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Lorehunter

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  1. Like
    Lorehunter got a reaction from Amorkca in Dark Champions or regular ?   
    Yes pic. but just a pencil drawing headshot of a guy looking out from under a straight brimmed pilgrim type hat.
    Yes 6e.
    Your 2¢ was just what I was looking for. When I make characters they are entities in my head talking and interacting. I put them to paper (so to speak) without regard to how they would work in any particular situation, just how to get the effect I see. I post them here for the balancing of a outside observer. No GM, no game, yet. 😉
  2. Thanks
    Lorehunter reacted to Amorkca in Dark Champions or regular ?   
    I'm currently playing in a dark champions style game.  Its based on The Boys Universe, so violence is a thing...
     
    We are students, and we started with 265 points.  We are currently at 304.  Max damage output on one of the players is 17d6 - includes a haymakered EB.
     
    I really like your character concept!
     
    _____________________________________________
     
    So the Redefined Combat Luck raises his DCV from 5 to 9.  Presuming 5 OCV is the norm (which is low btw) he would get hit 2/3 of the time.  He does have a strong Force Field but would take 12 stun on average from a 12d6 attack.  This this means quite often he will get Stunned as he only has a 13 Con.
     
    Against thugs he would be very powerful; not so much vs equally powered villains.  If you Take the villains from CC and run a mock combat between each one of them vs your character; you'd have a good idea of how well he would work in a standard champions game.
     
    Perhaps buy your characteristics as part of your Unified limitation to give you more to work with?
     
    Also, at your current build, if you attack with any of your powers you have no FF available.  Perhaps remove the Difficult to dispel but keep your total MP at 94.  So you have room to reallocate points and not be skewered.
     
    Just my two cents worth!
     
    Is there supposed to be a picture? Cause that's not showing up for me.
     
    I presume this is a 6th Edition character because of your mentioning CC.
  3. Like
    Lorehunter got a reaction from Amorkca in Dark Champions or regular ?   
    Ok - thanks - was thinking DC because of the themes and flavor but was not sure because of the power level. I guess I need to start scaling my characters back a bit. No game/GM just me spitballing. So for something like Champions Online he is good as is but for something more street level I need to ditch the Summon and scroll the powers way back - got it.
    You right. I have never actually played (never had a group) just make characters so they are out of my mind and stop talking to me. 🤫
  4. Like
    Lorehunter got a reaction from Amorkca in Dark Champions or regular ?   
    Epiphany
    Michael’s father was dying. Although he could hear the sirens approaching Michael knew they would never get there in time. Around them lay the bodies of 4 young men, still breathing but unconscious. Nearby knelt 2 young girls quietly crying as they held each other. Above,distant clouds scuttled across the dark night sky. As the sirens grew closer, the sound of the other young men retreating into the night grew more and more distant. A chill wind, barely a whisper, tugged at some peeling handbills stapled to the nearby telephone pole with its single street light. Michael held his father and asked, “Why?”
     
    His father took Michael’s hand in his own and said, “Evil triumphs when good men do nothing.”
     
    With those words Michael was left alone in the world. The police arrived. Paramedics noisily joined them only moments later. They questioned the girls, then they questioned Michael. They learned that Michael’s father had been a Preacher and that they had been working at a local soup kitchen️. After helping clean up and close for the night the two men had started walking back to their small tenement on Skid Row. As they had been walking they had heard the crying of the girls and the laughing of the young men. Michael’s father had not hesitated as he turned toward the scene and walked quickly toward them. He had gotten quite close before the thugs had noticed him. 
     
    “Get the f#$# outta here before I lose my patience, ese!”
     
    His father did not preach in any of the local churches, nor did he preach from a soap box on the corner. No, his father had always followed the adage that actions speak louder than words and that if one wanted to spread the Word one needed to exemplify that by following those Words and showing others the Way. Michael’s father had never “preached” to the masses, never berated them for their sins; he had merely been there for those who needed an ear to listen to them, a shoulder to cry on, or a hand to help lift them back up. 
     
    Michael’s father had not even slowed as he raised his arm and with a swift straight blow to the man’s face laid him out flat on the ground. At the time, Michael had thought there had been a passing car or something, because at the moment his father had struck the man there was a brief flash of light followed by a slight smell of ozone and sulphur. The remaining young men were at first stunned by the preacher’s actions. It was less the punch itself, but more the single-minded surety and speed with which it had been carried out. Here was a man that despite being outnumbered 8:1 showed no sign of fear or even concern. In that moment he seemed to grow larger, become “more”. He did not get any bigger like some of those supers that grew to giants when fighting crime but he became, well, just “more” like there was someone else there in the same place and the two entities were occupying the same space. On top of that, Michael could have sworn there was a slight nimbus of golden light surrounding his father's chest and arms as if a light were shining on him.
     
