:  But that would be.... 140 active points! 
    GM:  Yep, sounds about right.
     
    The missile releases a cloud of reddish gas.  And the cops start to change.  Their hair turns blond, and their uniforms melt away to look like quite different. 
     
    GM:  One of the cops say, "Crikey!"  They both look exactly the same, just like this.  (shows picture of a certain blond Australian ninja)
    Pops:  Who is that?
    Malarky:  That's Seeker.  He was one of the original Champions, from the Big Blue Book.
    Shadowboxer:  (begins laughing)  Don't you get it?  It was a Seeker Missile!
    GM:  Yup.  (pause)  He tried making a Heat Seeker Missile, but he couldn't get the spontaneous combustion to work right.
     
    Shadowboxer uses his shadow sight to scout the rooftop.  He sees the Centipedemobile (or rather, 6 segments of the Centipedemobile) parked up there, with four more pseudo-Seekers alternately loading and unloading carts of money between two large holes in the elevator shaft, and several pods of the Centipedemobile.  [i actually bought some multicolored ping pong balls and stuck velcro on the front and back of each to have a visual representation of Foxbat's iconic vehicle on the map.]
     
    Nexus:  They're taking money out of the Fed?
    GM:  Some are taking carts of money out, others are putting carts of money back in.
    Maker:  Ah.  They're replacing real money with Foxbat Dollars.
     
    GM:  The guy who fired the Seeker Missile looks like a Doctor Horrible cosplay -- lab coat, goggles.  (shows picture)
    Honey Badger:  Death ray?
    Pops:  Yep, looks like he has one of those.
    GM:  He's also carrying a shield that looks like it's made of cardboard, with the hexman painted on it.  You know, from the 5th Edition rulebook.  And the shied is covered with bubble wrap.
    Shadowboxer:  It's made out of cardboard?  Really?
    GM:  Well, Cardboardium. 
     
    They also see what looks to be a D&D beholder in a flying "chair" with a bunch of scary-looking weapons, and a man who looks remarkably familiar:  a young Elvis Presley.  [A shout-out to Storn Cook, whose excellent artwork was used for Blinky and the King.]
     
    GM:  And as he's overseeing the pseudo-Seekers, The King is singing.  (turns on MP3 player and plays Return to Sender.)
     
    GM:  Oh, I almost forgot!  Each pod of the Centipedemobile is topped by a giant hat, helmet, or headgear.  (pointing at pods in turn)  Cowboy hat, spring antennae, diving helmet, aviator helmet, racing helmet... and this one looks like it has the Dark Helmet from Spaceballs, complete with eye holes.
    Honey Badger:  Okay, you guys deal with them.  I'm going to be busy.
    Circe:  Adding to your hat collection?
    HB:  You know it.
     
    The heroes teleport to the rooftop and attack!  Maker zaps a good chunk of the Foxbat Force, while Honey Badger leaps to the red pot and grabs an envelope (with "Honey Badger" written on the front) taped to the racing helmet.  The card inside has two honey badgers holding trios of red heart-shaped balloons with "Honey Badger Do Care" in large letters on the front.  Inside it reads:
     
     
     
     
    The King leaps up onto the yellow pod, does a hip shimmy, and goes into a karate stance.
     
    Honey Badger:  Is he wearing blue suede shoes?  I'm gonna step on 'em.
    Nexus:  (to Honey Badger)  Don't you dare break his pelvic thrust!
    HB:  I... don't know what to say to that one.
    The King:  If you want, I can show you how to do it.  The chicks really dig a good pelvic thrust.
    GM:  (switches MP3 player to begin Don't Be Cruel.)
     
    Circe mind-blasts Professor Steriaca.
     
    Professor Steriaca:  Hey, that was pretty powerful!  What was that six dice?  Seven?
    Circe:  Uh, yeah.  Seven.
    Steriaca:  Impressive!  Still, we can't have any more of that!  (reaches into his Wonderflonium case and pulls out a tin foil hat, which he plunks on his own head)  And you know this is both Hardened AND Impenetrable!
     
    One of the Foxbots flies over to help the professor.

    Steriaca:  Ah, Froederick!  You've always been my favorite.
    Froederick:  Yeth, mathter!
     
    (more to follow, hopefully soon)
  25. Like
    steriaca reacted to BoloOfEarth in Quote of the Week from my gaming group...   
    Additional quotes from Foxbatty Fed:
     
    Unfortunately, I only put about 6 songs in my MP3 Elvis playlist.
     
    Maker:  Could someone please take out The King so we can listen to something else?
     
    Blinky is facing off against Malarky.  He opens fire with his autocannon, which Foxbat made sure is loaded with rubber bullets.
     
