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Posts posted by C.R.Ryan
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23 minutes ago, Christopher R Taylor said:
My friend Dean ran a Savage Worlds Star Wars game, and he had a dark/light side system for their hero point equivalent (force points in his game, nobody was a force user, though). When someone used a point for dark side, the bad guys got one.
Interesting. That could be fun in duels.
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My hero/Force points. I use them in all of my Heroic Level games.
- Usually you get 1 for every 20 character/experience point your PC has spent. In Star Wars those strong in the force get 1/10 CP & EP spent.
- standard they are one time use +1 over all level. Yes they can blow them on all on one roll. But that's usually the least interesting option. In my Star Wars game for example they do a lot of things at big negative modifiers to their skill rolls. Force points often let them smooth that out
-I give them some back for especially heroic actions, a little bit of lul in game time and at the beginning of a new story arch you are maxed out.
Those are the boring details. Other things to do.
-use them to change a scene slightly for your advantage. Usually between 2-4.
- Deeper than the last spend them for a flash back like in Bladeone s in the Dark, when appropriate narratively. 5 and more.
-fix a failed rolls, for 5.
Reading through your guys' I may add some options. I liked the free recovery from being stunned.
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Does anyone remember the OCV/DCV matrix that was a short cut for new players, and where it is located? I've been looking for it and can't seem to find it.
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7 hours ago, Ninja-Bear said:
I really have to learn to embrace the “convert the feel and not the mechanics”.
Yeah, converting the setting and capturing the flavor using the hero system is the challenge. Took me some time to realize, and shake that habit.
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Hello!
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33 minutes ago, Lord Liaden said:
The username "Mudorian" does ring a bell for me, but I can't say in what context. As you point out, it's been a long time, and many folks have come, gone, and come back, sometimes under new handles. But I welcome you back, and if as you say you've come back older but wiser, I look forward to your contribution to our community.
Frankly, around our crew you count as young blood.
I used Mudorian on a few other site. I think was Rick over at RPG.net too back then. In my mid-40s and a life of manual labor certainly doesn't feel like young blood 😁.
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8 minutes ago, tombrown803 said:
Welcome back
I'd like your post but apparently I've done that too much already. 🤷♂️
Thanks!!!
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8 minutes ago, Cancer said:
I'm a newb who joined this place in 2005, so hail and well met.
Hello hello.
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3 hours ago, death tribble said:
I do not remember you.
There are ones that i do recall like Realms of Chaos but nothing Rick like. Or Mudorian.
It's been a long time, and I was gone and several of you have been active. When I go through old threads I see names I recognize from those many years ago, but I remember very little but some highlights, like FRed. I really don't expect to be remembered, and since I was like 19 to 24, maybe not being remembered would be for the best. I wasn't ever super edgy, but I imagine I was a twit at times.
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Thank you!
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My old handle (Rick) is attached to a college club email address. So I'm well locked out of that. Heh...
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2 hours ago, Cygnia said:
Waiting for it to go on sale on Steam.
I think they just had a sale for early access. Unless you mean in full release, in which case I'm hoping for that late this year or early next year. It is a small team though, and considering in early access the software works REALLY well I'm very happy with product so far.
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Fantasy hero
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For VATS I used Find Weakness.
For Mapping maybe an AK for the area.
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On 12/17/2022 at 10:26 AM, Ninja-Bear said:
That’s great! However I sometime see other rule sets and they’ll have a rule or two that can’t be replicated too easily. Ever come across such a thing?
I rarely try to convert rules. I'll steal cool rules. I use "Hero Points" in my game. Fate was a system that was way too loosy goosy for me, but I loved that players could interact with a scene by spending Fate. I allow my players to do this now.
- Ninja-Bear, tkdguy and Joe Walsh
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Anyone else playing or just messing around with Talespire? I love the thing and I'm currently using to run a Star Wars game (Hero6th). I still use roll20 for Space combat but I love the system for 3D encounter environments.
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My name was definitely Rick. Just found an old post.
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Word
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These boards were my first really internet community in the late 90s and early 00s. My old handle was was just Rick, or maybe mudorian it's been some time. I've been running Hero 5th edition since the original book was released and I bought FRed (was active on the thread that name was coined in too). I played 4th edition through most of the 90s before that
Last year I FINALLY dragged my ass over to 6th Edition (purchasing the core books). Besides changing from inches to meters (easy fix on my own) and some weird naming changes, I LOVE It!
Supporting this company has become important to me, again, so I just joined the patreon and bought the champions bundle on Roll20, even though I'm moving more and more to Talespire.
I'm gonna try to be here a few times a week too cause I miss having a community like this and hopefully the OGL implosion over at Hasbro will attract us some new peers.
Just wanted to say hi. See you around friends.
Rick
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Is Hero still your "go-to" rpg system?
in General Roleplaying
Posted
6th edition is very much my go system right now, after nearly 20 years of it being 5th edition.
My only issues with 6th are some of the nomenclature changes (Disads to complications for instance) and changing from inches and hexes to meters. Otherwise I like a game that tells me the rules and then gets out of my way.
Much as I liked 5th edition. I thought that the change in figured characteristics would bother me, but damn do I prefer the current system.
I started with fourth and really enjoy the direction the game has moved in since. As a GM it's my only system. My players love running other stuff and I enjoy playing those games, especially stealing rules from those game, like Fate Points, Flashbacks, and Clocks.