    The thugs ignored the girls and closed on Michael’s father. It was dark and things were moving fast so Michael was not sure, but to him it looked like the thugs also changed slightly. They became darker, bulkier and less distinct like they were dissolving into smoke or something equally ridiculous sounding. Michael suddenly could smell rotting meat or something somewhere nearby. Michael had never seen his father fight, never seen him even raise his voice in anger let alone make a violent action of any type. Now he watched, stunned and wide-eyed as his father engaged the 7 remaining men. He could never remember afterwards what exactly happened -- only that in a few short seconds, his father had laid out 3 more of the men before being stabbed. At least, Michael had certainly thought at the time that they had stabbed his father nothing else but a knife could have caused the gaping cuts and slashes.
     
    “NO!” he screamed as he ran toward the scene. The other thugs saw Michael charging them and ran. The girls also seemed to shrink back at Michael’s approach seeming to fear him as much as the thugs that had attacked them but were too shocked by all that had happened to actually run. Michael ran to his father’s side and held him. The blood. There was so much blood. How could so much blood come from one person. Michael looked down into the slowly dimming blue eyes of his father and asked, “Why?”
     
    His father took Michael’s hand in his own and in a barely audible voice told him, “Evil triumphs when good men do nothing.”
     
    Michael’s world exploded and shattered. In the next moment of time the Universe was born, stars made and died, worlds created and destroyed, life flourished and perished and for one very brief instant Michael understood. “God” was not some great puppeteer pulling all the strings of Creation following the machinations of some Grand Plan. He was a Creator allowing each person the freedom to become the best they could if they so chose. If they found the Path within them to Goodness, and they followed it, not for some reward at the end but because it was the right thing to do, then they would grow, become better, more than what they had been. They would become, in their own way, part of the Divine, they would “return to God.” He now understood the freedom that had been given to humans allowed them to choose whether or not they would succumb to their baser instincts or rise above them. Rise up to help their fellow beings, to improve the world around them, and to work against the constant tide of corruption and evil. Humans could give in to their inner demons and become monsters or they could learn to defeat those monsters and show others how to walk the Path so that they too could fight and defeat the monsters that stalked in the darkness. In that moment he understood all the things his father had done and not done. He realized his father had become “more” than he had been. His heart exploded with pain at his loss and pride in his father. In that moment Michael had an epiphany.
     
    The following week an elderly couple were walking home after closing their small corner store for the night. Dark clouds scuttled across the night sky. As they walked a group of young thugs emerged from the shadows. They had not been there a moment before and seemed to take shape from the very darkness itself. From one of the alleys came the smell of rotting meat and garbage.
     
    “Hey old man,” said one. “You speak-a-da-Engrish?” The others cackled like hyenas at their leader’s callous joke.
     
    The couple hunched in upon themselves in a vain attempt to pass by unnoticed, to escape what they knew was coming. “We don wan annee truble,” the old man said in broken English.
     
    “Well maybe trouble wants you,” the thug sneered. As he advanced, the shadows seemed to grow thicker around him, obscuring his face. His outline seemed to become less rigid, more amorphous. The couple cowered in terror at whatever they saw approaching them.
     
    A sound. Feet moving swiftly but with so little noise it seemed like the sound wind might make if it could run. Like each footfall was the gentlest of kisses to the hard earth. The earth barely having time to register the contact before their secret lover had fled, only to alight a fraction of a second later in a new spot further along. Whoever it was, they were quickly closing the distance between themselves and the shadowy figures. A figure passed beneath a single streetlight and the glow of the light appeared to cling to them even as they left the lamp behind. As tho the light wanted more than anything to be with them. Even if for only a moment. Now, like a glowing meteor it crashed amidst the villainous thugs and with each blow it rained down upon them, starbursts of light invaded the depths of the shadows. The shadowy figures of the thugs tried to strike back but their fists and “knives” struck the nimbus of light surrounding the stranger and were rejected as if they were unworthy to be in the light.
     
    As quickly as it had started, it was over. The shadows that had seemed to cling to the young men drew back and dispersed out into the night leaving their bodies on the ground. The stranger turned to the elderly couple and inquired if they were ok. They said they were and thanked their savior. He simply said they were welcome and turned to leave. As he walked away they asked, “Why?”
     
