grandmastergm
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2 hours ago, PamelaIsley said:
Cavalier, 6E Version
Total: 412
STR 10/45, 18-, 9d6
DEX 13/21, 13-
CON 15/24, 14-
INT 16, 12-
EGO 12, 11-
PRE 20, 13-, 4d6
OCV 7
DCV 7
OMCV 3
DMCV 3
SPD 5
PD 4
ED 6
REC 4
END 20
BODY 12
STUN 25 Total Cost: 110
Skills & Talents
CS: Plasma Blasters +2 (4)Computer Programming, 12- (3)
Electronics, 12- (3)
Inventor, 13- (5)
KS: Marketing and Publicity, 12- (3)
KS: Superhuman World, 8- (1)
KS: DoD Procurement, 8- (1)
CK: Millennium City, 11- (2)
SS: Chemistry, 8- (1)
SS: Physics, 11- (2)
SS: Powered Armor, 11- (2)
Systems Operation, 12- (3)
Contact: Agent, 11- (2)
Money: Wealthy (6)
Positive Reputation (Heroic, Millennium City, 11-, +2/2d6); (4)
Total Cost: 42
Powers
Onboard Batteries (Endurance Reserve, 200 END, 25 REC, 68 Active Points, OIF -½); (51)
Plasma Blasters (Blast 10d6, Autofire (3 shots +¼), ½ End +½, 87 Active Points, OIF -½); (58)
Powered Armor (Resistant Protection 15 PD / 15 ED, 45 Active Points, OIF -½); (30)
Bootjets (Flight 50M, 50 Active Points, OIF -½); (33)
Sealed System (Life Support (Extended Breathing: 1 END per Minute; Safe in High Pressure, Intense Cold, Intense Heat, Low Pressure/Vacuum); 9 Active Points, OIF -½, Costs End -½); (4)
Visor (Sight Group Flash Defense, 10 Active Points, OIF -½); (7)
Active Sonar (Hearing Group, 15 Active Points, OIF -½); (10)
Sensor Suite (Ultrasonic Hearing Perception, OIF -½); (8)
Senor Suite (Microscopic Sight x100, 10 Active Points, OIF -½); (7)
Sensor Suite (+10 Range Modifier for Sight Group, 15 Active Points, OIF -½); (10)
Powered Armor Strength (+35 STR, 35 Active Points, OIF -½); (23)
Powered Armor Dexterity (+8 Dex, 16 Active Points, OIF -½); (11)
Powered Armor Constitution (+9 Con, 9 Active Points, OIF -½); (6)
Total Cost: 260
Matching Complications
Psychological Complication (Showboat and Publicity Hound, Very Common, Moderate); (15)Psychological Complication (Greedy, Common, Moderate); (10)
Psychological Complication (Sucker for a Pretty Face, Common, Moderate); (10)
Hunted (Champions, Infrequently, Mo Pow, Watching); (5)
Public Identity (Eric Trammell, Frequently, Major); (15)
Negative Reputation (Glory Seeking Hero, Frequently, Known to Small Group); (5)
Rivalry (Defender, As Powerful, Outdo, Embarrass or Humiliate, Rival Aware); (5)
Vulnerability (Sonic Attacks, 1 ½ stun damage, Common); (10)
Experience Points (12)
Total: 87 pointsNotes: This is just an attempt to convert Cavalier from the Millennium City book to 6E. I can't take much, if any, credit for any creativity here because this was basically just a transcription. He had a lot more complications in 5E, obviously, so I chose the ones I thought best applied. I thought about tweaking him to make him a true 400 point hero, but it seems to make sense to me that he has some experience points.
I intended to use Cavalier as part of a superhero team that I'm envisioning being kind of rivals with the Champions (or just trying to live up to the Champions' standards).
His STUN should be 26, not 25. But it looks fantastic otherwise!
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Darn, I wish I didn't have class on Wednesdays. This sounds like a fun game!
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On 1/29/2019 at 1:53 PM, Chris Goodwin said:
Has anyone run or played in Fantasy Hero scenarios where the point is to investigate a crashed starship or other science fictional elements? If so how did it go? What source materials did you use?
There is an adventure in the Fantasy HERO Battlegrounds book that features similar elements and storyline.
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11 hours ago, Jayzon said:
I made a version using the Hero Designer software. I have no idea if its even legal system-wise, but I will link it here in case anyone wants to give it a look see and let me know what they think. Mr.hdc
Interesting, but the big problem is that the character relies too much on perceivable, which isn't legal with distinctive features (with the exception of the resistant protection). You kind of abused unified power and then got the high power defense. I don't allow this build in my games, as it is "here's a flaw but I also have an advantage that negates the flaw."
What do you think of this version? I used a modified adventuring gadgeteer from the Champions 6e book and kept most of your skills. The diplomatic immunity seemed questionable, given his background.
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That is amazing art! Nice work! I ran a MHI game back in 2017. I enjoyed it, but one of the players wasn't into it so I retired it.
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Hello fellow HERO gamers,
I'm planning on running some events at Origins in 2019. They will be Champions or HERO games given my disappointment at the lack of those games at the 2018 convention. Have you ever submitted events to Origins before?
Just curious as I've never done event submissions and could use some help.
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5 hours ago, Greywind said:
Great, thank you!