    Blinky:  It's a good thing for you that Foxbat took away my portable population annihlator!
     
    Malarky creates a mass of thorny plants around Blinky and a pseudo-Seeker, but Blinky teleports out.
     
    Blinky:  Irritating, isn't it?
     
    Blinky uses a net missile on Malarky, who immediately teleports out.
    Malarky:  Yes, it is irritating, isn't it?
     
    Since she arrived, Nexus has been filming the battle with her smartphone.
     
    GM:  Okay, Nexus' phase.
    Nexus:  (move her character about a hex and changes facing)  Okay, now I'll film Circe and Professor Steriaca.
    Maker:  Are you planning to actually, y'know, help anytime soon?  You could hit The King with an OCV drain, for instance.
    Nexus:  (shrug) Nah, I'm fine. 
     
    Circe hits Professor Steriaca with his telekinetic blast, since the mad scientist apparently protected himself from mental attacks.
     
    Steriaca:  Ah, I see you made a Tactics roll!  Well, since I have it handy...  (aims and fires a Seeker Missile at Circe)
    Circe:  NO!!!
    (Missile explodes, the gas enveloping Circe.  The GM rolls 1d6, getting a 3.)
    Circe:  (OOC, laughs) Circe has 10 Power Defense.
    GM:  That's fine.  Do me a favor, roll 1d6 every Segment and add them up.  It's a Damage Over Time attack, defenses only apply once.  It has Partial Transform, so let me know when it gets past 10 points.
    Circe:  &^%#@&%$#!  (looks at Seeker's picture, sees that he is shirtless)  Um, it's gonna get kinda risque when her top disappears, isn't it?
    GM:  No worries, the Comic Code requires that Circe transform into a male before her top goes away.
     
    Malarky damages Blinky's teleport chair, then traps the flying alien in an Amber Globe.
     
    Blinky:  Ha!  I'll simply shoot my way out!  (Opens fire with his autocannon, and then begins screaming)
    Malarky:  Yeah.  Rubber bullets bounce.
     
    Honey Badger finally KO's The King.
     
    The King:  (wavering, fading voice)  Warden threw a party in the county jail...
     
    Pops spent most of the fight teleporting into each Centipedemobile pod, and teleporting the Foxbots 20 meters into the air.  The first one (Froederick) fell to the rooftop, taking minor damage.  The second, Freddo, turns on his flight.
     
    GM:  Apparently Froederick forgot he can fly.
     
    Honey Badger decides to take a mid-fight break.
     
    Honey Badger:  Which pod has the beer and pizza?
    GM: Turbo, the red one.  (pause)  I thought about putting it in Hopper, which moves with Leaping.  All those beers, nicely shaken up...
     
    Circe finishes off Steriaca with another telekinetic blast, then fires at Foxbot Froederick, who uses a Deflector Shield to deflect the attack.
    Froederick:  In retrothepct, I probably should have uthed that to protect the profethor...
     
    After Pops has removed four Foxbots from Centipedemobile pods, the front two (Wings and Porter) disconnect from the other pods and lift off.
     
    Honey Badger:  No getting away that easy!   (leaps at them)  I'm going to try a Move-Through.
    GM:  Before you roll, the Foxbot in the Porter pod was holding his action.  (rolls to-hit)  As you leap toward them, you get about 6 meters away when he uses the aportation ray to teleport you to the other side of them.
    Circe:  Well, at least somebody is going off the roof.
    Honey Badger:  (shrugs)  I still have my can of beer and slice of pizza.  I'll finish them on the way down.
     
    The heroes prevail against the rooftop foes, though they're disappointed that Professor Steriaca had a long-range teleport harness triggered to get him to safety if he fell unconscious.  As they prepare to head down the elevator shaft to take on Foxbat and the rest of Foxbat Force...
    Circe:  So, how does Transform work?
    Malarky:  Once it does more than twice your BODY, you're fully transformed.
    Circe:  And how many dice total am I rolling?
    GM:  It's 16 intervals.  So a total of 16d6.
    Circe:  16 dice?!?!
    GM:  It turns out, you need to do a lot of extra BODY to bring a normal person up to Seeker's power level. 
    Malarky:  Any way I can use my Healing spell to reverse it?
    GM:  Probably not.  The max you can Heal anybody per day is 12 BODY, way lower than the total BODY he's likely to take.  (to Circe)  Don't worry, you'll be back to normal in a day.
    Circe:  But I'll have to take on Foxbat as this!  (waves Seeker character sheet angrily)
     
    (We'll be running Part 2 of Foxbatty Fed next week, so hopefully I'll post more quotes after that.)
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