    He called back over his shoulder as he passed under the single street light, “Evil wins when good men do nothing.”
    Preacher Man.HTML
  5. Thanks
    Lorehunter reacted to Grailknight in Dark Champions or regular ?   
    It's perfectly safe to use vs normals. As written it can't do BODY(or KB) to anything. Once you add AVAD, it becomes a STUN only attack and needs the Does BODY Advantage to inflict BODY damage.
     
    Martial Arts plus HA is one of the most efficient ways to stack damage in Hero. But you don't always see the thing you're creating as overpowered until you have some more experience with the system. As written, with an Offensive Strike, you'd do 8d6 with Affects Desolid and AVAD and 7d6 if you add Does BODY. That's an 80 point active power in the first case and a 105 point active power in the second. That's more in the range of mid-to-high level Super Heroes not Dark Champions.
     
    Look at the final results more than the point cost. It's possible to write a relatively ineffective power for a great many points also.
  6. Thanks
    Lorehunter reacted to Mr. R in Dark Champions or regular ?   
    What is the redifined Combat Luck?  Seems you are giving him CSL DCV only, vs everything.  That usually costs 5pts/ level and you have 12 levels?  That should cost 60 pts and you have it at 24?  So he has a DCV of 17?  WOW!   Hey Grailknight can I borrow that Black Marker of DOOM?
     
    If you are going normal Combat Luck which for 24 pts gives 12/12 pd/ed then if you add the 20/20 FF this places him WELL above any campaign set (Like 42/42 total)  YIKES!
     
    The stats are OK for Dark Champions, but like GK said, scale back powers.  Aim for 40 active points.  This could give you a 6-8 d6 HA (total 10-12 d6 with the Mart. Arts) which is A LOT of damage for a DC campaign.  
     
     
  7. Thanks
    Lorehunter reacted to Grailknight in Dark Champions or regular ?   
    First off, this is a very nice character. I like the concept and it seems to fit the world he's in which seems to have magic and evil hiding just beneath the veneer of our normal world. Great intro story but I'd use Epiphany as his Hero name.
     
    I'd say Dark Champions in concept and tone but Champions in power level.  If his force field were outside the Multipower, he'd be one of the more powerful heroes in the CU. He definitely too strong for anything but the highest end Dark Champions campaigns. Mobsters, street gangs, James Bond style spy agencies and even Daredevil level cults like The Hand can't threaten this guy normally and would have to mount major operations to challenge him.
     
    The Summon is probably too much even if it doesn't fight but just gives knowledge and advice. You don't realize how powerful a large Flash is until, you use it for a second or third time in a combat(There's a reason they are incredibly rare in the source material even). HA against Power Defense?( Just this would have me grasping my Black Marker of Doom as a GM).
     
    If he's inline with your GM's expectations and the rest of the PC's everything's fine. If you're the GM, this guy should be the legendary protector of the city, known only in whispers and shadows of awe or dread in any Dark Champions Campaign.
  8. Haha
    Lorehunter reacted to Jhamin in Champions adventure scenes that are memorable   
    Years ago my group played through "Pyramid in the Sky".  At one point one of the PCs is captured by Psionic Crab-Men who are fixing to invade the earth.  He is brought before their leader on the mothership.  Hero in Chains, Psionic Crab man on a throne surrounded by his Crab-Man Guards, I went full on space man spiff roleplaying the situation as the Alien Leader went on a long rant about how weak and pathetic the earth was, how futile human resistance would be, how soon the earth would be their plaything, etc. The PCs were into it.

    Our strong jawed hero looked him square in the Eyestalk and declared: "You Overestimate us!"
     
    The entire table rolled on ground laughing.  The Player took a good 30 seconds to realize he misspoke.  Ever since then is has been really hard for anyone in the group to really roleplay a defiant hero without anyone else mentioning the enemy overestimates them.
  9. Like
    Lorehunter reacted to Sundog in Create a Hero Theme Team!   
    Tankhunter (Thợ săn xe tăng)
     