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Hello everyone,
Are there stats on the Death Dragon and the Cult of the Red Banner in the Champions 5th and 6th edition books? Or other resources?
What about Hi-Pan?
Please l let me know where I can find them as I'm thinking I will do a storyline for my Champions Worldwide: Agents of UNITY campaign that features the Tournament of the Dragon in Thailand (where the players want to go).
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On 10/15/2015 at 10:16 AM, bluesguy said:
It was suggested that maybe we create a thread for new people who are posting and especially for lurkers.
So here is what I would like to suggest everyone post as an introduction:
- How did you come up with your 'handle' (forum name)?
- What was the first tabletop RPG you played?
- What was the first tabletop RPG you GMed?
- What are you currently playing/GMing?
I hope this thread gets pinned.
1) I liked the chess title, even though I'm nowhere near that level but I think I'm that level in terms of GMing (maybe).
2) Dungeons and Dragons 2nd edition (I played it as a youngster, about 12 years old or so)
3) Also D&D 2nd edition, although I had help from my friends. We re-enacted the Battle for Helm's Deep 2-4 years before Peter Jackson did it on the big screen.
4) I'm currently GMing some games with a couple users on the forum and playing in games that they're running. We're doing HERO System 6th edition. I also GM a monthly Savage Worlds game (underrated system, but it's far more rules-light than HERO) and GM a monthly HERO game online for the Kerberos Club.
- Duke Bushido and drunkonduty
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That's a shame. Do you if anyone would have that information? Is there a way to contact his estate?
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Does anyone have the information for the following heroes in Michael Satran's Universe (King of the Mountain pages 73-74):
Ramjet, an alien humanoid sheep with superpowers
The Scarlet Mage, a man with a mystic amulet
Vigilant: a tough, no-nonsense street hero who fights with the Arnis martial arts style
Risk, the embodiment of the energy of beating the odds
Tectonic: a mutant who draws his powers from the seismic power of the earth itself
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Just now, A.T.R.A. Mark II said:
Looking forward to it, GMGM!
Actually, let's not say may- I will, when the time and budget are right.
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I may be able to swing down to the Durham area again this year. I had a blast running MHI for you guys.
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16 minutes ago, Lord Liaden said:
Darren Watts wrote that sales of Golden Age Champions weren't enough to compensate the time, effort and expense of publishing Silver Age Champions, as much as he'd like to.
And I know what you're thinking. GAC was crowd funded through Kickstarter, but beyond its backers sales reportedly weren't strong. And Darren writes stuff like this for a living, so time and expense are serious considerations.
That's understandable. HERO just isn't as big as it used to be- despite Champions Online.
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3 hours ago, Lord Liaden said:
Beyond that, your best bet would probably be to send a Private Message through this website to Darren Watts. The Ganymede stuff comes from his Golden Age test campaign, further advanced for his succeeding Silver Age campaign (testing for a proposed Silver Age Champions which now, sadly, seems unlikely to ever be published).
Why is it unlikely to be ever published?
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Thank you Cassandra. Here is my character. It's for a friend's really high-powered teen superhero game.
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1 hour ago, death tribble said:
The name does not ring a bell. If he posted here under what name was he posting ?
He posted under DJWebb2- I think. He passed away earlier this year. He was good friends with Storn, who illustrated some of his characters.
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In my own Victorian superhero game, Otto Von Bismarck has become "The Iron Chancellor" a steampunk cyborg with plans to make Germany the dominant power in the world. He's probably the most powerful villain.
You could also have The Mechanical Turk become sentient, similar to Ultron.
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On 12/1/2018 at 12:37 AM, GestaltBennie said:
Thank you Scott. Did you get a chance to see the adventure I made?
I might do a sequel where the PCs fight another Canadian supervillain...perhaps Borealis as Necrull is probably too creepy for a convention game.
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6 hours ago, death tribble said:
I have not made a selection yet due to budgetary constraints but I don't want this archived so bump.
Do you know DJ Webb/Dave Webb? I ran a game in honor of him (based on a campaign he ran), and have a few characters that could be brought to life.
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Hello everyone,
How would you build witchblade? Or a character similar to her. Basically this would be a mystic martial artist- a teenage version of the character who happens to be an American exchange student in Japan. This version would be similar to Masane Amaha instead of Sara Pezzini.
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On 11/19/2018 at 1:03 PM, BoloOfEarth said:
I wish I had. Years back, I played in one of Shane's games and had a lot of fun. I just need to get on the ball and be aware of the convention, like, sometime before it happens instead of a week+ later.
Just curious, which game based on a late friend's creation?
David Webb/DJ Webb, he posted on the forum a few times. He was running a Champions game where the PCs were all descendants of World War II superheroes.
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The games went well. Any of the board members attend?
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I will be attending the U-Con Gaming Convention over in Ypsilanti, Michigan from November 9-11th. Shane Harsch will also be in attendance, but I am right now the only one of two running HERO games.
I will be running a Fantasy/Post-Acolyptic HERO game based on Steve Long's Revelations 1001, a Champions Superhero game based on the creation of a late friend of mine, and a Martial Arts HERO game set in 16th century China.
Details are here.
Pamela's 6E Build Thread - Redux
in Champions
Posted
Due to his COME of 16, he should have one level of striking appearance vs all, or +2d6 vs women (depending on what better fits the story).