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DasBroot

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Everything posted by DasBroot

  1. I would suspect if anything got his goat it would be that Obama himself is more popular than he'll ever be. I wonder if there's ever been so many changes in high ranking White House positions before in so short a time? It seems like forever but it's only been 8 months.
  2. Unless expressly stated that the game will last years (and thus they'll croak unless they buy it off at some point) I'd echo what the other said - on its own not worth anything. However, it could be an excuse for some mental or social complications: "What the hell, I'm dying anyways." - overconfidence, bad tempered, even criminal tendencies like kleptomania. It goes the opposite way as well. I run a game with an NPC that is a suicidal immortal. He can't turn his powers off but rather than slapping always on to everything (because it's not *really* a limitiaton) it's reflected by a 5 point physical limitation that he can't turn his powers off.
  3. DasBroot

    Taser

    It's just a taser. Should damage really leak through against a highly energy resistant hero like Superman? Should the Silver Surfer do the funky chicken? Or Bishop - whose power is to absorb energy? I'm with the EB stun only crowd on this (though given people can and have died from them even that's not entirely accurate). In my mind's eye it's the very definition of EB stun only (I don't have a visual for PD stun only).
  4. This actually existed, though: http://www.sjgames.com/pyramid/sample.html?id=809 https://www.nobleknight.com/ProductDetail.asp_Q_ProductID_E_16428_A_InventoryID_E_0_A_ProductLineID_E_2137418007_A_ManufacturerID_E_160_A_CategoryID_E_12_A_GenreID_E_
  5. I think most of these solutions would fit the bill but are really expensive - too expensive (aside from the one from APG built exactly because of this issue) - and so a sensible GM would have to decide exactly how to price it in addition to how to build it based on how useful the ability would prove in the game. In my opinion If it's every bit as useful as the knight's heavy magic armor or the wizards most powerful spells then it should cost similar. If it's less useful then it should cost less. Regardless of what the RAW pricing is. It's like building a smartphone - it *could* be worth over a hundred active points but should it be?
  6. At the same time to cold stop a vehicle travelling 24 m by the rules you'd have to have 24m/2 * 5 str per 2 meters = 60 str. That's not 72 but it's the same as the base entangle ... and the entangle is ranged and doesn't care if the target is going 24, 30, 50, or 1000 unlike str (which is good for something going up to 28 m/phase at 72 points) so should cost more.
  7. Arrival Very well done. I've found that if the presentation is confident and competent enough (like Interstellar was) then I'll happily squash the part of my brain saying 'but.... but' and enjoy.
  8. Comprehensive caps and the expectation that they'll be followed. If the game is 12 DC, 8 combat value, 30 numeric value cap on each defense (resistant and normal combined), no damage negation, and direct GM approval of all 'stop' powers - then a new player showing up with a 10d6 killing attack on his character is a non-starter: Adjust down or make a new character.
  9. Most of these feats of strength make perfect sense in Champions with the addition of 1 little power: Clinging (10 points for character's strength I believe). Now the character is strong enough to hold the plane by a wing, strong enough to hold the ground, and the ground is strong enough to hold the plane. It also fixes lifting up things like iron beams, cars, and busses - things that a hero is strong enough to lift by one end and swing like a bat (and are things that are tough enough to survive being picked up by one end) but logically can't even consider because they weigh so much more than the hero that the far end will fall, strength be damned (hand waved in most games as a genre convention). You can even buy it with 'only works on horizontal surfaces' if you don't want to use it to grapple or climb walls, and it even throws in an extra dice of protection when calculating knockback. Clinging. It's not just for wall crawlers.
  10. And the Spider-sense feels vibrations/is a product of heightened senses is a relatively new approach to the power - like him having organic webshooters for a bit in the early 2000s it's because that's how they made it make sense in the movies. There are dozens of instances where its let him know someone was disguised, spying on him from 10 stories up, about to pull the wrong wire to defuse a bomb, about to go down a trapped corridor ....
  11. Portal variant on Teleport to a Base purchased with Extradimensional as its location? Could be a closet, could be an apartment complex - depends on how many extra points you put into the base for size. You could even make it really fancy and give the base TK and an AI that puts whatever you ask for after you open the bag into your hand.