    Tankhunter was confused. One minute he was engaging American armour just south of the DMZ, the next he's in the largest city he's ever seen, even larger than Hanoi. And there are flying people all over the place, firing blasts at each other or fighting!
    And he had blood on his hands.
    Tankhunter wasn't squeamish - war is war after all - but he did what he could to be a civilized man. The idea of having harmed someone and not even knowing it was repulsive.
    He started to drop towards the ground when one of the multi-coloured suited figures suddenly charged at him (only later would he learn the villain's name was Warmonger) yelling something about Vietnam in English - a language Tankhunter knew little of. The attacker was clearly a much better flyer than Tankhunter was, and managed to hit with a couple of bullets - but these bounced off the flying brick's skin. Fearing his attacker would use a more powerful attack, Tankhunter cut loose with his "Bunkerbuster Punch" - which sent Warmonger, stunned and reeling, into the nearby river. Tankbuster was pleased to see the semi-conscious superbeing dragged out by a colourful rescue craft.
    Flying away from the madness, he soon found new clothes, and was first worried about "How do I get back to Vietnam?"
    Shortly thereafter came the question "How do I get back to 1968?"
  10. Thanks
    Lorehunter reacted to archer in Adventure: Baba Yaga and the Pharaoh of Egypt   
    I come up with ideas. Sometimes I flesh them out, other times I don't. I can proofread and edit for clarity when I can hold myself together mentally. I never attempt to publish anything because, among other things, I know nothing about layout or art. I'm also not experienced in building things in 6e and have lost access to my daughter's copy of 5e.
     
    Anyway, people have been talking about how there's few published adventures for Champions and how that makes it tougher for a GM. I came up with the bare bones of an idea. I'm doing the "migraine and no sense of balance" thing today so I've stalled out creatively about how to tie everything together.
     
    I thought I'd throw the idea out there for people to mull over or maybe freely contribute some ideas. And if someone wants to clean it up some and publish it, they could just do the old "created by and used with the permission of" in the credits. (Again, let me be clear, if you contribute to this particular conversation, you're giving permission for your contribution to be used if someone chooses to do something with publishing this one adventure for profit or as a non-profit. And if someone who is a published author wants to call dibs on this project and commits to publishing it within the next year, the first one to call dibs gets dibs for a year.  I think that caveat will work legally and keep anyone from suing to get their fifteen cents in royalties. ) 
     
    Anyway...
     
     
    The GM is encouraged to introduce Baba Yaga, the immortal female Russian mystic/witch, as a friendly, meddlesome, and helpful character hopefully in some earlier adventure. Do the best thick Russian accent and broken English that you can manage.
     
    A few sessions later, Baba Yaga shows up at the PC's headquarters insisting the world is in danger. In order to save it, she needs the PC's to get the Pharaoh of Egypt and bring it back to her so she can cast a spell. She insists only the Pharaoh of Egypt has the magic needed.
     
    She tried to rush the PC's to stand in a circle without further explanation. If they try to slow her down with questions, she answers them in her typical cryptic manner.
     
    Q: How do we get there?
    A: That is why you stand in circle. Baba Yaga send you there. You catch Pharaoh. I bring you back. You boys stand in circle now. Save world and I make you soup. Soup good for you, very heathy.
     
    Q: Will we change history?
    A: Everything you do changes history. But Pharaoh, not so much. Some will not be born who would be born. Some be born who might not have been born. They make new Pharaoh next season. All work out in end. Baba Yaga show you. Stand in circle now.
     
    Q: Where will we find the Pharaoh? 
    A: Pharaoh in the stagnant water of the Nile where I send you. Not hard to find if you know where to look.
     
    Q: How will we recognize the Pharaoh?
    A: Pharaoh only thing in water that glows. How many things you think glow in water? Easy to find if go to right place. I send you. Stand in circle now. 
     
    Q: Why do you keep referring to us as "boys"? I'm definitely a woman.
    A: Of course you're woman. Nice broad hips. Come home with me after and I find you nice Russian peasant boy. Raise up a new generation of heroes. Russian boy be good for you.
     
    Baba Yaga pulls out what looks like minnow nets with very long handles out of her very small bag and hands one each to the PC's telling them that this is what they need to catch the Pharaoh. The basket of the netting is very small, obviously too small to fit a human.  If asked she says the netting will expand to fit what is needed.
     
     
    Sorry, my head is about to explode so shortcutting a lot rather than laying out thing in detail.
     
    The action take place in several places: Egypt at the Nile, a quick trip back to the HQ, then Egypt at the Great Pyramid to face the initial invasion. After completing the mission there, the PC's are sent to the Devil's Tower for a fight scene then to Uluru for the final confrontation.
     
    Nile:
    PC's appear at night in a blinding flash of light. There's a river with fast flowing water in the main channel. Closer is stagnant water in and eddy with plentiful rushes. No sign of people or human habitation. The PC's have just enough time to glance around before they hear an eerily familiar sound which would be completely out of place in the past: a boat motor.
     
    Approaching on the water is a man in a flat-bottom aluminum boat with an outboard motor. After a couple of moments the PC's are able to make out that he's dressed much like Indiana Jones, complete with a whip. Give them a moment to talk to the man who introduces himself as Salah Aden, an American archaeologist of Egyptian descent. He saw the flash of light from their arrival and there was a wave that nearly swamped his boat so he came to investigate.
     
