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zslane

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zslane last won the day on February 18 2020

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About zslane

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  1. Personal theory: Cap's shield is endowed with Plot Device powers. Which would be fine if it only appeared in a single plot line and then was gone, like most Plot Device powers/objects. But it is a persistent object, used in story after story, and so the Rule of Internal Consistency becomes an overriding concern, or at least it should be if the writer(s) want to be respected and regarded as competent. The Rule of Cool only goes so far before it becomes a tool for farce. For instance, I'm sure there are lots of people out there who think it would be "cool" to see Chewbacca pick up a lightsaber a
  2. I honestly don't remember the comics establishing clear rules for Cap's shield in the first place. As far as I can tell, it was just a shield made out of a nearly indestructible metal alloy and nothing more. If later writers added new properties to it then they are responsible for opening the door to internal inconsistencies; those inconsistencies weren't part of the character from the start. In any event, such internal inconsistencies are symptoms of poor writing no matter the medium. Just because the comics suffered from lazy writing is no excuse for lazy writing in movie screenplays.
  3. For me, the Rule of Cool needs to be tempered with internal consistency at the very least. Realistic physics aren't necessarily to be expected in a superhero movie in any case, but if they establish rules for how things work, they should stick to them. Otherwise they fail to earn the drama they're trying to generate in their action scenes. This principle is just basic Writing/World-building 101, something any screenwriter worth their salt should know and practice in all their writing.
  4. The succession of Mechanon write-ups from one edition of the game to the next feels to me like Second System Syndrome over and over again, as if each version after the first was a new "even better version" that learned all the wrong lessons from the limitations of the version preceding it.
  5. If true, then that explains the dissonance succinctly. You can't take a tragic Norse figure and transform him into a tragic Greek figure without (negative) consequences.
  6. What I mean is that the only way that comic served as an inspiration is the visuals of Thor turning soft, fat, and drunk. Feige dispensed with the cause of Thor's behavior in that comic, which was critical to making sense of it, IMO. You could argue that Thor lost his place in Asgardian society in both cases, but in my view the details matter tremendously here. What happened to MCU Thor was so different from what happened to comic book Thor (in the case you describe) that the response should also have been very different (again, IMO).
  7. I will quote a very old post from the Red October BBS: Silly wabbit, points are for players! Nobody is going to care if you "pay" for that villain lair with a Villain Bonus representing villain XP or if you don't even bother with that unnecessary formality.
  8. I don't see any threads of similarity between what led to Lebowski Thor in the MCU and the comic book storyline you refer to. Any such "inspiration" is solely in the mind of the writers/producers, as none of it appears on screen.
  9. Mechanon is a good example in that he went from consuming 3/4 of a page in 1st and 2nd edition to several pages in 6th edition. He was always intended to be an Ultron clone, even in 1st edition, but in my experience it was never remotely necessary to define and describe him with the degree of bloat found in 6e.
  10. This can't be laid at Hemsworth's feet. He was doing what was written for him and acting as the director(s) asked him to. As for Ultimates Thor, he was more of an eco-hippie, not an Asgardian imitation of Jeffrey Lebowski. Moreover, Ultimates Thor was not out of shape. I really don't see much of a similarity.
  11. My favorite example of character write-up bloat is Mechanon. None of the GMs I played with back in the day ('80s and '90s) ever had a problem running villains as written up in editions 1-4 of the game. Perhaps this perceived need to spell out every little possible detail is an indicator of how the player base has changed since guys like Steve Peterson and Rob Bell left custodianship of the game in the hands of others.
  12. To a degree, yes, but that scales differently depending on which character you're talking about. Asgardian "gods" should not be expected to be as relatable as your average human. As LL points out, that's why Thor was given an alter-ego in the comics. To give readers a human character to relate to. But I maintain that Donald Blake was never what readers were interested in. They wanted Thor to be All Ass-Kicking All the Time. There's room in any universe as large as the 616 or MCU for a couple characters like that. Thor is certainly one of them. Marvel had plenty of other non-human characters wr
  13. Yeah, my apologies for confusing the conversation. My comments really belong in an entirely different thread.
  14. After defeating Ronan, reclaiming the Power stone, and then defeating Ego and literally saving the galaxy (universe?), they had every right to think of themselves as actual guardians of the galaxy. The only reason you and I as audience members are led to doubt that is because they weren't written in a way that allowed them to own the heroic stature they had earned. In a sense, this agrees with your thesis that the writers (and/or Feige) are inconsistent with their depiction of heroism in the MCU. Starlord seems to know what to do to save the universe when the script calls for it, but then sudd
  15. By the time of the events of Infinity War, Starlord had been through the dramatic arcs of two GoG movies, more than sufficient to evolve as a character. I'd argue that he should have learned how to be a hero by then, at least by comic book standards, even if his methods were often somewhat juvenile. But he didn't display the kind of heroism the leader of a group that thinks of themselves as guardians of the entire galaxy should have, and the way I see it that's the fault of the writers, not my expectations.
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