  12. I've never owned a Magic:The Gathering card, let alone a deck. (Cred loss aversion: I did, however, play nearly every day in grade 12 with my friends with a borrowed deck. Usually an experimental deck someone whipped up that they wanted to see in action but didn't dare play.)
  13. I've ruled it that way as well before but it does give a disproportionate advantage to TK for stopping moving objects - it's really just supposed to be, and is priced as, STR with Ranged. Selectively applying the strength rules for dramatic or sensible purposes could be a slippery slope. After all if you don't need to beat a vehicles strength and movement to stop it from moving - just be strong enough to lift it - why would you need to beat the Hulk's?
  14. Damn. Scary amounts of power being kicked around in those yards. My ex wouldn't even let me apply for a job - she was certain I'd get myself maimed or killed. Stories like your uncles make me glad I listened. Just... damn.
  15. I'm now imagining Alibi sitting in the front row of a criminal mastermind's trial, right behind and to the right of him, and then shapeshifting into the defendant just as his high priced and theatrical comic book / law show procedural defense lawyer asks the prosecution's key witness to point to the man they saw that night.
  16. The rules have us covered on this one: A sedan has 30 str. If it hasn't moved yet all you have to do it overcome that 30 str with TK. If it was already moving at 24, for example, then he'd have to beat a 36 STR and if he had a 40 TK strength he could slow it by 8 meters (stopping it in 3 phases). Where it gets fuzzy is if it's already driving non-combat speeds - the rules state 'combat movement' but that doesn't really work well for me. I'd break the car's speed down to movement per segment (not phase) and use that as the 'combat strength'. For example stopping a car going 100 km/h (27 m/s = m/segment) would require a 37 strength and a strong enough hero (say 50 ) could stop it safely in 3 phases.
  17. You would think it might nudge you but my ex's father worked in the train-yards - guys getting hospitalised because they got 'bumped' by a barely moving train happened all the time. Also apparently jumping into a moving train is among the stupidest things you can try - if your speed is off even by a little bit and you get clipped by the boxcar door opening instead of making it inside you don't just get to go 'oof' as it knocks you to the ground: it can, and quite possibly will, break half the bones in your upper body. And cow catchers are called 'hamburger plows'.
  18. Yes. By the system's reasoning STR is STR - if you can lift it,you can hit with the same strength needed to lift it to keep things simple. (I prefer a mass based solution, as anyone following the quirk thread might suspect. For example a train engine can pull a half a million pounds but shouldn't really hit for 24-30d6 by moving one meter to 'attack' you, even while unloaded. Instead it should go by the mass of the engine alone - closer to 12-13d6, which will still put a normal person in a hospital and threaten them with death - as it should. All other damage from a train hitting you should be added from move through)
  19. Is that truly 'destroying your geek cred' or merely 'exhibiting a self preservation instinct'?
  20. In canon it's not the light of the yellow sun - it's a specific form of *radiation* from a yellow sun (one a blue sun produces more of). This radiation penetrates solid matter (he doesn't start losing his powers at night, if deep underground, at the bottom of the ocean, on super overcast days like hanging around England during a typical spring day, etc) - his rate of absorption is just slower so he can actually run his battery down if he uses too much. Thus the now iconic bursting through the clouds or flying closer to the sun 'charge up' scenes when he's being taxed. It's all comic book magic anyways, but that's their official explanation.
  21. Though technically in an Elseworlds comic she died carrying their baby because of internal damage due to the superbaby moving / kicking. Equally as bad if somewhat more logical.
  22. Australia doesn't raise the bar - it's the name of the y variable on the graph itself.
  23. Voltron season '3' on Netflix Very short (7 episodes - with a season '4' coming in October) but the quality is still high. Good writing, great animation, interesting world setting, and excellent action.
  24. See, now I want to make a super villain for my game called "Alibi" - for the right price he/she/it will be sure to be seen somewhere else while you commit a crime. Or for a higher price maybe they'll make sure that they're one of the jurors the day of deliberation... Maybe that's how the villains keep getting set free.
  25. Gladiatorial exhibition matches are actually a thing in my superhero game. I just handle everything with the Pull a Punch rule for the mechanics, and a co-operative Acting roll to sell to the crowd that you didn't use Pull a Punch. "Oh my god! Oh my god! Captain Novastar just unleashed his full Novabeam on Captain Fistpunch! There's no way he's still alive!" "Arrrrghhhhh!." goes Captain Fistpunch, really ignoring the half body vs his defenses. And yes there's a jerk notorious for 'accidentally' forgetting to pull his punches.
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