    With any luck at this point the PC's are completely confused as to what's going on and may be speculating among themselves as to what is going on (including whether Salah was somehow transported into the past with them). When the PC's begin to settle on any course of action, the fae attack because they realize someone is after their roe (fae roe).
     
    The PC's will be compelled to rescue the civilian because he's threatened by the water fae and tries to race off in his boat. Their roe is in the water close to the shore in shallow pits and sure enough, it glows.
     
    When the PC's manage to rescue the civilian and scoop up at least some roe, the return teleportation spell is activated. Ideally at least one PC or two will be in the boat and the boat is teleported in at speed, to crash into the HQ interior. Salah has been teleported back with them. 
     
    Baba Yaga takes the roe to begin a ritual but insists first that everyone sit down and eat her soup. She's built a smokeless wood fire on the floor and there's a bubbling pot of soup above it. She produces bowls and spoons from her pouch. She'll insist in vague Baba Yaga speech that the soup is good for them and that they should eat it.
     
    I've lost some details that were in my mind earlier. But the soup gives some kind of aid or advantage for subsequent encounters.
     
    Honestly, I don't have the identity of the invaders nailed down yet. That's a large part of what's needed. So exactly what the soup does is up in the air at this point. It could be time invaders with Nazis at one place, dinosaurs in another, etc. Or extra-dimensional invaders. Or high-tech invaders from the stars. Or maybe just a team of high-end supervillains from another realm.
     
    Baba Yaga completes the ritual. She announces that there's an invasion coming but rather than the whole world being hit all at once, the ritual ensures it will come in waves and only at certain sacred places where previous magics have made a complete warding impossible.
     
    The first wave will be at the Great Pyramid. And it's essential that the roe remains which have been empowered gets to the King's Chamber inside the pyramid. Salah volunteers to join the group since he knows how to get there quickly.
     
    When they teleport in, absolute mayhem is happening as the fae have been drawn from the river to the pyramid just as the bad guys arrive. Thankfully its still night so tourists are at a minimum. As the PC's shield Salah and get to the entrance of the pyramid, time stops, literally, as Thoth himself emerges from the pyramid. (Thoth is the Egyptian god of knowledge and the dead. He has the head of an ibis, which is a variety of bird. He's known for imparting knowledge to humankind.)
     
    Thoth gestures and Salah rises from the ground and floats forward. Thoth congratulates him both on his pursuit of knowledge and his dedication to protecting the relics of Egypt from tomb raiders. Thoth has decided to give Salah the power to match his dedication, probes Salah's mind, and proclaims him to now be Sarcopha-Guy, defender of the ancient sacred crypts of Egypt.
     
     
    Background: Salah Aden, American archaeologist of Egyptian descent, anti-Tomb Raider activist with an Indiana Jones fetish, prone to terrible puns "grave situation" when near crypts, telling how people were dying to get into the pyramids. Thoth in reading Salah's mind decided that Sarcopha-Guy would be the perfect name for Salah as a hero. And Salah loves it and will really lean into it.
     
     Brick, a far-reaching Danger Sense, minor Tunneling, superleap, whip, Flying but only over desert or water as he summons a whirlwind or a waterspout, Life Support vs heat and no need to eat or drink. After making a few busts, he'll get Interpol badge, contacts or Contacts, travel assistance, and the ability to call in investigative teams. GM choice on whether UNTIL will be interested in the same kinds of activities he's interested in and Sarcopha-Guy makes a relationship with them. His relations with the various Egyptian authorities will vary depending on whether a particular person in government is interested in stopping archeological looting or in personally benefitting from it. Salah can guide the PC's to the appropriate chamber in the Great Pyramid.
     
    He's going to spend most of his time in Egypt or the rest of the Middle East. But he might make future appearances following the trail of stolen artifacts to other countries.
     
    Appearance: Looks to be a golden statue loosely wrapped in linen like a mummy and wearing a fedora (the "linen" never degrades as it is part of his body rather than clothing). Pointy golden chin beard like you see on some sarcophagi. Strongly looks like some ancient Pharaoh come to life. Eventually Salah will be able to figure out how to transform back and forth to his human form.
     
    Time unfreezes, the combatants seem to be puzzled or stunned for a moment then resume the fight. Sarcopha-Guy joins in and the invasion (and/or fae) are beaten back. Salah will volunteer to see the adventure through to the end, joking that if nothing else, the PC's still have his boat. PC's choice on whether Salah comes along. He's somewhat irritating and it's obvious that he's going to be overconfident at least while he's new to his powers. 
     
    Auto-teleport but straight to Devil's Tower for another fight. This one will be short. At the end, the master villain shows up, makes a speech about how he's taken the measure of Earth's defenders and finds them wanting, and that the next round will go to him.
     
    Auto-teleport back to HQ. Baba Yaga says the final confrontation will be at Uluru. She's made more of a mess of their home, almost like a not-quite beloved aunt who's trying to gradually move in. PC's have a short time to prepare. The TV has news coverage at Uluru with an unearthly light show and people speculating on the cause.
     
    Teleport in, this time shortly before the invasion. The new Australian hero Zerohawk is there.
     
    Zerohawk Background: The constant question is "Why be a superhero in Australia when there are zero supervillains here?" Duh, because it's really cool to be a superhero!
     
    Pinpoint precision flying with wing harness. Goggles. Sap gloves. Utility Belt. Acrobatics. Not a detective or an intellectual, wants to be an adventurer. Lightly Armored costume. 1m Flying triggered whenever becomes unconscious, only to stop momentum and/or hover in place. Always looks for something to give him an edge. Martial Arts. Martial Throw. Flying Dodge. 
     
    Final battle
     
    Epilogue Zerohawk decides to come to America but has to wrap up some things at home first. Baba Yaga leaves but also leaves a lot of her clutter behind. Dealers choice if any of the clutter happens to be dangerous in future episodes.
     
    The big need is obviously an identity for the main bad guys.
    Write-ups for the fae.
    I can work on Zerohawk and Sarcopha-Guy after I get about 20 hours of sleep. But if someone wants to take a crack at it, be my guest.
     
    The adventure obviously needs to be trimmed in many places and fleshed out in others. But for a migraine idea that's trying to force it's way out of my head, not completely unamusing.
     
     
  11. Like
    Lorehunter reacted to Opal in Create a Hero Theme Team!   
    Hematite froze as the Yoshida-Fairchild security team passed beneath her position, her composite ceramic dermal plating drank in the light, leaving precious little for the human eye to see, but even cheap security had enhanced optics - and YF wasn't cheap - active cammo might have been better for that purpose, but by relying on old-fashioned stealth she'd freed up enough processing power to tackle their corporate-grade ECM, not many 'runners could do that, not that many would try.  An isolated system was the safest place for data, you'd need a 'runner to crack it, but a team of solos fight your way in and out, Hematite was unique, physically able to fight her way out of a tricky situation, adept enough to crack a system that thought it was safely disconnected.
    But, this run turned out differently, the chamber where the device was kept was big, featureless, brightly lit - bizzarely wasteful where the real estate was a mega-nuyen a square meter - spoofing the the cameras as best she could, she extended the dataprobe from her forearm and tapped into it... 
    ...it wasn't a high-security data-core, at all, it was an old-school single-function hardwired machine.  Non-programmable, not disconnected from the network but unable to even interface with it.  No one had made anything like that in over 20 years, not since the freak'n 20th century.  WTF do you do?
    Up to that point she'd thought the physical security excessive, now, she realized, it had been light for what it guarded.  Then the real security poured into the chamber.  It was fight your way out time, and it was going to be very, very difficult.  For the distraction value, she triggered the device - they wouldn't be crowding in here like that if it was a bomb, and a bomb, even a nuke, wouldn't have been designed like this anyway - 
     
    - an instant later she found herself in the sunny lobby of a very quaint building, something right out of the 20th century she'd just thought of in passing.  Like gramma telling you about dropping acid at Woodstock quaint, sedate, charming.  Everyone was wearing a mask, though, that at least was normal, you never knew when the next pharmacorp had released another designer virus.  
     
    Hematite was transported to our world (which she calls "a goody-two-shoes old-fashioned comic-book world") from a dystopian cyberpunk version of 2021.   With her tech, advanced even for her world, and attitude - mercenary even by her timeline's amoral standards - she would have quickly become a supervillain.  Fortunately the Bleeding Edge Brigade noted her arrival and recruited her, very persuasively.  Hematite gets her street name (now superhero name) from the lustrous grey-black appearance of her full-body plating, which looks, to the normal-timeline eye, like a cross between power armor and fetish gear, designed by HR Geiger.  But it doesn't come off, at least, not outside a properly equipped cyber-surgery suite.  Her cybernetic enhancements allow her to interface with any sort of digital technology, most of which is no match for her skills & on-board processing power, fool all manner of sensors, and even become virtually invisible and give her superhuman speed & agility, unlimited endurance, trans-human strength and durability just about adequate to survive in a world where night watchmen pack the punch of anti-tank weapons.
     
     
     
  12. Like
    Lorehunter reacted to Lord Liaden in Australian Supervillains   
    Um, that's from the official Champions Universe. Uluru is the location of the Well of Worlds, a portal to many other dimensions. It has a magical guardian, the Wanambi Man. That's already baked into the setting, hence appropriate to use to justify an evolution of the setting. If one was doing a completely original super Australia, then of course your criticism would be justified.
  13. Thanks
    Lorehunter reacted to Jhamin in Australian Supervillains   
    Yeah, actual comics are pretty racist when they deal with most any Native American or foreign character.  The International X-Men have a lot of history at this point but if you were creating the "new" X-Men today Storm, Colossus, Nightcrawler, ect would catch a lot of flack for being raging stereotypes.  I'm really hoping that anything Hero does manages not to be similarly culturally insensitive.

    I am *strongly* on the side of the folks saying lets not make a potential Australia book about Dingos, Boomerangs, didgeridoos, Dreamtime, and so on.  The fact that drunkonduty has to warn us away from using some pretty nasty ethic slurs as character names says to me that this sort of thing has a high potential to be really embarrassing if done wrong.
  14. Thanks
    Lorehunter reacted to tombrown803 in One-off and random effect Super-drugs   
    Hero published a super-power granting drug scenerio in Villainy Amok. It's 5th edition, but it would be a starting place, and easy to convert to 6e
  15. Haha
    Lorehunter reacted to Opal in Create a Hero Theme Team!   
    ...I keep having ideas for "inventor dies, tech runs amok and gains sentience" ... 
     
    this one is parody
     
    The Insensitive Irony Man
     
    Billionaire, playboy, genius, inventor, and inveterate net troll, Tony Snark could technically call himself a superhero as he did fight supervillains (mainly for the acerbic banter opportunities) in his nanite-powered-armor alter ego (which was an open secret of a secret ID).   When Snark finally said just the wrong thing, using just the wrong pronoun, to just the wrong superbeing, who just happened to be wearing a really un-fashionably gauche jeweled gauntlet that totally clashed with the rest of their costume, with a snap of their fingers, Tony Snark ceased to exist.  But, his armor's nanites continued on and won the battle.  They experimented, filling in the armor with additional mass and technology, becoming more effective than ever - and also strangely more polite than ever - in the ID of Irony Man.  But, eventually Snark was missed - it took longer than you might think for a billionaire, but it turned out, most of the people he dealt with day to day were just glad of the break and didn't want to jinx it by pointing out how long it'd been since they'd last seen him - and, to avoid trouble, they rebuilt and inhabited his body.  
    Suddenly much easier to get on with, Irony Man's application to join the Bleeding Edge was coincidentally found under a stack of insurance forms and processed, so he was finally allowed into the team.  The nanites formed a focus-group sub-routine to come up with a better name, but so far things like "Element Twenty-Six Man" have not tested well with actual humans.
     
  16. Like
    Lorehunter reacted to Opal in Australian Supervillains   
    That (not for the first time) makes me wonder "who thinks of these goofy supers' names, anyway?"  I mean, obviously, comic book writers and Champions! nerds, but /in the imagined world/, who gets fire powers and decides to fight crime as "The Flamer" or gets modest teleport powers and organizes a kidnapping ring called "The Dingoes?"   And if someone does take offense?  Well you probably can cancel a superhero, just shame them into never fighting crime again, but villains likely keep on villaining...
     
    ...I suppose it does get back to campaign tone, too.  
  17. Haha
    Lorehunter reacted to death tribble in Create a Hero Theme Team!   
    That makes 4, so new team Lorehunter ?
  18. Like
    Lorehunter got a reaction from drunkonduty in Australian Supervillains   
    Sorry about that. I was always of the opinion the it was a spiritual journey type thing Like a Vision Quest. Lexicon updated.
  19. Like
    Lorehunter got a reaction from Opal in Create a Hero Theme Team!   
    Hot Flash
     
    Well into her 50s Emily had been looking forward to finally "moving down to the beach". Her family was still a big part of her life even after her Earl had passed. Then, a day after the quarantine had been lifted in her city, she and her family were at the park when a group of monsters sprang out of the ground and started tearing things ups. She saw her "babies" in danger and something in her raised its head. At least that was how she described it later. She said it was like the hot flashes she had been suffering the last decade took on a mind of their own and recognized a purpose to their being. Everywhere she looked these little troll things were messing things up and threatening people and it just got her "plum miffed!" She would look at one of the monsters and the heat inside her would come alive, leap out of her and settle onto what she was mad at. In an instant the little trolls would start batting at themselves like they were tring to pat out flames on their bodies. If she focused longer than a few seconds on a particular Hooligun smoke could been seen to begin rising from the target, more than a minute or two and actual flames would erupt from the target engulfing them.
     
    She became the 1st member and Mother/Grandmother to the team. 
  20. Like
    Lorehunter reacted to Opal in Create a Villain Theme Team!   
    The Spitalfields Slasher
     
    The Slasher did not draw great attention, only a few of his victims died, and all of them were rough men of violence, themselves, eliciting little sympathy even if they did come forward to report being attacked.  None the less his unique description - a powerfully-built man of no great height, but profusely hairy and downright bestial in appearance - led to his apprehension.  He was shot several times, presumed dead, and partially dissected.  The long deadly claws that gave him his name proved to be natural, retractable, appendages, like those of a cat, rather than an exotic weapon, like the Indian bagh nakh as originally assumed.  Before a more thorough autopsy could be performed the body mysteriously vanished in the night.  
  21. Like
    Lorehunter reacted to Sundog in Create a Villain Theme Team!   
    His Lordship
     
    Born of aristocratic family, His Lordship was disgusted by the state of affairs of London, and blamed the increasing power of the common man. After all the higher classes were bred and trained to rule - what good could come of letting the unlettered masses have any control of things?
     
    He was aided in this belief by his actual superiority. He was a mutant, stronger, smarter and swifter than any normal man. He started taking out people who he saw as paragons of the new order - nouveau riche businessmen, union organizers, soldiers who had risen through the ranks on ability rather than wealth or influence.
     
    However, he soon found he was not bulletproof, and ended up sprawled in an alley, shot six times by a petty thief with a revolver.
  22. Like
    Lorehunter got a reaction from Opal in Create a Villain Theme Team!   
    The Grey Midwife
     
    The life expectancy of a person during the Victorian era grew as the person grew. Infant mortality was a huge factor in average life expectancy during this time. Many historians will point toward disease and hygiene as the most likely and widespread cause for this effect. What they don't know is that in England and more specifically London there lived a woman, a midwife by trade, named Agatha. She had the rather unique ability to draw the life force from another human to augment her own. Since children have their whole lives ahead of them she targeted the children born in poor conditions so that she could draw off their life and add those years to her own. As medicine and hygiene improved and stories grew about babies dying while in the arms of a particular midwife, Agatha's ability to find suitable "meals" waned and she was force to move to less advanced societies where births in a hospital were less likely.
     
    Today the stories of infants and newborns mysteriously and suddenly dying come from all around the world leading one to believe Agatha is still out there. In fact when one looks at the date and locations of these more modern stories it easy to see that she is perhaps no longer alone in this world.
  23. Thanks
    Lorehunter reacted to archer in One-off and random effect Super-drugs   
    I don't think you could do it easily in an existing program.
     
    When I've done that in the past, I just defined a maximum amount of points then rolled 1d100 and counted down the list of powers until I got to the appropriate number (adding the list of characteristics individually to the end of the list of powers).
     
    That'll give something which feels truly random.
     
    But honestly, picking powers to give to people is more satisfying. It's sometimes contrived for people to figure out that they got extra PD or extra ED or CON. But getting some flight, super-strength, or energy blasts can be fairly obvious.
     
    If you're doing a story around that being a street drug that's being sold to the public (rather than a drug given directly to henchmen), start out with the maximum amount of points given being fairly low as the drug first hits the streets. Then as time goes by, whoever is manufacturing it refines the formula so that later people are given more power or powers that last longer.
     
    Giving out 5 CP of power is an oddity in the national news as citizens float away or shoot out energy blasts that are weaker than a pistol. But giving out 40 CP will start attracting the attention of organizations, villains, and masterminds which will up the stakes in the race to find out who's responsible and what the formula is.
     
  24. Thanks
    Lorehunter reacted to steriaca in One-off and random effect Super-drugs   
    Technically if the PCs are not going to get their hands on this, you can hand wave it and not use a writeup for it.
     
    If you must have a writeup, then it is a Major or Severe Transformation (person without powers to person with powers) and have it heal normally.
  25. Thanks
    Lorehunter reacted to Christopher R Taylor in One-off and random effect Super-drugs   
    Yeah just treat it as a plot effect, create a chart of potential powers and roll on it if you want.

    It is worth noting here in a sort of related way that I came up with a "random effect" modifier of -½ on multipowers or power pools where you cannot control what comes up, rolled randomly among the choices.  Might be in the rules somewhere, though, I don't recall seeing it anywhere officially.
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